/external/deqp/framework/common/ |
tcuTexLookupVerifier.hpp | 130 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result); 131 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result); 132 bool isGatherOffsetsResultValid (const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result); 134 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result); 135 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result); 136 bool isGatherOffsetsResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result); 139 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result); 140 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result); 141 bool isGatherResultValid (const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result);
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tcuTexLookupVerifier.cpp | [all...] |
tcuTexture.hpp | 446 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]); 552 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const; 587 inline Vec4 Texture2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const 589 return gatherArray2DOffsets(m_levels[0], sampler, s, t, 0, componentNdx, offsets); 696 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const; 735 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const 737 return m_view.gatherOffsets(sampler, s, t, componentNdx, offsets); 762 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const; 794 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const; 821 inline Vec4 TextureCube::gather (const Sampler& sampler, float s, float t, float r, int componentNdx) cons [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineVertexInputTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | 508 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4]) 510 return texture.gatherOffsets(sampler, coord.x(), coord.y(), componentNdx, offsets).cast<ColorScalarType>(); 514 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) 516 return texture.gatherOffsets(sampler, coord.x(), coord.y(), coord.z(), componentNdx, offsets).cast<ColorScalarType>(); 520 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) 524 return texture.gather(sampler, coord.x(), coord.y(), coord.z(), componentNdx).cast<ColorScalarType>(); 549 int componentNdx, 555 return tcu::isGatherResultValid(texture, sampler, prec, coord, componentNdx, result); 578 int componentNdx, 601 const ColorVec idealPix = gatherOffsets<ColorScalarType>(texture, sampler, texCoord, componentNdx, offsets) [all...] |
es31fPrimitiveBoundingBoxTests.cpp | [all...] |
es31fSeparateShaderTests.cpp | 468 for (int componentNdx = 0; componentNdx < NUM_COMPONENTS; ++componentNdx) 470 printFloat(oss, s_quadrants[vertexNdx][componentNdx] * rnd.getInt(4,16) / 16.0); 471 oss << (componentNdx < 1 ? ", " : ""); [all...] |
/external/deqp/modules/glshared/ |
glsVertexArrayTests.cpp | [all...] |
glsDrawTest.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexArrayObjectTests.cpp | 349 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) 925 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) [all...] |