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      1 #ifndef _VKTIMAGETEXTURE_HPP
      2 #define _VKTIMAGETEXTURE_HPP
      3 /*------------------------------------------------------------------------
      4  * Vulkan Conformance Tests
      5  * ------------------------
      6  *
      7  * Copyright (c) 2016 The Khronos Group Inc.
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief Texture utility class
     24  *//*--------------------------------------------------------------------*/
     25 
     26 #include "tcuDefs.hpp"
     27 #include "vktImageTestsUtil.hpp"
     28 
     29 namespace vkt
     30 {
     31 namespace image
     32 {
     33 
     34 //! Texture buffer/image abstraction. Helps managing size and number of layers.
     35 class Texture
     36 {
     37 public:
     38 						Texture			(const ImageType type, const tcu::IVec3& layerSize, const int layers);
     39 
     40 	ImageType			type			(void) const { return m_type; }			//!< Texture type
     41 	tcu::IVec3			layerSize		(void) const { return m_layerSize; }	//!< Size of a single layer
     42 	int					numLayers		(void) const { return m_numLayers; }	//!< Number of array layers (for array and cube types)
     43 
     44 	tcu::IVec3			size			(void) const;	//!< Size including number of layers in additional dimension (e.g. z in 2d texture)
     45 	int					dimension		(void) const;	//!< Coordinate dimension used for addressing (e.g. 3 (x,y,z) for 2d array)
     46 	int					layerDimension	(void) const;	//!< Coordinate dimension used for addressing a single layer (e.g. 2 (x,y) for 2d array)
     47 
     48 private:
     49 	const tcu::IVec3	m_layerSize;
     50 	const ImageType		m_type;
     51 	const int			m_numLayers;
     52 };
     53 
     54 inline bool isCube (const Texture& texture)
     55 {
     56 	return texture.type() == IMAGE_TYPE_CUBE || texture.type() == IMAGE_TYPE_CUBE_ARRAY;
     57 }
     58 
     59 } // image
     60 } // vkt
     61 
     62 #endif // _VKTIMAGETEXTURE_HPP
     63