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     10 <h1>Android 2.3 Compatibility Definition</h1>
     11 <!-- <span style="color: red; font-weight: bold;"><h2>DRAFT</h2></span> -->
     12 <p>Copyright &copy; 2010, Google Inc. All rights reserved.<br/>
     13 <a href="mailto:compatibility (a] android.com">compatibility (a] android.com</a>
     14 </p>
     15 
     16 <h2> Table of Contents</h2>
     17 <div style="margin-left: 2em;">
     18   <a href="#section-1">1. Introduction</a><br/>
     19   <a href="#section-2">2. Resources</a><br/>
     20   <a href="#section-3">3. Software</a><br/>
     21   <div style="margin-left: 2em;">
     22     <a href="#section-3.1">3.1. Managed API Compatibility</a><br/>
     23     <a href="#section-3.2">3.2. Soft API Compatibility</a><br/>
     24     <div style="margin-left: 2em;">
     25       <a href="#section-3.2.1">3.2.1. Permissions</a><br/>
     26       <a href="#section-3.2.3">3.2.2. Build Parameters</a><br/>
     27       <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/>
     28       <div style="margin-left: 2em;">
     29         <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/>
     30         <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/>
     31         <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/>
     32         <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/>
     33       </div>
     34     </div>
     35     <a href="#section-3.3">3.3. Native API Compatibility</a><br/>
     36     <a href="#section-3.4">3.4. Web Compatibility</a><br/>
     37     <div style="margin-left: 2em;">
     38       <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/>
     39       <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/>
     40     </div>
     41     <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/>
     42     <a href="#section-3.6">3.6. API Namespaces</a><br/>
     43     <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/>
     44     <a href="#section-3.8">3.8. User Interface Compatibility</a><br/>
     45     <div style="margin-left: 2em;">
     46       <a href="#section-3.8.1">3.8.1. Widgets</a><br/>
     47       <a href="#section-3.8.2">3.8.2. Notifications</a><br/>
     48       <a href="#section-3.8.3">3.8.3. Search</a><br/>
     49       <a href="#section-3.8.4">3.8.4. Toasts</a><br/>
     50       <a href="#section-3.8.5">3.8.5. Live Wallpapers</a><br/>
     51     </div>
     52   </div>
     53   <a href="#section-4">4. Application Packaging Compatibility</a><br/>
     54   <a href="#section-5">5. Multimedia Compatibility</a><br/>
     55     <div style="margin-left: 2em;">
     56       <a href="#section-5.1">5.1. Media Codecs</a><br/>
     57       <a href="#section-5.1.1">5.1.1. Media Decoders</a><br/>
     58       <a href="#section-5.1.2">5.1.2. Media Encoders</a><br/>
     59       <a href="#section-5.2">5.2. Audio Recording</a><br/>
     60       <a href="#section-5.3">5.3. Audio Latency</a><br/>
     61     </div>
     62   <a href="#section-6">6. Developer Tool Compatibility</a><br/>
     63   <a href="#section-7">7. Hardware Compatibility</a><br/>
     64   <div style="margin-left: 2em;">
     65     <a href="#section-7.1">7.1. Display and Graphics</a><br/>
     66     <div style="margin-left: 2em;">
     67       <a href="#section-7.1.1">7.1.1. Screen Configurations</a><br/>
     68       <a href="#section-7.1.2">7.1.2. Display Metrics</a><br/>
     69       <a href="#section-7.1.3">7.1.3. Declared Screen Support</a><br/>
     70       <a href="#section-7.1.4">7.1.4. Screen Orientation</a><br/>
     71       <a href="#section-7.1.5">7.1.5. 3D Graphics Accleration</a><br/>
     72     </div>
     73     <a href="#section-7.2">7.2. Input Devices</a><br/>
     74     <div style="margin-left: 2em;">
     75       <a href="#section-7.2.1">7.2.1. Keyboard</a><br/>
     76       <a href="#section-7.2.2">7.2.2. Non-touch Navigation</a><br/>
     77       <a href="#section-7.2.3">7.2.3. Navigation keys</a><br/>
     78       <a href="#section-7.2.4">7.2.4. Touchscreen input</a><br/>
     79     </div>
     80     <a href="#section-7.3">7.3. Sensors</a><br/>
     81     <div style="margin-left: 2em;">
     82       <a href="#section-7.3.1">7.3.1. Accelerometer</a><br/>
     83       <a href="#section-7.3.2">7.3.2. Magnetometer</a><br/>
     84       <a href="#section-7.3.3">7.3.3. GPS</a><br/>
     85       <a href="#section-7.3.4">7.3.4. Gyroscope</a><br/>
     86       <a href="#section-7.3.5">7.3.5. Barometer</a><br/>
     87       <a href="#section-7.3.6">7.3.6. Thermometer</a><br/>
     88       <a href="#section-7.3.7">7.3.7. Photometer</a><br/>
     89       <a href="#section-7.3.8">7.3.8. Proximity Sensor</a><br/>
     90     </div>
     91     <a href="#section-7.4">7.4. Data Connectivity</a><br/>
     92     <div style="margin-left: 2em;">
     93       <a href="#section-7.4.1">7.4.1. Telephony</a><br/>
     94       <a href="#section-7.4.2">7.4.2. IEEE 802.11 (WiFi)</a><br/>
     95       <a href="#section-7.4.3">7.4.3. Bluetooth</a><br/>
     96       <a href="#section-7.4.4">7.4.4. Near-Field Communications</a><br/>
     97       <a href="#section-7.4.5">7.4.5. Minimum Network Capability</a><br/>
     98     </div>
     99     <a href="#section-7.5">7.5. Cameras</a><br/>
    100     <div style="margin-left: 2em;">
    101       <a href="#section-7.5.1">7.5.1. Rear-Facing Camera</a><br/>
    102       <a href="#section-7.5.2">7.5.2. Front-Facing Camera</a><br/>
    103       <a href="#section-7.5.3">7.5.3. Camera API Behavior</a><br/>
    104       <a href="#section-7.5.4">7.5.4. Camera Orientation</a><br/>
    105     </div>
    106     <a href="#section-7.6">7.6. Memory and Storage</a><br/>
    107     <div style="margin-left: 2em;">
    108       <a href="#section-7.6.1">7.6.1. Minimum Memory and Storage</a><br/>
    109       <a href="#section-7.6.2">7.6.2. Application Shared Storage</a><br/>
    110     </div>
    111     <a href="#section-7.7">7.7. USB</a><br/>
    112   </div>
    113   <a href="#section-8">8. Performance Compatibility</a><br/>
    114   <a href="#section-9">9. Security Model Compatibility</a><br/>
    115   <div style="margin-left: 2em;">
    116     <a href="#section-9.1">9.1. Permissions</a><br/>
    117     <a href="#section-9.2">9.2. UID and Process Isolation</a><br/>
    118     <a href="#section-9.3">9.3. Filesystem Permissions</a><br/>
    119     <a href="#section-9.4">9.4. Alternate Execution Environments</a><br/>
    120   </div>
    121   <a href="#section-10">10. Software Compatibility Testing</a><br/>
    122   <div style="margin-left: 2em;">
    123     <a href="#section-10.1">10.1. Compatibility Test Suite</a><br/>
    124     <a href="#section-10.2">10.2. CTS Verifier</a><br/>
    125     <a href="#section-10.3">10.3. Reference Applications</a><br/>
    126   </div>
    127   <a href="#section-11">11. Updatable Software</a><br/>
    128   <a href="#section-12">12. Contact Us</a><br/>
    129   <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/>
    130 </div>
    131 
    132 <div style="page-break-before: always;"></div>
    133 
    134 <a name="section-1"></a><h2>1. Introduction</h2>
    135 <p>This document enumerates the requirements that must be met in order for
    136 mobile phones to be compatible with Android 2.3.</p>
    137 <p>The use of "must", "must not", "required", "shall", "shall not", "should",
    138 "should not", "recommended", "may" and "optional" is per the IETF standard
    139 defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p>
    140 <p>As used in this document, a "device implementer" or "implementer" is a
    141 person or organization developing a hardware/software solution running Android
    142 2.3. A "device implementation" or "implementation" is the hardware/software
    143 solution so developed.</p>
    144 <p>To be considered compatible with Android 2.3, device implementations
    145 MUST meet the requirements presented in this Compatibility Definition,
    146 including any documents incorporated via reference.</p>
    147 <p>Where this definition or the software tests described in <a
    148 href="#section-10">Section 10</a> is silent, ambiguous, or incomplete, it is
    149 the responsibility of the device implementer to ensure compatibility with
    150 existing implementations. For this reason, the Android Open Source Project [<a
    151 href="#resources03">Resources, 3</a>] is both the reference and preferred
    152 implementation of Android. Device implementers are strongly encouraged to base
    153 their implementations to the greatest extent possible on the "upstream" source
    154 code available from the Android Open Source Project. While some components can
    155 hypothetically be replaced with alternate implementations this practice is
    156 strongly discouraged, as passing the software tests will become substantially
    157 more difficult. It is the implementer's responsibility to ensure full
    158 behavioral compatibility with the standard Android implementation, including
    159 and beyond the Compatibility Test Suite. Finally, note that certain component
    160 substitutions and modifications are explicitly forbidden by this document.</p> 
    161 <p>Please note that this Compatibility Definition is issued to correspond with
    162 the 2.3.3 update to Android, which is API level 10. This Definition obsoletes
    163 and replaces the Compatibility Definition for Android 2.3 versions prior to
    164 2.3.3. (That is, versions 2.3.1 and 2.3.2 are obsolete.) Future
    165 Android-compatible devices running Android 2.3 MUST ship with version 2.3.3 or
    166 later.</p>
    167 <a name="section-2"></a><h2>2. Resources</h2>
    168 <ol>
    169 <a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li>
    170 <a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li>
    171 <a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li>
    172 <a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li>
    173 <a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li>
    174 <a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li>
    175 <a name="resources07"></a><li>Android 2.3 allowed version strings: <a href="http://source.android.com/compatibility/2.3/versions.html">http://source.android.com/compatibility/2.3/versions.html</a></li>
    176 <a name="resources08"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li>
    177 <a name="resources09"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li>
    178 <a name="resources10"></a><li>HTML5 offline capabilities: <a href="http://dev.w3.org/html5/spec/Overview.html#offline">http://dev.w3.org/html5/spec/Overview.html#offline</a></li>
    179 <a name="resources11"></a><li>HTML5 video tag: <a href="http://dev.w3.org/html5/spec/Overview.html#video">http://dev.w3.org/html5/spec/Overview.html#video</a></li>
    180 <a name="resources12"></a><li>HTML5/W3C geolocation API: <a href="http://www.w3.org/TR/geolocation-API/">http://www.w3.org/TR/geolocation-API/</a></li>
    181 <a name="resources13"></a><li>HTML5/W3C webdatabase API: <a href="http://www.w3.org/TR/webdatabase/">http://www.w3.org/TR/webdatabase/</a></li>
    182 <a name="resources14"></a><li>HTML5/W3C IndexedDB API: <a href="http://www.w3.org/TR/IndexedDB/">http://www.w3.org/TR/IndexedDB/</a></li>
    183 <a name="resources15"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li>
    184 <a name="resources16"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li>
    185 <a name="resources17"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li>
    186 <a name="resources18"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li>
    187 <a name="resources19"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li>
    188 <a name="resources20"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li>
    189 <a name="resources21"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li>
    190 <a name="resources22"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li>
    191 <a name="resources23"></a><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li>
    192 <a name="resources24"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li>
    193 <a name="resources25"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li>
    194 <a name="resources26"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li>
    195 <a name="resources27"></a><li>Android Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li>
    196 <a name="resources28"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li>
    197 <a name="resources29"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li>
    198 <a name="resources30"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li>
    199 <a name="resources31"></a><li>Sensor coordinate space: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li>
    200 <a name="resources32"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li>
    201 <a name="resources33"></a><li>NDEF Push Protocol: <a href="http://source.android.com/compatibility/ndef-push-protocol.pdf">http://source.android.com/compatibility/ndef-push-protocol.pdf</a></li>
    202 <a name="resources34"></a><li>MIFARE MF1S503X: <a href="http://www.nxp.com/documents/data_sheet/MF1S503x.pdf">http://www.nxp.com/documents/data_sheet/MF1S503x.pdf</a></li>
    203 <a name="resources35"></a><li>MIFARE MF1S703X: <a href="http://www.nxp.com/documents/data_sheet/MF1S703x.pdf">http://www.nxp.com/documents/data_sheet/MF1S703x.pdf</a></li>
    204 <a name="resources36"></a><li>MIFARE MF0ICU1: <a href="http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf">http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf</a></li>
    205 <a name="resources37"></a><li>MIFARE MF0ICU2: <a href="http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf">http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf</a></li>
    206 <a name="resources38"></a><li>MIFARE AN130511: <a href="http://www.nxp.com/documents/application_note/AN130511.pdf">http://www.nxp.com/documents/application_note/AN130511.pdf</a></li>
    207 <a name="resources39"></a><li>MIFARE AN130411: <a href="http://www.nxp.com/documents/application_note/AN130411.pdf">http://www.nxp.com/documents/application_note/AN130411.pdf</a></li>
    208 <a name="resources40"></a><li>Camera orientation API: <a href="http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)">http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)</a></li>
    209 <a name="resources41"></a><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li>
    210 <a name="resources42"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li>
    211 <a name="resources43"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li>
    212 </ol>
    213 <p>Many of these resources are derived directly or indirectly from the Android
    214 2.3 SDK, and will be functionally identical to the information in that SDK's
    215 documentation. In any cases where this Compatibility Definition or the
    216 Compatibility Test Suite disagrees with the SDK documentation, the SDK
    217 documentation is considered authoritative. Any technical details provided in
    218 the references included above are considered by inclusion to be part of this
    219 Compatibility Definition.</p>
    220 
    221 <a name="section-3"></a><h2>3. Software</h2>
    222 <p>The Android platform includes a set of managed APIs, a set of native APIs,
    223 and a body of so-called "soft" APIs such as the Intent system and
    224 web-application APIs. This section details the hard and soft APIs that are
    225 integral to compatibility, as well as certain other relevant technical and
    226 user interface behaviors. Device implementations MUST comply with all the
    227 requirements in this section.</p>
    228 
    229 <a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3>
    230 <p>The managed (Dalvik-based) execution environment is the primary vehicle for
    231 Android applications. The Android application programming interface (API) is
    232 the set of Android platform interfaces exposed to applications running in the
    233 managed VM environment. Device implementations MUST provide complete
    234 implementations, including all documented behaviors, of any documented API
    235 exposed by the Android 2.3 SDK [<a href="#resources04">Resources, 4</a>].</p>
    236 <p>Device implementations MUST NOT omit any managed APIs, alter API interfaces
    237 or signatures, deviate from the documented behavior, or include no-ops, except
    238 where specifically allowed by this Compatibility Definition.</p>
    239 <p>This Compatibility Definition permits some types of hardware for which
    240 Android includes APIs to be omitted by device implementations. In such cases,
    241 the APIs MUST still be present and behave in a reasonable way. See Section 7
    242 for specific requirements for this scenario.</p>
    243 
    244 <a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3>
    245 <p>In addition to the managed APIs from Section 3.1, Android also includes a
    246 significant runtime-only "soft" API, in the form of such things such as
    247 Intents, permissions, and similar aspects of Android applications that cannot
    248 be enforced at application compile time. This section details the "soft" APIs
    249 and system behaviors required for compatibility with Android 2.3. Device
    250 implementations MUST meet all the requirements presented in this section.</p>
    251 <a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4>
    252 <p>Device implementers MUST support and enforce all permission constants as
    253 documented by the Permission reference page [<a
    254 href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional
    255 requirements related to the Android security model.</p>
    256 <a name="section-3.2.3"></a><h4>3.2.2. Build Parameters</h4>
    257 <p>The Android APIs include a number of constants on the <code>android.os.Build</code>
    258 class [<a href="#resources06">Resources, 6</a>] that are intended to describe
    259 the current device. To provide consistent, meaningful values across device
    260 implementations, the table below includes additional restrictions on the
    261 formats of these values to which device implementations MUST conform.</p>
    262 <table>
    263 <tbody>
    264 <tr>
    265 <td><b>Parameter</b></td>
    266 <td><b>Comments</b></td>
    267 </tr>
    268 <tr>
    269 <td>android.os.Build.VERSION.RELEASE</td>
    270 <td>The version of the currently-executing Android system, in human-readable
    271 format. This field MUST have one of the string values defined in [<a
    272 href="#resources07">Resources, 7</a>].</td>
    273 </tr>
    274 <tr>
    275 <td>android.os.Build.VERSION.SDK</td>
    276 <td>The version of the currently-executing Android system, in a format
    277 accessible to third-party application code. For Android 2.3, this field MUST have
    278 the integer value 9.</td>
    279 </tr>
    280 <tr>
    281 <td>android.os.Build.VERSION.INCREMENTAL</td>
    282 <td>A value chosen by the device implementer designating the specific build of
    283 the currently-executing Android system, in human-readable format. This value
    284 MUST NOT be re-used for different builds made available to end users. A typical use
    285 of this field is to indicate which build number or source-control change
    286 identifier was used to generate the build. There are no requirements on the
    287 specific format of this field, except that it MUST NOT be null or the empty
    288 string ("").</td>
    289 </tr>
    290 <tr>
    291 <td>android.os.Build.BOARD</td>
    292 <td>A value chosen by the device implementer identifying the specific internal
    293 hardware used by the device, in human-readable format. A possible use of this
    294 field is to indicate the specific revision of the board powering the device.
    295 The value of this field MUST be encodable as 7-bit ASCII and match the regular expression
    296 <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
    297 </tr>
    298 <tr>
    299 <td>android.os.Build.BRAND</td>
    300 <td>A value chosen by the device implementer identifying the name of the
    301 company, organization, individual, etc. who produced the device, in
    302 human-readable format. A possible use of this field is to indicate the OEM
    303 and/or carrier who sold the device. The value of this field MUST be
    304 encodable as 7-bit ASCII and match the regular expression
    305 <code>"^[a-zA-Z0-9.,_-]+$"</code>.
    306 </td>
    307 </tr>
    308 <tr>
    309 <td>android.os.Build.DEVICE</td>
    310 <td>A value chosen by the device implementer identifying the specific
    311 configuration or revision of the body (sometimes called "industrial design")
    312 of the device. The value of this field MUST be encodable as 7-bit ASCII and
    313 match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
    314 </tr>
    315 <tr>
    316 <td>android.os.Build.FINGERPRINT</td>
    317 <td>A string that uniquely identifies this build. It SHOULD be reasonably
    318 human-readable. It MUST follow this template:
    319 <br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/>
    320 For example:
    321 <br/><code>acme/mydevice/generic/generic:2.3/ERC77/3359:userdebug/test-keys</code><br/>
    322 The fingerprint MUST NOT include whitespace characters. If other fields included in the
    323 template above have whitespace characters, they MUST be replaced in the build
    324 fingerprint with another character, such as the underscore ("_") character.
    325 The value of this field MUST be encodable as 7-bit ASCII.</td>
    326 </tr>
    327 <tr>
    328 <td>android.os.Build.HOST</td>
    329 <td>A string that uniquely identifies the host the build was built on, in
    330 human readable format. There are no requirements on the specific format of
    331 this field, except that it MUST NOT be null or the empty string ("").</td>
    332 </tr>
    333 <tr>
    334 <td>android.os.Build.ID</td>
    335 <td>An identifier chosen by the device implementer to refer to a specific
    336 release, in human readable format. This field can be the same as
    337 android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
    338 meaningful for end users to distinguish between software builds. The value of
    339 this field MUST be encodable as 7-bit ASCII and match the regular expression
    340 <code>"^[a-zA-Z0-9.,_-]+$"</code>.
    341 </td>
    342 </tr>
    343 <tr>
    344 <td>android.os.Build.MODEL</td>
    345 <td>A value chosen by the device implementer containing the name of the device
    346 as known to the end user. This SHOULD be the same name under which the device
    347 is marketed and sold to end users. There are no requirements on the specific
    348 format of this field, except that it MUST NOT be null or the empty string
    349 ("").</td>
    350 </tr>
    351 <tr>
    352 <td>android.os.Build.PRODUCT</td>
    353 <td>A value chosen by the device implementer containing the development name
    354 or code name of the device. MUST be human-readable, but is not necessarily
    355 intended for view by end users. The value of this field MUST be
    356 encodable as 7-bit ASCII and match the regular expression
    357 <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
    358 </tr>
    359 <tr>
    360 <td>android.os.Build.TAGS</td>
    361 <td>A comma-separated list of tags chosen by the device implementer that
    362 further distinguish the build. For example, "unsigned,debug". The value of
    363 this field MUST be encodable as 7-bit ASCII and match the regular expression
    364 <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
    365 </tr>
    366 <tr>
    367 <td>android.os.Build.TIME</td>
    368 <td>A value representing the timestamp of when the build occurred.</td>
    369 </tr>
    370 <tr>
    371 <td>android.os.Build.TYPE</td>
    372 <td>A value chosen by the device implementer specifying the runtime
    373 configuration of the build. This field SHOULD have one of the values
    374 corresponding to the three typical Android runtime configurations: "user",
    375 "userdebug", or "eng". The value of this field MUST be
    376 encodable as 7-bit ASCII and match the regular expression
    377 <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
    378 </tr>
    379 <tr>
    380 <td>android.os.Build.USER</td>
    381 <td>A name or user ID of the user (or automated user) that generated the
    382 build. There are no requirements on the specific format of this field, except
    383 that it MUST NOT be null or the empty string ("").</td>
    384 </tr>
    385 </tbody>
    386 </table>
    387 <a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4>
    388 <p>Android uses Intents to achieve loosely-coupled integration between
    389 applications. This section describes requirements related to the Intent
    390 patterns that MUST be honored by device implementations. By "honored", it is
    391 meant that the device implementer MUST provide an Android Activity or Service
    392 that specifies a matching Intent filter and binds to and implements correct
    393 behavior for each specified Intent pattern.</p>
    394 <a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4>
    395 <p>The Android upstream project defines a number of core applications, such as
    396 a phone dialer, calendar, contacts book, music player, and so on. Device
    397 implementers MAY replace these applications with alternative versions.</p>
    398 <p>However, any such alternative versions MUST honor the same Intent patterns
    399 provided by the upstream project. For example, if a device contains an
    400 alternative music player, it must still honor the Intent pattern issued by
    401 third-party applications to pick a song.</p>
    402 <p>The following applications are considered core Android system
    403 applications:</p>
    404 <ul>
    405 <li>Desk Clock</li>
    406 <li>Browser</li>
    407 <li>Calendar</li>
    408 <li>Calculator</li>
    409 <!-- <li>Camera</li> -->
    410 <li>Contacts</li>
    411 <li>Email</li>
    412 <li>Gallery</li>
    413 <li>GlobalSearch</li>
    414 <li>Launcher</li>
    415 <!-- <li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted
    416 if the device does not support Live Wallpapers, per Section 3.8.5.)</li> -->
    417 <!-- <li>Messaging (AKA "Mms")</li> -->
    418 <li>Music</li>
    419 <!-- <li>Phone</li> -->
    420 <li>Settings</li>
    421 <!-- <li>SoundRecorder</li> -->
    422 </ul>
    423 <p>The core Android system applications include various Activity, or Service
    424 components that are considered "public".  That is, the attribute
    425 "android:exported" may be absent, or may have the value "true".</p>
    426 <p>For every Activity or Service defined
    427 in one of the core Android system apps that is not marked as non-public via an
    428 android:exported attribute with the value "false", device implementations MUST
    429 include a compontent of the same type implementing the same Intent filter
    430 patterns as the core Android system app.</p>
    431 <p>In other words, a device implementation MAY replace core Android system
    432 apps; however, if it does, the device implementation MUST support all Intent
    433 patterns defined by each core Android system app being replaced.</p>
    434 <a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4>
    435 <p>As Android is an extensible platform, device implementers MUST allow each
    436 Intent pattern referenced in Section 3.2.3.1 to be overridden by third-party
    437 applications. The upstream Android open source project allows this by default;
    438 device implementers MUST NOT attach special privileges to system applications'
    439 use of these Intent patterns, or prevent third-party applications from binding
    440 to and assuming control of these patterns. This prohibition specifically
    441 includes but is not limited to disabling the "Chooser" user interface which
    442 allows the user to select between multiple applications which all handle the
    443 same Intent pattern.</p>
    444 <a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4>
    445 <p>Device implementers MUST NOT include any Android component that honors any
    446 new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other
    447 key string in the android.* namespace.  Device implementers MUST NOT include
    448 any Android components that honor any new Intent or Broadcast Intent patterns
    449 using an ACTION, CATEGORY, or other key string in a package space belonging to
    450 another organization. Device implementers MUST NOT alter or extend any of the
    451 Intent patterns used by the core apps listed in Section 3.2.3.1.</p>
    452 <p>This prohibition is analogous to that specified for Java language classes
    453 in Section 3.6.</p>
    454 <a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4>
    455 <p>Third-party applications rely on the platform to broadcast certain Intents
    456 to notify them of changes in the hardware or software environment.
    457 Android-compatible devices MUST broadcast the public broadcast Intents in
    458 response to appropriate system events. Broadcast Intents are described in the
    459 SDK documentation.</p>
    460 
    461 <a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3>
    462 <p>Managed code running in Dalvik can call into native code provided in the
    463 application .apk file as an ELF .so file compiled for the appropriate device
    464 hardware architecture. As native code is highly dependent on the underlying
    465 processor technology, Android defines a number of Application Binary
    466 Interfaces (ABIs) in the Android NDK, in the file
    467 <code>docs/CPU-ARCH-ABIS.txt</code>. If a device implementation is compatible
    468 with one or more defined ABIs, it SHOULD implement compatibility with the
    469 Android NDK, as below.</p>
    470 <p>If a device implementation includes support for an Android ABI, it:</p>
    471 <ul>
    472 <li>MUST include support for code running in the managed environment to call
    473 into native code, using the standard Java Native Interface (JNI)
    474 semantics.</li>
    475 <li>MUST be source-compatible (i.e. header compatible) and binary-compatible
    476 (for the ABI) with each required library in the list below</li>
    477 <li>MUST accurately report the native Application Binary Interface (ABI)
    478 supported by the device, via the <code>android.os.Build.CPU_ABI</code>
    479 API</li>
    480 <li>MUST report only those ABIs documented in the latest version of the
    481 Android NDK, in the file <code>docs/CPU-ARCH-ABIS.txt</code></li>
    482 <li>SHOULD be built using the source code and header files available in the
    483 upstream Android open-source project</li>
    484 </ul>
    485 <p>The following native code APIs MUST be available to apps that include
    486 native code:</p>
    487 <ul>
    488 <li>libc (C library)</li>
    489 <li>libm (math library)</li>
    490 <li>Minimal support for C++</li>
    491 <li>JNI interface</li>
    492 <li>liblog (Android logging)</li>
    493 <li>libz (Zlib compression)</li>
    494 <li>libdl (dynamic linker)</li>
    495 <li>libGLESv1_CM.so (OpenGL ES 1.0)</li>
    496 <li>libGLESv2.so (OpenGL ES 2.0)</li>
    497 <li>libEGL.so (native OpenGL surface management)</li>
    498 <li>libjnigraphics.so</li>
    499 <li>libOpenSLES.so (Open Sound Library audio support)</li>
    500 <li>libandroid.so (native Android activity support)</li>
    501 <li>Support for OpenGL, as described below</li>
    502 </ul>
    503 <p>Note that future releases of the Android NDK may introduce support for
    504 additional ABIs. If a device implementation is not compatible with an existing
    505 predefined ABI, it MUST NOT report support for any ABI at all.</p>
    506 <p>Native code compatibility is challenging. For this reason, it should be
    507 repeated that device implementers are VERY strongly encouraged to use the
    508 upstream implementations of the libraries listed above to help ensure
    509 compatibility.</p>
    510 
    511 <a name="section-3.4"></a><h3>3.4. Web Compatibility</h3>
    512 <p>Many developers and applications rely on the behavior of the
    513 <code>android.webkit.WebView</code> class [<a
    514 href="#resources08">Resources, 8</a>]
    515 for their user interfaces, so the WebView implementation must be
    516 compatible across Android implementations. Similarly, a complete, modern web
    517 broswer is central to the Android user experience. Device implementations MUST
    518 include a version of <code>android.webkit.WebView</code> consistent with the
    519 upstream Android software, and MUST include a modern HTML5-capable browser, as
    520 described below.</p>
    521 <a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4>
    522 <p>The Android Open Source implementation uses the WebKit rendering engine to
    523 implement the <code>android.webkit.WebView</code>. Because it is not feasible
    524 to develop a comprehensive test suite for a web rendering system, device
    525 implementers MUST use the specific upstream build of WebKit in the WebView
    526 implementation.  Specifically:</p>
    527 <ul>
    528 <li>Device implementations' <code>android.webkit.WebView</code>
    529 implementations MUST be based on the 533.1 WebKit build from the upstream
    530 Android Open Source tree for Android 2.3. This build includes a specific set
    531 of functionality and security fixes for the WebView. Device implementers MAY
    532 include customizations to the WebKit implementation; however, any such
    533 customizations MUST NOT alter the behavior of the WebView, including rendering
    534 behavior.</li>
    535 <li>The user agent string reported by the WebView MUST be in this format:<br/>
    536     <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1</code>
    537   <ul>
    538   <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li>
    539   <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li>
    540   <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li>
    541   <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li>
    542   </ul></li>
    543 </ul>
    544 <p>The WebView component SHOULD include support for as much of HTML5 [<a
    545 href="#resources09">Resources, 9</a>] as possible.
    546 Minimally, device implementations MUST support each of these APIs associated
    547 with HTML5 in the WebView:</p>
    548 <ul>
    549 <li>application cache/offline operation [<a href="#resources10">Resources, 10</a>]</li>
    550 <li>the &lt;video&gt; tag [<a href="#resources11">Resources, 11</a>]</li>
    551 <li>geolocation [<a href="#resources12">Resources, 12</a>]</li>
    552 </ul>
    553 <p>Additionally, device implementations MUST support the HTML5/W3C webstorage
    554 API [<a href="#resources13">Resources, 13</a>], and SHOULD support the
    555 HTML5/W3C IndexedDB API [<a href="#resources14">Resources, 14</a>]. <i>Note
    556 that as the web development standards bodies are transitioning to favor
    557 IndexedDB over webstorage, IndexedDB is expected to become a required
    558 component in a future version of Android.</i></p>
    559 <p>HTML5 APIs, like all JavaScript APIs, MUST be disabled by default in a
    560 WebView, unless the developer explicitly enables them via the usual Android
    561 APIs.</p>
    562 
    563 <a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4>
    564 <p>Device implementations MUST include a standalone Browser application for
    565 general user web browsing. The standalone Browser MAY be based on a
    566 browser technology other than WebKit. However, even if an alternate Browser
    567 application is used, the <code>android.webkit.WebView</code> component
    568 provided to third-party applications MUST be based on WebKit, as described in
    569 Section 3.4.1.</p>
    570 <p>Implementations MAY ship a custom user agent string in the standalone
    571 Browser application.</p>
    572 <p>The standalone Browser application (whether based on the upstream
    573 WebKit Browser application or a third-party replacement) SHOULD include support
    574 for as much of HTML5 [<a href="#resources09">Resources, 9</a>] as possible.
    575 Minimally, device implementations MUST support each of these APIs associated
    576 with HTML5:</p>
    577 <ul>
    578 <li>application cache/offline operation [<a href="#resources10">Resources, 10</a>]</li>
    579 <li>the &lt;video&gt; tag [<a href="#resources11">Resources, 11</a>]</li>
    580 <li>geolocation [<a href="#resources12">Resources, 12</a>]</li>
    581 </ul>
    582 <p>Additionally, device implementations MUST support the HTML5/W3C webstorage
    583 API [<a href="#resources13">Resources, 13</a>], and SHOULD support the
    584 HTML5/W3C IndexedDB API [<a href="#resources14">Resources, 14</a>]. <i>Note
    585 that as the web development standards bodies are transitioning to favor
    586 IndexedDB over webstorage, IndexedDB is expected to become a required
    587 component in a future version of Android.</i></p>
    588 
    589 <a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3>
    590 <p>The behaviors of each of the API types (managed, soft, native, and web)
    591 must be consistent with the preferred implementation of the upstream Android
    592 open-source project [<a href="#resources03">Resources, 3</a>]. Some specific areas
    593 of compatibility are:</p>
    594 <ul>
    595 <li>Devices MUST NOT change the behavior or semantics of a standard Intent</li>
    596 <li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a
    597     particular type of system component (such as Service, Activity,
    598     ContentProvider, etc.)</li>
    599 <li>Devices MUST NOT change the semantics of a standard permission</li>
    600 </ul>
    601 <p>The above list is not comprehensive. The Compatibility Test Suite (CTS)
    602 tests significant portions of the platform for behavioral compatibility, but
    603 not all. It is the responsibility of the implementer to ensure behavioral
    604 compatibility with the Android Open Source Project.  For this reason, device
    605 implementers SHOULD use the source code available via the Android Open Source
    606 Project where possible, rather than re-implement significant parts of the
    607 system.</p>
    608 
    609 
    610 <a name="section-3.6"></a><h3>3.6. API Namespaces</h3>
    611 <p>Android follows the package and class namespace conventions defined by the
    612 Java programming language. To ensure compatibility with third-party
    613 applications, device implementers MUST NOT make any prohibited modifications
    614 (see below) to these package namespaces:</p>
    615 <ul>
    616 <li>java.*</li>
    617 <li>javax.*</li>
    618 <li>sun.*</li>
    619 <li>android.*</li>
    620 <li>com.android.*</li>
    621 </ul>
    622 <p>Prohibited modifications include:</p>
    623 <ul>
    624 <li>Device implementations MUST NOT modify the publicly exposed APIs on the
    625 Android platform by changing any method or class signatures, or by removing
    626 classes or class fields.</li>
    627 <li>Device implementers MAY modify the underlying implementation of the APIs,
    628 but such modifications MUST NOT impact the stated behavior and Java-language
    629 signature of any publicly exposed APIs.</li>
    630 <li>Device implementers MUST NOT add any publicly exposed elements (such as
    631 classes or interfaces, or fields or methods to existing classes or interfaces)
    632 to the APIs above.</li>
    633 </ul>
    634 <p>A "publicly exposed element" is any construct which is not decorated with
    635 the "@hide" marker as used in the upstream Android source code. In other
    636 words, device implementers MUST NOT expose new APIs or alter existing APIs in
    637 the namespaces noted above. Device implementers MAY make internal-only
    638 modifications, but those modifications MUST NOT be advertised or otherwise
    639 exposed to developers.</p>
    640 <p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a
    641 namespace owned by or referring to another organization. For instance, device
    642 implementers MUST NOT add APIs to the com.google.* or similar namespace; only
    643 Google may do so. Similarly, Google MUST NOT add APIs to other companies'
    644 namespaces. Additionally, if a device implementation includes custom APIs
    645 outside the standard Android namespace, those APIs MUST be packaged in an
    646 Android shared library so that only apps that explicitly use them (via the
    647 <code>&lt;uses-library&gt;</code> mechanism) are affected by the increased
    648 memory usage of such APIs.</p>
    649 <p>If a device implementer proposes to improve one of the package namespaces
    650 above (such as by adding useful new functionality to an existing API, or
    651 adding a new API), the implementer SHOULD visit source.android.com and begin
    652 the process for contributing changes and code, according to the information on
    653 that site.</p>
    654 <p>Note that the restrictions above correspond to standard conventions for
    655 naming APIs in the Java programming language; this section simply aims to
    656 reinforce those conventions and make them binding through inclusion in this
    657 compatibility definition.</p>
    658 
    659 <a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3>
    660 <p>Device implementations MUST support the full Dalvik Executable (DEX)
    661 bytecode specification and Dalvik Virtual Machine semantics [<a
    662 href="#resources15">Resources, 15</a>].</p>
    663 <p>Device implementations with screens classified as medium- or low-density
    664 MUST configure Dalvik to allocate at least 16MB of memory to each application.
    665 Device implementations with screens classified as high-density or
    666 extra-high-density MUST configure Dalvik to allocate at least 24MB of memory
    667 to each application. Note that device implementations MAY allocate more memory
    668 than these figures.</p>
    669 
    670 <a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3>
    671 <p>The Android platform includes some developer APIs that allow developers to
    672 hook into the system user interface. Device implementations MUST incorporate
    673 these standard UI APIs into custom user interfaces they develop, as explained
    674 below.</p>
    675 <a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4>
    676 <p>Android defines a component type and corresponding API and lifecycle that
    677 allows applications to expose an "AppWidget" to the end user [<a
    678 href="#resources16">Resources, 16</a>].
    679 The Android Open Source reference release includes a Launcher application that
    680 includes user interface elements allowing the user to add, view, and remove
    681 AppWidgets from the home screen.</p>
    682 <p>Device implementers MAY substitute an alternative to the reference Launcher
    683 (i.e. home screen).  Alternative Launchers SHOULD include built-in support for
    684 AppWidgets, and expose user interface elements to add, configure, view, and remove
    685 AppWidgets directly within the Launcher. Alternative Launchers MAY omit these
    686 user interface elements; however, if they are omitted, the device implementer
    687 MUST provide a separate application accessible from the Launcher that allows
    688 users to add, configure, view, and remove AppWidgets.</p>
    689 <a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4>
    690 <p>Android includes APIs that allow developers to notify users of notable
    691 events [<a href="#resources17">Resources, 17</a>]. Device implementers MUST provide support for each
    692 class of notification so defined; specifically: sounds, vibration, light and
    693 status bar.</p>
    694 <p>Additionally, the implementation MUST correctly render all resources
    695 (icons, sound files, etc.) provided for in the APIs [<a
    696 href="#resources18">Resources, 18</a>], or in the
    697 Status Bar icon style guide [<a href="#resources19">Resources, 19</a>]. Device implementers MAY provide
    698 an alternative user experience for notifications than that provided by the
    699 reference Android Open Source implementation; however, such alternative
    700 notification systems MUST support existing notification resources, as
    701 above.</p>
    702 <a name="section-3.8.3"></a><h4>3.8.3. Search</h4>
    703 <p>Android includes APIs [<a href="#resources20">Resources, 20</a>] that allow developers to incorporate
    704 search into their applications, and expose their application's data into the
    705 global system search. Generally speaking, this functionality consists of a
    706 single, system-wide user interface that allows users to enter queries,
    707 displays suggestions as users type, and displays results. The Android APIs
    708 allow developers to reuse this interface to provide search within their own
    709 apps, and allow developers to supply results to the common global search user
    710 interface.</p>
    711 <p>Device implementations MUST include a single, shared, system-wide search
    712 user interface capable of real-time suggestions in response to user input.
    713 Device implementations MUST implement the APIs that allow developers to reuse
    714 this user interface to provide search within their own applications.  Device
    715 implementations MUST implement the APIs that allow third-party applications to
    716 add suggestions to the search box when it is run in global search mode. If no
    717 third-party applications are installed that make use of this functionality,
    718 the default behavior SHOULD be to display web search engine results and
    719 suggestions.</p>
    720 <p>Device implementations MAY ship alternate search user interfaces, but
    721 SHOULD include a hard or soft dedicated search button, that can be used at any
    722 time within any app to invoke the search framework, with the behavior provided
    723 for in the API documentation.</p>
    724 <a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4>
    725 <p>Applications can use the "Toast" API (defined in [<a
    726 href="#resources21">Resources, 21</a>]) to
    727 display short non-modal strings to the end user, that disappear after a brief
    728 period of time. Device implementations MUST display Toasts from applications
    729 to end users in some high-visibility manner.</p>
    730 <a name="section-3.8.5"></a><h4>3.8.5. Live Wallpapers</h4>
    731 <p>Android defines a component type and corresponding API and lifecycle that
    732 allows applications to expose one or more "Live Wallpapers" to the end user
    733 [<a href="#resources22">Resources, 22</a>]. Live Wallpapers are animations,
    734 patterns, or similar images with limited input capabilities that display as a
    735 wallpaper, behind other applications.</p>
    736 <p>Hardware is considered capable of reliably running live wallpapers if it
    737 can run all live wallpapers, with no limitations on functionality, at a
    738 reasonable framerate with no adverse affects on other applications. If
    739 limitations in the hardware cause wallpapers and/or applications to crash,
    740 malfunction, consume excessive CPU or battery power, or run at unacceptably
    741 low frame rates, the hardware is considered incapable of running live
    742 wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0
    743 context to render their content. Live wallpaper will not run reliably on
    744 hardware that does not support multiple OpenGL contexts because the live
    745 wallpaper use of an OpenGL context may conflict with other applications that
    746 also use an OpenGL context.</p>
    747 <p>Device implementations capable of running live wallpapers reliably as
    748 described above SHOULD implement live wallpapers. Device implementations
    749 determined to not run live wallpapers reliably as described above MUST NOT
    750 implement live wallpapers.</p>
    751 
    752 <a name="section-4"></a><h2>4. Application Packaging Compatibility</h2>
    753 <p>Device implementations MUST install and run Android ".apk" files as
    754 generated by the "aapt" tool included in the official Android SDK [<a
    755 href="#resources23">Resources, 23</a>].</p>
    756 <p>Devices implementations MUST NOT extend either the .apk [<a
    757 href="#resources24">Resources, 24</a>], Android Manifest [<a
    758 href="#resources25">Resources, 25</a>],
    759 or Dalvik bytecode [<a href="#resources15">Resources, 15</a>] formats in such
    760 a way that would prevent those files from
    761 installing and running correctly on other compatible devices. Device
    762 implementers SHOULD use the reference upstream implementation of Dalvik, and
    763 the reference implementation's package management system.</p>
    764 
    765 <a name="section-5"></a><h2>5. Multimedia Compatibility</h2>
    766 <p>Device implementations MUST fully implement all multimedia APIs. Device
    767 implementations MUST include support for all multimedia codecs described
    768 below, and SHOULD meet the sound processing guidelines described below. Device
    769 implementations MUST include at least one form of audio output, such as
    770 speakers, headphone jack, external speaker connection, etc.</p>
    771 <a name="section-5.1"></a><h3>5.1. Media Codecs</h3>
    772 <p>Device implementations MUST support the multimedia codecs as detailed in
    773 the following sections. All of these codecs are provided as software
    774 implementations in the preferred Android implementation from the Android
    775 Open-Source Project.</p>
    776 <p>Please note that neither Google nor the Open Handset Alliance make any
    777 representation that these codecs are unencumbered by third-party patents.
    778 Those intending to use this source code in hardware or software products are
    779 advised that implementations of this code, including in open source software
    780 or shareware, may require patent licenses from the relevant patent
    781 holders.</p>
    782 <p>The tables below do not list specific bitrate requirements for
    783 most video codecs. The reason for this is that in practice, current device
    784 hardware does not necessarily support bitrates that map exactly to the
    785 required bitrates specified by the relevant standards. Instead, device
    786 implementations SHOULD support the highest bitrate practical on the hardware,
    787 up to the limits defined by the specifications.</p>
    788 <a name="section-5.1.1"></a><h3>5.1.1. Media Decoders</h3>
    789 <p>Device implementations MUST include an implementation of an decoder for
    790 each codec and format described in the table below. Note that decoders for
    791 each of these media types are provided by the upstream Android Open-Source
    792 Project.</p>
    793 <table><tbody>
    794 <tr>
    795 <td rowspan="11"><b>Audio</b></td>
    796 </tr>
    797 <tr>
    798 <td><b>Name</b></td>
    799 <td><b>Details</b></td>
    800 <td><b>File/Container Format</b></td>
    801 </tr>
    802 <tr>
    803 <td>AAC LC/LTP</td>
    804 <td rowspan="3">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td>
    805 <td rowspan="3">3GPP (.3gp) and MPEG-4 (.mp4, .m4a). No support for raw AAC (.aac)</td>
    806 </tr>
    807 <tr>
    808 <td>HE-AACv1 (AAC+)</td>
    809 </tr>
    810 <tr>
    811 <td>HE-AACv2 (enhanced AAC+)</td>
    812 </tr>
    813 <tr>
    814 <td>AMR-NB</td>
    815 <td>4.75 to 12.2 kbps sampled @ 8kHz</td>
    816 <td>3GPP (.3gp)</td>
    817 </tr>
    818 <tr>
    819 <td>AMR-WB</td>
    820 <td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
    821 <td>3GPP (.3gp)</td>
    822 </tr>
    823 <tr>
    824 <td>MP3</td>
    825 <td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)</td>
    826 <td>MP3 (.mp3)</td>
    827 </tr>
    828 <tr>
    829 <td>MIDI</td>
    830 <td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody</td>
    831 <td>Type 0 and 1 (.mid, .xmf, .mxmf). Also RTTTL/RTX (.rtttl, .rtx), OTA (.ota), and iMelody (.imy)</td>
    832 </tr>
    833 <tr>
    834 <td>Ogg Vorbis</td>
    835 <td>&nbsp;</td>
    836 <td>Ogg (.ogg)</td>
    837 </tr>
    838 <tr>
    839 <td>PCM</td>
    840 <td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
    841 <td>WAVE (.wav)</td>
    842 </tr>
    843 <tr>
    844 <td rowspan="5"><b>Image</b></td>
    845 </tr>
    846 <tr>
    847 <td>JPEG</td>
    848 <td>base+progressive</td>
    849 <td>&nbsp;</td>
    850 </tr>
    851 <tr>
    852 <td>GIF</td>
    853 <td>&nbsp;</td>
    854 <td>&nbsp;</td>
    855 </tr>
    856 <tr>
    857 <td>PNG</td>
    858 <td>&nbsp;</td>
    859 <td>&nbsp;</td>
    860 </tr>
    861 <tr>
    862 <td>BMP</td>
    863 <td>&nbsp;</td>
    864 <td>&nbsp;</td>
    865 </tr>
    866 <tr>
    867 <td rowspan="4"><b>Video</b></td>
    868 </tr>
    869 <tr>
    870 <td>H.263</td>
    871 <td>&nbsp;</td>
    872 <td>3GPP (.3gp) files</td>
    873 </tr>
    874 <tr>
    875 <td>H.264</td>
    876 <td>&nbsp;</td>
    877 <td>3GPP (.3gp) and MPEG-4 (.mp4) files</td>
    878 </tr>
    879 <tr>
    880 <td>MPEG4 Simple Profile</td>
    881 <td>&nbsp;</td>
    882 <td>3GPP (.3gp) file</td>
    883 </tr>
    884 </tbody>
    885 </table>
    886 
    887 <a name="section-5.1.2"></a><h3>5.1.2. Media Encoders</h3>
    888 <p>Device implementations SHOULD include encoders for as many of the media
    889 formats listed in Section 5.1.1. as possible. However, some encoders do not
    890 make sense for devices that lack certain optional hardware; for instance,
    891 an encoder for the H.263 video does not make sense, if the device lacks any
    892 cameras. Device implementations MUST therefore implement media encoders
    893 according to the conditions described in the table below.</p>
    894 <p>See Section 7 for details on the conditions under which hardware may be
    895 omitted by device implementations.</p>
    896 <table><tbody>
    897 <tr>
    898 <td rowspan="5"><b>Audio</b></td>
    899 </tr>
    900 <tr>
    901 <td><b>Name</b></td>
    902 <td><b>Details</b></td>
    903 <td><b>File/Container Format</b></td>
    904 <td><b>Conditions</b></td>
    905 </tr>
    906 <tr>
    907 <td>AMR-NB</td>
    908 <td>4.75 to 12.2 kbps sampled @ 8kHz</td>
    909 <td>3GPP (.3gp)</td>
    910 <td rowspan="3">Device implementations that include microphone hardware and define
    911 <code>android.hardware.microphone</code> MUST include encoders for these audio
    912 formats.</td>
    913 </tr>
    914 <tr>
    915 <td>AMR-WB</td>
    916 <td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
    917 <td>3GPP (.3gp)</td>
    918 </tr>
    919 <tr>
    920 <td>AAC LC/LTP</td>
    921 <td rowspan="1">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td>
    922 <td rowspan="1">3GPP (.3gp) and MPEG-4 (.mp4, .m4a).</td>
    923 </tr>
    924 <tr>
    925 <td rowspan="2"><b>Image</b></td>
    926 <td>JPEG</td>
    927 <td>base+progressive</td>
    928 <td>&nbsp;</td>
    929 <td rowspan="2">All device implementations MUST include encoders for these
    930 image formats, as Android 2.3 includes APIs that applications can use to
    931 programmatically generate files of these types.</td>
    932 </tr>
    933 <tr>
    934 <td>PNG</td>
    935 <td>&nbsp;</td>
    936 <td>&nbsp;</td>
    937 </tr>
    938 <tr>
    939 <td><b>Video</b></td>
    940 <td>H.263</td>
    941 <td>&nbsp;</td>
    942 <td>3GPP (.3gp) files</td>
    943 <td>Device implementations that include camera hardware and define
    944 either <code>android.hardware.camera</code> or
    945 <code>android.hardware.camera.front</code> MUST include encoders for these
    946 video formats.</td>
    947 </tr>
    948 </tbody>
    949 </table>
    950 <p>In addition to the encoders listed above, device implementations SHOULD include an H.264
    951 encoder. Note that the Compatibility Definition for a future version is planned
    952 to change this requirement to "MUST". That is, H.264 encoding is optional in Android
    953 2.3 but <b>will be required</b> by a future version. Existing and new devices 
    954 that run Android 2.3 are <b>very strongly encouraged to meet
    955 this requirement in Android 2.3</b>, or they will not be able to attain
    956 Android compatibility when upgraded to the future version.</p>
    957 
    958 <a name="section-5.2"></a><h3>5.2. Audio Recording</h3>
    959 <p>When an application has used the <code>android.media.AudioRecord</code> API to
    960 start recording an audio stream, device implementations SHOULD sample and
    961 record audio with each of these behaviors:</p>
    962 <ul>
    963 <li>Noise reduction processing, if present, SHOULD be disabled.</li>
    964 <li>Automatic gain control, if present, SHOULD be disabled.</li>
    965 <li>The device SHOULD exhibit approximately flat amplitude versus frequency
    966     characteristics; specifically, &plusmn;3 dB, from 100 Hz to 4000 Hz</li>
    967 <li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level
    968     (SPL) source at 1000 Hz yields RMS of 5000 for 16-bit samples.</li>
    969 <li>PCM amplitude levels SHOULD linearly track input SPL changes over at least
    970     a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li>
    971 <li>Total harmonic distortion SHOULD be less than 1% from 100 Hz to 4000 Hz at
    972     90 dB SPL input level.</li>
    973 </ul>
    974 <p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
    975 for Android 2.3, the Compatibility Definition for a future version is planned
    976 to change these to "MUST". That is, these requirements are optional in Android
    977 2.3 but <b>will be required</b> by a future version. Existing and new devices 
    978 that run Android 2.3 are <b>very strongly encouraged to meet
    979 these requirements in Android 2.3</b>, or they will not be able to attain
    980 Android compatibility when upgraded to the future version.</p>
    981 
    982 <a name="section-5.3"></a><h3>5.3. Audio Latency</h3>
    983 <p>Audio latency is broadly defined as the interval between when an
    984 application requests an audio playback or record operation, and when the
    985 device implementation actually begins the operation. Many classes of
    986 applications rely on short latencies, to achieve real-time effects such sound
    987 effects or VOIP communication. Device implementations that include microphone
    988 hardware and declare <code>android.hardware.microphone</code> SHOULD meet all
    989 audio latency requirements outlined in this section.  See Section 7 for
    990 details on the conditions under which microphone hardware may be omitted by
    991 device implementations.</p>
    992 <p>For the purposes of this section:</p>
    993 <ul>
    994 <li>"cold output latency" is defined to be the interval between when an
    995     application requests audio playback and when sound begins playing, when
    996     the audio system has been idle and powered down prior to the request</li>
    997 <li>"warm output latency" is defined to be the interval between when an
    998     application requests audio playback and when sound begins playing, when
    999     the audio system has been recently used but is currently idle (that is,
   1000     silent)</li>
   1001 <li>"continuous output latency" is defined to be the interval between when an
   1002     application issues a sample to be played and when the speaker physically
   1003     plays the corresponding sound, while the device is currently playing back
   1004     audio</li>
   1005 <li>"cold input latency" is defined to be the interval between when an
   1006     application requests audio recording and when the first sample is
   1007     delivered to the application via its callback, when the audio system and
   1008     microphone has been idle and powered down prior to the request</li>
   1009 <li>"continuous input latency" is defined to be when an ambient sound occurs
   1010     and when the sample corresponding to that sound is delivered to a
   1011     recording application via its callback, while the device is in recording
   1012     mode</li>
   1013 </ul>
   1014 <p>Using the above definitions, device implementations SHOULD exhibit each of
   1015 these properties:</p>
   1016 <ul>
   1017 <li>cold output latency of 100 milliseconds or less</li>
   1018 <li>warm output latency of 10 milliseconds or less</li>
   1019 <li>continuous output latency of 45 milliseconds or less</li>
   1020 <li>cold input latency of 100 milliseconds or less</li>
   1021 <li>continuous input latency of 50 milliseconds or less</li>
   1022 </ul>
   1023 <p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
   1024 for Android 2.3, the Compatibility Definition for a future version is planned
   1025 to change these to "MUST". That is, these requirements are optional in Android
   1026 2.3 but <b>will be required</b> by a future version. Existing and new devices 
   1027 that run Android 2.3 are <b>very strongly encouraged to meet
   1028 these requirements in Android 2.3</b>, or they will not be able to attain
   1029 Android compatibility when upgraded to the future version.</p>
   1030 <p>If a device implementation meets the requirements of this section, it MAY
   1031 report support for low-latency audio, by reporting the feature
   1032 "android.hardware.audio.low-latency" via the
   1033 <code>android.content.pm.PackageManager</code> class. [<a
   1034 href="#resources27">Resources, 27</a>] Conversely, if the device
   1035 implementation does not meet these requirements it MUST NOT report support for
   1036 low-latency audio.</p>
   1037 
   1038 <a name="section-6"></a><h2>6. Developer Tool Compatibility</h2>
   1039 <p>Device implementations MUST support the Android Developer Tools provided in
   1040 the Android SDK. Specifically, Android-compatible devices MUST be compatible
   1041 with:</p>
   1042 <ul>
   1043 <li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources23">Resources, 23</a>]<br/>
   1044 Device implementations MUST support all <code>adb</code> functions as
   1045 documented in the Android SDK. The device-side <code>adb</code> daemon SHOULD
   1046 be inactive by default, but there MUST be a user-accessible mechanism to turn
   1047 on the Android Debug Bridge.</li>
   1048 <li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources23">Resources, 23</a>]<br/>
   1049 Device implementations MUST support all <code>ddms</code> features as documented in the
   1050 Android SDK. As <code>ddms</code> uses <code>adb</code>, support for
   1051 <code>ddms</code> SHOULD be inactive by default,
   1052 but MUST be supported whenever the user has activated the Android Debug
   1053 Bridge, as above.</li>
   1054 <li><b>Monkey</b> [<a href="#resources26">Resources, 26</a>]<br/>
   1055 Device implementations MUST include the Monkey framework, and make it
   1056 available for applications to use.</li>
   1057 </ul>
   1058 <p>Most Linux-based systems and Apple Macintosh systems recognize Android
   1059 devices using the standard Android SDK tools, without additional support;
   1060 however Microsoft Windows systems typically require a driver for new Android
   1061 devices. (For instance, new vendor IDs and sometimes new device IDs require
   1062 custom USB drivers for Windows systems.) If a device implementation is
   1063 unrecognized by the <code>adb</code> tool as provided in the standard Android
   1064 SDK, device implementers MUST provide Windows drivers allowing developers to
   1065 connect to the device using the <code>adb</code> protocol. These drivers MUST
   1066 be provided for Windows XP, Windows Vista, and Windows 7, in both 32-bit and
   1067 64-bit versions.</p>
   1068 
   1069 <a name="section-7"></a><h2>7. Hardware Compatibility</h2>
   1070 <p>Android is intended to enable device implementers to create innovative form 
   1071 factors and configurations. At the same time Android developers write
   1072 innovative applications that rely on the various hardware and features
   1073 available through the Android APIs. The requirements in this section strike a
   1074 balance between innovations available to device implementers, and the needs of
   1075 developers to ensure their apps are only available to devices where they will
   1076 run properly.</p>
   1077 <p>If a device includes a particular hardware component that has a 
   1078 corresponding API for third-party developers, the device implementation MUST
   1079 implement that API as described in the Android SDK documentation. If an API in
   1080 the SDK interacts with a hardware component that is stated to be optional and the device
   1081 implementation does not possess that component:</p>
   1082 <ul>
   1083 <li>complete class definitions (as documented by the SDK) for the component's APIs MUST still be present</li>
   1084 <li>the API's behaviors MUST be implemented as no-ops in some reasonable fashion</li>
   1085 <li>API methods MUST return null values where permitted by the SDK documentation</li>
   1086 <li>API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation</li>
   1087 <li>API methods MUST NOT throw exceptions not documented by the SDK documentation</li>
   1088 </ul>
   1089 <p>A typical example of a scenario where these requirements apply is the
   1090 telephony API: even on non-phone devices, these APIs must be implemented as
   1091 reasonable no-ops.</p>
   1092 <p>Device implementations MUST accurately report accurate hardware configuration
   1093 information via the <code>getSystemAvailableFeatures()</code> and
   1094 <code>hasSystemFeature(String)</code> methods on the
   1095 <code>android.content.pm.PackageManager</code> class. [<a
   1096 href="#resources27">Resources, 27</a>]</p>
   1097 
   1098 <a name="section-7.1"></a><h3>7.1. Display and Graphics</h3>
   1099 <p>Android 2.3 includes facilities that automatically adjust application
   1100 assets and UI layouts appropriately for the device, to ensure that third-party
   1101 applications run well on a variety of hardware configurations [<a
   1102 href="#resources28">Resources, 28</a>]. Devices MUST properly implement these
   1103 APIs and behaviors, as detailed in this section.</p>
   1104 <a name="section-7.1.1"></a><h4>7.1.1. Screen Configurations</h4>
   1105 <p>Device implementations MAY use screens of any pixel dimensions, provided
   1106 that they meet the following requirements:</p>
   1107 <ul>
   1108 <li>screens MUST be at least 2.5 inches in physical diagonal size</li>
   1109 <li>density MUST be at least 100 dpi</li>
   1110 <li>the aspect ratio MUST be between 1.333 (4:3) and 1.779 (16:9)</li>
   1111 <li>the display technology used consists of square pixels</li>
   1112 </ul>
   1113 <p>Device implementations with a screen meeting the requirements above are
   1114 considered compatible, and no additional action is necessary.  The Android
   1115 framework implementation automatically computes display characteristics such
   1116 as screen size bucket and density bucket. In the majority of cases, the
   1117 framework decisions are the correct ones. If the default framework
   1118 computations are used, no additional action is necessary.  Device implementers
   1119 wishing to change the defaults, or use a screen that does not meet the
   1120 requirements above MUST contact the Android Compatibility Team for guidance,
   1121 as provided for in Section 12.</p>
   1122 <p>The units used by the requirements above are defined as follows:</p>
   1123 <ul>
   1124 <li>"Physical diagonal size" is the distance in inches between two opposing
   1125 corners of the illuminated portion of the display.</li>
   1126 <li>"dpi" (meaning "dots per inch") is the number of pixels encompassed by a
   1127 linear horizontal or vertical span of 1". Where dpi values are listed, both
   1128 horizontal and vertical dpi must fall within the range.</li>
   1129 <li>"Aspect ratio" is the ratio of the longer dimension of the screen to the
   1130 shorter dimension. For example, a display of 480x854 pixels would be 854 / 480
   1131 = 1.779, or roughly "16:9".</li>
   1132 </ul>
   1133 <p>Device implementations MUST use only displays with a single static
   1134 configuration. That is, device implementations MUST NOT enable multiple
   1135 screen configurations. For instance, since a typical television supports
   1136 multiple resolutions such as 1080p, 720p, and so on, this configuration is not
   1137 compatible with Android 2.3. (However, support for such configurations is
   1138 under investigation and planned for a future version of Android.)</p>
   1139 <a name="section-7.1.2"></a><h4>7.1.2. Display Metrics</h4>
   1140 <p>Device implementations MUST report correct values for all display metrics
   1141 defined in <code>android.util.DisplayMetrics</code> [<a
   1142 href="#resources29">Resources, 29</a>].</p>
   1143 <a name="section-7.1.3"></a><h4>7.1.3. Declared Screen Support</h4>
   1144 <p>Applications optionally indicate which screen sizes they support via the
   1145 <code>&lt;supports-screens&gt;</code> attribute in the AndroidManifest.xml
   1146 file. Device implementations MUST correctly honor applications' stated support
   1147 for small, medium, and large screens, as described in the Android
   1148 SDK documentation.</p>
   1149 <a name="section-7.1.4"></a><h4>7.1.4. Screen Orientation</h4>
   1150 <p>Compatible devices MUST support dynamic orientation by applications to
   1151 either portrait or landscape screen orientation. That is, the device must
   1152 respect the application's request for a specific screen orientation. Device
   1153 implementations MAY select either portrait or landscape orientation as the
   1154 default. Devices that cannot be physically rotated MAY meet this requirement
   1155 by "letterboxing" applications that request portrait mode, using only a
   1156 portion of the available display.</p>
   1157 <p>Devices MUST report the correct value for the device's current orientation,
   1158 whenever queried via the android.content.res.Configuration.orientation,
   1159 android.view.Display.getOrientation(), or other APIs.</p>
   1160 <a name="section-7.1.5"></a><h4>7.1.5. 3D Graphics Acceleration</h4>
   1161 <p>Device implementations MUST support OpenGL ES 1.0, as required by the
   1162 Android 2.3 APIs. For devices that lack 3D acceleration hardware, a software
   1163 implementation of OpenGL ES 1.0 is provided by the upstream Android
   1164 Open-Source Project. Device implementations SHOULD support OpenGL ES 2.0.</p>
   1165 <p>Implementations MAY omit Open GL ES 2.0 support; however if support is
   1166 ommitted, device implementations MUST NOT report as supporting OpenGL ES 2.0.
   1167 Specifically, if a device implementations lacks OpenGL ES 2.0 support:</p>
   1168 <ul>
   1169 <li>the managed APIs (such as via the <code>GLES10.getString()</code> method)
   1170 MUST NOT report support for OpenGL ES 2.0</li>
   1171 <li>the native C/C++ OpenGL APIs (that is, those available to apps via
   1172 libGLES_v1CM.so, libGLES_v2.so, or libEGL.so) MUST NOT report support for
   1173 OpenGL ES 2.0.</li>
   1174 </ul>
   1175 <p>Conversely, if a device implementation <i>does</i> support OpenGL ES 2.0,
   1176 it MUST accurately report that support via the routes just listed.</p>
   1177 <p>Note that Android 2.3 includes support for applications to optionally
   1178 specify that they require specific OpenGL texture compression formats. These
   1179 formats are typically vendor-specific. Device implementations are not required
   1180 by Android 2.3 to implement any specific texture compression format. However,
   1181 they SHOULD accurately report any texture compression formats that they do
   1182 support, via the <code>getString()</code> method in the OpenGL API.</p>
   1183 
   1184 <a name="section-7.2"></a><h3>7.2. Input Devices</h3>
   1185 <p>Android 2.3 supports a number of modalities for user input. Device
   1186 implementations MUST support user input devices as provided for in this
   1187 section.</p>
   1188 <a name="section-7.2.1"></a><h4>7.2.1. Keyboard</h4>
   1189 <p>Device implementations:</p>
   1190 <ul>
   1191 <li>MUST include support for the Input Management Framework (which allows third party developers to create Input Management Engines -- i.e. soft keyboard) as detailed at developer.android.com</li>
   1192 <li>MUST provide at least one soft keyboard implementation (regardless of whether a hard keyboard is present)</li>
   1193 <li>MAY include additional soft keyboard implementations</li>
   1194 <li>MAY include a hardware keyboard</li>
   1195 <li>MUST NOT include a hardware keyboard that does not match one of the
   1196 formats specified in <code>android.content.res.Configuration.keyboard</code>
   1197 [<a href="#resources30">Resources, 30</a>] (that is, QWERTY, or 12-key)</li>
   1198 </ul>
   1199 <a name="section-7.2.2"></a><h4>7.2.2. Non-touch Navigation</h4>
   1200 <p>Device implementations:</p>
   1201 <ul>
   1202 <li>MAY omit a non-touch navigation option (that is, may omit a trackball, d-pad, or wheel)</li>
   1203 <li>MUST report the correct value for
   1204 <code>android.content.res.Configuration.navigation</code> [<a href="#resources30">Resources, 30</a>]</li>
   1205 <li>MUST provide a reasonable alternative user interface mechanism for the
   1206 selection and editing of text, compatible with Input Management Engines. The
   1207 upstream Android Open-Source code includes a selection mechanism suitable for
   1208 use with devices that lack non-touch navigation inputs.</li>
   1209 </ul>
   1210 <a name="section-7.2.3"></a><h4>7.2.3. Navigation keys</h4>
   1211 <p>The Home, Menu and Back functions are essential to the Android navigation
   1212 paradigm. Device implementations MUST make these functions available to the
   1213 user at all times, regardless of application state. These functions SHOULD be
   1214 implemented via dedicated buttons. They MAY be implemented using software,
   1215 gestures, touch panel, etc., but if so they MUST be always accessible and not
   1216 obscure or interfere with the available application display area.</p>
   1217 <p>Device implementers SHOULD also provide a dedicated search key. Device
   1218 implementers MAY also provide send and end keys for phone calls.</p>
   1219 <a name="section-7.2.4"></a><h4>7.2.4. Touchscreen input</h4>
   1220 <p>Device implementations:</p>
   1221 <ul>
   1222 <li>MUST have a touchscreen</li>
   1223 <li>MAY have either capacitive or resistive touchscreen</li>
   1224 <li>MUST report the value of <code>android.content.res.Configuration</code>
   1225 [<a href="#resources30">Resources, 30</a>]
   1226 reflecting corresponding to the type of the specific touchscreen on the
   1227 device</li>
   1228 <li>SHOULD support fully independently tracked pointers, if the touchscreen supports multiple pointers</li>
   1229 </ul>
   1230 
   1231 <a name="section-7.3"></a><h3>7.3. Sensors</h3>
   1232 <p>Android 2.3 includes APIs for accessing a variety of sensor types. Devices
   1233 implementations generally MAY omit these sensors, as provided for in the
   1234 following subsections. If a device includes a particular sensor type that has a 
   1235 corresponding API for third-party developers, the device implementation MUST
   1236 implement that API as described in the Android SDK documentation. For example,
   1237 device implementations:</p>
   1238 <ul>
   1239 <li>MUST accurately report the presence or absence of sensors per the
   1240 <code>android.content.pm.PackageManager</code> class. [<a
   1241 href="#resources27">Resources, 27</a>]</li>
   1242 <li>MUST return an accurate list of supported sensors via the
   1243 <code>SensorManager.getSensorList()</code> and similar methods</li>
   1244 <li>MUST behave reasonably for all other sensor APIs (for example, by
   1245 returning true or false as appropriate when applications attempt to register
   1246 listeners, not calling sensor listeners when the corresponding sensors are not
   1247 present; etc.)</li>
   1248 </ul>
   1249 <p>The list above is not comprehensive; the documented behavior of the Android
   1250 SDK is to be considered authoritative.</p>
   1251 <p>Some sensor types are synthetic, meaning they can be derived from data
   1252 provided by one or more other sensors. (Examples include the orientation
   1253 sensor, and the linear acceleration sensor.) Device implementations SHOULD
   1254 implement these sensor types, when they include the prerequisite physical
   1255 sensors.</p>
   1256 <p>The Android 2.3 APIs introduce a notion of a "streaming" sensor, which is
   1257 one that returns data continuously, rather than only when the data changes.
   1258 Device implementations MUST continuously provide periodic data samples for any
   1259 API indicated by the Android 2.3 SDK documentation to be a streaming
   1260 sensor.</p>
   1261 <a name="section-7.3.1"></a><h4>7.3.1. Accelerometer</h4>
   1262 <p>Device implementations SHOULD include a 3-axis accelerometer. If a device
   1263 implementation does include a 3-axis accelerometer, it:</p>
   1264 <ul>
   1265 <li>MUST be able to deliver events at 50 Hz or greater</li>
   1266 <li>MUST comply with the Android sensor coordinate system as detailed
   1267 in the Android APIs (see [<a href="#resources31">Resources, 31</a>])</li>
   1268 <li>MUST be capable of measuring from freefall up to twice gravity (2g) or
   1269 more on any three-dimensional vector</li>
   1270 <li>MUST have 8-bits of accuracy or more</li>
   1271 <li>MUST have a standard deviation no greater than 0.05 m/s^2</li>
   1272 </ul>
   1273 <a name="section-7.3.2"></a><h4>7.3.2. Magnetometer</h4>
   1274 <p>Device implementations SHOULD include a 3-axis magnetometer (i.e. compass.)
   1275 If a device does include a 3-axis magnetometer, it:</p>
   1276 <ul>
   1277 <li>MUST be able to deliver events at 10 Hz or greater</li>
   1278 <li>MUST comply with the Android sensor coordinate system as detailed
   1279 in the Android APIs (see [<a href="#resources31">Resources, 31</a>]).</li>
   1280 <li>MUST be capable of sampling a range of field strengths adequate to cover the geomagnetic field</li>
   1281 <li>MUST have 8-bits of accuracy or more</li>
   1282 <li>MUST have a standard deviation no greater than 0.5 &micro;T</li>
   1283 </ul>
   1284 <a name="section-7.3.3"></a><h4>7.3.3. GPS</h4>
   1285 <p>Device implementations SHOULD include a GPS receiver. If a device
   1286 implementation does include a GPS receiver, it SHOULD include
   1287 some form of "assisted GPS" technique to minimize GPS lock-on time.</p>
   1288 <a name="section-7.3.4"></a><h4>7.3.4. Gyroscope</h4>
   1289 <p>Device implementations SHOULD include a gyroscope (i.e. angular change
   1290 sensor.) Devices SHOULD NOT include a gyroscope sensor unless a 3-axis
   1291 accelerometer is also included. If a device implementation includes a
   1292 gyroscope, it:</p>
   1293 <ul>
   1294 <li>MUST be capable of measuring orientation changes up to 5.5*Pi
   1295 radians/second (that is, approximately 1,000 degrees per second)</li>
   1296 <li>MUST be able to deliver events at 100 Hz or greater</li>
   1297 <li>MUST have 8-bits of accuracy or more</li>
   1298 </ul>
   1299 <a name="section-7.3.5"></a><h4>7.3.5. Barometer</h4>
   1300 <p>Device implementations MAY include a barometer (i.e. ambient air pressure
   1301 sensor.) If a device implementation includes a barometer, it:</p>
   1302 <ul>
   1303 <li>MUST be able to deliver events at 5 Hz or greater</li>
   1304 <li>MUST have adequate precision to enable estimating altitude</li>
   1305 </ul>
   1306 <a name="section-7.3.6"></a><h4>7.3.7. Thermometer</h4>
   1307 <p>Device implementations MAY but SHOULD NOT include a thermometer (i.e.
   1308 temperature sensor.) If a device implementation does include a thermometer, it
   1309 MUST measure the temperature of the device CPU. It MUST NOT measure any other
   1310 temperature. (Note that this sensor type is deprecated in the Android 2.3
   1311 APIs.)</p>
   1312 <a name="section-7.3.7"></a><h4>7.3.7. Photometer</h4>
   1313 <p>Device implementations MAY include a photometer (i.e. ambient light
   1314 sensor.)</p>
   1315 <a name="section-7.3.8"></a><h4>7.3.8. Proximity Sensor</h4>
   1316 <p>Device implementations MAY include a proximity sensor.  If a device
   1317 implementation does include a proximity sensor, it MUST measure the proximity
   1318 of an object in the same direction as the screen. That is, the proximity
   1319 sensor MUST be oriented to detect objects close to the screen, as the
   1320 primary intent of this sensor type is to detect a phone in use by the
   1321 user. If a device implementation includes a proximity sensor with any other
   1322 orientation, it MUST NOT be accessible through this API. If a device
   1323 implementation has a proximity sensor, it MUST be have 1-bit of accuracy or
   1324 more.</p>
   1325 
   1326 <a name="section-7.4"></a><h3>7.4. Data Connectivity</h3>
   1327 <p>Network connectivity and access to the Internet are vital features of
   1328 Android. Meanwhile, device-to-device interaction adds significant value to
   1329 Android devices and applications. Device implementations MUST meet the
   1330 data connectivity requirements in this section.</p>
   1331 <a name="section-7.4.1"></a><h4>7.4.1. Telephony</h4>
   1332 <p>"Telephony" as used by the Android 2.3 APIs and this document refers
   1333 specifically to hardware related to placing voice calls and sending SMS
   1334 messages via a GSM or CDMA network. While these voice calls may or may not be
   1335 packet-switched, they are for the purposes of Android 2.3 considered
   1336 independent of any data connectivity that may be implemented using the same
   1337 network. In other words, the Android "telephony" functionality and APIs refer
   1338 specifically to voice calls and SMS; for instance, device implementations that
   1339 cannot place calls or send/receive SMS messages MUST NOT report the
   1340 "android.hardware.telephony" feature or any sub-features, regardless of
   1341 whether they use a cellular network for data connectivity.</p>
   1342 <p>Android 2.3 MAY be used on devices that do not include telephony hardware.
   1343 That is, Android 2.3 is compatible with devices that are not phones.
   1344 However, if a device implementation does include GSM or CDMA telephony, it
   1345 MUST implement full support for the API for that technology. Device
   1346 implementations that do not include telephony hardware MUST implement the full
   1347 APIs as no-ops.</p>
   1348 <a name="section-7.4.2"></a><h4>7.4.2. IEEE 802.11 (WiFi)</h4>
   1349 <p>Android 2.3 device implementations SHOULD include support for one or more
   1350 forms of 802.11 (b/g/a/n, etc.) If a device implementation does include
   1351 support for 802.11, it MUST implement the corresponding Android API.</p>
   1352 <a name="section-7.4.3"></a><h4>7.4.3. Bluetooth</h4>
   1353 <p>Device implementations SHOULD include a Bluetooth transceiver. Device
   1354 implementations that do include a Bluetooth transceiver MUST enable the
   1355 RFCOMM-based Bluetooth API as described in the SDK documentation [<a
   1356 href="#resources32">Resources, 32</a>]. Device implementations SHOULD
   1357 implement relevant Bluetooth profiles, such as A2DP, AVRCP, OBEX, etc. as
   1358 appropriate for the device.</p>
   1359 <p>The Compatibility Test Suite includes cases that cover basic operation of
   1360 the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
   1361 protocol between devices, it cannot be fully tested by unit tests running on a
   1362 single device. Consequently, device implementations MUST also pass the
   1363 human-driven Bluetooth test procedure described in Appendix A.</p>
   1364 <a name="section-7.4.4"></a><h4>7.4.4. Near-Field Communications</h4>
   1365 <p>Device implementations SHOULD include a transceiver and related hardware
   1366 for Near-Field Communications (NFC). If a device implementation does include
   1367 NFC hardware, then it:</p>
   1368 <ul>
   1369 <li>MUST report the android.hardware.nfc feature from the
   1370 <code>android.content.pm.PackageManager.hasSystemFeature()</code> method. [<a href="#resources27">Resources, 27</a>]</li>
   1371 <li>MUST be capable of reading and writing NDEF messages via the following NFC
   1372 standards:<ul>
   1373 <li>MUST be capable of acting as an NFC Forum reader/writer
   1374 (as defined by the NFC Forum technical specification
   1375 NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards:<ul>
   1376   <li>NfcA (ISO14443-3A)</li>
   1377   <li>NfcB (ISO14443-3B) </li>
   1378   <li>NfcF (JIS 6319-4)</li>
   1379   <li>NfcV (ISO 15693)</li>
   1380   <li>IsoDep (ISO 14443-4)</li>
   1381   <li>NFC Forum Tag Types 1, 2, 3, 4 (defined by the NFC Forum)</li>
   1382 </ul></li>
   1383 <li>MUST be capable of transmitting and receiving data via the following
   1384 peer-to-peer standards and protocols:<ul>
   1385   <li>ISO 18092</li>
   1386   <li>LLCP 1.0 (defined by the NFC Forum)</li>
   1387   <li>SDP 1.0 (defined by the NFC Forum)</li>
   1388   <li>NDEF Push Protocol [<a href="#resources33">Resources, 33</a>]</li>
   1389 </ul></li>
   1390 <li>MUST scan for all supported technologies while in NFC discovery mode.</li>
   1391 <li>SHOULD be in NFC discovery mode while the device is awake with the screen active.</li>
   1392 </ul>
   1393 <p>(Note that publicly available links are not available for the JIS, ISO, and
   1394 NFC Forum specifications cited above.)</p>
   1395 <p>Additionally, device implementations SHOULD support the following
   1396 widely-deployed MIFARE technologies.</p>
   1397 <ul>
   1398   <li>MIFARE Classic (NXP MF1S503x [<a href="#resources34">Resources, 34</a>], MF1S703x [<a href="#resources35">Resources, 35</a>])</li>
   1399   <li>MIFARE Ultralight (NXP MF0ICU1 [<a href="#resources36">Resources, 36</a>], MF0ICU2 [<a href="#resources37">Resources, 37</a>])</li>
   1400   <li>NDEF on MIFARE Classic (NXP AN130511 [<a href="#resources38">Resources, 38</a>], AN130411 [<a href="#resources39">Resources, 39</a>])</li>
   1401 </ul>
   1402 <p>Note that Android 2.3.3 includes APIs for these MIFARE types. If a
   1403 device implementation supports MIFARE, it:</p>
   1404 <ul>
   1405   <li>MUST implement the corresponding Android APIs as documented by the
   1406   Android SDK</li>
   1407   <li>MUST report the feature com.nxp.mifare from the
   1408   <code>android.content.pm.PackageManager.hasSystemFeature()</code> method.
   1409   [<a href="#resources27">Resources, 27</a>] Note that this is not a standard
   1410   Android feature, and as such does not appear as a constant on the
   1411   <code>PackageManager</code> class.</li>
   1412   <li>MUST NOT implement the corresponding Android APIs nor report the
   1413   com.nxp.mifare feature unless it also implements general NFC support as
   1414   described in this section</li>
   1415 </ul>
   1416 <p>If a device implementation does not include NFC hardware, it MUST NOT
   1417 declare the android.hardware.nfc feature from the 
   1418 <code>android.content.pm.PackageManager.hasSystemFeature()</code> method [<a
   1419 href="#resources27">Resources, 27</a>], and MUST implement the Android 2.3 NFC
   1420 API as a no-op.</p>
   1421 <p>As the classes <code>android.nfc.NdefMessage</code> and
   1422 <code>android.nfc.NdefRecord</code> represent a protocol-independent data
   1423 representation format, device implementations MUST implement these APIs even
   1424 if they do not include support for NFC or declare the android.hardware.nfc
   1425 feature.</p>
   1426 <a name="section-7.4.5"></a><h4>7.4.5. Minimum Network Capability</h4>
   1427 <p>Device implementations MUST include support for one or more forms of data
   1428 networking. Specifically, device implementations MUST include support for at
   1429 least one data standard capable of 200Kbit/sec or greater. Examples of
   1430 technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g,
   1431 Ethernet, etc.</p>
   1432 <p>Device implementations where a physical networking standard (such as
   1433 Ethernet) is the primary data connection SHOULD also include support for at
   1434 least one common wireless data standard, such as 802.11 (WiFi).</p>
   1435 <p>Devices MAY implement more than one form of data connectivity.</p>
   1436 
   1437 
   1438 <a name="section-7.5"></a><h3>7.5. Cameras</h3>
   1439 <p>Device implementations SHOULD include a rear-facing camera, and MAY include
   1440 a front-facing camera. A rear-facing camera is a camera located on the side of
   1441 the device opposite the display; that is, it images scenes on the far side of
   1442 the device, like a traditional camera. A front-facing camera is a camera
   1443 located on the same side of the device as the display; that is, a camera
   1444 typically used to image the user, such as for video conferencing and similar
   1445 applications.</p>
   1446 <a name="section-7.5.1"></a><h4>7.5.1. Rear-Facing Camera</h4>
   1447 <p>Device implementations SHOULD include a rear-facing camera. If a device
   1448 implementation includes a rear-facing camera, it:</p>
   1449 <ul>
   1450 <li>MUST have a resolution of at least 2 megapixels</li>
   1451 <li>SHOULD have either hardware auto-focus, or software auto-focus implemented
   1452 in the camera driver (transparent to application software)</li>
   1453 <li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li>
   1454 <li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST
   1455 NOT be lit while an android.hardware.Camera.PreviewCallback instance has been
   1456 registered on a Camera preview surface, unless the application has explicitly
   1457 enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or
   1458 <code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code>
   1459 object. Note that this constraint does not apply to the device's built-in
   1460 system camera application, but only to third-party applications using
   1461 <code>Camera.PreviewCallback</code>.</li>
   1462 </ul>
   1463 <a name="section-7.5.2"></a><h4>7.5.2. Front-Facing Camera</h4>
   1464 <p>Device implementations MAY include a front-facing camera. If a device
   1465 implementation includes a front-facing camera, it:</p>
   1466 <ul>
   1467 <li>MUST have a resolution of at least VGA (that is, 640x480 pixels)</li>
   1468 <li>MUST NOT use a front-facing camera as the default for the Camera API.
   1469 That is, the camera API in Android 2.3 has specific support for front-facing
   1470 cameras, and device implementations MUST NOT configure the API to to treat a
   1471 front-facing camera as the default rear-facing camera, even if it is the only
   1472 camera on the device.</li>
   1473 <li>MAY include features (such as auto-focus, flash, etc.)
   1474 available to rear-facing cameras as described in Section 7.5.1.</li>
   1475 <li>MUST horizontally reflect (i.e. mirror) the stream displayed by an app in a
   1476 CameraPreview, as follows:</li>
   1477 <ul>
   1478 <li>If the device implementation is capable of being rotated by user (such as
   1479 automatically via an accelerometer or manually via user input), the camera
   1480 preview MUST be mirrored horizontally relative to the device's current
   1481 orientation.</li>
   1482 <li>If the current application has explicitly requested that the Camera
   1483 display be rotated via a call to the
   1484 <code>android.hardware.Camera.setDisplayOrientation()</code> [<a
   1485 href="#resources40">Resources, 40</a>] method, the camera preview MUST be
   1486 mirrored horizontally relative to the orientation specified by the
   1487 application.</li>
   1488 <li>Otherwise, the preview MUST be mirrored along the device's default horizontal axis.</li>
   1489 </ul>
   1490 <li>MUST mirror the image data returned to any "postview" camera callback
   1491 handlers, in the same manner as the camera preview image stream. (If the device
   1492 implementation does not support postview callbacks, this requirement obviously
   1493 does not apply.)</li>
   1494 <li>MUST NOT mirror the final captured still image or video streams returned
   1495 to application callbacks or committed to media storage</li>
   1496 </ul>
   1497 <a name="section-7.5.3"></a><h4>7.5.3. Camera API Behavior</h4>
   1498 <p>Device implementations MUST implement the following behaviors for the
   1499 camera-related APIs, for both front- and rear-facing cameras:</p>
   1500 <ol>
   1501 <li>If an application has never called
   1502 android.hardware.Camera.Parameters.setPreviewFormat(int), then the device MUST
   1503 use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to
   1504 application callbacks.</li>
   1505 <li>If an application registers an android.hardware.Camera.PreviewCallback
   1506 instance and the system calls the onPreviewFrame() method when the preview
   1507 format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame()
   1508 must further be in the NV21 encoding format. That is, NV21 MUST be the default.</li>
   1509 <li>Device implementations SHOULD support the YV12 format (as denoted by the
   1510 <code>android.graphics.ImageFormat.YV12</code> constant) for camera previews
   1511 for both front- and rear-facing cameras. Note that the Compatibility
   1512 Definition for a future version is planned to change this requirement to
   1513 "MUST". That is, YV12 support is optional in Android 2.3 but <b>will be
   1514 required</b> by a future version. Existing and new devices that run Android
   1515 2.3 are <b>very strongly encouraged to meet this requirement in Android
   1516 2.3</b>, or they will not be able to attain Android compatibility when
   1517 upgraded to the future version.</li>
   1518 </ol>
   1519 <p>Device implementations MUST implement the full Camera API included in the
   1520 Android 2.3 SDK documentation [<a href="#resources41">Resources, 41</a>]),
   1521 regardless of whether the device includes hardware autofocus or other
   1522 capabilities. For instance, cameras that lack autofocus MUST still call any
   1523 registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though
   1524 this has no relevance to a non-autofocus camera.) Note that this does apply
   1525 to front-facing cameras; for instance, even though most front-facing cameras
   1526 do not support autofocus, the API callbacks must still be "faked" as
   1527 described.</p>
   1528 <p>Device implementations MUST recognize and honor each parameter name defined
   1529 as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the
   1530 underlying hardware supports the feature. If the device hardware does not
   1531 support a feature, the API must behave as documented. Conversely, Device
   1532 implementations MUST NOT honor or recognize string constants passed
   1533 to the <code>android.hardware.Camera.setParameters()</code> method other than
   1534 those documented as constants on the
   1535 <code>android.hardware.Camera.Parameters</code>.  That is,
   1536 device implementations MUST support all standard Camera parameters if the
   1537 hardware allows, and MUST NOT support custom Camera parameter types.</p>
   1538 <a name="section-7.5.4"></a><h4>7.5.4. Camera Orientation</h4>
   1539 <p>Both front- and rear-facing cameras, if present, MUST be oriented so that
   1540 the long dimension of the camera aligns with the screen's long dimention. That
   1541 is, when the device is held in the landscape orientation, a cameras MUST
   1542 capture images in the landscape orientation. This applies regardless of the
   1543 device's natural orientation; that is, it applies to landscape-primary devices
   1544 as well as portrait-primary devices.</p>
   1545 
   1546 
   1547 <a name="section-7.6"></a><h3>7.6. Memory and Storage</h3>
   1548 <p>The fundamental function of Android 2.3 is to run applications. Device
   1549 implementations MUST the requirements of this section, to ensure adequate
   1550 storage and memory for applications to run properly.</p>
   1551 <a name="section-7.6.1"></a><h4>7.6.1. Minimum Memory and Storage</h4>
   1552 <p>Device implementations MUST have at least 128MB of memory available to the
   1553 kernel and userspace. The 128MB MUST be in addition to any memory dedicated to
   1554 hardware components such as radio, memory, and so on that is not under the
   1555 kernel's control.</p>
   1556 <p>Device implementations MUST have at least 150MB of non-volatile storage
   1557 available for user data. That is, the <code>/data</code> partition MUST be at
   1558 least 150MB.</p>
   1559 <p>Beyond the requirements above, device implementations SHOULD have at least
   1560 1GB of non-volatile storage available for user data. Note that this higher
   1561 requirement is planned to become a hard minimum in a future version of
   1562 Android. Device implementations are strongly encouraged to meet these
   1563 requirements now, or else they may not be eligible for compatibility for a
   1564 future version of Android.</p>
   1565 <p>The Android APIs include a Download Manager that applications may use to
   1566 download data files. The Download Manager implementation MUST be capable of
   1567 downloading individual files 55MB in size, or larger. The Download Manager
   1568 implementation SHOULD be capable of downloading files 100MB in size, or
   1569 larger.</p>
   1570 <a name="section-7.6.2"></a><h4>7.6.2. Application Shared Storage</h4>
   1571 <p>Device implementations MUST offer shared storage for applications. The
   1572 shared storage provided MUST be at least 1GB in size.</p>
   1573 <p>Device implementations MUST be configured with shared storage mounted by
   1574 default, "out of the box". If the shared storage is not mounted on the Linux
   1575 path <code>/sdcard</code>, then the device MUST include a Linux symbolic link
   1576 from <code>/sdcard</code> to the actual mount point.</p>
   1577 <p>Device implementations MUST enforce as documented the
   1578 <code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this
   1579 shared storage. Shared storage MUST otherwise be writable by any application
   1580 that obtains that permission.</p>
   1581 <p>Device implementations MAY have hardware for user-accessible removable
   1582 storage, such as a Secure Digital card. Alternatively, device implementations
   1583 MAY allocate internal (non-removable) storage as shared storage for apps.</p>
   1584 <p>Regardless of the form of shared storage used, device implementations MUST
   1585 provide some mechanism to access the contents of shared storage from a host
   1586 computer, such as USB mass storage or Media Transfer Protocol.</p>
   1587 <p>It is illustrative to consider two common examples. If a device
   1588 implementation includes an SD card slot to satisfy the shared storage
   1589 requirement, a FAT-formatted SD card 1GB in size or larger MUST be included
   1590 with the device as sold to users, and MUST be mounted by default.
   1591 Alternatively, if a device implementation uses internal fixed storage to
   1592 satisfy this requirement, that storage MUST be 1GB in size or larger
   1593 and mounted on <code>/sdcard</code> (or <code>/sdcard</code>
   1594 MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p>
   1595 <p>Device implementations that include multiple shared storage paths (such as
   1596 both an SD card slot and shared internal storage) SHOULD modify the core
   1597 applications such as the media scanner and ContentProvider to transparently
   1598 support files placed in both locations.</p>
   1599 
   1600 <a name="section-7.7"></a><h3>7.7. USB</h3>
   1601 <p>Device implementations:</p>
   1602 <ul>
   1603 <li>MUST implement a USB client, connectable to a USB host with a standard
   1604 USB-A port</li>
   1605 <li>MUST implement the Android Debug Bridge over USB (as described in Section
   1606 7)</li>
   1607 <li>MUST implement the USB mass storage specification, to allow a host
   1608 connected to the device to access the contents of the /sdcard volume </li>
   1609 <li>SHOULD use the micro USB form factor on the device side</li>
   1610 <li>MAY include a non-standard port on the device side, but if so MUST ship
   1611 with a cable capable of connecting the custom pinout to standard USB-A
   1612 port</li>
   1613 </ul>
   1614 
   1615 
   1616 <a name="section-8"></a><h2>8. Performance Compatibility</h2>
   1617 <p>Compatible implementations must ensure not only that applications simply
   1618 run correctly on the device, but that they do so with reasonable performance
   1619 and overall good user experience.  Device implementations MUST meet the key
   1620 performance metrics of an Android 2.3 compatible device defined in the table
   1621 below:</p>
   1622 <table><tbody><tr>
   1623 <td><b>Metric</b></td>
   1624 <td><b>Performance Threshold</b></td>
   1625 <td><b>Comments</b></td>
   1626 </tr>
   1627 <tr>
   1628 <td>Application Launch Time</td>
   1629 <td>The following applications should launch within the specified time.<ul>
   1630 <li>Browser: less than 1300ms</li>
   1631 <li>MMS/SMS: less than 700ms</li>
   1632 <li>AlarmClock: less than 650ms</li>
   1633 </ul></td>
   1634 <td>The launch time is measured as the total time to
   1635 complete loading the default activity for the application, including the time
   1636 it takes to start the Linux process, load the Android package into the Dalvik
   1637 VM, and call onCreate.</td>
   1638 </tr>
   1639 <tr>
   1640 <td>Simultaneous Applications</td>
   1641 <td>When multiple applications have been launched, re-launching an
   1642 already-running application after it has been launched must take less than the
   1643 original launch time.</td>
   1644 <td>&nbsp;</td>
   1645 </tr>
   1646 </tbody>
   1647 </table>
   1648 
   1649 <a name="section-9"></a><h2>9. Security Model Compatibility</h2>
   1650 <p>Device implementations MUST implement a security model consistent with the
   1651 Android platform security model as defined in Security and Permissions
   1652 reference document in the APIs [<a href="#resources42">Resources, 42</a>] in the
   1653 Android developer documentation. Device implementations MUST support
   1654 installation of self-signed applications without requiring any additional
   1655 permissions/certificates from any third parties/authorities.  Specifically,
   1656 compatible devices MUST support the security mechanisms described in the
   1657 follow sub-sections.</p>
   1658 <a name="section-9.1"></a><h3>9.1. Permissions</h3>
   1659 <p>Device implementations MUST support the Android permissions model as
   1660 defined in the Android developer documentation [<a
   1661 href="#resources42">Resources, 42</a>]. Specifically,
   1662 implementations MUST enforce each permission defined as described in the SDK
   1663 documentation; no permissions may be omitted, altered, or ignored.
   1664 Implementations MAY add additional permissions, provided the new permission ID
   1665 strings are not in the android.* namespace.</p>
   1666 <a name="section-9.2"></a><h3>9.2. UID and Process Isolation</h3>
   1667 <p>Device implementations MUST support the Android application sandbox model,
   1668 in which each application runs as a unique Unix-style UID and in a separate
   1669 process.  Device implementations MUST support running multiple applications as
   1670 the same Linux user ID, provided that the applications are properly signed and
   1671 constructed, as defined in the Security and Permissions reference [<a
   1672 href="#resources42">Resources, 42</a>].</p>
   1673 <a name="section-9.3"></a><h3>9.3. Filesystem Permissions</h3>
   1674 <p>Device implementations MUST support the Android file access permissions
   1675 model as defined in as defined in the Security and Permissions reference [<a
   1676 href="#resources42">Resources, 42</a>].</p>
   1677 <a name="section-9.4"></a><h3>9.4. Alternate Execution Environments</h3>
   1678 <p>Device implementations MAY include runtime environments that execute
   1679 applications using some other software or technology than the Dalvik virtual
   1680 machine or native code. However, such alternate execution environments MUST
   1681 NOT compromise the Android security model or the security of installed Android
   1682 applications, as described in this section.</p>
   1683 <p>Alternate runtimes MUST themselves be Android applications, and abide by
   1684    the standard Android security model, as described elsewhere in Section 9.</p>
   1685 <p>Alternate runtimes MUST NOT be granted access to resources protected by
   1686    permissions not requested in the runtime's AndroidManifest.xml file via the
   1687    <code>&lt;uses-permission&gt;</code> mechanism.</p>
   1688 <p>Alternate runtimes MUST NOT permit applications to make use of features
   1689    protected by Android permissions restricted to system applications.</p>
   1690 <p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p>
   1691 <ul>
   1692 <li>Alternate runtimes SHOULD install apps via the PackageManager into
   1693     separate Android sandboxes (that is, Linux user IDs, etc.)</li>
   1694 <li>Alternate runtimes MAY provide a single Android sandbox shared by all
   1695     applications using the alternate runtime.</li>
   1696 <li>Alternate runtimes and installed applications using an alternate runtime
   1697     MUST NOT reuse the sandbox of any other app installed on the device, except
   1698     through the standard Android mechanisms of shared user ID and signing
   1699     certificate</li>
   1700 <li>Alternate runtimes MUST NOT launch with, grant, or be granted access to
   1701     the sandboxes corresponding to other Android applications.</li>
   1702 </ul>
   1703 <p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other
   1704    applications any privileges of the superuser (root), or of any other user ID.</p>
   1705 <p>The .apk files of alternate runtimes MAY be included in the system image of
   1706    a device implementation, but MUST be signed with a key distinct
   1707    from the key used to sign other applications included with the device
   1708    implementation.</p>
   1709 <p>When installing applications, alternate runtimes MUST obtain user consent
   1710    for the Android permissions used by the application. That is, if an
   1711    application needs to make use of a device resource for which there is a
   1712    corresponding Android permission (such as Camera, GPS, etc.), the alternate
   1713    runtime MUST inform the user that the application will be able to access
   1714    that resource. If the runtime environment does not record application
   1715    capabilities in this manner, the runtime environment MUST list all
   1716    permissions held by the runtime itself when installing any application
   1717    using that runtime.</p>
   1718 
   1719 <a name="section-10"></a><h2>10. Software Compatibility Testing</h2>
   1720 <p>The Android Open-Source Project includes various testing tools to verify
   1721 that device implementations are compatible. Device implementations MUST pass
   1722 all tests described in this section.</p>
   1723 <p>However, note that no software test package is fully comprehensive. For
   1724 this reason, device implementers are very strongly encouraged to make the
   1725 minimum number of changes as possible to the reference and preferred
   1726 implementation of Android 2.3 available from the Android Open-Source Project.
   1727 This will minimize the risk of introducing bugs that create incompatibilities
   1728 requiring rework and potential device updates.</p>
   1729 <a name="section-10.1"></a><h3>10.1. Compatibility Test Suite</h3>
   1730 <p>Device implementations MUST pass the Android Compatibility Test Suite (CTS)
   1731 [<a href="#resources02">Resources, 2</a>] available from the Android Open Source
   1732 Project, using the final shipping software on the device. Additionally, device
   1733 implementers SHOULD use the reference implementation in the Android Open
   1734 Source tree as much as possible, and MUST ensure compatibility in cases of
   1735 ambiguity in CTS and for any reimplementations of parts of the reference
   1736 source code.</p>
   1737 <p>The CTS is designed to be run on an actual device. Like any software, the
   1738 CTS may itself contain bugs.  The CTS will be versioned independently of this
   1739 Compatibility Definition, and multiple revisions of the CTS may be released
   1740 for Android 2.3. Device implementations MUST pass the latest CTS version
   1741 available at the time the device software is completed.</p>
   1742 <p>MUST pass the most recent version of the Android Compatibility Test Suite
   1743 (CTS) available at the time of the device implementation's software is
   1744 completed. (The CTS is available as part of the Android Open Source Project [<a
   1745 href="#resources02">Resources, 2</a>].) The CTS tests many, but not all, of the
   1746 components outlined in this document.</p>
   1747 <a name="section-10.2"></a><h3>10.2. CTS Verifier</h3>
   1748 <p>Device implementations MUST correctly execute all applicable cases in the
   1749 CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite,
   1750 and is intended to be run by a human operator to test functionality that
   1751 cannot be tested by an automated system, such as correct functioning of a
   1752 camera and sensors.</p>
   1753 <p>The CTS Verifier has tests for many kinds of hardware, including some
   1754 hardware that is optional. Device implementations MUST pass all tests for
   1755 hardware which they possess; for instance, if a device possesses an
   1756 accelerometer, it MUST correctly execute the Accelerometer test case in the
   1757 CTS Verifier. Test cases for features noted as optional by this Compatibility
   1758 Definition Document MAY be skipped or omitted.</p>
   1759 <p>Every device and every build MUST correctly run the CTS Verifier, as noted
   1760 above. However, since many builds are very similar, device implementers are
   1761 not expected to explicitly run the CTS Verifier on builds that differ only in
   1762 trivial ways. Specifically, device implementations that differ from an
   1763 implementation that has passed the CTS Verfier only by the set of included
   1764 locales, branding, etc. MAY omit the CTS Verifier test.</p>
   1765 <a name="section-10.3"></a><h3>10.3. Reference Applications</h3>
   1766 <p>Device implementers MUST test implementation compatibility using the
   1767 following open-source applications:</p>
   1768 <ul>
   1769 <li>The "Apps for Android" applications [<a href="#resources43">Resources, 43</a>].</li>
   1770 <li>Replica Island (available in Android Market; only required for device
   1771     implementations that support with OpenGL ES 2.0)</li>
   1772 </ul>
   1773 <p>Each app above MUST launch and behave correctly on the implementation, for
   1774 the implementation to be considered compatible.</p>
   1775 
   1776 
   1777 <a name="section-11"></a><h2>11. Updatable Software</h2>
   1778 <p>Device implementations MUST include a mechanism to replace the entirety of
   1779 the system software. The mechanism need not perform "live" upgrades -- that
   1780 is, a device restart MAY be required.</p>
   1781 <p>Any method can be used, provided that it can replace the entirety of the
   1782 software preinstalled on the device. For instance, any of the following
   1783 approaches will satisfy this requirement:</p>
   1784 <ul>
   1785 <li>Over-the-air (OTA) downloads with offline update via reboot</li>
   1786 <li>"Tethered" updates over USB from a host PC</li>
   1787 <li>"Offline" updates via a reboot and update from a file on removable
   1788 storage</li>
   1789 </ul>
   1790 <p>The update mechanism used MUST support updates without wiping user data.
   1791 Note that the upstream Android software includes an update mechanism that
   1792 satisfies this requirement.</p>
   1793 <p>If an error is found in a device implementation after it has been released
   1794 but within its reasonable product lifetime that is determined in consultation
   1795 with the Android Compatibility Team to affect the compatibility of third-party
   1796 applications, the device implementer MUST correct the error via a software
   1797 update available that can be applied per the mechanism just described.</p>
   1798 
   1799 <a name="section-12"></a><h2>12. Contact Us</h2>
   1800 <p>You can contact the document authors at <a
   1801 href="mailto:compatibility (a] android.com">compatibility (a] android.com</a> for
   1802 clarifications and to bring up any issues that you think the document does not
   1803 cover.</p>
   1804 
   1805 <div style="page-break-before: always;"></div>
   1806 
   1807 <a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2>
   1808 <p>The Compatibility Test Suite includes cases that cover basic operation of
   1809 the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
   1810 protocol between devices, it cannot be fully tested by unit tests running on a
   1811 single device. Consequently, device implementations MUST also pass the
   1812 human-operated Bluetooth test procedure described below.</p>
   1813 <p>The test procedure is based on the BluetoothChat sample app included in the
   1814 Android open-source project tree. The procedure requires two devices:</p>
   1815 <ul>
   1816 <li>a candidate device implementation running the software build to be tested</li>
   1817 <li>a separate device implementation already known to be compatible, and of a
   1818     model from the device implementation being tested -- that is, a "known
   1819     good" device implementation</li>
   1820 </ul>
   1821 <p>The test procedure below refers to these devices as the "candidate" and "known
   1822 good" devices, respectively.</p>
   1823 <h3>Setup and Installation</h3>
   1824 <ol>
   1825 <li>Build BluetoothChat.apk via 'make samples' from an Android source code tree.</li>
   1826 <li>Install BluetoothChat.apk on the known-good device.</li>
   1827 <li>Install BluetoothChat.apk on the candidate device.</li>
   1828 </ol>
   1829 <h3>Test Bluetooth Control by Apps</h3>
   1830 <ol>
   1831 <li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled.</li>
   1832 <li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth.</li>
   1833 </ol>
   1834 <h3>Test Pairing and Communication</h3>
   1835 <ol>
   1836 <li>Launch the Bluetooth Chat app on both devices.</li>
   1837 <li>Make the known-good device discoverable from within BluetoothChat (using the Menu).</li>
   1838 <li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device.</li>
   1839 <li>Send 10 or more messages from each device, and verify that the other device receives them correctly.</li>
   1840 <li>Close the BluetoothChat app on both devices by pressing <b>Home</b>.</li>
   1841 <li>Unpair each device from the other, using the device Settings app.</li>
   1842 </ol>
   1843 <h3>Test Pairing and Communication in the Reverse Direction</h3>
   1844 <ol>
   1845 <li>Launch the Bluetooth Chat app on both devices.</li>
   1846 <li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li>
   1847 <li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li>
   1848 <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
   1849 <li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li>
   1850 </ol>
   1851 <h3>Test Re-Launches</h3>
   1852 <ol>
   1853 <li>Re-launch the Bluetooth Chat app on both devices.</li>
   1854 <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
   1855 </ol>
   1856 <p>Note: the above tests have some cases which end a test section by using
   1857 Home, and some using Back. These tests are not redundant and are not optional:
   1858 the objective is to verify that the Bluetooth API and stack works correctly
   1859 both when Activities are explicitly terminated (via the user pressing Back,
   1860 which calls finish()), and implicitly sent to background (via the user
   1861 pressing Home.) Each test sequence MUST be performed as described.</p>
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