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      1 ======================================================================================
      2 ================ LICENSE =============================================================
      3 ======================================================================================
      4 
      5 The zlib/libpng License
      6 
      7 Copyright (c) 2005-2010 Phillip Castaneda (pjcast -- www.wreckedgames.com)
      8 
      9 This software is provided 'as-is', without any express or implied warranty. In no 
     10 event will the authors be held liable for any damages arising from the use of this 
     11 software.
     12 
     13 Permission is granted to anyone to use this software for any purpose, including 
     14 commercial applications, and to alter it and redistribute it freely, subject to the 
     15 following restrictions:
     16 
     17     1. The origin of this software must not be misrepresented; you must not claim that 
     18 		you wrote the original software. If you use this software in a product, 
     19 		an acknowledgment in the product documentation would be appreciated 
     20 		but is not required.
     21 
     22     2. Altered source versions must be plainly marked as such, and must not be 
     23 		misrepresented as being the original software.
     24 
     25     3. This notice may not be removed or altered from any source distribution.
     26 
     27 
     28 ======================================================================================
     29 ================ LICENSE EXPLAINED ===================================================
     30 ======================================================================================
     31 In case the license was not clear enough... Basically, you can link with this lib 
     32 which puts no restrictions on what you have to license your code as. You can modify 
     33 this lib, and not have release your changes. Though, as explained above, <bold> 
     34 Altered source versions must be plainly marked as such, and must not be misrepresented
     35 as being the original software </bold>
     36 
     37 This is to allow users the greatest flexibility in what you can use this lib for.
     38 
     39 ======================================================================================
     40 ================ INFO ================================================================
     41 ======================================================================================
     42 
     43 Cross Platform Object Oriented Input Lib System. Meant to be very robust and 
     44 compatiable with many systems and operating systems
     45 
     46 Win32/
     47 	Contains Visual Studio .Net Solution Files
     48 	Contains CodeBlocks project files for OIS
     49 	
     50 	---- Dependencies ------------------------------------------------------
     51 	DirectInput 8
     52 
     53 
     54 Linux/
     55 	---- Dependencies ------------------------------------------------------
     56 	X11
     57         Newer Linux Kernel (2.6+ ?) for Event API
     58 
     59 	Steps to build on Linux:
     60 	./bootstrap
     61 	./configure
     62 	./make && make install
     63 
     64 	---- Configure build options --------------------------------------------
     65 	./configure --help              --- List all configure options
     66 
     67 
     68 LinuxCB/
     69         Contains CodeBlock files for building OIS and Demos with codeblocks
     70         This project file looks for Ogre and other dependencies in /usr/local/lib
     71         and /usr/local/include. If installed elsewhere, modify the project
     72         settings. It also installs libOIS to ~/libs
     73 
     74 Mac/
     75 	XCode-2.2/
     76 		Working, mostly complete OSX vackend.