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Name | Date | Size | |
---|---|---|---|
camera.cpp | 21-Oct-2016 | 5.8K | |
camera.h | 21-Oct-2016 | 3.4K | |
CMakeLists.txt | 21-Oct-2016 | 695 | |
gpuhelper.cpp | 21-Oct-2016 | 3.9K | |
gpuhelper.h | 21-Oct-2016 | 7K | |
icosphere.cpp | 21-Oct-2016 | 3.8K | |
icosphere.h | 21-Oct-2016 | 869 | |
quaternion_demo.cpp | 21-Oct-2016 | 18.7K | |
quaternion_demo.h | 21-Oct-2016 | 2.6K | |
README | 21-Oct-2016 | 403 | |
trackball.cpp | 21-Oct-2016 | 1.7K | |
trackball.h | 21-Oct-2016 | 943 |
1 2 Navigation: 3 left button: rotate around the target 4 middle button: zoom 5 left button + ctrl quake rotate (rotate around camera position) 6 middle button + ctrl walk (progress along camera's z direction) 7 left button: pan (translate in the XY camera's plane) 8 9 R : move the camera to initial position 10 A : start/stop animation 11 C : clear the animation 12 G : add a key frame 13 14