1 ------------------------------------------------------------------------- 2 drawElements Quality Program Test Specification 3 ----------------------------------------------- 4 5 Copyright 2014 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 ------------------------------------------------------------------------- 19 Program linking tests 20 21 Tests: 22 + dEQP-GLES3.functional.shaders.linkage.* 23 24 Includes: 25 + Varying linking rules 26 - Negative and allowed cases 27 + Uniform linking rules 28 + Uniform buffer object linking rules 29 + Float, float-vector and matrix varyings 30 + Integer and int-vector varyings 31 + Flat and centroid varyings 32 33 Excludes: 34 + Varying arrays 35 - Covered in functional.shaders.indexing group 36 + Interpolation rules for varyings 37 - Will be covered in primitive rendering tests (2012.2) 38 + Rendering tests for uniform buffer objects 39 - Covered in separate uniform buffer object tests 40 41 Description: 42 43 Shader execution tests render a grid of quads filling entire viewport with 44 the shader being tested. Fragment shader includes a comparison against 45 pre-computed reference. Fragment color is either white or black depending 46 on whether the result were correct or not. 47 48 Negative tests try to compile the given shader and expect compilation 49 to fail. 50