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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetObjectPtrLabel.java 1 // C function void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetObjectPtrLabelKHR.java 1 // C function void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetProgramInfoLog.java 1 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
glGetProgramPipelineInfoLog.java 1 // C function void glGetProgramPipelineInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, GLchar * infoLog);
glGetShaderInfoLog.java 1 // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
glGetObjectLabel.java 1 // C function void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetObjectLabelKHR.java 1 // C function void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetProgramResourceName.java 1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
glDrawElementsInstanced.java 1 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
11 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
glGetActiveUniformBlockName.java 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
glGetShaderSource.java 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
glDrawElementsInstanced.cpp 1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
17 (GLsizei)count,
20 (GLsizei)instanceCount
27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
33 (GLsizei)count,
36 (GLsizei)instanceCount
glGetObjectLabel.cpp 1 /* void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
glGetObjectLabelKHR.cpp 1 /* void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
glGetObjectPtrLabel.cpp 1 /* void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label ) */
glGetObjectPtrLabelKHR.cpp 1 /* void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label ) */
glGetProgramResourceName.cpp 1 /* void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) */
glDrawElementsInstancedBaseVertex.java 1 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
12 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
glGetActiveUniformBlockName.cpp 1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
8 GLsizei* _length_base = (GLsizei*)0;
10 GLsizei* _length = (GLsizei*)0;
23 _length_base = (GLsizei*)_env->GetIntArrayElements(
48 (GLsizei)bufSize,
49 (GLsizei*)_length,
67 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) *
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset
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GLES20.spec 22 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
23 void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
24 void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
25 void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
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  /external/mesa3d/src/mapi/glapi/gen/
ARB_texture_storage.xml 15 <param name="levels" type="GLsizei"/>
17 <param name="width" type="GLsizei"/>
22 <param name="levels" type="GLsizei"/>
24 <param name="width" type="GLsizei"/>
25 <param name="height" type="GLsizei"/>
30 <param name="levels" type="GLsizei"/>
32 <param name="width" type="GLsizei"/>
33 <param name="height" type="GLsizei"/>
34 <param name="depth" type="GLsizei"/>
40 <param name="levels" type="GLsizei"/>
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  /external/mesa3d/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
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teximage.h 84 GLsizei width, GLsizei height, GLsizei depth,
141 extern GLsizei
142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
143 GLsizei depth);
149 extern GLsizei
150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
entries.in 73 void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
75 void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data
76 void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
77 void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* dat
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