/frameworks/base/libs/hwui/ |
SkiaShader.h | 60 Matrix4 textureTransform; 83 Matrix4 textureTransform;
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LayerRenderer.h | 62 bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform);
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SkiaShader.cpp | 240 computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), 254 glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE, 255 &data.textureTransform.data[0]); 339 computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), 355 glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, 356 GL_FALSE, &data.textureTransform.data[0]);
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GlopBuilder.h | 76 GlopBuilder& setFillExternalTexture(Texture& texture, Matrix4& textureTransform);
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GlopBuilder.cpp | 480 GlopBuilder& GlopBuilder::setFillExternalTexture(Texture& texture, Matrix4& textureTransform) { 486 &textureTransform }; 625 if (description.hasTextureTransform != (glop.fill.texture.textureTransform != nullptr)) { 702 if (fill.texture.textureTransform) { 703 fill.texture.textureTransform->dump("texture transform");
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Glop.h | 126 Matrix4* textureTransform;
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LayerRenderer.cpp | 290 bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform) { 298 layer->getTexTransform().load(textureTransform);
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ProgramCache.cpp | 58 "uniform mat4 textureTransform;\n" 119 " outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n";
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/frameworks/base/libs/hwui/tests/unit/ |
GlopBuilderTests.cpp | 49 EXPECT_EQ(expectedFill.texture.textureTransform, builtFill.texture.textureTransform);
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 315 if (texture.textureTransform) { 317 GL_FALSE, &texture.textureTransform->data[0]);
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/cts/tests/tests/media/src/android/media/cts/ |
DecodeAccuracyTestBase.java | 772 private float[] textureTransform = new float[16]; 847 st.getTransformMatrix(textureTransform); [all...] |
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, 625 drawTextureRect(texture, textureTransform, mTempTargetRect); [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, 625 drawTextureRect(texture, textureTransform, mTempTargetRect); [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 617 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, 623 drawTextureRect(texture, textureTransform, mTempTargetRect); [all...] |