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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 3.0 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Compressed texture tests
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "es3fCompressedTextureTests.hpp"
     25 #include "es3fASTCDecompressionCases.hpp"
     26 #include "gluStrUtil.hpp"
     27 #include "gluTextureUtil.hpp"
     28 #include "tcuCompressedTexture.hpp"
     29 #include "tcuVector.hpp"
     30 #include "deStringUtil.hpp"
     31 
     32 #include <string>
     33 
     34 using std::string;
     35 using tcu::IVec3;
     36 using tcu::CompressedTexture;
     37 using tcu::CompressedTexFormat;
     38 
     39 namespace deqp
     40 {
     41 namespace gles3
     42 {
     43 namespace Functional
     44 {
     45 
     46 static const string getASTCFormatShortName (CompressedTexFormat format)
     47 {
     48 	DE_ASSERT(tcu::isAstcFormat(format));
     49 	const IVec3 blockSize = tcu::getBlockPixelSize(format);
     50 	DE_ASSERT(blockSize.z() == 1);
     51 
     52 	return de::toString(blockSize.x()) + "x" + de::toString(blockSize.y()) + (tcu::isAstcSRGBFormat(format) ? "_srgb" : "");
     53 }
     54 
     55 CompressedTextureTests::CompressedTextureTests (Context& context)
     56 	: TestCaseGroup (context, "compressed", "Compressed Texture Tests")
     57 {
     58 }
     59 
     60 CompressedTextureTests::~CompressedTextureTests (void)
     61 {
     62 }
     63 
     64 void CompressedTextureTests::init (void)
     65 {
     66 	// ASTC cases.
     67 	{
     68 		TestCaseGroup* const astcGroup = new TestCaseGroup(m_context, "astc", "ASTC Tests");
     69 		addChild(astcGroup);
     70 
     71 		// Block test cases.
     72 
     73 		for (int astcTestTypeI = 0; astcTestTypeI < tcu::astc::BLOCK_TEST_TYPE_LAST; astcTestTypeI++)
     74 		{
     75 			const tcu::astc::BlockTestType	astcTestType	= (tcu::astc::BlockTestType)astcTestTypeI;
     76 			TestCaseGroup* const			testTypeGroup	= new TestCaseGroup(m_context, getBlockTestTypeName(astcTestType), getBlockTestTypeDescription(astcTestType));
     77 			astcGroup->addChild(testTypeGroup);
     78 
     79 			for (int formatI = 0; formatI < tcu::COMPRESSEDTEXFORMAT_LAST; formatI++)
     80 			{
     81 				const CompressedTexFormat format = (CompressedTexFormat)formatI;
     82 
     83 				if (!tcu::isAstcFormat(format))
     84 					continue;
     85 				if (tcu::isAstcSRGBFormat(format) && tcu::astc::isBlockTestTypeHDROnly(astcTestType))
     86 					continue;
     87 
     88 				testTypeGroup->addChild(new ASTCBlockCase2D(m_context, getASTCFormatShortName(format).c_str(), glu::getCompressedTextureFormatName(glu::getGLFormat(format)), astcTestType, format));
     89 			}
     90 		}
     91 
     92 		// Image size/block size remainder cases.
     93 
     94 		{
     95 			TestCaseGroup* const blockSizeRemainderGroup = new TestCaseGroup(m_context, "block_size_remainder", "Test image size/block size remainders");
     96 			astcGroup->addChild(blockSizeRemainderGroup);
     97 
     98 			for (int formatI = 0; formatI < tcu::COMPRESSEDTEXFORMAT_LAST; formatI++)
     99 			{
    100 				const CompressedTexFormat format = (CompressedTexFormat)formatI;
    101 
    102 				if (!tcu::isAstcFormat(format))
    103 					continue;
    104 
    105 				blockSizeRemainderGroup->addChild(new ASTCBlockSizeRemainderCase2D(m_context, getASTCFormatShortName(format).c_str(), glu::getCompressedTextureFormatName(glu::getGLFormat(format)), format));
    106 			}
    107 		}
    108 	}
    109 }
    110 
    111 } // Functional
    112 } // gles3
    113 } // deqp
    114