Home | History | Annotate | Download | only in shaders
      1 # Generic invalid cases that don't fall into other categories
      2 
      3 group c_cast "C-style casts"
      4 
      5 	case float_0
      6 		expect compile_fail
      7 		version 300 es
      8 		both ""
      9 			#version 300 es
     10 			precision highp float;
     11 			${DECLARATIONS}
     12 			void main ()
     13 			{
     14 				float a = 0.0;
     15 				float b = (float)a;
     16 				${POSITION_FRAG_COLOR} = vec4(0.0);
     17 			}
     18 		""
     19 	end
     20 
     21 	case float_1
     22 		expect compile_fail
     23 		version 300 es
     24 		both ""
     25 			#version 300 es
     26 			precision highp float;
     27 			${DECLARATIONS}
     28 			void main ()
     29 			{
     30 				int a = 0;
     31 				float b = (float)a;
     32 				${POSITION_FRAG_COLOR} = vec4(b);
     33 			}
     34 		""
     35 	end
     36 
     37 	case float_2
     38 		expect compile_fail
     39 		version 300 es
     40 		both ""
     41 			#version 300 es
     42 			${DECLARATIONS}
     43 			void main ()
     44 			{
     45 				highp float a = 0.0;
     46 				mediump float b = (mediump float)a;
     47 				${POSITION_FRAG_COLOR} = vec4(0.0);
     48 			}
     49 		""
     50 	end
     51 
     52 	case int
     53 		expect compile_fail
     54 		version 300 es
     55 		both ""
     56 			#version 300 es
     57 			precision highp float;
     58 			${DECLARATIONS}
     59 			void main ()
     60 			{
     61 				float a = 0.0;
     62 				int b = (int)a;
     63 				${POSITION_FRAG_COLOR} = vec4(0.0);
     64 			}
     65 		""
     66 	end
     67 
     68 	case uint
     69 		expect compile_fail
     70 		version 300 es
     71 		both ""
     72 			#version 300 es
     73 			precision highp float;
     74 			${DECLARATIONS}
     75 			void main ()
     76 			{
     77 				float a = 0.0;
     78 				uint b = (uint)a;
     79 				${POSITION_FRAG_COLOR} = vec4(0.0);
     80 			}
     81 		""
     82 	end
     83 
     84 	case bool
     85 		expect compile_fail
     86 		version 300 es
     87 		both ""
     88 			#version 300 es
     89 			precision highp float;
     90 			${DECLARATIONS}
     91 			void main ()
     92 			{
     93 				int a = 1;
     94 				bool b = (bool)a;
     95 				${POSITION_FRAG_COLOR} = vec4(0.0);
     96 			}
     97 		""
     98 	end
     99 
    100 end # casts
    101