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      1 page.title=Building the System
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     19 <div id="qv-wrapper">
     20   <div id="qv">
     21     <h2>In this document</h2>
     22     <ol id="auto-toc">
     23     </ol>
     24   </div>
     25 </div>
     26 
     27 <p>The following instructions to build the Android source tree apply to all
     28 branches, including <code>master</code>. The basic sequence of build commands
     29 is as follows:</p>
     30 
     31 <p class="note"><strong>Note:</strong> If you're building Android 6.0 or later,
     32 please see <a href="jack.html">Compiling with Jack</a> for information on this
     33 new default toolchain.</p>
     34 
     35 <h2 id="initialize">Set up environment</h2>
     36 <p>Initialize the environment with the <code>envsetup.sh</code> script. Note
     37 that replacing <code>source</code> with <code>.</code> (a single dot) saves a few characters,
     38 and the short form is more commonly used in documentation.</p>
     39 <pre><code>$ source build/envsetup.sh
     40 </code></pre>
     41 <p>or</p>
     42 <pre><code>$ . build/envsetup.sh
     43 </code></pre>
     44 
     45 <h2 id="choose-a-target">Choose a Target</h2>
     46 <p>Choose which target to build with <code>lunch</code>.  The exact configuration can be passed as
     47 an argument. For example, the following command:</p>
     48 <pre><code>$ lunch aosp_arm-eng
     49 </code></pre>
     50 <p>refers to a complete build for the emulator, with all debugging enabled.</p>
     51 <p>If run with no arguments <code>lunch</code> will prompt you to choose a target from the menu. </p>
     52 <p>All build targets take the form <code>BUILD-BUILDTYPE</code>, where the <code>BUILD</code> is a codename
     53 referring to the particular feature combination.</p>
     54 
     55 <p>The BUILDTYPE is one of the following:</p>
     56 <table>
     57 <thead>
     58 <tr>
     59 <th>Buildtype</th>
     60 <th>Use</th>
     61 </tr>
     62 </thead>
     63 <tbody>
     64 <tr>
     65 <td>user</td>
     66 <td>limited access; suited for production</td>
     67 </tr>
     68 <tr>
     69 <td>userdebug</td>
     70 <td>like "user" but with root access and debuggability; preferred for debugging</td>
     71 </tr>
     72 <tr>
     73 <td>eng</td>
     74 <td>development configuration with additional debugging tools</td>
     75 </tr>
     76 </tbody>
     77 </table>
     78 <p>For more information about building for and running on actual hardware, see
     79 <a href="running.html">Running Builds</a>.</p>
     80 
     81 <h2 id="build-the-code">Build the code</h2>
     82 <p>Build everything with <code>make</code>. GNU make can handle parallel
     83 tasks with a <code>-jN</code> argument, and it's common to use a number of
     84 tasks N that's between 1 and 2 times the number of hardware
     85 threads on the computer being used for the build. For example, on a
     86 dual-E5520 machine (2 CPUs, 4 cores per CPU, 2 threads per core),
     87 the fastest builds are made with commands between <code>make -j16</code> and
     88 <code>make -j32</code>.</p>
     89 <pre><code>$ make -j4
     90 </code></pre>
     91 <h2 id="run-it">Run It!</h2>
     92 <p>You can either run your build on an emulator or flash it on a device. Please note that you have already selected your build target with <code>lunch</code>, and it is unlikely at best to run on a different target than it was built for.</p>
     93 <h3 id="flash-a-device">Flash a Device</h3>
     94 <p>To flash a device, you will need to use <code>fastboot</code>, which should be included in your path after a successful build. Place the device in fastboot mode either manually by holding the appropriate key combination at boot, or from the shell with</p>
     95 <pre><code>$ adb reboot bootloader
     96 </code></pre>
     97 <p>Once the device is in fastboot mode, run </p>
     98 <pre><code>$ fastboot flashall -w
     99 </code></pre>
    100 <p>The <code>-w</code> option wipes the <code>/data</code> partition on the device; this is useful for your first time flashing a particular device but is otherwise unnecessary.</p>
    101 <p>For more information about building for and running on actual hardware, see
    102 <a href="running.html">Running Builds</a>.</p>
    103 <h3 id="emulate-an-android-device">Emulate an Android Device</h3>
    104 <p>The emulator is added to your path automatically by the build process. To run the emulator, type</p>
    105 <pre><code>$ emulator
    106 </code></pre>
    107 <h2 id="using-ccache">Using ccache</h2>
    108 <p>ccache is a compiler cache for C and C++ that can help make builds faster.
    109 In the root of the source tree, do the following:</p>
    110 <pre><code>$ export USE_CCACHE=1
    111 $ export CCACHE_DIR=/&lt;path_of_your_choice&gt;/.ccache
    112 $ prebuilts/misc/linux-x86/ccache/ccache -M 50G
    113 </code></pre>
    114 <p>The suggested cache size is 50-100G.</p>
    115 <p>On Linux, you can watch ccache being used by doing the following:</p>
    116 <pre><code>$ watch -n1 -d prebuilts/misc/linux-x86/ccache/ccache -s
    117 </code></pre>
    118 <p>On Mac OS, you should replace <code>linux-x86</code> with <code>darwin-x86</code>.</p>
    119 <p>When using Ice Cream Sandwich (4.0.x) or older, you should replace
    120 <code>prebuilts/misc</code> with <code>prebuilt</code>.</p>
    121 <h2 id="troubleshooting-common-build-errors">Troubleshooting Common Build Errors</h2>
    122 <h3 id="wrong-java-version">Wrong Java Version</h3>
    123 <p>If you are attempting to build a version of Android inconsistent with your
    124 version of Java, <code>make</code> will abort with a message such as</p>
    125 <pre><code>************************************************************
    126 You are attempting to build with the incorrect version
    127 of java.
    128 
    129 Your version is: WRONG_VERSION.
    130 The correct version is: RIGHT_VERSION.
    131 
    132 Please follow the machine setup instructions at
    133     https://source.android.com/source/download.html
    134 ************************************************************
    135 </code></pre>
    136 <p>This may be caused by:</p>
    137 <ul>
    138 <li>
    139 <p>Failing to install the correct JDK as specified in <a href="initializing.html">Initializing the Build Environment</a>.</p>
    140 </li>
    141 <li>
    142 <p>Another JDK previously installed appearing in your path. Prepend the correct JDK to the beginning of your PATH or remove the problematic JDK.</p>
    143 </li>
    144 </ul>
    145 <h3 id="python-version-3">Python Version 3</h3>
    146 <p>Repo is built on particular functionality from Python 2.x and is unfortunately incompatible with Python 3.  In order to use repo, please install Python 2.x:</p>
    147 <pre><code>$ apt-get install python
    148 </code></pre>
    149 <h3 id="case-insensitive-filesystem">Case Insensitive Filesystem</h3>
    150 <p>If you are building on an HFS filesystem on Mac OS, you may encounter an error such as</p>
    151 <pre><code>************************************************************
    152 You are building on a case-insensitive filesystem.
    153 Please move your source tree to a case-sensitive filesystem.
    154 ************************************************************
    155 </code></pre>
    156 <p>Please follow the instructions in <a href="initializing.html">Initializing the Build Environment</a> for creating a case-sensitive disk image.</p>
    157 <h3 id="no-usb-permission">No USB Permission</h3>
    158 <p>On most Linux systems, unprivileged users cannot access USB ports by default. If you see a permission denied error, follow the instructions
    159 <a href="initializing.html">Initializing the Build Environment</a> for configuring USB access.  </p>
    160 <p>If adb was already running and cannot connect to the device after
    161 getting those rules set up, it can be killed with <code>adb kill-server</code>.
    162 That will cause adb to restart with the new configuration.</p>
    163