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      1 /*
      2 ******************************************************************************
      3 *
      4 *   Copyright (C) 1996-2015, International Business Machines
      5 *   Corporation and others.  All Rights Reserved.
      6 *
      7 ******************************************************************************
      8 *
      9 * File locid.h
     10 *
     11 * Created by: Helena Shih
     12 *
     13 * Modification History:
     14 *
     15 *   Date        Name        Description
     16 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
     17 *                           get and set it.
     18 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
     19 *   04/15/97    aliu        Cleanup for AIX/Win32.
     20 *   04/24/97    aliu        Numerous changes per code review.
     21 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
     22 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
     23 *   11/09/99    weiv        Added const char * getName() const;
     24 *   04/12/00    srl         removing unicodestring api's and cached hash code
     25 *   08/10/01    grhoten     Change the static Locales to accessor functions
     26 ******************************************************************************
     27 */
     28 
     29 #ifndef LOCID_H
     30 #define LOCID_H
     31 
     32 #include "unicode/utypes.h"
     33 #include "unicode/uobject.h"
     34 #include "unicode/unistr.h"
     35 #include "unicode/putil.h"
     36 #include "unicode/uloc.h"
     37 #include "unicode/strenum.h"
     38 
     39 /**
     40  * \file
     41  * \brief C++ API: Locale ID object.
     42  */
     43 
     44 U_NAMESPACE_BEGIN
     45 
     46 // Forward Declarations
     47 void U_CALLCONV locale_available_init(); /**< @internal */
     48 
     49 /**
     50  * A <code>Locale</code> object represents a specific geographical, political,
     51  * or cultural region. An operation that requires a <code>Locale</code> to perform
     52  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
     53  * to tailor information for the user. For example, displaying a number
     54  * is a locale-sensitive operation--the number should be formatted
     55  * according to the customs/conventions of the user's native country,
     56  * region, or culture.
     57  *
     58  * The Locale class is not suitable for subclassing.
     59  *
     60  * <P>
     61  * You can create a <code>Locale</code> object using the constructor in
     62  * this class:
     63  * \htmlonly<blockquote>\endhtmlonly
     64  * <pre>
     65  *       Locale( const   char*  language,
     66  *               const   char*  country,
     67  *               const   char*  variant);
     68  * </pre>
     69  * \htmlonly</blockquote>\endhtmlonly
     70  * The first argument to the constructors is a valid <STRONG>ISO
     71  * Language Code.</STRONG> These codes are the lower-case two-letter
     72  * codes as defined by ISO-639.
     73  * You can find a full list of these codes at:
     74  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
     75  * http://www.loc.gov/standards/iso639-2/</a>
     76  *
     77  * <P>
     78  * The second argument to the constructors is a valid <STRONG>ISO Country
     79  * Code.</STRONG> These codes are the upper-case two-letter codes
     80  * as defined by ISO-3166.
     81  * You can find a full list of these codes at a number of sites, such as:
     82  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
     83  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
     84  *
     85  * <P>
     86  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
     87  * The Variant codes are vendor and browser-specific.
     88  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
     89  * Where there are two variants, separate them with an underscore, and
     90  * put the most important one first. For
     91  * example, a Traditional Spanish collation might be referenced, with
     92  * "ES", "ES", "Traditional_POSIX".
     93  *
     94  * <P>
     95  * Because a <code>Locale</code> object is just an identifier for a region,
     96  * no validity check is performed when you construct a <code>Locale</code>.
     97  * If you want to see whether particular resources are available for the
     98  * <code>Locale</code> you construct, you must query those resources. For
     99  * example, ask the <code>NumberFormat</code> for the locales it supports
    100  * using its <code>getAvailableLocales</code> method.
    101  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
    102  * locale, you get back the best available match, not necessarily
    103  * precisely what you asked for. For more information, look at
    104  * <code>ResourceBundle</code>.
    105  *
    106  * <P>
    107  * The <code>Locale</code> class provides a number of convenient constants
    108  * that you can use to create <code>Locale</code> objects for commonly used
    109  * locales. For example, the following refers to a <code>Locale</code> object
    110  * for the United States:
    111  * \htmlonly<blockquote>\endhtmlonly
    112  * <pre>
    113  *       Locale::getUS()
    114  * </pre>
    115  * \htmlonly</blockquote>\endhtmlonly
    116  *
    117  * <P>
    118  * Once you've created a <code>Locale</code> you can query it for information about
    119  * itself. Use <code>getCountry</code> to get the ISO Country Code and
    120  * <code>getLanguage</code> to get the ISO Language Code. You can
    121  * use <code>getDisplayCountry</code> to get the
    122  * name of the country suitable for displaying to the user. Similarly,
    123  * you can use <code>getDisplayLanguage</code> to get the name of
    124  * the language suitable for displaying to the user. Interestingly,
    125  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
    126  * and have two versions: one that uses the default locale and one
    127  * that takes a locale as an argument and displays the name or country in
    128  * a language appropriate to that locale.
    129  *
    130  * <P>
    131  * ICU provides a number of classes that perform locale-sensitive
    132  * operations. For example, the <code>NumberFormat</code> class formats
    133  * numbers, currency, or percentages in a locale-sensitive manner. Classes
    134  * such as <code>NumberFormat</code> have a number of convenience methods
    135  * for creating a default object of that type. For example, the
    136  * <code>NumberFormat</code> class provides these three convenience methods
    137  * for creating a default <code>NumberFormat</code> object:
    138  * \htmlonly<blockquote>\endhtmlonly
    139  * <pre>
    140  *     UErrorCode success = U_ZERO_ERROR;
    141  *     Locale myLocale;
    142  *     NumberFormat *nf;
    143  *
    144  *     nf = NumberFormat::createInstance( success );          delete nf;
    145  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
    146  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
    147  * </pre>
    148  * \htmlonly</blockquote>\endhtmlonly
    149  * Each of these methods has two variants; one with an explicit locale
    150  * and one without; the latter using the default locale.
    151  * \htmlonly<blockquote>\endhtmlonly
    152  * <pre>
    153  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
    154  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
    155  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
    156  * </pre>
    157  * \htmlonly</blockquote>\endhtmlonly
    158  * A <code>Locale</code> is the mechanism for identifying the kind of object
    159  * (<code>NumberFormat</code>) that you would like to get. The locale is
    160  * <STRONG>just</STRONG> a mechanism for identifying objects,
    161  * <STRONG>not</STRONG> a container for the objects themselves.
    162  *
    163  * <P>
    164  * Each class that performs locale-sensitive operations allows you
    165  * to get all the available objects of that type. You can sift
    166  * through these objects by language, country, or variant,
    167  * and use the display names to present a menu to the user.
    168  * For example, you can create a menu of all the collation objects
    169  * suitable for a given language. Such classes implement these
    170  * three class methods:
    171  * \htmlonly<blockquote>\endhtmlonly
    172  * <pre>
    173  *       static Locale* getAvailableLocales(int32_t& numLocales)
    174  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    175  *                                            const Locale&  displayLocale,
    176  *                                            UnicodeString& displayName)
    177  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    178  *                                            UnicodeString& displayName)
    179  * </pre>
    180  * \htmlonly</blockquote>\endhtmlonly
    181  *
    182  * @stable ICU 2.0
    183  * @see ResourceBundle
    184  */
    185 class U_COMMON_API Locale : public UObject {
    186 public:
    187     /** Useful constant for the Root locale. @stable ICU 4.4 */
    188     static const Locale &U_EXPORT2 getRoot(void);
    189     /** Useful constant for this language. @stable ICU 2.0 */
    190     static const Locale &U_EXPORT2 getEnglish(void);
    191     /** Useful constant for this language. @stable ICU 2.0 */
    192     static const Locale &U_EXPORT2 getFrench(void);
    193     /** Useful constant for this language. @stable ICU 2.0 */
    194     static const Locale &U_EXPORT2 getGerman(void);
    195     /** Useful constant for this language. @stable ICU 2.0 */
    196     static const Locale &U_EXPORT2 getItalian(void);
    197     /** Useful constant for this language. @stable ICU 2.0 */
    198     static const Locale &U_EXPORT2 getJapanese(void);
    199     /** Useful constant for this language. @stable ICU 2.0 */
    200     static const Locale &U_EXPORT2 getKorean(void);
    201     /** Useful constant for this language. @stable ICU 2.0 */
    202     static const Locale &U_EXPORT2 getChinese(void);
    203     /** Useful constant for this language. @stable ICU 2.0 */
    204     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
    205     /** Useful constant for this language. @stable ICU 2.0 */
    206     static const Locale &U_EXPORT2 getTraditionalChinese(void);
    207 
    208     /** Useful constant for this country/region. @stable ICU 2.0 */
    209     static const Locale &U_EXPORT2 getFrance(void);
    210     /** Useful constant for this country/region. @stable ICU 2.0 */
    211     static const Locale &U_EXPORT2 getGermany(void);
    212     /** Useful constant for this country/region. @stable ICU 2.0 */
    213     static const Locale &U_EXPORT2 getItaly(void);
    214     /** Useful constant for this country/region. @stable ICU 2.0 */
    215     static const Locale &U_EXPORT2 getJapan(void);
    216     /** Useful constant for this country/region. @stable ICU 2.0 */
    217     static const Locale &U_EXPORT2 getKorea(void);
    218     /** Useful constant for this country/region. @stable ICU 2.0 */
    219     static const Locale &U_EXPORT2 getChina(void);
    220     /** Useful constant for this country/region. @stable ICU 2.0 */
    221     static const Locale &U_EXPORT2 getPRC(void);
    222     /** Useful constant for this country/region. @stable ICU 2.0 */
    223     static const Locale &U_EXPORT2 getTaiwan(void);
    224     /** Useful constant for this country/region. @stable ICU 2.0 */
    225     static const Locale &U_EXPORT2 getUK(void);
    226     /** Useful constant for this country/region. @stable ICU 2.0 */
    227     static const Locale &U_EXPORT2 getUS(void);
    228     /** Useful constant for this country/region. @stable ICU 2.0 */
    229     static const Locale &U_EXPORT2 getCanada(void);
    230     /** Useful constant for this country/region. @stable ICU 2.0 */
    231     static const Locale &U_EXPORT2 getCanadaFrench(void);
    232 
    233 
    234     /**
    235      * Construct a default locale object, a Locale for the default locale ID.
    236      *
    237      * @see getDefault
    238      * @see uloc_getDefault
    239      * @stable ICU 2.0
    240      */
    241     Locale();
    242 
    243     /**
    244      * Construct a locale from language, country, variant.
    245      * If an error occurs, then the constructed object will be "bogus"
    246      * (isBogus() will return TRUE).
    247      *
    248      * @param language Lowercase two-letter or three-letter ISO-639 code.
    249      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
    250      *  but the other parameters must not be used.
    251      *  This parameter can be NULL; if so,
    252      *  the locale is initialized to match the current default locale.
    253      *  (This is the same as using the default constructor.)
    254      *  Please note: The Java Locale class does NOT accept the form
    255      *  'new Locale("en_US")' but only 'new Locale("en","US")'
    256      *
    257      * @param country  Uppercase two-letter ISO-3166 code. (optional)
    258      * @param variant  Uppercase vendor and browser specific code. See class
    259      *                 description. (optional)
    260      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
    261      *                 "collation=phonebook;currency=euro"
    262      *
    263      * @see getDefault
    264      * @see uloc_getDefault
    265      * @stable ICU 2.0
    266      */
    267     Locale( const   char * language,
    268             const   char * country  = 0,
    269             const   char * variant  = 0,
    270             const   char * keywordsAndValues = 0);
    271 
    272     /**
    273      * Initializes a Locale object from another Locale object.
    274      *
    275      * @param other The Locale object being copied in.
    276      * @stable ICU 2.0
    277      */
    278     Locale(const    Locale& other);
    279 
    280 
    281     /**
    282      * Destructor
    283      * @stable ICU 2.0
    284      */
    285     virtual ~Locale() ;
    286 
    287     /**
    288      * Replaces the entire contents of *this with the specified value.
    289      *
    290      * @param other The Locale object being copied in.
    291      * @return      *this
    292      * @stable ICU 2.0
    293      */
    294     Locale& operator=(const Locale& other);
    295 
    296     /**
    297      * Checks if two locale keys are the same.
    298      *
    299      * @param other The locale key object to be compared with this.
    300      * @return      True if the two locale keys are the same, false otherwise.
    301      * @stable ICU 2.0
    302      */
    303     UBool   operator==(const    Locale&     other) const;
    304 
    305     /**
    306      * Checks if two locale keys are not the same.
    307      *
    308      * @param other The locale key object to be compared with this.
    309      * @return      True if the two locale keys are not the same, false
    310      *              otherwise.
    311      * @stable ICU 2.0
    312      */
    313     UBool   operator!=(const    Locale&     other) const;
    314 
    315     /**
    316      * Clone this object.
    317      * Clones can be used concurrently in multiple threads.
    318      * If an error occurs, then NULL is returned.
    319      * The caller must delete the clone.
    320      *
    321      * @return a clone of this object
    322      *
    323      * @see getDynamicClassID
    324      * @stable ICU 2.8
    325      */
    326     Locale *clone() const;
    327 
    328 #ifndef U_HIDE_SYSTEM_API
    329     /**
    330      * Common methods of getting the current default Locale. Used for the
    331      * presentation: menus, dialogs, etc. Generally set once when your applet or
    332      * application is initialized, then never reset. (If you do reset the
    333      * default locale, you probably want to reload your GUI, so that the change
    334      * is reflected in your interface.)
    335      *
    336      * More advanced programs will allow users to use different locales for
    337      * different fields, e.g. in a spreadsheet.
    338      *
    339      * Note that the initial setting will match the host system.
    340      * @return a reference to the Locale object for the default locale ID
    341      * @system
    342      * @stable ICU 2.0
    343      */
    344     static const Locale& U_EXPORT2 getDefault(void);
    345 
    346     /**
    347      * Sets the default. Normally set once at the beginning of a process,
    348      * then never reset.
    349      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
    350      * the default locale ID of the runtime environment.
    351      *
    352      * @param newLocale Locale to set to.  If NULL, set to the value obtained
    353      *                  from the runtime environement.
    354      * @param success The error code.
    355      * @system
    356      * @stable ICU 2.0
    357      */
    358     static void U_EXPORT2 setDefault(const Locale& newLocale,
    359                                      UErrorCode&   success);
    360 #endif  /* U_HIDE_SYSTEM_API */
    361 
    362     /**
    363      * Creates a locale which has had minimal canonicalization
    364      * as per uloc_getName().
    365      * @param name The name to create from.  If name is null,
    366      *  the default Locale is used.
    367      * @return new locale object
    368      * @stable ICU 2.0
    369      * @see uloc_getName
    370      */
    371     static Locale U_EXPORT2 createFromName(const char *name);
    372 
    373     /**
    374      * Creates a locale from the given string after canonicalizing
    375      * the string by calling uloc_canonicalize().
    376      * @param name the locale ID to create from.  Must not be NULL.
    377      * @return a new locale object corresponding to the given name
    378      * @stable ICU 3.0
    379      * @see uloc_canonicalize
    380      */
    381     static Locale U_EXPORT2 createCanonical(const char* name);
    382 
    383     /**
    384      * Returns the locale's ISO-639 language code.
    385      * @return      An alias to the code
    386      * @stable ICU 2.0
    387      */
    388     inline const char *  getLanguage( ) const;
    389 
    390     /**
    391      * Returns the locale's ISO-15924 abbreviation script code.
    392      * @return      An alias to the code
    393      * @see uscript_getShortName
    394      * @see uscript_getCode
    395      * @stable ICU 2.8
    396      */
    397     inline const char *  getScript( ) const;
    398 
    399     /**
    400      * Returns the locale's ISO-3166 country code.
    401      * @return      An alias to the code
    402      * @stable ICU 2.0
    403      */
    404     inline const char *  getCountry( ) const;
    405 
    406     /**
    407      * Returns the locale's variant code.
    408      * @return      An alias to the code
    409      * @stable ICU 2.0
    410      */
    411     inline const char *  getVariant( ) const;
    412 
    413     /**
    414      * Returns the programmatic name of the entire locale, with the language,
    415      * country and variant separated by underbars. If a field is missing, up
    416      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
    417      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
    418      * @return      A pointer to "name".
    419      * @stable ICU 2.0
    420      */
    421     inline const char * getName() const;
    422 
    423     /**
    424      * Returns the programmatic name of the entire locale as getName() would return,
    425      * but without keywords.
    426      * @return      A pointer to "name".
    427      * @see getName
    428      * @stable ICU 2.8
    429      */
    430     const char * getBaseName() const;
    431 
    432 
    433     /**
    434      * Gets the list of keywords for the specified locale.
    435      *
    436      * @param status the status code
    437      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
    438      * Client must dispose of it by calling delete.
    439      * @stable ICU 2.8
    440      */
    441     StringEnumeration * createKeywords(UErrorCode &status) const;
    442 
    443     /**
    444      * Gets the value for a keyword.
    445      *
    446      * @param keywordName name of the keyword for which we want the value. Case insensitive.
    447      * @param buffer The buffer to receive the keyword value.
    448      * @param bufferCapacity The capacity of receiving buffer
    449      * @param status Returns any error information while performing this operation.
    450      * @return the length of the keyword value
    451      *
    452      * @stable ICU 2.8
    453      */
    454     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
    455 
    456     /**
    457      * Sets or removes the value for a keyword.
    458      *
    459      * For removing all keywords, use getBaseName(),
    460      * and construct a new Locale if it differs from getName().
    461      *
    462      * @param keywordName name of the keyword to be set. Case insensitive.
    463      * @param keywordValue value of the keyword to be set. If 0-length or
    464      *  NULL, will result in the keyword being removed. No error is given if
    465      *  that keyword does not exist.
    466      * @param status Returns any error information while performing this operation.
    467      *
    468      * @stable ICU 49
    469      */
    470     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
    471 
    472     /**
    473      * returns the locale's three-letter language code, as specified
    474      * in ISO draft standard ISO-639-2.
    475      * @return      An alias to the code, or an empty string
    476      * @stable ICU 2.0
    477      */
    478     const char * getISO3Language() const;
    479 
    480     /**
    481      * Fills in "name" with the locale's three-letter ISO-3166 country code.
    482      * @return      An alias to the code, or an empty string
    483      * @stable ICU 2.0
    484      */
    485     const char * getISO3Country() const;
    486 
    487     /**
    488      * Returns the Windows LCID value corresponding to this locale.
    489      * This value is stored in the resource data for the locale as a one-to-four-digit
    490      * hexadecimal number.  If the resource is missing, in the wrong format, or
    491      * there is no Windows LCID value that corresponds to this locale, returns 0.
    492      * @stable ICU 2.0
    493      */
    494     uint32_t        getLCID(void) const;
    495 
    496     /**
    497      * Returns whether this locale's script is written right-to-left.
    498      * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
    499      * If no likely script is known, then FALSE is returned.
    500      *
    501      * A script is right-to-left according to the CLDR script metadata
    502      * which corresponds to whether the script's letters have Bidi_Class=R or AL.
    503      *
    504      * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
    505      *
    506      * @return TRUE if the locale's script is written right-to-left
    507      * @stable ICU 54
    508      */
    509     UBool isRightToLeft() const;
    510 
    511     /**
    512      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    513      * user display in the default locale.  For example, if the locale's language code is
    514      * "fr" and the default locale's language code is "en", this function would set
    515      * dispLang to "French".
    516      * @param dispLang  Receives the language's display name.
    517      * @return          A reference to "dispLang".
    518      * @stable ICU 2.0
    519      */
    520     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
    521 
    522     /**
    523      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    524      * user display in the locale specified by "displayLocale".  For example, if the locale's
    525      * language code is "en" and displayLocale's language code is "fr", this function would set
    526      * dispLang to "Anglais".
    527      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
    528      *                  if the locale's language code is "en", passing Locale::getFrench() for
    529      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
    530      *                  for displayLocale would result in "Englisch".
    531      * @param dispLang  Receives the language's display name.
    532      * @return          A reference to "dispLang".
    533      * @stable ICU 2.0
    534      */
    535     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
    536                                                 UnicodeString&  dispLang) const;
    537 
    538     /**
    539      * Fills in "dispScript" with the name of this locale's script in a format suitable
    540      * for user display in the default locale.  For example, if the locale's script code
    541      * is "LATN" and the default locale's language code is "en", this function would set
    542      * dispScript to "Latin".
    543      * @param dispScript    Receives the scripts's display name.
    544      * @return              A reference to "dispScript".
    545      * @stable ICU 2.8
    546      */
    547     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
    548 
    549     /**
    550      * Fills in "dispScript" with the name of this locale's country in a format suitable
    551      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    552      * script code is "LATN" and displayLocale's language code is "en", this function would set
    553      * dispScript to "Latin".
    554      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    555      *                      words, if the locale's script code is "LATN", passing
    556      *                      Locale::getFrench() for displayLocale would result in "", while
    557      *                      passing Locale::getGerman() for displayLocale would result in
    558      *                      "".
    559      * @param dispScript    Receives the scripts's display name.
    560      * @return              A reference to "dispScript".
    561      * @stable ICU 2.8
    562      */
    563     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
    564                                                UnicodeString&  dispScript) const;
    565 
    566     /**
    567      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    568      * for user display in the default locale.  For example, if the locale's country code
    569      * is "FR" and the default locale's language code is "en", this function would set
    570      * dispCountry to "France".
    571      * @param dispCountry   Receives the country's display name.
    572      * @return              A reference to "dispCountry".
    573      * @stable ICU 2.0
    574      */
    575     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
    576 
    577     /**
    578      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    579      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    580      * country code is "US" and displayLocale's language code is "fr", this function would set
    581      * dispCountry to "&Eacute;tats-Unis".
    582      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    583      *                      words, if the locale's country code is "US", passing
    584      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
    585      *                      passing Locale::getGerman() for displayLocale would result in
    586      *                      "Vereinigte Staaten".
    587      * @param dispCountry   Receives the country's display name.
    588      * @return              A reference to "dispCountry".
    589      * @stable ICU 2.0
    590      */
    591     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
    592                                                 UnicodeString&  dispCountry) const;
    593 
    594     /**
    595      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
    596      * for user display in the default locale.
    597      * @param dispVar   Receives the variant's name.
    598      * @return          A reference to "dispVar".
    599      * @stable ICU 2.0
    600      */
    601     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
    602 
    603     /**
    604      * Fills in "dispVar" with the name of this locale's variant code in a format
    605      * suitable for user display in the locale specified by "displayLocale".
    606      * @param displayLocale  Specifies the locale to be used to display the name.
    607      * @param dispVar   Receives the variant's display name.
    608      * @return          A reference to "dispVar".
    609      * @stable ICU 2.0
    610      */
    611     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
    612                                                 UnicodeString&  dispVar) const;
    613 
    614     /**
    615      * Fills in "name" with the name of this locale in a format suitable for user display
    616      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
    617      * and getDisplayVariant() to do its work, and outputs the display name in the format
    618      * "language (country[,variant])".  For example, if the default locale is en_US, then
    619      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
    620      * would be "Spanish (Mexico,Traditional)".
    621      * @param name  Receives the locale's display name.
    622      * @return      A reference to "name".
    623      * @stable ICU 2.0
    624      */
    625     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
    626 
    627     /**
    628      * Fills in "name" with the name of this locale in a format suitable for user display
    629      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
    630      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
    631      * name in the format "language (country[,variant])".  For example, if displayLocale is
    632      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
    633      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
    634      * @param displayLocale  Specifies the locale to be used to display the name.
    635      * @param name      Receives the locale's display name.
    636      * @return          A reference to "name".
    637      * @stable ICU 2.0
    638      */
    639     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
    640                                             UnicodeString&  name) const;
    641 
    642     /**
    643      * Generates a hash code for the locale.
    644      * @stable ICU 2.0
    645      */
    646     int32_t         hashCode(void) const;
    647 
    648     /**
    649      * Sets the locale to bogus
    650      * A bogus locale represents a non-existing locale associated
    651      * with services that can be instantiated from non-locale data
    652      * in addition to locale (for example, collation can be
    653      * instantiated from a locale and from a rule set).
    654      * @stable ICU 2.1
    655      */
    656     void setToBogus();
    657 
    658     /**
    659      * Gets the bogus state. Locale object can be bogus if it doesn't exist
    660      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
    661      * @stable ICU 2.1
    662      */
    663     UBool isBogus(void) const;
    664 
    665     /**
    666      * Returns a list of all installed locales.
    667      * @param count Receives the number of locales in the list.
    668      * @return      A pointer to an array of Locale objects.  This array is the list
    669      *              of all locales with installed resource files.  The called does NOT
    670      *              get ownership of this list, and must NOT delete it.
    671      * @stable ICU 2.0
    672      */
    673     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
    674 
    675     /**
    676      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
    677      * pointer to an array of pointers to arrays of char.  All of these pointers are
    678      * owned by ICU-- do not delete them, and do not write through them.  The array is
    679      * terminated with a null pointer.
    680      * @return a list of all available country codes
    681      * @stable ICU 2.0
    682      */
    683     static const char* const* U_EXPORT2 getISOCountries();
    684 
    685     /**
    686      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
    687      * to an array of pointers to arrays of char.  All of these pointers are owned
    688      * by ICU-- do not delete them, and do not write through them.  The array is
    689      * terminated with a null pointer.
    690      * @return a list of all available language codes
    691      * @stable ICU 2.0
    692      */
    693     static const char* const* U_EXPORT2 getISOLanguages();
    694 
    695     /**
    696      * ICU "poor man's RTTI", returns a UClassID for this class.
    697      *
    698      * @stable ICU 2.2
    699      */
    700     static UClassID U_EXPORT2 getStaticClassID();
    701 
    702     /**
    703      * ICU "poor man's RTTI", returns a UClassID for the actual class.
    704      *
    705      * @stable ICU 2.2
    706      */
    707     virtual UClassID getDynamicClassID() const;
    708 
    709 protected: /* only protected for testing purposes. DO NOT USE. */
    710 #ifndef U_HIDE_INTERNAL_API
    711     /**
    712      * Set this from a single POSIX style locale string.
    713      * @internal
    714      */
    715     void setFromPOSIXID(const char *posixID);
    716 #endif  /* U_HIDE_INTERNAL_API */
    717 
    718 private:
    719     /**
    720      * Initialize the locale object with a new name.
    721      * Was deprecated - used in implementation - moved internal
    722      *
    723      * @param cLocaleID The new locale name.
    724      * @param canonicalize whether to call uloc_canonicalize on cLocaleID
    725      */
    726     Locale& init(const char* cLocaleID, UBool canonicalize);
    727 
    728     /*
    729      * Internal constructor to allow construction of a locale object with
    730      *   NO side effects.   (Default constructor tries to get
    731      *   the default locale.)
    732      */
    733     enum ELocaleType {
    734         eBOGUS
    735     };
    736     Locale(ELocaleType);
    737 
    738     /**
    739      * Initialize the locale cache for commonly used locales
    740      */
    741     static Locale *getLocaleCache(void);
    742 
    743     char language[ULOC_LANG_CAPACITY];
    744     char script[ULOC_SCRIPT_CAPACITY];
    745     char country[ULOC_COUNTRY_CAPACITY];
    746     int32_t variantBegin;
    747     char* fullName;
    748     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
    749     // name without keywords
    750     char* baseName;
    751     void initBaseName(UErrorCode& status);
    752 
    753     UBool fIsBogus;
    754 
    755     static const Locale &getLocale(int locid);
    756 
    757     /**
    758      * A friend to allow the default locale to be set by either the C or C++ API.
    759      * @internal
    760      */
    761     friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
    762 
    763     /**
    764      * @internal
    765      */
    766     friend void U_CALLCONV locale_available_init();
    767 };
    768 
    769 inline UBool
    770 Locale::operator!=(const    Locale&     other) const
    771 {
    772     return !operator==(other);
    773 }
    774 
    775 inline const char *
    776 Locale::getCountry() const
    777 {
    778     return country;
    779 }
    780 
    781 inline const char *
    782 Locale::getLanguage() const
    783 {
    784     return language;
    785 }
    786 
    787 inline const char *
    788 Locale::getScript() const
    789 {
    790     return script;
    791 }
    792 
    793 inline const char *
    794 Locale::getVariant() const
    795 {
    796     return &baseName[variantBegin];
    797 }
    798 
    799 inline const char *
    800 Locale::getName() const
    801 {
    802     return fullName;
    803 }
    804 
    805 inline UBool
    806 Locale::isBogus(void) const {
    807     return fIsBogus;
    808 }
    809 
    810 U_NAMESPACE_END
    811 
    812 #endif
    813