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    Searched refs:GraphicBuffer (Results 51 - 75 of 190) sorted by null

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  /frameworks/av/include/media/stagefright/
MediaSync.h 36 class GraphicBuffer;
213 // GraphicBuffer::handle (e.g., due to passing buffers through IPC),
216 KeyedVector<uint64_t, sp<GraphicBuffer> > mBuffersFromInput;
221 KeyedVector<uint64_t, sp<GraphicBuffer> > mBuffersSentToOutput;
260 void returnBufferToInput_l(const sp<GraphicBuffer> &buffer, const sp<Fence> &fence);
  /frameworks/av/media/libmediaplayerservice/
HDCP.h 40 const sp<GraphicBuffer> &graphicBuffer,
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3DummyStream.h 57 virtual status_t detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd);
  /frameworks/base/libs/hwui/
Image.cpp 25 Image::Image(sp<GraphicBuffer> buffer) {
26 // Create the EGLImage object that maps the GraphicBuffer
  /frameworks/native/include/gui/
BufferItemConsumer.h 22 #include <ui/GraphicBuffer.h>
IGraphicBufferConsumer.h 40 class GraphicBuffer;
120 const sp<GraphicBuffer>& buffer) = 0;
IGraphicBufferProducer.h 29 #include <ui/GraphicBuffer.h>
74 // GraphicBuffer for every dequeue operation.
84 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
201 // must already possesses the sp<GraphicBuffer> (i.e., must have called
220 // Only slots that are free but still contain a GraphicBuffer will be
230 // GraphicBuffer.
231 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
263 const sp<GraphicBuffer>& buffer) = 0;
573 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
Surface.h 134 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
229 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
242 sp<GraphicBuffer> buffer;
344 sp<GraphicBuffer> mLockedBuffer;
345 sp<GraphicBuffer> mPostedBuffer;
  /frameworks/native/opengl/tests/hwc/
hwcTestLib.h 30 #include <ui/GraphicBuffer.h>
122 void hwcTestSetPixel(android::GraphicBuffer *gBuf, unsigned char *buf,
124 void hwcTestFillColor(android::GraphicBuffer *gBuf, ColorFract color,
126 void hwcTestFillColorHBlend(android::GraphicBuffer *gBuf,
hwcColorEquiv.cpp 90 #include <ui/GraphicBuffer.h>
125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
126 GraphicBuffer::USAGE_SW_WRITE_RARELY;
310 sp<GraphicBuffer> refFrame;
311 refFrame = new GraphicBuffer(refWidth, refHeight,
324 sp<GraphicBuffer> equivFrame;
325 equivFrame = new GraphicBuffer(equivWidth, equivHeight,
hwcStress.cpp 106 #include <ui/GraphicBuffer.h>
193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
194 GraphicBuffer::USAGE_SW_WRITE_RARELY;
199 static vector <vector <sp<GraphicBuffer> > > frames;
420 vector <vector <sp<GraphicBuffer> > > selectedFrames;
430 sp<GraphicBuffer> gBuf = selectedFrames[n1][idx];
501 sp<GraphicBuffer> gBuf = selectedFrames[n1][idx];
596 frames[row][col] = new GraphicBuffer(w, h, format, texUsage);
598 testPrintE("GraphicBuffer initCheck failed, rv: %i", rv);
  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 55 status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
77 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
83 const sp<GraphicBuffer>& buffer) {
142 status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 26 #include <ui/GraphicBuffer.h>
139 sp<GraphicBuffer> buffer;
146 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
160 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
177 sp<GraphicBuffer> buf;
228 sp<GraphicBuffer> buf;
265 sp<GraphicBuffer> buf;
330 sp<GraphicBuffer> buffer;
339 sp<GraphicBuffer> safeToClobberBuffer;
344 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN
    [all...]
FillBuffer.cpp 19 #include <ui/GraphicBuffer.h>
98 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
IGraphicBufferProducer_test.cpp 25 #include <ui/GraphicBuffer.h>
203 sp<GraphicBuffer> *buffer)
358 sp<GraphicBuffer> dequeuedBuffer;
430 sp<GraphicBuffer> dequeuedBuffer;
523 sp<GraphicBuffer> buffer;
601 sp<GraphicBuffer> dequeuedBuffer;
648 sp<GraphicBuffer> buffer;
669 sp<GraphicBuffer> buffer;
679 sp<GraphicBuffer> buffer;
692 sp<GraphicBuffer> buffer
    [all...]
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 39 #include <ui/GraphicBuffer.h>
104 sp<GraphicBuffer> buf;
127 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer,
130 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
183 sp<GraphicBuffer> buf;
  /hardware/intel/img/hwcomposer/merrifield/common/base/
HwcLayer.cpp 20 #include <GraphicBuffer.h>
396 GraphicBuffer *gBuffer = (GraphicBuffer*)buffer;
398 mIsProtected = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer);
  /hardware/intel/img/hwcomposer/merrifield/common/planes/
DisplayPlane.cpp 19 #include <GraphicBuffer.h>
196 mIsProtectedBuffer = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer);
197 isCompression = GraphicBuffer::isCompressionBuffer((GraphicBuffer*)buffer);
  /hardware/intel/img/hwcomposer/moorefield_hdmi/common/base/
HwcLayer.cpp 20 #include <GraphicBuffer.h>
334 GraphicBuffer *gBuffer = (GraphicBuffer*)buffer;
336 mIsProtected = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer);
  /frameworks/av/media/libstagefright/foundation/
MediaBuffer.cpp 29 #include <ui/GraphicBuffer.h>
80 MediaBuffer::MediaBuffer(const sp<GraphicBuffer>& graphicBuffer)
87 mGraphicBuffer(graphicBuffer),
172 sp<GraphicBuffer> MediaBuffer::graphicBuffer() const {
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h 161 // available, we acquire the buffer, copy the GraphicBuffer reference
214 sp<GraphicBuffer> mGraphicBuffer;
238 // Marks the mCodecBuffers entry as in-use, copies the GraphicBuffer
249 const sp<GraphicBuffer> buffer, const sp<Fence> &fence);
295 // is done processing a GraphicBuffer, we can use this to map back
297 sp<GraphicBuffer> mBufferSlot[BufferQueue::NUM_BUFFER_SLOTS];
  /frameworks/av/media/libstagefright/filters/
GraphicBufferListener.cpp 129 sp<GraphicBuffer> GraphicBufferListener::getBuffer(BufferItem item) {
130 sp<GraphicBuffer> buf;
  /hardware/intel/common/libmix/videoencoder/
IntelMetadataBuffer.h 26 #include <ui/GraphicBuffer.h>
118 IMB_Result ShareValue(sp<GraphicBuffer> gbuffer);
  /frameworks/base/media/jni/
android_media_ImageWriter.cpp 155 sp<GraphicBuffer> buffer;
177 sp<GraphicBuffer> buffer, int fenceFd);
179 GraphicBuffer** buffer, int* fenceFd);
343 // New GraphicBuffer object doesn't own the handle, thus the native buffer
345 sp<GraphicBuffer> buffer(new GraphicBuffer(anb, /*keepOwnership*/false));
402 GraphicBuffer *buffer = NULL;
431 GraphicBuffer *buffer = NULL;
581 GraphicBuffer** buffer, int* fenceFd) {
584 GraphicBuffer *gb = reinterpret_cast<GraphicBuffer *
    [all...]
  /frameworks/native/include/ui/
GraphicBufferMapper.h 39 status_t registerBuffer(const GraphicBuffer* buffer);

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