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  /external/deqp/framework/common/
tcuTexLookupVerifier.hpp 130 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result);
131 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result);
132 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result);
134 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result);
135 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result);
136 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result);
139 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result);
140 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result);
141 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result);
tcuTexLookupVerifier.cpp     [all...]
tcuTexture.hpp 446 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]);
552 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
587 inline Vec4 Texture2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const
589 return gatherArray2DOffsets(m_levels[0], sampler, s, t, 0, componentNdx, offsets);
696 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
735 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const
737 return m_view.gatherOffsets(sampler, s, t, componentNdx, offsets);
762 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const;
794 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const;
821 inline Vec4 TextureCube::gather (const Sampler& sampler, float s, float t, float r, int componentNdx) cons
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tcuTexture.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineVertexInputTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp 508 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4])
510 return texture.gatherOffsets(sampler, coord.x(), coord.y(), componentNdx, offsets).cast<ColorScalarType>();
514 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4])
516 return texture.gatherOffsets(sampler, coord.x(), coord.y(), coord.z(), componentNdx, offsets).cast<ColorScalarType>();
520 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4])
524 return texture.gather(sampler, coord.x(), coord.y(), coord.z(), componentNdx).cast<ColorScalarType>();
549 int componentNdx,
555 return tcu::isGatherResultValid(texture, sampler, prec, coord, componentNdx, result);
578 int componentNdx,
601 const ColorVec idealPix = gatherOffsets<ColorScalarType>(texture, sampler, texCoord, componentNdx, offsets)
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es31fPrimitiveBoundingBoxTests.cpp     [all...]
es31fSeparateShaderTests.cpp 468 for (int componentNdx = 0; componentNdx < NUM_COMPONENTS; ++componentNdx)
470 printFloat(oss, s_quadrants[vertexNdx][componentNdx] * rnd.getInt(4,16) / 16.0);
471 oss << (componentNdx < 1 ? ", " : "");
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  /external/deqp/modules/glshared/
glsVertexArrayTests.cpp     [all...]
glsDrawTest.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexArrayObjectTests.cpp 349 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++)
925 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++)
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