/external/pdfium/third_party/libopenjpeg20/ |
0002-packet-iterator.patch | 17 - l_current_pi->include = (OPJ_INT16*) opj_calloc((l_tcp->numlayers +1) * l_step_l, sizeof(OPJ_INT16)); 20 + (l_step_l && l_tcp->numlayers < UINT_MAX / l_step_l - 1) 22 + l_current_pi->include = (OPJ_INT16*)opj_calloc((l_tcp->numlayers + 1) * l_step_l, sizeof(OPJ_INT16));
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkQueryUtil.cpp | 156 deUint32 numLayers = 0; 158 VK_CHECK(vkp.enumerateInstanceLayerProperties(&numLayers, DE_NULL)); 160 if (numLayers > 0) 162 properties.resize(numLayers); 163 VK_CHECK(vkp.enumerateInstanceLayerProperties(&numLayers, &properties[0])); 164 TCU_CHECK((size_t)numLayers == properties.size()); 190 deUint32 numLayers = 0; 192 VK_CHECK(vki.enumerateDeviceLayerProperties(physicalDevice, &numLayers, DE_NULL)); 194 if (numLayers > 0) 196 properties.resize(numLayers); [all...] |
/external/chromium-trace/catapult/tracing/tracing/ui/extras/chrome/cc/ |
layer_view_test.html | 27 var numLayers = lthi.activeTree.renderSurfaceLayerList.length; 28 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1]; 44 var numLayers = lthi.activeTree.renderSurfaceLayerList.length; 45 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1];
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layer_tree_quad_stack_view_test.html | 27 var numLayers = lthi.activeTree.renderSurfaceLayerList.length; 28 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1];
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageLoadStoreTests.cpp | 81 (deUint32)texture.numLayers(), // deUint32 arrayLayers; 95 return image::makeBufferImageCopy(makeExtent3D(texture.layerSize()), texture.numLayers()); 195 const int numLayersOrSlices = (is3d ? texture.size().z() : texture.numLayers()); 361 const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers()); 391 const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers()); 457 DE_ASSERT(m_texture.numLayers() > 1); 568 const int loopNumLayers = (m_singleLayerBind ? m_texture.numLayers() : 1); 677 , m_allDescriptorSets (texture.numLayers()) 678 , m_allImageViews (texture.numLayers()) 691 const int numLayers = m_texture.numLayers() [all...] |
vktImageTexture.hpp | 42 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types)
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/external/opencv3/modules/cudalegacy/src/ |
image_pyramid.cpp | 69 ImagePyramidImpl::ImagePyramidImpl(InputArray _img, int numLayers, Stream& stream) 80 if (numLayers <= 0) 81 numLayers = 255; // it will cut-off when any of the dimensions goes 1 83 pyramid_.resize(numLayers); 85 for (int i = 0; i < numLayers - 1; ++i)
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/external/skia/tests/ |
RecordReplaceDrawTest.cpp | 136 int numLayers = count_instances_of_type<SkRecords::SaveLayer>(rerecord); 138 REPORTER_ASSERT(r, 0 == numLayers); 140 REPORTER_ASSERT(r, 1 == numLayers);
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GpuLayerCacheTest.cpp | 30 static int NumLayers(GrLayerCache* cache) { 31 return cache->numLayers(); 67 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1); 276 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); 295 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); 351 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/ |
BlurStack.java | 285 int numLayers = 287 layerInfo = new LayerInfo[numLayers]; 335 int numLayers = 337 layerInfo = new LayerInfo[numLayers]; 342 for (int n = 0; n < numLayers; ++n) { 393 int numLayers = layerInfo.size(); 394 layerInfo.get(numLayers - 1).backDepth = d; 440 int numLayers = layerInfo.size(); 441 layerInfo.get(numLayers - 1).frontDepth = d;
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/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/ |
BlurStack.java | 270 int numLayers = 272 layerInfo = new LayerInfo[numLayers]; 320 int numLayers = 322 layerInfo = new LayerInfo[numLayers]; 327 for (int n = 0; n < numLayers; ++n) { 378 int numLayers = layerInfo.size(); 379 layerInfo.get(numLayers - 1).backDepth = d; 425 int numLayers = layerInfo.size(); 426 layerInfo.get(numLayers - 1).frontDepth = d;
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/external/webrtc/webrtc/modules/video_coding/ |
video_sender.cc | 108 int numLayers; 110 numLayers = sendCodec->codecSpecific.VP8.numberOfTemporalLayers; 112 numLayers = sendCodec->codecSpecific.VP9.numberOfTemporalLayers; 114 numLayers = 1; 119 numLayers > 1 && sendCodec->mode == kScreensharing; 132 numLayers, maxPayloadSize);
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media_opt_util.cc | 107 if (parameters->numLayers > 2) { 119 static_cast<float>(1 << (parameters->numLayers - 1)); 156 parameters->numLayers < 3 && parameters->rtt < kMaxRttTurnOffFec) { 339 if (parameters->numLayers == 1) { 429 kVp8LayerRateAlloction[parameters->numLayers - 1][0]; 430 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1); 632 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { 633 _numLayers = (numLayers == 0) ? 1 : numLayers; 650 _currentParameters.numLayers = _numLayers [all...] |
media_opt_util.h | 60 numLayers(1) {} 73 int numLayers; 290 // - numLayers : Number of layers used. 291 void UpdateNumLayers(int numLayers);
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/external/autotest/client/deps/webgl_mpd/src/ |
ManyPlanetsDeep.html | 76 const numLayers = 3; 191 for (i = 0; i < numLayers; ++i) { 194 var index = i * numLayers * numRowCols + j * numRowCols + k; 240 for (var i = 0; i < numRowCols * numRowCols * numLayers; ++i) {
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 209 const int numLayers = m_depth / 6; 270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification 271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnificatio [all...] |
es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 595 int numLayers) 596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 640 int numLayers) 641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 709 int numLayers) 710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1 [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 246 GLsizei numLayers; //< Number of layers in texture 257 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer; 268 << params.numLayers << " layers, " 301 texCfg->numLayers = m_params.numLayers; 461 { // textureKind numLayers attachmentKind
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/external/skia/src/core/ |
SkPictureContentInfo.h | 23 int numLayers() const { return fNumLayers; }
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/hardware/qcom/display/msm8960/libhwcomposer/ |
hwc_mdpcomp.cpp | 208 void MDPComp::FrameInfo::reset(const int& numLayers) { 222 layerCount = numLayers; 223 fbCount = numLayers; 729 const int numLayers = ctx->listStats[mDpy].numAppLayers; 732 mCurrentFrame.reset(numLayers); 736 if(numLayers > MAX_NUM_APP_LAYERS) { 746 mCurrentFrame.reset(numLayers); 757 mCurrentFrame.reset(numLayers); 784 mCurrentFrame.reset(numLayers); 788 mCurrentFrame.reset(numLayers); [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
HWComposer_hwc1.cpp | 581 status_t HWComposer::createWorkList(int32_t id, size_t numLayers) { 590 numLayers++; 592 if (disp.capacity < numLayers || disp.list == NULL) { 594 + numLayers * sizeof(hwc_layer_1_t); 597 disp.capacity = numLayers; 600 disp.framebufferTarget = &disp.list->hwLayers[numLayers - 1]; 632 disp.list->numHwLayers = numLayers; [all...] |
/frameworks/native/opengl/tests/hwc/ |
hwcTestLib.h | 113 hwc_display_contents_1_t *hwcTestCreateLayerList(size_t numLayers);
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/frameworks/base/libs/hwui/ |
Caches.cpp | 168 log.appendFormat(" LayerCache %8d / %8d (numLayers = %zu)\n", 181 log.appendFormat(" Layers total %8d (numLayers = %zu)\n",
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/external/deqp/framework/opengl/ |
gluTexture.hpp | 148 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 182 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers); 183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 244 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers); 245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
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