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  /frameworks/av/services/camera/libcameraservice/device3/
Camera3BufferManager.h 22 #include <ui/GraphicBuffer.h>
125 status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
173 status_t returnBufferForStream(int streamId, int streamSetId, const sp<GraphicBuffer>& buffer,
190 * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer
196 sp<GraphicBuffer> graphicBuffer;
198 GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
199 graphicBuffer(gb),
318 * Get the first available buffer from the buffer list for this stream. The graphicBuffer inside
  /external/deqp/modules/egl/
teglAndroidUtil.cpp 62 using tcu::Android::internal::GraphicBuffer;
84 GraphicBuffer& getGraphicBuffer (void) { return m_graphicBuffer; }
87 GraphicBuffer m_graphicBuffer;
93 GraphicBuffer::USAGE_SW_READ_OFTEN |
94 GraphicBuffer::USAGE_SW_WRITE_RARELY |
95 GraphicBuffer::USAGE_HW_TEXTURE |
96 GraphicBuffer::USAGE_HW_RENDER)
142 GraphicBuffer& graphicBuffer = buffer->getGraphicBuffer();
153 checkStatus(graphicBuffer.lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, &bufferData))
    [all...]
  /frameworks/native/include/gui/
ConsumerBase.h 22 #include <ui/GraphicBuffer.h>
132 // initialized this will release the reference to the GraphicBuffer in that
185 const sp<GraphicBuffer> graphicBuffer,
188 // returns true iff the slot still has the graphicBuffer in it.
189 bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
197 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
199 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence)
    [all...]
StreamSplitter.h 30 class GraphicBuffer;
131 BufferTracker(const sp<GraphicBuffer>& buffer);
133 const sp<GraphicBuffer>& getBuffer() const { return mBuffer; }
151 sp<GraphicBuffer> mBuffer; // One instance that holds this native handle
176 // Map of GraphicBuffer IDs (GraphicBuffer::getId()) to buffer tracking
BufferQueueProducer.h 35 // requestBuffer returns the GraphicBuffer for slot N.
40 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
76 // producer must discard cached GraphicBuffer references for the slot
79 // must discard cached GraphicBuffer references for all slots.
82 // GraphicBuffer handle for the returned slot.
91 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
95 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer);
183 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
BufferItem.h 34 class GraphicBuffer;
55 sp<GraphicBuffer> mGraphicBuffer;
BufferSlot.h 21 #include <ui/GraphicBuffer.h>
190 sp<GraphicBuffer> mGraphicBuffer;
CpuConsumer.h 22 #include <ui/GraphicBuffer.h>
133 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/av/media/libstagefright/filters/
GraphicBufferListener.h 45 sp<GraphicBuffer> getBuffer(BufferItem item);
65 sp<GraphicBuffer> mBufferSlot[BufferQueue::NUM_BUFFER_SLOTS];
  /frameworks/rs/
rsGrallocConsumer.h 22 #include <ui/GraphicBuffer.h>
69 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/av/include/media/stagefright/
FrameRenderTracker.h 33 class GraphicBuffer;
61 Info(int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence)
65 mGraphicBuffer(graphicBuffer),
82 sp<GraphicBuffer> mGraphicBuffer;
95 // called when |graphicBuffer| corresponding to |mediaTimeUs| is
98 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence);
SurfaceMediaSource.h 37 class GraphicBuffer;
159 sp<GraphicBuffer> mGraphicBuffer;
186 Vector<sp<GraphicBuffer> > mCurrentBuffers;
MediaBuffer.h 34 class GraphicBuffer;
61 MediaBuffer(const sp<GraphicBuffer>& graphicBuffer);
86 sp<GraphicBuffer> graphicBuffer() const;
163 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/native/services/surfaceflinger/
MonitoredProducer.h 37 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
43 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
46 const sp<GraphicBuffer>& buffer);
61 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
  /external/deqp/framework/platform/android/
tcuAndroidInternals.cpp 49 GraphicBufferFunctions& gb = m_functions.graphicBuffer;
133 static android::android_native_base_t* getAndroidNativeBase (android::GraphicBuffer* gb)
175 static android::GraphicBuffer* createGraphicBuffer (const GraphicBufferFunctions& functions, NativeBaseFunctions& baseFunctions, deUint32 w, deUint32 h, PixelFormat format, deUint32 usage)
180 TCU_THROW(ResourceError, "Could not alloc for GraphicBuffer");
185 android::GraphicBuffer* const gb = callConstructor4<android::GraphicBuffer, deUint32, deUint32, PixelFormat, deUint32>(functions.constructor,
198 callDestructor<android::GraphicBuffer>(functions.destructor, gb);
199 TCU_THROW(NotSupportedError, ("GraphicBuffer ctor failed, initCheck returned " + de::toString(ctorStatus)).c_str());
208 TCU_THROW(NotSupportedError, "GraphicBuffer layout unexpected");
217 TCU_THROW(NotSupportedError, "GraphicBuffer version unexpected")
    [all...]
  /frameworks/base/core/jni/
android_view_GraphicBuffer.cpp 17 #define LOG_TAG "GraphicBuffer"
30 #include <ui/GraphicBuffer.h>
52 #define LOCK_CANVAS_USAGE GraphicBuffer::USAGE_SW_READ_OFTEN | GraphicBuffer::USAGE_SW_WRITE_OFTEN
91 GraphicBufferWrapper(const sp<GraphicBuffer>& buffer): buffer(buffer) {
94 sp<GraphicBuffer> buffer;
98 // GraphicBuffer lifecycle
108 ALOGW("createGraphicBufferAlloc() failed in GraphicBuffer.create()");
114 sp<GraphicBuffer> buffer(alloc->createGraphicBuffer(width, height, format, usage, &error));
117 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()")
    [all...]
  /frameworks/base/libs/hwui/renderthread/
EglManager.h 22 #include <ui/GraphicBuffer.h>
82 void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
109 sp<GraphicBuffer> mAtlasBuffer;
  /frameworks/native/libs/gui/tests/
SurfaceTextureFBO_test.cpp 44 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
68 buf = new GraphicBuffer(anb, false);
StreamSplitter_test.cpp 81 sp<GraphicBuffer> buffer;
88 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
106 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
153 sp<GraphicBuffer> buffer;
160 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
179 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
217 sp<GraphicBuffer> buffer;
  /frameworks/native/opengl/tests/gralloc/
gralloc.cpp 25 #include <ui/GraphicBuffer.h>
49 sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
  /frameworks/av/include/media/
IHDCP.h 20 #include <ui/GraphicBuffer.h>
84 const sp<GraphicBuffer> &graphicBuffer,
  /frameworks/base/libs/hwui/
AssetAtlas.h 25 #include <ui/GraphicBuffer.h>
112 ANDROID_API void init(sp<GraphicBuffer> buffer, int64_t* map, int count);
  /hardware/intel/img/hwcomposer/merrifield/ips/common/
GrallocBufferBase.cpp 25 : GraphicBuffer(handle)
33 GraphicBuffer::resetBuffer(handle);
  /hardware/intel/img/hwcomposer/moorefield_hdmi/ips/common/
GrallocBufferBase.cpp 26 : GraphicBuffer(handle)
34 GraphicBuffer::resetBuffer(handle);
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 103 virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
109 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
111 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
128 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
178 sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];

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