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Searched
full:m_ccdmotionthreshold
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObject.h
106
/// Don't do continuous collision detection if the motion (in one step) is less then
m_ccdMotionThreshold
107
btScalar
m_ccdMotionThreshold
;
453
return
m_ccdMotionThreshold
;
458
return
m_ccdMotionThreshold
*
m_ccdMotionThreshold
;
463
/// Don't do continuous collision detection if the motion (in one step) is less then
m_ccdMotionThreshold
466
m_ccdMotionThreshold
= ccdMotionThreshold;
534
double
m_ccdMotionThreshold
;
568
float
m_ccdMotionThreshold
;
btCollisionObject.cpp
41
m_ccdMotionThreshold
(btScalar(0.)),
105
dataOut->
m_ccdMotionThreshold
=
m_ccdMotionThreshold
;
/external/libgdx/tests/gdx-tests-android/assets/data/g3d/
btscene1.bullet
46
?#= ARAY ???? cube3_bodyShape DNA1D# ???? SDNANAME? m_size m_capacity *m_data m_collisionShapes m_collisionObjects m_constraints *first *last m_floats[4] m_el[3] m_basis m_origin m_rootNodeIndex m_subtreeSize m_quantizedAabbMin[3] m_quantizedAabbMax[3] m_aabbMinOrg m_aabbMaxOrg m_escapeIndex m_subPart m_triangleIndex m_pad[4] m_escapeIndexOrTriangleIndex m_bvhAabbMin m_bvhAabbMax m_bvhQuantization m_curNodeIndex m_useQuantization m_numContiguousLeafNodes m_numQuantizedContiguousNodes *m_contiguousNodesPtr *m_quantizedContiguousNodesPtr *m_subTreeInfoPtr m_traversalMode m_numSubtreeHeaders *m_name m_shapeType m_padding[4] m_collisionShapeData m_localScaling m_planeNormal m_planeConstant m_implicitShapeDimensions m_collisionMargin m_padding m_pos m_radius m_convexInternalShapeData *m_localPositionArrayPtr m_localPositionArraySize m_value m_pad[2] m_values[3] m_pad *m_vertices3f *m_vertices3d *m_indices32 *m_3indices16 *m_3indices8 *m_indices16 m_numTriangles m_numVertices *m_meshPartsPtr m_scaling m_numMeshParts m_meshInterface *m_quantizedFloatBvh *m_quantizedDoubleBvh *m_triangleInfoMap m_pad3[4] m_trimeshShapeData m_transform *m_childShape m_childShapeType m_childMargin *m_childShapePtr m_numChildShapes m_upAxis m_flags m_edgeV0V1Angle m_edgeV1V2Angle m_edgeV2V0Angle *m_hashTablePtr *m_nextPtr *m_valueArrayPtr *m_keyArrayPtr m_convexEpsilon m_planarEpsilon m_equalVertexThreshold m_edgeDistanceThreshold m_zeroAreaThreshold m_nextSize m_hashTableSize m_numValues m_numKeys m_gimpactSubType *m_unscaledPointsFloatPtr *m_unscaledPointsDoublePtr m_numUnscaledPoints m_padding3[4] *m_broadphaseHandle *m_collisionShape *m_rootCollisionShape m_worldTransform m_interpolationWorldTransform m_interpolationLinearVelocity m_interpolationAngularVelocity m_anisotropicFriction m_contactProcessingThreshold m_deactivationTime m_friction m_rollingFriction m_restitution m_hitFraction m_ccdSweptSphereRadius
m_ccdMotionThreshold