1 ====================================================================================== 2 ================ LICENSE ============================================================= 3 ====================================================================================== 4 5 The zlib/libpng License 6 7 Copyright (c) 2005-2010 Phillip Castaneda (pjcast -- www.wreckedgames.com) 8 9 This software is provided 'as-is', without any express or implied warranty. In no 10 event will the authors be held liable for any damages arising from the use of this 11 software. 12 13 Permission is granted to anyone to use this software for any purpose, including 14 commercial applications, and to alter it and redistribute it freely, subject to the 15 following restrictions: 16 17 1. The origin of this software must not be misrepresented; you must not claim that 18 you wrote the original software. If you use this software in a product, 19 an acknowledgment in the product documentation would be appreciated 20 but is not required. 21 22 2. Altered source versions must be plainly marked as such, and must not be 23 misrepresented as being the original software. 24 25 3. This notice may not be removed or altered from any source distribution. 26 27 28 ====================================================================================== 29 ================ LICENSE EXPLAINED =================================================== 30 ====================================================================================== 31 In case the license was not clear enough... Basically, you can link with this lib 32 which puts no restrictions on what you have to license your code as. You can modify 33 this lib, and not have release your changes. Though, as explained above, <bold> 34 Altered source versions must be plainly marked as such, and must not be misrepresented 35 as being the original software </bold> 36 37 This is to allow users the greatest flexibility in what you can use this lib for. 38 39 ====================================================================================== 40 ================ INFO ================================================================ 41 ====================================================================================== 42 43 Cross Platform Object Oriented Input Lib System. Meant to be very robust and 44 compatiable with many systems and operating systems 45 46 Win32/ 47 Contains Visual Studio .Net Solution Files 48 Contains CodeBlocks project files for OIS 49 50 ---- Dependencies ------------------------------------------------------ 51 DirectInput 8 52 53 54 Linux/ 55 ---- Dependencies ------------------------------------------------------ 56 X11 57 Newer Linux Kernel (2.6+ ?) for Event API 58 59 Steps to build on Linux: 60 ./bootstrap 61 ./configure 62 ./make && make install 63 64 ---- Configure build options -------------------------------------------- 65 ./configure --help --- List all configure options 66 67 68 LinuxCB/ 69 Contains CodeBlock files for building OIS and Demos with codeblocks 70 This project file looks for Ogre and other dependencies in /usr/local/lib 71 and /usr/local/include. If installed elsewhere, modify the project 72 settings. It also installs libOIS to ~/libs 73 74 Mac/ 75 XCode-2.2/ 76 Working, mostly complete OSX vackend.