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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SURFACEFLINGERCONSUMER_H
     18 #define ANDROID_SURFACEFLINGERCONSUMER_H
     19 
     20 #include "DispSync.h"
     21 #include <gui/GLConsumer.h>
     22 
     23 namespace android {
     24 // ----------------------------------------------------------------------------
     25 
     26 class Layer;
     27 
     28 /*
     29  * This is a thin wrapper around GLConsumer.
     30  */
     31 class SurfaceFlingerConsumer : public GLConsumer {
     32 public:
     33     static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
     34 
     35     struct ContentsChangedListener: public FrameAvailableListener {
     36         virtual void onSidebandStreamChanged() = 0;
     37     };
     38 
     39     SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
     40             uint32_t tex, const Layer* layer)
     41         : GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
     42           mTransformToDisplayInverse(false), mSurfaceDamage(),
     43           mPrevReleaseFence(Fence::NO_FENCE), mLayer(layer)
     44     {}
     45 
     46     class BufferRejecter {
     47         friend class SurfaceFlingerConsumer;
     48         virtual bool reject(const sp<GraphicBuffer>& buf,
     49                 const BufferItem& item) = 0;
     50 
     51     protected:
     52         virtual ~BufferRejecter() { }
     53     };
     54 
     55     virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
     56             uint64_t maxFrameNumber = 0) override;
     57 
     58     // This version of updateTexImage() takes a functor that may be used to
     59     // reject the newly acquired buffer.  Unlike the GLConsumer version,
     60     // this does not guarantee that the buffer has been bound to the GL
     61     // texture.
     62     status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync,
     63             bool* autoRefresh, bool* queuedBuffer,
     64             uint64_t maxFrameNumber = 0);
     65 
     66     // See GLConsumer::bindTextureImageLocked().
     67     status_t bindTextureImage();
     68 
     69     bool getTransformToDisplayInverse() const;
     70 
     71     // must be called from SF main thread
     72     const Region& getSurfaceDamage() const;
     73 
     74     // Sets the contents changed listener. This should be used instead of
     75     // ConsumerBase::setFrameAvailableListener().
     76     void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
     77 
     78     sp<NativeHandle> getSidebandStream() const;
     79 
     80     nsecs_t computeExpectedPresent(const DispSync& dispSync);
     81 
     82     virtual void setReleaseFence(const sp<Fence>& fence) override;
     83     sp<Fence> getPrevReleaseFence() const;
     84 #ifdef USE_HWC2
     85     void releasePendingBuffer();
     86 #endif
     87 
     88     virtual bool getFrameTimestamps(uint64_t frameNumber,
     89             FrameTimestamps* outTimestamps) const override;
     90 
     91 private:
     92     virtual void onSidebandStreamChanged();
     93 
     94     wp<ContentsChangedListener> mContentsChangedListener;
     95 
     96     // Indicates this buffer must be transformed by the inverse transform of the screen
     97     // it is displayed onto. This is applied after GLConsumer::mCurrentTransform.
     98     // This must be set/read from SurfaceFlinger's main thread.
     99     bool mTransformToDisplayInverse;
    100 
    101     // The portion of this surface that has changed since the previous frame
    102     Region mSurfaceDamage;
    103 
    104 #ifdef USE_HWC2
    105     // A release that is pending on the receipt of a new release fence from
    106     // presentDisplay
    107     PendingRelease mPendingRelease;
    108 #endif
    109 
    110     // The release fence of the already displayed buffer (previous frame).
    111     sp<Fence> mPrevReleaseFence;
    112 
    113     // The layer for this SurfaceFlingerConsumer
    114     wp<const Layer> mLayer;
    115 };
    116 
    117 // ----------------------------------------------------------------------------
    118 }; // namespace android
    119 
    120 #endif // ANDROID_SURFACEFLINGERCONSUMER_H
    121