/frameworks/native/libs/gui/ |
CpuConsumer.cpp | 123 GraphicBuffer::USAGE_SW_READ_OFTEN, 129 GraphicBuffer::USAGE_SW_READ_OFTEN, 149 GraphicBuffer::USAGE_SW_READ_OFTEN, 155 GraphicBuffer::USAGE_SW_READ_OFTEN,
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GLConsumer.cpp | 106 sp<GraphicBuffer> GLConsumer::sReleasedTexImageBuffer; 341 sp<GraphicBuffer> GLConsumer::getDebugTexImageBuffer() { 346 sp<GraphicBuffer> buffer = new GraphicBuffer( 348 GraphicBuffer::USAGE_SW_WRITE_RARELY, 351 buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits)); 388 sp<GraphicBuffer> graphicBuffer, 395 buf, graphicBuffer, display, eglFence); 465 mCurrentTexture, mCurrentTextureImage->graphicBuffer(), [all...] |
IGraphicBufferProducer.cpp | 71 virtual status_t requestBuffer(int bufferIdx, sp<GraphicBuffer>* buf) { 81 *buf = new GraphicBuffer(); 158 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 177 *outBuffer = new GraphicBuffer; 198 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer) { 386 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 401 sp<GraphicBuffer> buffer; 403 buffer = new GraphicBuffer(); 495 sp<GraphicBuffer> buffer; 545 sp<GraphicBuffer> buffer [all...] |
ConsumerBase.cpp | 300 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { 302 return addReleaseFenceLocked(slot, graphicBuffer, fence); 306 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { 309 // If consumer no longer tracks this graphicBuffer, we can safely 311 if (!stillTracking(slot, graphicBuffer)) { 335 int slot, const sp<GraphicBuffer> graphicBuffer, 341 // If consumer no longer tracks this graphicBuffer (we received a ne [all...] |
StreamSplitter.cpp | 28 #include <ui/GraphicBuffer.h> 192 sp<GraphicBuffer> buffer; 276 StreamSplitter::BufferTracker::BufferTracker(const sp<GraphicBuffer>& buffer)
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/frameworks/native/libs/ui/ |
Android.mk | 30 # We use four-character constants for the GraphicBuffer header, and don't care 42 GraphicBuffer.cpp \
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/frameworks/native/services/surfaceflinger/ |
LayerDim.cpp | 28 #include <ui/GraphicBuffer.h>
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SurfaceFlingerConsumer.h | 48 virtual bool reject(const sp<GraphicBuffer>& buf,
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/frameworks/av/media/libstagefright/include/ |
OMXNodeInstance.h | 75 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, 79 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, 121 OMX_BUFFERHEADERTYPE *header, const sp<GraphicBuffer> &buffer, 208 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, 245 // |graphicBuffer|'s handle. If |updateCodecBuffer| is true, the update will happen in 250 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, [all...] |
/frameworks/native/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 31 #include <ui/GraphicBuffer.h> 80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE | 81 GraphicBuffer::USAGE_SW_WRITE_RARELY; 90 static sp<GraphicBuffer> yuvTexBuffer; 96 yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
HWComposer_hwc1.h | 52 class GraphicBuffer; 134 int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf); 141 const sp<GraphicBuffer>& buf); 175 virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0; 337 const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
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VirtualDisplaySurface.cpp | 210 sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ? 211 mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL); 212 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; 322 sp<GraphicBuffer>* outBuf) { 419 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; 457 sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) { 463 const sp<GraphicBuffer>& /* buffer */) { 608 sp<GraphicBuffer>* /*outBuffer*/, sp<Fence>* /*outFence*/,
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HWComposer.h | 60 class GraphicBuffer; 98 const sp<GraphicBuffer>& target, android_dataspace_t dataspace); 132 const sp<GraphicBuffer>& buf);
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/hardware/intel/img/hwcomposer/moorefield_hdmi/common/planes/ |
DisplayPlane.cpp | 19 #include <GraphicBuffer.h> 212 mIsProtectedBuffer = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer); 213 isCompression = GraphicBuffer::isCompressionBuffer((GraphicBuffer*)buffer);
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/frameworks/base/services/core/java/com/android/server/ |
AssetAtlasService.java | 36 import android.view.GraphicBuffer; 78 // in /data/system/atlas.png. The shared GraphicBuffer may be empty 98 // Specifies how our GraphicBuffer will be used. To get proper swizzling 101 private static final int GRAPHIC_BUFFER_USAGE = GraphicBuffer.USAGE_SW_READ_NEVER | 102 GraphicBuffer.USAGE_SW_WRITE_NEVER | GraphicBuffer.USAGE_HW_TEXTURE; 115 private GraphicBuffer mBuffer; 215 * 4. Allocate a GraphicBuffer 224 mBuffer = GraphicBuffer.create(config.width, config.height, 248 private boolean renderAtlas(GraphicBuffer buffer, Atlas atlas, int packCount) [all...] |
/hardware/ti/omap4-aah/test/CameraHal/ |
camera_test.h | 223 sp<GraphicBuffer> buf; 322 sp<GraphicBuffer> graphicBuffer; 336 defer.graphicBuffer->unlock(); 358 mBST->handleBuffer(defer.graphicBuffer, defer.mappedBuffer, 360 defer.graphicBuffer->unlock(); 362 mBST->onHandled(defer.graphicBuffer, defer.slot); 367 void add(sp<GraphicBuffer> &gbuf, const Rect &crop, 371 defer.graphicBuffer = gbuf; 411 virtual void onHandled(sp<GraphicBuffer> &g, unsigned int slot) {} [all...] |
camera_test_bufferqueue.h | 65 sp<GraphicBuffer> graphic_buffer; 114 virtual void onHandled(sp<GraphicBuffer> &gbuf, unsigned int slot) {
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/frameworks/base/libs/hwui/ |
Readback.cpp | 28 #include <ui/GraphicBuffer.h> 102 sp<GraphicBuffer> sourceBuffer; 130 // Create the EGLImage object that maps the GraphicBuffer
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/frameworks/native/libs/gui/tests/ |
SurfaceTextureGL_test.cpp | 45 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); 95 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); 160 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); 241 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
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SurfaceTextureGLToGL_test.cpp | 56 sp<GraphicBuffer> buf = mST->getCurrentBuffer(); 160 sp<GraphicBuffer> buffers[2]; 206 sp<GraphicBuffer> buffers[3]; 264 sp<GraphicBuffer> buffer; 302 sp<GraphicBuffer> buffer;
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/hardware/intel/img/hwcomposer/merrifield/test/ |
nv12_ved_test.cpp | 120 sp < GraphicBuffer > buf(new GraphicBuffer(anb, false));
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/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3DummyStream.cpp | 79 status_t Camera3DummyStream::detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd) {
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/frameworks/av/services/camera/libcameraservice/gui/ |
RingBufferConsumer.h | 23 #include <ui/GraphicBuffer.h>
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/frameworks/native/include/gui/ |
BufferQueueConsumer.h | 56 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
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/frameworks/av/include/media/ |
IOMX.h | 24 #include <ui/GraphicBuffer.h> 116 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) = 0; 120 const sp<GraphicBuffer> &graphicBuffer, buffer_id buffer) = 0;
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