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  /external/pdfium/third_party/libopenjpeg20/
0002-packet-iterator.patch 17 - l_current_pi->include = (OPJ_INT16*) opj_calloc((l_tcp->numlayers +1) * l_step_l, sizeof(OPJ_INT16));
20 + (l_step_l && l_tcp->numlayers < UINT_MAX / l_step_l - 1)
22 + l_current_pi->include = (OPJ_INT16*)opj_calloc((l_tcp->numlayers + 1) * l_step_l, sizeof(OPJ_INT16));
  /external/deqp/external/vulkancts/framework/vulkan/
vkQueryUtil.cpp 156 deUint32 numLayers = 0;
158 VK_CHECK(vkp.enumerateInstanceLayerProperties(&numLayers, DE_NULL));
160 if (numLayers > 0)
162 properties.resize(numLayers);
163 VK_CHECK(vkp.enumerateInstanceLayerProperties(&numLayers, &properties[0]));
164 TCU_CHECK((size_t)numLayers == properties.size());
190 deUint32 numLayers = 0;
192 VK_CHECK(vki.enumerateDeviceLayerProperties(physicalDevice, &numLayers, DE_NULL));
194 if (numLayers > 0)
196 properties.resize(numLayers);
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  /external/chromium-trace/catapult/tracing/tracing/ui/extras/chrome/cc/
layer_view_test.html 27 var numLayers = lthi.activeTree.renderSurfaceLayerList.length;
28 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1];
44 var numLayers = lthi.activeTree.renderSurfaceLayerList.length;
45 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1];
layer_tree_quad_stack_view_test.html 27 var numLayers = lthi.activeTree.renderSurfaceLayerList.length;
28 var layer = lthi.activeTree.renderSurfaceLayerList[numLayers - 1];
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageLoadStoreTests.cpp 81 (deUint32)texture.numLayers(), // deUint32 arrayLayers;
95 return image::makeBufferImageCopy(makeExtent3D(texture.layerSize()), texture.numLayers());
195 const int numLayersOrSlices = (is3d ? texture.size().z() : texture.numLayers());
361 const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers());
391 const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers());
457 DE_ASSERT(m_texture.numLayers() > 1);
568 const int loopNumLayers = (m_singleLayerBind ? m_texture.numLayers() : 1);
677 , m_allDescriptorSets (texture.numLayers())
678 , m_allImageViews (texture.numLayers())
691 const int numLayers = m_texture.numLayers()
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vktImageTexture.hpp 42 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types)
  /external/opencv3/modules/cudalegacy/src/
image_pyramid.cpp 69 ImagePyramidImpl::ImagePyramidImpl(InputArray _img, int numLayers, Stream& stream)
80 if (numLayers <= 0)
81 numLayers = 255; // it will cut-off when any of the dimensions goes 1
83 pyramid_.resize(numLayers);
85 for (int i = 0; i < numLayers - 1; ++i)
  /external/skia/tests/
RecordReplaceDrawTest.cpp 136 int numLayers = count_instances_of_type<SkRecords::SaveLayer>(rerecord);
138 REPORTER_ASSERT(r, 0 == numLayers);
140 REPORTER_ASSERT(r, 1 == numLayers);
GpuLayerCacheTest.cpp 30 static int NumLayers(GrLayerCache* cache) {
31 return cache->numLayers();
67 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
276 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
295 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
351 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
BlurStack.java 285 int numLayers =
287 layerInfo = new LayerInfo[numLayers];
335 int numLayers =
337 layerInfo = new LayerInfo[numLayers];
342 for (int n = 0; n < numLayers; ++n) {
393 int numLayers = layerInfo.size();
394 layerInfo.get(numLayers - 1).backDepth = d;
440 int numLayers = layerInfo.size();
441 layerInfo.get(numLayers - 1).frontDepth = d;
  /frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
BlurStack.java 270 int numLayers =
272 layerInfo = new LayerInfo[numLayers];
320 int numLayers =
322 layerInfo = new LayerInfo[numLayers];
327 for (int n = 0; n < numLayers; ++n) {
378 int numLayers = layerInfo.size();
379 layerInfo.get(numLayers - 1).backDepth = d;
425 int numLayers = layerInfo.size();
426 layerInfo.get(numLayers - 1).frontDepth = d;
  /external/webrtc/webrtc/modules/video_coding/
video_sender.cc 108 int numLayers;
110 numLayers = sendCodec->codecSpecific.VP8.numberOfTemporalLayers;
112 numLayers = sendCodec->codecSpecific.VP9.numberOfTemporalLayers;
114 numLayers = 1;
119 numLayers > 1 && sendCodec->mode == kScreensharing;
132 numLayers, maxPayloadSize);
media_opt_util.cc 107 if (parameters->numLayers > 2) {
119 static_cast<float>(1 << (parameters->numLayers - 1));
156 parameters->numLayers < 3 && parameters->rtt < kMaxRttTurnOffFec) {
339 if (parameters->numLayers == 1) {
429 kVp8LayerRateAlloction[parameters->numLayers - 1][0];
430 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1);
632 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) {
633 _numLayers = (numLayers == 0) ? 1 : numLayers;
650 _currentParameters.numLayers = _numLayers
    [all...]
media_opt_util.h 60 numLayers(1) {}
73 int numLayers;
290 // - numLayers : Number of layers used.
291 void UpdateNumLayers(int numLayers);
  /external/autotest/client/deps/webgl_mpd/src/
ManyPlanetsDeep.html 76 const numLayers = 3;
191 for (i = 0; i < numLayers; ++i) {
194 var index = i * numLayers * numRowCols + j * numRowCols + k;
240 for (var i = 0; i < numRowCols * numRowCols * numLayers; ++i) {
  /external/fonttools/Lib/fontTools/ttLib/tables/
C_O_L_R_.py 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6])
32 assert (firstLayerIndex + numLayers <= numLayerRecords)
35 for j in range(numLayers):
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 209 const int numLayers = m_depth / 6;
270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification
271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification
281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnificatio
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es31fTextureSpecificationTests.cpp 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers)
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels)
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
595 int numLayers)
596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
640 int numLayers)
641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
709 int numLayers)
710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboCompletenessTests.cpp 246 GLsizei numLayers; //< Number of layers in texture
257 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer;
268 << params.numLayers << " layers, "
301 texCfg->numLayers = m_params.numLayers;
461 { // textureKind numLayers attachmentKind
  /external/skia/src/core/
SkPictureContentInfo.h 23 int numLayers() const { return fNumLayers; }
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_mdpcomp.cpp 208 void MDPComp::FrameInfo::reset(const int& numLayers) {
222 layerCount = numLayers;
223 fbCount = numLayers;
729 const int numLayers = ctx->listStats[mDpy].numAppLayers;
732 mCurrentFrame.reset(numLayers);
736 if(numLayers > MAX_NUM_APP_LAYERS) {
746 mCurrentFrame.reset(numLayers);
757 mCurrentFrame.reset(numLayers);
784 mCurrentFrame.reset(numLayers);
788 mCurrentFrame.reset(numLayers);
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  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer_hwc1.cpp 581 status_t HWComposer::createWorkList(int32_t id, size_t numLayers) {
590 numLayers++;
592 if (disp.capacity < numLayers || disp.list == NULL) {
594 + numLayers * sizeof(hwc_layer_1_t);
597 disp.capacity = numLayers;
600 disp.framebufferTarget = &disp.list->hwLayers[numLayers - 1];
632 disp.list->numHwLayers = numLayers;
    [all...]
  /frameworks/native/opengl/tests/hwc/
hwcTestLib.h 113 hwc_display_contents_1_t *hwcTestCreateLayerList(size_t numLayers);
  /frameworks/base/libs/hwui/
Caches.cpp 168 log.appendFormat(" LayerCache %8d / %8d (numLayers = %zu)\n",
181 log.appendFormat(" Layers total %8d (numLayers = %zu)\n",
  /external/deqp/framework/opengl/
gluTexture.hpp 148 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
182 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers);
183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers);
244 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers);
245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);

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