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Searched
full:ignoresign
(Results
1 - 2
of
2
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderIntegerFunctionTests.cpp
907
const bool
ignoreSign
= precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type);
908
const int numBits = getShaderUintBitCount(m_shaderType, precision) - (
ignoreSign
? 1 : 0);
[
all
...]
/external/deqp/modules/gles31/functional/
es31fShaderIntegerFunctionTests.cpp
744
const bool
ignoreSign
= precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type);
745
const int numBits = getShaderUintBitCount(m_shaderType, precision) - (
ignoreSign
? 1 : 0);
[
all
...]
Completed in 887 milliseconds