/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetObjectPtrLabel.java | 1 // C function void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetObjectPtrLabelKHR.java | 1 // C function void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetProgramInfoLog.java | 1 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
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glGetProgramPipelineInfoLog.java | 1 // C function void glGetProgramPipelineInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, GLchar * infoLog);
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glGetShaderInfoLog.java | 1 // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
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glGetObjectLabel.java | 1 // C function void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetObjectLabelKHR.java | 1 // C function void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetProgramResourceName.java | 1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
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glDrawElementsInstanced.java | 1 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 11 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
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glGetActiveUniformBlockName.java | 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
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glGetShaderSource.java | 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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glDrawElementsInstanced.cpp | 1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */ 17 (GLsizei)count, 20 (GLsizei)instanceCount 27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */ 33 (GLsizei)count, 36 (GLsizei)instanceCount
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glGetObjectLabel.cpp | 1 /* void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
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glGetObjectLabelKHR.cpp | 1 /* void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
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glGetObjectPtrLabel.cpp | 1 /* void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label ) */
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glGetObjectPtrLabelKHR.cpp | 1 /* void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label ) */
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glGetProgramResourceName.cpp | 1 /* void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) */
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glDrawElementsInstancedBaseVertex.java | 1 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) 12 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
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glGetActiveUniformBlockName.cpp | 1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 8 GLsizei* _length_base = (GLsizei*)0; 10 GLsizei* _length = (GLsizei*)0; 23 _length_base = (GLsizei*)_env->GetIntArrayElements( 48 (GLsizei)bufSize, 49 (GLsizei*)_length, 67 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) * [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset [all...] |
GLES20.spec | 22 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) 23 void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) 24 void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) 25 void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
ARB_texture_storage.xml | 15 <param name="levels" type="GLsizei"/> 17 <param name="width" type="GLsizei"/> 22 <param name="levels" type="GLsizei"/> 24 <param name="width" type="GLsizei"/> 25 <param name="height" type="GLsizei"/> 30 <param name="levels" type="GLsizei"/> 32 <param name="width" type="GLsizei"/> 33 <param name="height" type="GLsizei"/> 34 <param name="depth" type="GLsizei"/> 40 <param name="levels" type="GLsizei"/> [all...] |
/external/mesa3d/src/mesa/main/ |
texstorage.h | 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 31 GLsizei width); 35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 36 GLsizei width, GLsizei height); 40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 41 GLsizei width, GLsizei height, GLsizei depth); 46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels [all...] |
teximage.h | 84 GLsizei width, GLsizei height, GLsizei depth, 141 extern GLsizei 142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, 143 GLsizei depth); 149 extern GLsizei 150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
entries.in | 73 void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer 75 void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data 76 void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data 77 void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* dat [all...] |