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    Searched full:draw_mask (Results 1 - 5 of 5) sorted by null

  /external/skia/gm/
bitmapshader.cpp 27 static void draw_mask(SkBitmap* bm) { function in namespace:skiagm
49 draw_mask(&fMask);
  /external/skia/src/gpu/
GrBlurUtils.cpp 28 static bool draw_mask(GrDrawContext* drawContext, function
92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture);
102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask).
234 if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, filtered)) {
  /external/skia/include/gpu/
GrResourceKey.h 159 * draw_mask(texture[0], path); // draws path mask to texture[0]
  /frameworks/base/core/java/android/view/
View.java     [all...]
ViewGroup.java 590 setFlags(WILL_NOT_DRAW, DRAW_MASK);
    [all...]

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