1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 2.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Texture format performance tests. 22 *//*--------------------------------------------------------------------*/ 23 24 #include "es2pTextureFormatTests.hpp" 25 #include "es2pTextureCases.hpp" 26 #include "gluStrUtil.hpp" 27 28 #include "glwEnums.hpp" 29 30 using std::string; 31 32 namespace deqp 33 { 34 namespace gles2 35 { 36 namespace Performance 37 { 38 39 TextureFormatTests::TextureFormatTests (Context& context) 40 : TestCaseGroup(context, "format", "Texture Format Performance Tests") 41 { 42 } 43 44 TextureFormatTests::~TextureFormatTests (void) 45 { 46 } 47 48 void TextureFormatTests::init (void) 49 { 50 static const struct 51 { 52 const char* name; 53 deUint32 format; 54 deUint32 dataType; 55 } texFormats[] = 56 { 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, 59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, 60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, 61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, 62 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, 63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } 65 }; 66 67 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++) 68 { 69 deUint32 format = texFormats[formatNdx].format; 70 deUint32 dataType = texFormats[formatNdx].dataType; 71 string nameBase = texFormats[formatNdx].name; 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; 73 deUint32 wrapT = GL_CLAMP_TO_EDGE; 74 deUint32 minFilter = GL_NEAREST; 75 deUint32 magFilter = GL_NEAREST; 76 int numTextures = 1; 77 string descriptionBase = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType); 78 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); 80 } 81 } 82 83 } // Performance 84 } // gles2 85 } // deqp 86