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      1 ================================
      2 Source Level Debugging with LLVM
      3 ================================
      4 
      5 .. contents::
      6    :local:
      7 
      8 Introduction
      9 ============
     10 
     11 This document is the central repository for all information pertaining to debug
     12 information in LLVM.  It describes the :ref:`actual format that the LLVM debug
     13 information takes <format>`, which is useful for those interested in creating
     14 front-ends or dealing directly with the information.  Further, this document
     15 provides specific examples of what debug information for C/C++ looks like.
     16 
     17 Philosophy behind LLVM debugging information
     18 --------------------------------------------
     19 
     20 The idea of the LLVM debugging information is to capture how the important
     21 pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
     22 Several design aspects have shaped the solution that appears here.  The
     23 important ones are:
     24 
     25 * Debugging information should have very little impact on the rest of the
     26   compiler.  No transformations, analyses, or code generators should need to
     27   be modified because of debugging information.
     28 
     29 * LLVM optimizations should interact in :ref:`well-defined and easily described
     30   ways <intro_debugopt>` with the debugging information.
     31 
     32 * Because LLVM is designed to support arbitrary programming languages,
     33   LLVM-to-LLVM tools should not need to know anything about the semantics of
     34   the source-level-language.
     35 
     36 * Source-level languages are often **widely** different from one another.
     37   LLVM should not put any restrictions of the flavor of the source-language,
     38   and the debugging information should work with any language.
     39 
     40 * With code generator support, it should be possible to use an LLVM compiler
     41   to compile a program to native machine code and standard debugging
     42   formats.  This allows compatibility with traditional machine-code level
     43   debuggers, like GDB or DBX.
     44 
     45 The approach used by the LLVM implementation is to use a small set of
     46 :ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
     47 between LLVM program objects and the source-level objects.  The description of
     48 the source-level program is maintained in LLVM metadata in an
     49 :ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
     50 currently uses working draft 7 of the `DWARF 3 standard
     51 <http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
     52 
     53 When a program is being debugged, a debugger interacts with the user and turns
     54 the stored debug information into source-language specific information.  As
     55 such, a debugger must be aware of the source-language, and is thus tied to a
     56 specific language or family of languages.
     57 
     58 Debug information consumers
     59 ---------------------------
     60 
     61 The role of debug information is to provide meta information normally stripped
     62 away during the compilation process.  This meta information provides an LLVM
     63 user a relationship between generated code and the original program source
     64 code.
     65 
     66 Currently, debug information is consumed by DwarfDebug to produce dwarf
     67 information used by the gdb debugger.  Other targets could use the same
     68 information to produce stabs or other debug forms.
     69 
     70 It would also be reasonable to use debug information to feed profiling tools
     71 for analysis of generated code, or, tools for reconstructing the original
     72 source from generated code.
     73 
     74 TODO - expound a bit more.
     75 
     76 .. _intro_debugopt:
     77 
     78 Debugging optimized code
     79 ------------------------
     80 
     81 An extremely high priority of LLVM debugging information is to make it interact
     82 well with optimizations and analysis.  In particular, the LLVM debug
     83 information provides the following guarantees:
     84 
     85 * LLVM debug information **always provides information to accurately read
     86   the source-level state of the program**, regardless of which LLVM
     87   optimizations have been run, and without any modification to the
     88   optimizations themselves.  However, some optimizations may impact the
     89   ability to modify the current state of the program with a debugger, such
     90   as setting program variables, or calling functions that have been
     91   deleted.
     92 
     93 * As desired, LLVM optimizations can be upgraded to be aware of the LLVM
     94   debugging information, allowing them to update the debugging information
     95   as they perform aggressive optimizations.  This means that, with effort,
     96   the LLVM optimizers could optimize debug code just as well as non-debug
     97   code.
     98 
     99 * LLVM debug information does not prevent optimizations from
    100   happening (for example inlining, basic block reordering/merging/cleanup,
    101   tail duplication, etc).
    102 
    103 * LLVM debug information is automatically optimized along with the rest of
    104   the program, using existing facilities.  For example, duplicate
    105   information is automatically merged by the linker, and unused information
    106   is automatically removed.
    107 
    108 Basically, the debug information allows you to compile a program with
    109 "``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
    110 the program as it executes from a debugger.  Compiling a program with
    111 "``-O3 -g``" gives you full debug information that is always available and
    112 accurate for reading (e.g., you get accurate stack traces despite tail call
    113 elimination and inlining), but you might lose the ability to modify the program
    114 and call functions where were optimized out of the program, or inlined away
    115 completely.
    116 
    117 :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
    118 optimizer's handling of debugging information.  It can be run like this:
    119 
    120 .. code-block:: bash
    121 
    122   % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
    123   % make TEST=dbgopt
    124 
    125 This will test impact of debugging information on optimization passes.  If
    126 debugging information influences optimization passes then it will be reported
    127 as a failure.  See :doc:`TestingGuide` for more information on LLVM test
    128 infrastructure and how to run various tests.
    129 
    130 .. _format:
    131 
    132 Debugging information format
    133 ============================
    134 
    135 LLVM debugging information has been carefully designed to make it possible for
    136 the optimizer to optimize the program and debugging information without
    137 necessarily having to know anything about debugging information.  In
    138 particular, the use of metadata avoids duplicated debugging information from
    139 the beginning, and the global dead code elimination pass automatically deletes
    140 debugging information for a function if it decides to delete the function.
    141 
    142 To do this, most of the debugging information (descriptors for types,
    143 variables, functions, source files, etc) is inserted by the language front-end
    144 in the form of LLVM metadata.
    145 
    146 Debug information is designed to be agnostic about the target debugger and
    147 debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
    148 pass to decode the information that represents variables, types, functions,
    149 namespaces, etc: this allows for arbitrary source-language semantics and
    150 type-systems to be used, as long as there is a module written for the target
    151 debugger to interpret the information.
    152 
    153 To provide basic functionality, the LLVM debugger does have to make some
    154 assumptions about the source-level language being debugged, though it keeps
    155 these to a minimum.  The only common features that the LLVM debugger assumes
    156 exist are `source files <LangRef.html#difile>`_, and `program objects
    157 <LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
    158 debugger to form stack traces, show information about local variables, etc.
    159 
    160 This section of the documentation first describes the representation aspects
    161 common to any source-language.  :ref:`ccxx_frontend` describes the data layout
    162 conventions used by the C and C++ front-ends.
    163 
    164 Debug information descriptors are `specialized metadata nodes
    165 <LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
    166 
    167 .. _format_common_intrinsics:
    168 
    169 Debugger intrinsic functions
    170 ----------------------------
    171 
    172 LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
    173 provide debug information at various points in generated code.
    174 
    175 ``llvm.dbg.declare``
    176 ^^^^^^^^^^^^^^^^^^^^
    177 
    178 .. code-block:: llvm
    179 
    180   void @llvm.dbg.declare(metadata, metadata, metadata)
    181 
    182 This intrinsic provides information about a local element (e.g., variable).
    183 The first argument is metadata holding the alloca for the variable.  The second
    184 argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
    185 description of the variable.  The third argument is a `complex expression
    186 <LangRef.html#diexpression>`_.
    187 
    188 ``llvm.dbg.value``
    189 ^^^^^^^^^^^^^^^^^^
    190 
    191 .. code-block:: llvm
    192 
    193   void @llvm.dbg.value(metadata, i64, metadata, metadata)
    194 
    195 This intrinsic provides information when a user source variable is set to a new
    196 value.  The first argument is the new value (wrapped as metadata).  The second
    197 argument is the offset in the user source variable where the new value is
    198 written.  The third argument is a `local variable
    199 <LangRef.html#dilocalvariable>`_ containing a description of the variable.  The
    200 third argument is a `complex expression <LangRef.html#diexpression>`_.
    201 
    202 Object lifetimes and scoping
    203 ============================
    204 
    205 In many languages, the local variables in functions can have their lifetimes or
    206 scopes limited to a subset of a function.  In the C family of languages, for
    207 example, variables are only live (readable and writable) within the source
    208 block that they are defined in.  In functional languages, values are only
    209 readable after they have been defined.  Though this is a very obvious concept,
    210 it is non-trivial to model in LLVM, because it has no notion of scoping in this
    211 sense, and does not want to be tied to a language's scoping rules.
    212 
    213 In order to handle this, the LLVM debug format uses the metadata attached to
    214 llvm instructions to encode line number and scoping information.  Consider the
    215 following C fragment, for example:
    216 
    217 .. code-block:: c
    218 
    219   1.  void foo() {
    220   2.    int X = 21;
    221   3.    int Y = 22;
    222   4.    {
    223   5.      int Z = 23;
    224   6.      Z = X;
    225   7.    }
    226   8.    X = Y;
    227   9.  }
    228 
    229 Compiled to LLVM, this function would be represented like this:
    230 
    231 .. code-block:: llvm
    232 
    233   ; Function Attrs: nounwind ssp uwtable
    234   define void @foo() #0 !dbg !4 {
    235   entry:
    236     %X = alloca i32, align 4
    237     %Y = alloca i32, align 4
    238     %Z = alloca i32, align 4
    239     call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
    240     store i32 21, i32* %X, align 4, !dbg !14
    241     call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
    242     store i32 22, i32* %Y, align 4, !dbg !16
    243     call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
    244     store i32 23, i32* %Z, align 4, !dbg !19
    245     %0 = load i32, i32* %X, align 4, !dbg !20
    246     store i32 %0, i32* %Z, align 4, !dbg !21
    247     %1 = load i32, i32* %Y, align 4, !dbg !22
    248     store i32 %1, i32* %X, align 4, !dbg !23
    249     ret void, !dbg !24
    250   }
    251 
    252   ; Function Attrs: nounwind readnone
    253   declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
    254 
    255   attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
    256   attributes #1 = { nounwind readnone }
    257 
    258   !llvm.dbg.cu = !{!0}
    259   !llvm.module.flags = !{!7, !8, !9}
    260   !llvm.ident = !{!10}
    261 
    262   !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: 1, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
    263   !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
    264   !2 = !{}
    265   !3 = !{!4}
    266   !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
    267   !5 = !DISubroutineType(types: !6)
    268   !6 = !{null}
    269   !7 = !{i32 2, !"Dwarf Version", i32 2}
    270   !8 = !{i32 2, !"Debug Info Version", i32 3}
    271   !9 = !{i32 1, !"PIC Level", i32 2}
    272   !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
    273   !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
    274   !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
    275   !13 = !DIExpression()
    276   !14 = !DILocation(line: 2, column: 9, scope: !4)
    277   !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
    278   !16 = !DILocation(line: 3, column: 9, scope: !4)
    279   !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
    280   !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
    281   !19 = !DILocation(line: 5, column: 11, scope: !18)
    282   !20 = !DILocation(line: 6, column: 11, scope: !18)
    283   !21 = !DILocation(line: 6, column: 9, scope: !18)
    284   !22 = !DILocation(line: 8, column: 9, scope: !4)
    285   !23 = !DILocation(line: 8, column: 7, scope: !4)
    286   !24 = !DILocation(line: 9, column: 3, scope: !4)
    287 
    288 
    289 This example illustrates a few important details about LLVM debugging
    290 information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
    291 location information, which are attached to an instruction, are applied
    292 together to allow a debugger to analyze the relationship between statements,
    293 variable definitions, and the code used to implement the function.
    294 
    295 .. code-block:: llvm
    296 
    297   call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
    298     ; [debug line = 2:7] [debug variable = X]
    299 
    300 The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
    301 variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
    302 scope information for the variable ``X``.
    303 
    304 .. code-block:: llvm
    305 
    306   !14 = !DILocation(line: 2, column: 9, scope: !4)
    307   !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
    308                               isLocal: false, isDefinition: true, scopeLine: 1,
    309                               isOptimized: false, variables: !2)
    310 
    311 Here ``!14`` is metadata providing `location information
    312 <LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
    313 `subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
    314 information attached to the intrinsics indicates that the variable ``X`` is
    315 declared at line number 2 at a function level scope in function ``foo``.
    316 
    317 Now lets take another example.
    318 
    319 .. code-block:: llvm
    320 
    321   call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
    322     ; [debug line = 5:9] [debug variable = Z]
    323 
    324 The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
    325 variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
    326 scope information for the variable ``Z``.
    327 
    328 .. code-block:: llvm
    329 
    330   !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
    331   !19 = !DILocation(line: 5, column: 11, scope: !18)
    332 
    333 Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
    334 number 0 inside of lexical scope ``!18``.  The lexical scope itself resides
    335 inside of subprogram ``!4`` described above.
    336 
    337 The scope information attached with each instruction provides a straightforward
    338 way to find instructions covered by a scope.
    339 
    340 .. _ccxx_frontend:
    341 
    342 C/C++ front-end specific debug information
    343 ==========================================
    344 
    345 The C and C++ front-ends represent information about the program in a format
    346 that is effectively identical to `DWARF 3.0
    347 <http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
    348 content.  This allows code generators to trivially support native debuggers by
    349 generating standard dwarf information, and contains enough information for
    350 non-dwarf targets to translate it as needed.
    351 
    352 This section describes the forms used to represent C and C++ programs.  Other
    353 languages could pattern themselves after this (which itself is tuned to
    354 representing programs in the same way that DWARF 3 does), or they could choose
    355 to provide completely different forms if they don't fit into the DWARF model.
    356 As support for debugging information gets added to the various LLVM
    357 source-language front-ends, the information used should be documented here.
    358 
    359 The following sections provide examples of a few C/C++ constructs and the debug
    360 information that would best describe those constructs.  The canonical
    361 references are the ``DIDescriptor`` classes defined in
    362 ``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
    363 in ``lib/IR/DIBuilder.cpp``.
    364 
    365 C/C++ source file information
    366 -----------------------------
    367 
    368 ``llvm::Instruction`` provides easy access to metadata attached with an
    369 instruction.  One can extract line number information encoded in LLVM IR using
    370 ``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
    371 
    372 .. code-block:: c++
    373 
    374   if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
    375     unsigned Line = Loc->getLine();
    376     StringRef File = Loc->getFilename();
    377     StringRef Dir = Loc->getDirectory();
    378   }
    379 
    380 C/C++ global variable information
    381 ---------------------------------
    382 
    383 Given an integer global variable declared as follows:
    384 
    385 .. code-block:: c
    386 
    387   int MyGlobal = 100;
    388 
    389 a C/C++ front-end would generate the following descriptors:
    390 
    391 .. code-block:: llvm
    392 
    393   ;;
    394   ;; Define the global itself.
    395   ;;
    396   @MyGlobal = global i32 100, align 4
    397 
    398   ;;
    399   ;; List of debug info of globals
    400   ;;
    401   !llvm.dbg.cu = !{!0}
    402 
    403   ;; Some unrelated metadata.
    404   !llvm.module.flags = !{!6, !7}
    405 
    406   ;; Define the compile unit.
    407   !0 = !DICompileUnit(language: DW_LANG_C99, file: !1,
    408                       producer:
    409                       "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)",
    410                       isOptimized: false, runtimeVersion: 0, emissionKind: 1,
    411                       enums: !2, retainedTypes: !2, subprograms: !2, globals:
    412                       !3, imports: !2)
    413 
    414   ;;
    415   ;; Define the file
    416   ;;
    417   !1 = !DIFile(filename: "/dev/stdin",
    418                directory: "/Users/dexonsmith/data/llvm/debug-info")
    419 
    420   ;; An empty array.
    421   !2 = !{}
    422 
    423   ;; The Array of Global Variables
    424   !3 = !{!4}
    425 
    426   ;;
    427   ;; Define the global variable itself.
    428   ;;
    429   !4 = !DIGlobalVariable(name: "MyGlobal", scope: !0, file: !1, line: 1,
    430                          type: !5, isLocal: false, isDefinition: true,
    431                          variable: i32* @MyGlobal)
    432 
    433   ;;
    434   ;; Define the type
    435   ;;
    436   !5 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
    437 
    438   ;; Dwarf version to output.
    439   !6 = !{i32 2, !"Dwarf Version", i32 2}
    440 
    441   ;; Debug info schema version.
    442   !7 = !{i32 2, !"Debug Info Version", i32 3}
    443 
    444 C/C++ function information
    445 --------------------------
    446 
    447 Given a function declared as follows:
    448 
    449 .. code-block:: c
    450 
    451   int main(int argc, char *argv[]) {
    452     return 0;
    453   }
    454 
    455 a C/C++ front-end would generate the following descriptors:
    456 
    457 .. code-block:: llvm
    458 
    459   ;;
    460   ;; Define the anchor for subprograms.
    461   ;;
    462   !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
    463                      isLocal: false, isDefinition: true, scopeLine: 1,
    464                      flags: DIFlagPrototyped, isOptimized: false,
    465                      variables: !2)
    466 
    467   ;;
    468   ;; Define the subprogram itself.
    469   ;;
    470   define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
    471   ...
    472   }
    473 
    474 Debugging information format
    475 ============================
    476 
    477 Debugging Information Extension for Objective C Properties
    478 ----------------------------------------------------------
    479 
    480 Introduction
    481 ^^^^^^^^^^^^
    482 
    483 Objective C provides a simpler way to declare and define accessor methods using
    484 declared properties.  The language provides features to declare a property and
    485 to let compiler synthesize accessor methods.
    486 
    487 The debugger lets developer inspect Objective C interfaces and their instance
    488 variables and class variables.  However, the debugger does not know anything
    489 about the properties defined in Objective C interfaces.  The debugger consumes
    490 information generated by compiler in DWARF format.  The format does not support
    491 encoding of Objective C properties.  This proposal describes DWARF extensions to
    492 encode Objective C properties, which the debugger can use to let developers
    493 inspect Objective C properties.
    494 
    495 Proposal
    496 ^^^^^^^^
    497 
    498 Objective C properties exist separately from class members.  A property can be
    499 defined only by "setter" and "getter" selectors, and be calculated anew on each
    500 access.  Or a property can just be a direct access to some declared ivar.
    501 Finally it can have an ivar "automatically synthesized" for it by the compiler,
    502 in which case the property can be referred to in user code directly using the
    503 standard C dereference syntax as well as through the property "dot" syntax, but
    504 there is no entry in the ``@interface`` declaration corresponding to this ivar.
    505 
    506 To facilitate debugging, these properties we will add a new DWARF TAG into the
    507 ``DW_TAG_structure_type`` definition for the class to hold the description of a
    508 given property, and a set of DWARF attributes that provide said description.
    509 The property tag will also contain the name and declared type of the property.
    510 
    511 If there is a related ivar, there will also be a DWARF property attribute placed
    512 in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
    513 for that property.  And in the case where the compiler synthesizes the ivar
    514 directly, the compiler is expected to generate a ``DW_TAG_member`` for that
    515 ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
    516 to access this ivar directly in code, and with the property attribute pointing
    517 back to the property it is backing.
    518 
    519 The following examples will serve as illustration for our discussion:
    520 
    521 .. code-block:: objc
    522 
    523   @interface I1 {
    524     int n2;
    525   }
    526 
    527   @property int p1;
    528   @property int p2;
    529   @end
    530 
    531   @implementation I1
    532   @synthesize p1;
    533   @synthesize p2 = n2;
    534   @end
    535 
    536 This produces the following DWARF (this is a "pseudo dwarfdump" output):
    537 
    538 .. code-block:: none
    539 
    540   0x00000100:  TAG_structure_type [7] *
    541                  AT_APPLE_runtime_class( 0x10 )
    542                  AT_name( "I1" )
    543                  AT_decl_file( "Objc_Property.m" )
    544                  AT_decl_line( 3 )
    545 
    546   0x00000110    TAG_APPLE_property
    547                   AT_name ( "p1" )
    548                   AT_type ( {0x00000150} ( int ) )
    549 
    550   0x00000120:   TAG_APPLE_property
    551                   AT_name ( "p2" )
    552                   AT_type ( {0x00000150} ( int ) )
    553 
    554   0x00000130:   TAG_member [8]
    555                   AT_name( "_p1" )
    556                   AT_APPLE_property ( {0x00000110} "p1" )
    557                   AT_type( {0x00000150} ( int ) )
    558                   AT_artificial ( 0x1 )
    559 
    560   0x00000140:    TAG_member [8]
    561                    AT_name( "n2" )
    562                    AT_APPLE_property ( {0x00000120} "p2" )
    563                    AT_type( {0x00000150} ( int ) )
    564 
    565   0x00000150:  AT_type( ( int ) )
    566 
    567 Note, the current convention is that the name of the ivar for an
    568 auto-synthesized property is the name of the property from which it derives
    569 with an underscore prepended, as is shown in the example.  But we actually
    570 don't need to know this convention, since we are given the name of the ivar
    571 directly.
    572 
    573 Also, it is common practice in ObjC to have different property declarations in
    574 the @interface and @implementation - e.g. to provide a read-only property in
    575 the interface,and a read-write interface in the implementation.  In that case,
    576 the compiler should emit whichever property declaration will be in force in the
    577 current translation unit.
    578 
    579 Developers can decorate a property with attributes which are encoded using
    580 ``DW_AT_APPLE_property_attribute``.
    581 
    582 .. code-block:: objc
    583 
    584   @property (readonly, nonatomic) int pr;
    585 
    586 .. code-block:: none
    587 
    588   TAG_APPLE_property [8]
    589     AT_name( "pr" )
    590     AT_type ( {0x00000147} (int) )
    591     AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
    592 
    593 The setter and getter method names are attached to the property using
    594 ``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
    595 
    596 .. code-block:: objc
    597 
    598   @interface I1
    599   @property (setter=myOwnP3Setter:) int p3;
    600   -(void)myOwnP3Setter:(int)a;
    601   @end
    602 
    603   @implementation I1
    604   @synthesize p3;
    605   -(void)myOwnP3Setter:(int)a{ }
    606   @end
    607 
    608 The DWARF for this would be:
    609 
    610 .. code-block:: none
    611 
    612   0x000003bd: TAG_structure_type [7] *
    613                 AT_APPLE_runtime_class( 0x10 )
    614                 AT_name( "I1" )
    615                 AT_decl_file( "Objc_Property.m" )
    616                 AT_decl_line( 3 )
    617 
    618   0x000003cd      TAG_APPLE_property
    619                     AT_name ( "p3" )
    620                     AT_APPLE_property_setter ( "myOwnP3Setter:" )
    621                     AT_type( {0x00000147} ( int ) )
    622 
    623   0x000003f3:     TAG_member [8]
    624                     AT_name( "_p3" )
    625                     AT_type ( {0x00000147} ( int ) )
    626                     AT_APPLE_property ( {0x000003cd} )
    627                     AT_artificial ( 0x1 )
    628 
    629 New DWARF Tags
    630 ^^^^^^^^^^^^^^
    631 
    632 +-----------------------+--------+
    633 | TAG                   | Value  |
    634 +=======================+========+
    635 | DW_TAG_APPLE_property | 0x4200 |
    636 +-----------------------+--------+
    637 
    638 New DWARF Attributes
    639 ^^^^^^^^^^^^^^^^^^^^
    640 
    641 +--------------------------------+--------+-----------+
    642 | Attribute                      | Value  | Classes   |
    643 +================================+========+===========+
    644 | DW_AT_APPLE_property           | 0x3fed | Reference |
    645 +--------------------------------+--------+-----------+
    646 | DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
    647 +--------------------------------+--------+-----------+
    648 | DW_AT_APPLE_property_setter    | 0x3fea | String    |
    649 +--------------------------------+--------+-----------+
    650 | DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
    651 +--------------------------------+--------+-----------+
    652 
    653 New DWARF Constants
    654 ^^^^^^^^^^^^^^^^^^^
    655 
    656 +--------------------------------------+-------+
    657 | Name                                 | Value |
    658 +======================================+=======+
    659 | DW_APPLE_PROPERTY_readonly           | 0x01  |
    660 +--------------------------------------+-------+
    661 | DW_APPLE_PROPERTY_getter             | 0x02  |
    662 +--------------------------------------+-------+
    663 | DW_APPLE_PROPERTY_assign             | 0x04  |
    664 +--------------------------------------+-------+
    665 | DW_APPLE_PROPERTY_readwrite          | 0x08  |
    666 +--------------------------------------+-------+
    667 | DW_APPLE_PROPERTY_retain             | 0x10  |
    668 +--------------------------------------+-------+
    669 | DW_APPLE_PROPERTY_copy               | 0x20  |
    670 +--------------------------------------+-------+
    671 | DW_APPLE_PROPERTY_nonatomic          | 0x40  |
    672 +--------------------------------------+-------+
    673 | DW_APPLE_PROPERTY_setter             | 0x80  |
    674 +--------------------------------------+-------+
    675 | DW_APPLE_PROPERTY_atomic             | 0x100 |
    676 +--------------------------------------+-------+
    677 | DW_APPLE_PROPERTY_weak               | 0x200 |
    678 +--------------------------------------+-------+
    679 | DW_APPLE_PROPERTY_strong             | 0x400 |
    680 +--------------------------------------+-------+
    681 | DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
    682 +--------------------------------+-----+-------+
    683 
    684 Name Accelerator Tables
    685 -----------------------
    686 
    687 Introduction
    688 ^^^^^^^^^^^^
    689 
    690 The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
    691 debugger needs.  The "``pub``" in the section name indicates that the entries
    692 in the table are publicly visible names only.  This means no static or hidden
    693 functions show up in the "``.debug_pubnames``".  No static variables or private
    694 class variables are in the "``.debug_pubtypes``".  Many compilers add different
    695 things to these tables, so we can't rely upon the contents between gcc, icc, or
    696 clang.
    697 
    698 The typical query given by users tends not to match up with the contents of
    699 these tables.  For example, the DWARF spec states that "In the case of the name
    700 of a function member or static data member of a C++ structure, class or union,
    701 the name presented in the "``.debug_pubnames``" section is not the simple name
    702 given by the ``DW_AT_name attribute`` of the referenced debugging information
    703 entry, but rather the fully qualified name of the data or function member."
    704 So the only names in these tables for complex C++ entries is a fully
    705 qualified name.  Debugger users tend not to enter their search strings as
    706 "``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
    707 "``a::b::c``".  So the name entered in the name table must be demangled in
    708 order to chop it up appropriately and additional names must be manually entered
    709 into the table to make it effective as a name lookup table for debuggers to
    710 use.
    711 
    712 All debuggers currently ignore the "``.debug_pubnames``" table as a result of
    713 its inconsistent and useless public-only name content making it a waste of
    714 space in the object file.  These tables, when they are written to disk, are not
    715 sorted in any way, leaving every debugger to do its own parsing and sorting.
    716 These tables also include an inlined copy of the string values in the table
    717 itself making the tables much larger than they need to be on disk, especially
    718 for large C++ programs.
    719 
    720 Can't we just fix the sections by adding all of the names we need to this
    721 table? No, because that is not what the tables are defined to contain and we
    722 won't know the difference between the old bad tables and the new good tables.
    723 At best we could make our own renamed sections that contain all of the data we
    724 need.
    725 
    726 These tables are also insufficient for what a debugger like LLDB needs.  LLDB
    727 uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
    728 often asked to look for type "``foo``" or namespace "``bar``", or list items in
    729 namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
    730 tables.  Since clang asks a lot of questions when it is parsing an expression,
    731 we need to be very fast when looking up names, as it happens a lot.  Having new
    732 accelerator tables that are optimized for very quick lookups will benefit this
    733 type of debugging experience greatly.
    734 
    735 We would like to generate name lookup tables that can be mapped into memory
    736 from disk, and used as is, with little or no up-front parsing.  We would also
    737 be able to control the exact content of these different tables so they contain
    738 exactly what we need.  The Name Accelerator Tables were designed to fix these
    739 issues.  In order to solve these issues we need to:
    740 
    741 * Have a format that can be mapped into memory from disk and used as is
    742 * Lookups should be very fast
    743 * Extensible table format so these tables can be made by many producers
    744 * Contain all of the names needed for typical lookups out of the box
    745 * Strict rules for the contents of tables
    746 
    747 Table size is important and the accelerator table format should allow the reuse
    748 of strings from common string tables so the strings for the names are not
    749 duplicated.  We also want to make sure the table is ready to be used as-is by
    750 simply mapping the table into memory with minimal header parsing.
    751 
    752 The name lookups need to be fast and optimized for the kinds of lookups that
    753 debuggers tend to do.  Optimally we would like to touch as few parts of the
    754 mapped table as possible when doing a name lookup and be able to quickly find
    755 the name entry we are looking for, or discover there are no matches.  In the
    756 case of debuggers we optimized for lookups that fail most of the time.
    757 
    758 Each table that is defined should have strict rules on exactly what is in the
    759 accelerator tables and documented so clients can rely on the content.
    760 
    761 Hash Tables
    762 ^^^^^^^^^^^
    763 
    764 Standard Hash Tables
    765 """"""""""""""""""""
    766 
    767 Typical hash tables have a header, buckets, and each bucket points to the
    768 bucket contents:
    769 
    770 .. code-block:: none
    771 
    772   .------------.
    773   |  HEADER    |
    774   |------------|
    775   |  BUCKETS   |
    776   |------------|
    777   |  DATA      |
    778   `------------'
    779 
    780 The BUCKETS are an array of offsets to DATA for each hash:
    781 
    782 .. code-block:: none
    783 
    784   .------------.
    785   | 0x00001000 | BUCKETS[0]
    786   | 0x00002000 | BUCKETS[1]
    787   | 0x00002200 | BUCKETS[2]
    788   | 0x000034f0 | BUCKETS[3]
    789   |            | ...
    790   | 0xXXXXXXXX | BUCKETS[n_buckets]
    791   '------------'
    792 
    793 So for ``bucket[3]`` in the example above, we have an offset into the table
    794 0x000034f0 which points to a chain of entries for the bucket.  Each bucket must
    795 contain a next pointer, full 32 bit hash value, the string itself, and the data
    796 for the current string value.
    797 
    798 .. code-block:: none
    799 
    800               .------------.
    801   0x000034f0: | 0x00003500 | next pointer
    802               | 0x12345678 | 32 bit hash
    803               | "erase"    | string value
    804               | data[n]    | HashData for this bucket
    805               |------------|
    806   0x00003500: | 0x00003550 | next pointer
    807               | 0x29273623 | 32 bit hash
    808               | "dump"     | string value
    809               | data[n]    | HashData for this bucket
    810               |------------|
    811   0x00003550: | 0x00000000 | next pointer
    812               | 0x82638293 | 32 bit hash
    813               | "main"     | string value
    814               | data[n]    | HashData for this bucket
    815               `------------'
    816 
    817 The problem with this layout for debuggers is that we need to optimize for the
    818 negative lookup case where the symbol we're searching for is not present.  So
    819 if we were to lookup "``printf``" in the table above, we would make a 32 hash
    820 for "``printf``", it might match ``bucket[3]``.  We would need to go to the
    821 offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To do
    822 so, we need to read the next pointer, then read the hash, compare it, and skip
    823 to the next bucket.  Each time we are skipping many bytes in memory and
    824 touching new cache pages just to do the compare on the full 32 bit hash.  All
    825 of these accesses then tell us that we didn't have a match.
    826 
    827 Name Hash Tables
    828 """"""""""""""""
    829 
    830 To solve the issues mentioned above we have structured the hash tables a bit
    831 differently: a header, buckets, an array of all unique 32 bit hash values,
    832 followed by an array of hash value data offsets, one for each hash value, then
    833 the data for all hash values:
    834 
    835 .. code-block:: none
    836 
    837   .-------------.
    838   |  HEADER     |
    839   |-------------|
    840   |  BUCKETS    |
    841   |-------------|
    842   |  HASHES     |
    843   |-------------|
    844   |  OFFSETS    |
    845   |-------------|
    846   |  DATA       |
    847   `-------------'
    848 
    849 The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
    850 making all of the full 32 bit hash values contiguous in memory, we allow
    851 ourselves to efficiently check for a match while touching as little memory as
    852 possible.  Most often checking the 32 bit hash values is as far as the lookup
    853 goes.  If it does match, it usually is a match with no collisions.  So for a
    854 table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
    855 values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
    856 ``OFFSETS`` as:
    857 
    858 .. code-block:: none
    859 
    860   .-------------------------.
    861   |  HEADER.magic           | uint32_t
    862   |  HEADER.version         | uint16_t
    863   |  HEADER.hash_function   | uint16_t
    864   |  HEADER.bucket_count    | uint32_t
    865   |  HEADER.hashes_count    | uint32_t
    866   |  HEADER.header_data_len | uint32_t
    867   |  HEADER_DATA            | HeaderData
    868   |-------------------------|
    869   |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
    870   |-------------------------|
    871   |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
    872   |-------------------------|
    873   |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
    874   |-------------------------|
    875   |  ALL HASH DATA          |
    876   `-------------------------'
    877 
    878 So taking the exact same data from the standard hash example above we end up
    879 with:
    880 
    881 .. code-block:: none
    882 
    883               .------------.
    884               | HEADER     |
    885               |------------|
    886               |          0 | BUCKETS[0]
    887               |          2 | BUCKETS[1]
    888               |          5 | BUCKETS[2]
    889               |          6 | BUCKETS[3]
    890               |            | ...
    891               |        ... | BUCKETS[n_buckets]
    892               |------------|
    893               | 0x........ | HASHES[0]
    894               | 0x........ | HASHES[1]
    895               | 0x........ | HASHES[2]
    896               | 0x........ | HASHES[3]
    897               | 0x........ | HASHES[4]
    898               | 0x........ | HASHES[5]
    899               | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
    900               | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
    901               | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
    902               | 0x........ | HASHES[9]
    903               | 0x........ | HASHES[10]
    904               | 0x........ | HASHES[11]
    905               | 0x........ | HASHES[12]
    906               | 0x........ | HASHES[13]
    907               | 0x........ | HASHES[n_hashes]
    908               |------------|
    909               | 0x........ | OFFSETS[0]
    910               | 0x........ | OFFSETS[1]
    911               | 0x........ | OFFSETS[2]
    912               | 0x........ | OFFSETS[3]
    913               | 0x........ | OFFSETS[4]
    914               | 0x........ | OFFSETS[5]
    915               | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
    916               | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
    917               | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
    918               | 0x........ | OFFSETS[9]
    919               | 0x........ | OFFSETS[10]
    920               | 0x........ | OFFSETS[11]
    921               | 0x........ | OFFSETS[12]
    922               | 0x........ | OFFSETS[13]
    923               | 0x........ | OFFSETS[n_hashes]
    924               |------------|
    925               |            |
    926               |            |
    927               |            |
    928               |            |
    929               |            |
    930               |------------|
    931   0x000034f0: | 0x00001203 | .debug_str ("erase")
    932               | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
    933               | 0x........ | HashData[0]
    934               | 0x........ | HashData[1]
    935               | 0x........ | HashData[2]
    936               | 0x........ | HashData[3]
    937               | 0x00000000 | String offset into .debug_str (terminate data for hash)
    938               |------------|
    939   0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
    940               | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
    941               | 0x........ | HashData[0]
    942               | 0x........ | HashData[1]
    943               | 0x00001203 | String offset into .debug_str ("dump")
    944               | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
    945               | 0x........ | HashData[0]
    946               | 0x........ | HashData[1]
    947               | 0x........ | HashData[2]
    948               | 0x00000000 | String offset into .debug_str (terminate data for hash)
    949               |------------|
    950   0x00003550: | 0x00001203 | String offset into .debug_str ("main")
    951               | 0x00000009 | A 32 bit array count - number of HashData with name "main"
    952               | 0x........ | HashData[0]
    953               | 0x........ | HashData[1]
    954               | 0x........ | HashData[2]
    955               | 0x........ | HashData[3]
    956               | 0x........ | HashData[4]
    957               | 0x........ | HashData[5]
    958               | 0x........ | HashData[6]
    959               | 0x........ | HashData[7]
    960               | 0x........ | HashData[8]
    961               | 0x00000000 | String offset into .debug_str (terminate data for hash)
    962               `------------'
    963 
    964 So we still have all of the same data, we just organize it more efficiently for
    965 debugger lookup.  If we repeat the same "``printf``" lookup from above, we
    966 would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
    967 hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
    968 is the index into the ``HASHES`` table.  We would then compare any consecutive
    969 32 bit hashes values in the ``HASHES`` array as long as the hashes would be in
    970 ``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
    971 ``n_buckets`` is still 3.  In the case of a failed lookup we would access the
    972 memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
    973 before we know that we have no match.  We don't end up marching through
    974 multiple words of memory and we really keep the number of processor data cache
    975 lines being accessed as small as possible.
    976 
    977 The string hash that is used for these lookup tables is the Daniel J.
    978 Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
    979 very good hash for all kinds of names in programs with very few hash
    980 collisions.
    981 
    982 Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
    983 
    984 Details
    985 ^^^^^^^
    986 
    987 These name hash tables are designed to be generic where specializations of the
    988 table get to define additional data that goes into the header ("``HeaderData``"),
    989 how the string value is stored ("``KeyType``") and the content of the data for each
    990 hash value.
    991 
    992 Header Layout
    993 """""""""""""
    994 
    995 The header has a fixed part, and the specialized part.  The exact format of the
    996 header is:
    997 
    998 .. code-block:: c
    999 
   1000   struct Header
   1001   {
   1002     uint32_t   magic;           // 'HASH' magic value to allow endian detection
   1003     uint16_t   version;         // Version number
   1004     uint16_t   hash_function;   // The hash function enumeration that was used
   1005     uint32_t   bucket_count;    // The number of buckets in this hash table
   1006     uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
   1007     uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
   1008                                 // Specifically the length of the following HeaderData field - this does not
   1009                                 // include the size of the preceding fields
   1010     HeaderData header_data;     // Implementation specific header data
   1011   };
   1012 
   1013 The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
   1014 encoded as an ASCII integer.  This allows the detection of the start of the
   1015 hash table and also allows the table's byte order to be determined so the table
   1016 can be correctly extracted.  The "``magic``" value is followed by a 16 bit
   1017 ``version`` number which allows the table to be revised and modified in the
   1018 future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
   1019 enumeration that specifies which hash function was used to produce this table.
   1020 The current values for the hash function enumerations include:
   1021 
   1022 .. code-block:: c
   1023 
   1024   enum HashFunctionType
   1025   {
   1026     eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
   1027   };
   1028 
   1029 ``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
   1030 are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
   1031 hash values that are in the ``HASHES`` array, and is the same number of offsets
   1032 are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
   1033 in bytes of the ``HeaderData`` that is filled in by specialized versions of
   1034 this table.
   1035 
   1036 Fixed Lookup
   1037 """"""""""""
   1038 
   1039 The header is followed by the buckets, hashes, offsets, and hash value data.
   1040 
   1041 .. code-block:: c
   1042 
   1043   struct FixedTable
   1044   {
   1045     uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
   1046     uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
   1047     uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
   1048   };
   1049 
   1050 ``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
   1051 ``hashes`` array contains all of the 32 bit hash values for all names in the
   1052 hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
   1053 array that points to the data for the hash value.
   1054 
   1055 This table setup makes it very easy to repurpose these tables to contain
   1056 different data, while keeping the lookup mechanism the same for all tables.
   1057 This layout also makes it possible to save the table to disk and map it in
   1058 later and do very efficient name lookups with little or no parsing.
   1059 
   1060 DWARF lookup tables can be implemented in a variety of ways and can store a lot
   1061 of information for each name.  We want to make the DWARF tables extensible and
   1062 able to store the data efficiently so we have used some of the DWARF features
   1063 that enable efficient data storage to define exactly what kind of data we store
   1064 for each name.
   1065 
   1066 The ``HeaderData`` contains a definition of the contents of each HashData chunk.
   1067 We might want to store an offset to all of the debug information entries (DIEs)
   1068 for each name.  To keep things extensible, we create a list of items, or
   1069 Atoms, that are contained in the data for each name.  First comes the type of
   1070 the data in each atom:
   1071 
   1072 .. code-block:: c
   1073 
   1074   enum AtomType
   1075   {
   1076     eAtomTypeNULL       = 0u,
   1077     eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
   1078     eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
   1079     eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
   1080     eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
   1081     eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
   1082   };
   1083 
   1084 The enumeration values and their meanings are:
   1085 
   1086 .. code-block:: none
   1087 
   1088   eAtomTypeNULL       - a termination atom that specifies the end of the atom list
   1089   eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
   1090   eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
   1091   eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
   1092   eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
   1093   eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
   1094 
   1095 Then we allow each atom type to define the atom type and how the data for each
   1096 atom type data is encoded:
   1097 
   1098 .. code-block:: c
   1099 
   1100   struct Atom
   1101   {
   1102     uint16_t type;  // AtomType enum value
   1103     uint16_t form;  // DWARF DW_FORM_XXX defines
   1104   };
   1105 
   1106 The ``form`` type above is from the DWARF specification and defines the exact
   1107 encoding of the data for the Atom type.  See the DWARF specification for the
   1108 ``DW_FORM_`` definitions.
   1109 
   1110 .. code-block:: c
   1111 
   1112   struct HeaderData
   1113   {
   1114     uint32_t die_offset_base;
   1115     uint32_t atom_count;
   1116     Atoms    atoms[atom_count0];
   1117   };
   1118 
   1119 ``HeaderData`` defines the base DIE offset that should be added to any atoms
   1120 that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
   1121 ``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
   1122 what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
   1123 each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
   1124 should be interpreted.
   1125 
   1126 For the current implementations of the "``.apple_names``" (all functions +
   1127 globals), the "``.apple_types``" (names of all types that are defined), and
   1128 the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
   1129 array to be:
   1130 
   1131 .. code-block:: c
   1132 
   1133   HeaderData.atom_count = 1;
   1134   HeaderData.atoms[0].type = eAtomTypeDIEOffset;
   1135   HeaderData.atoms[0].form = DW_FORM_data4;
   1136 
   1137 This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
   1138 encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
   1139 multiple matching DIEs in a single file, which could come up with an inlined
   1140 function for instance.  Future tables could include more information about the
   1141 DIE such as flags indicating if the DIE is a function, method, block,
   1142 or inlined.
   1143 
   1144 The KeyType for the DWARF table is a 32 bit string table offset into the
   1145 ".debug_str" table.  The ".debug_str" is the string table for the DWARF which
   1146 may already contain copies of all of the strings.  This helps make sure, with
   1147 help from the compiler, that we reuse the strings between all of the DWARF
   1148 sections and keeps the hash table size down.  Another benefit to having the
   1149 compiler generate all strings as DW_FORM_strp in the debug info, is that
   1150 DWARF parsing can be made much faster.
   1151 
   1152 After a lookup is made, we get an offset into the hash data.  The hash data
   1153 needs to be able to deal with 32 bit hash collisions, so the chunk of data
   1154 at the offset in the hash data consists of a triple:
   1155 
   1156 .. code-block:: c
   1157 
   1158   uint32_t str_offset
   1159   uint32_t hash_data_count
   1160   HashData[hash_data_count]
   1161 
   1162 If "str_offset" is zero, then the bucket contents are done. 99.9% of the
   1163 hash data chunks contain a single item (no 32 bit hash collision):
   1164 
   1165 .. code-block:: none
   1166 
   1167   .------------.
   1168   | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
   1169   | 0x00000004 | uint32_t HashData count
   1170   | 0x........ | uint32_t HashData[0] DIE offset
   1171   | 0x........ | uint32_t HashData[1] DIE offset
   1172   | 0x........ | uint32_t HashData[2] DIE offset
   1173   | 0x........ | uint32_t HashData[3] DIE offset
   1174   | 0x00000000 | uint32_t KeyType (end of hash chain)
   1175   `------------'
   1176 
   1177 If there are collisions, you will have multiple valid string offsets:
   1178 
   1179 .. code-block:: none
   1180 
   1181   .------------.
   1182   | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
   1183   | 0x00000004 | uint32_t HashData count
   1184   | 0x........ | uint32_t HashData[0] DIE offset
   1185   | 0x........ | uint32_t HashData[1] DIE offset
   1186   | 0x........ | uint32_t HashData[2] DIE offset
   1187   | 0x........ | uint32_t HashData[3] DIE offset
   1188   | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
   1189   | 0x00000002 | uint32_t HashData count
   1190   | 0x........ | uint32_t HashData[0] DIE offset
   1191   | 0x........ | uint32_t HashData[1] DIE offset
   1192   | 0x00000000 | uint32_t KeyType (end of hash chain)
   1193   `------------'
   1194 
   1195 Current testing with real world C++ binaries has shown that there is around 1
   1196 32 bit hash collision per 100,000 name entries.
   1197 
   1198 Contents
   1199 ^^^^^^^^
   1200 
   1201 As we said, we want to strictly define exactly what is included in the
   1202 different tables.  For DWARF, we have 3 tables: "``.apple_names``",
   1203 "``.apple_types``", and "``.apple_namespaces``".
   1204 
   1205 "``.apple_names``" sections should contain an entry for each DWARF DIE whose
   1206 ``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
   1207 ``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
   1208 ``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
   1209 ``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
   1210 static variables).  All global and static variables should be included,
   1211 including those scoped within functions and classes.  For example using the
   1212 following code:
   1213 
   1214 .. code-block:: c
   1215 
   1216   static int var = 0;
   1217 
   1218   void f ()
   1219   {
   1220     static int var = 0;
   1221   }
   1222 
   1223 Both of the static ``var`` variables would be included in the table.  All
   1224 functions should emit both their full names and their basenames.  For C or C++,
   1225 the full name is the mangled name (if available) which is usually in the
   1226 ``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
   1227 function basename.  If global or static variables have a mangled name in a
   1228 ``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
   1229 simple name found in the ``DW_AT_name`` attribute.
   1230 
   1231 "``.apple_types``" sections should contain an entry for each DWARF DIE whose
   1232 tag is one of:
   1233 
   1234 * DW_TAG_array_type
   1235 * DW_TAG_class_type
   1236 * DW_TAG_enumeration_type
   1237 * DW_TAG_pointer_type
   1238 * DW_TAG_reference_type
   1239 * DW_TAG_string_type
   1240 * DW_TAG_structure_type
   1241 * DW_TAG_subroutine_type
   1242 * DW_TAG_typedef
   1243 * DW_TAG_union_type
   1244 * DW_TAG_ptr_to_member_type
   1245 * DW_TAG_set_type
   1246 * DW_TAG_subrange_type
   1247 * DW_TAG_base_type
   1248 * DW_TAG_const_type
   1249 * DW_TAG_file_type
   1250 * DW_TAG_namelist
   1251 * DW_TAG_packed_type
   1252 * DW_TAG_volatile_type
   1253 * DW_TAG_restrict_type
   1254 * DW_TAG_interface_type
   1255 * DW_TAG_unspecified_type
   1256 * DW_TAG_shared_type
   1257 
   1258 Only entries with a ``DW_AT_name`` attribute are included, and the entry must
   1259 not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
   1260 value).  For example, using the following code:
   1261 
   1262 .. code-block:: c
   1263 
   1264   int main ()
   1265   {
   1266     int *b = 0;
   1267     return *b;
   1268   }
   1269 
   1270 We get a few type DIEs:
   1271 
   1272 .. code-block:: none
   1273 
   1274   0x00000067:     TAG_base_type [5]
   1275                   AT_encoding( DW_ATE_signed )
   1276                   AT_name( "int" )
   1277                   AT_byte_size( 0x04 )
   1278 
   1279   0x0000006e:     TAG_pointer_type [6]
   1280                   AT_type( {0x00000067} ( int ) )
   1281                   AT_byte_size( 0x08 )
   1282 
   1283 The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
   1284 
   1285 "``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
   1286 If we run into a namespace that has no name this is an anonymous namespace, and
   1287 the name should be output as "``(anonymous namespace)``" (without the quotes).
   1288 Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
   1289 standard C++ library that demangles mangled names.
   1290 
   1291 
   1292 Language Extensions and File Format Changes
   1293 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1294 
   1295 Objective-C Extensions
   1296 """"""""""""""""""""""
   1297 
   1298 "``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
   1299 Objective-C class.  The name used in the hash table is the name of the
   1300 Objective-C class itself.  If the Objective-C class has a category, then an
   1301 entry is made for both the class name without the category, and for the class
   1302 name with the category.  So if we have a DIE at offset 0x1234 with a name of
   1303 method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
   1304 an entry for "``NSString``" that points to DIE 0x1234, and an entry for
   1305 "``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
   1306 track down all Objective-C methods for an Objective-C class when doing
   1307 expressions.  It is needed because of the dynamic nature of Objective-C where
   1308 anyone can add methods to a class.  The DWARF for Objective-C methods is also
   1309 emitted differently from C++ classes where the methods are not usually
   1310 contained in the class definition, they are scattered about across one or more
   1311 compile units.  Categories can also be defined in different shared libraries.
   1312 So we need to be able to quickly find all of the methods and class functions
   1313 given the Objective-C class name, or quickly find all methods and class
   1314 functions for a class + category name.  This table does not contain any
   1315 selector names, it just maps Objective-C class names (or class names +
   1316 category) to all of the methods and class functions.  The selectors are added
   1317 as function basenames in the "``.debug_names``" section.
   1318 
   1319 In the "``.apple_names``" section for Objective-C functions, the full name is
   1320 the entire function name with the brackets ("``-[NSString
   1321 stringWithCString:]``") and the basename is the selector only
   1322 ("``stringWithCString:``").
   1323 
   1324 Mach-O Changes
   1325 """"""""""""""
   1326 
   1327 The sections names for the apple hash tables are for non-mach-o files.  For
   1328 mach-o files, the sections should be contained in the ``__DWARF`` segment with
   1329 names as follows:
   1330 
   1331 * "``.apple_names``" -> "``__apple_names``"
   1332 * "``.apple_types``" -> "``__apple_types``"
   1333 * "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
   1334 * "``.apple_objc``" -> "``__apple_objc``"
   1335 
   1336