1 //===-- ConvertUTFWrapper.cpp - Wrap ConvertUTF.h with clang data types -----=== 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Support/ConvertUTF.h" 11 #include "llvm/Support/SwapByteOrder.h" 12 #include <string> 13 #include <vector> 14 15 namespace llvm { 16 17 bool ConvertUTF8toWide(unsigned WideCharWidth, llvm::StringRef Source, 18 char *&ResultPtr, const UTF8 *&ErrorPtr) { 19 assert(WideCharWidth == 1 || WideCharWidth == 2 || WideCharWidth == 4); 20 ConversionResult result = conversionOK; 21 // Copy the character span over. 22 if (WideCharWidth == 1) { 23 const UTF8 *Pos = reinterpret_cast<const UTF8*>(Source.begin()); 24 if (!isLegalUTF8String(&Pos, reinterpret_cast<const UTF8*>(Source.end()))) { 25 result = sourceIllegal; 26 ErrorPtr = Pos; 27 } else { 28 memcpy(ResultPtr, Source.data(), Source.size()); 29 ResultPtr += Source.size(); 30 } 31 } else if (WideCharWidth == 2) { 32 const UTF8 *sourceStart = (const UTF8*)Source.data(); 33 // FIXME: Make the type of the result buffer correct instead of 34 // using reinterpret_cast. 35 UTF16 *targetStart = reinterpret_cast<UTF16*>(ResultPtr); 36 ConversionFlags flags = strictConversion; 37 result = ConvertUTF8toUTF16( 38 &sourceStart, sourceStart + Source.size(), 39 &targetStart, targetStart + 2*Source.size(), flags); 40 if (result == conversionOK) 41 ResultPtr = reinterpret_cast<char*>(targetStart); 42 else 43 ErrorPtr = sourceStart; 44 } else if (WideCharWidth == 4) { 45 const UTF8 *sourceStart = (const UTF8*)Source.data(); 46 // FIXME: Make the type of the result buffer correct instead of 47 // using reinterpret_cast. 48 UTF32 *targetStart = reinterpret_cast<UTF32*>(ResultPtr); 49 ConversionFlags flags = strictConversion; 50 result = ConvertUTF8toUTF32( 51 &sourceStart, sourceStart + Source.size(), 52 &targetStart, targetStart + 4*Source.size(), flags); 53 if (result == conversionOK) 54 ResultPtr = reinterpret_cast<char*>(targetStart); 55 else 56 ErrorPtr = sourceStart; 57 } 58 assert((result != targetExhausted) 59 && "ConvertUTF8toUTFXX exhausted target buffer"); 60 return result == conversionOK; 61 } 62 63 bool ConvertCodePointToUTF8(unsigned Source, char *&ResultPtr) { 64 const UTF32 *SourceStart = &Source; 65 const UTF32 *SourceEnd = SourceStart + 1; 66 UTF8 *TargetStart = reinterpret_cast<UTF8 *>(ResultPtr); 67 UTF8 *TargetEnd = TargetStart + 4; 68 ConversionResult CR = ConvertUTF32toUTF8(&SourceStart, SourceEnd, 69 &TargetStart, TargetEnd, 70 strictConversion); 71 if (CR != conversionOK) 72 return false; 73 74 ResultPtr = reinterpret_cast<char*>(TargetStart); 75 return true; 76 } 77 78 bool hasUTF16ByteOrderMark(ArrayRef<char> S) { 79 return (S.size() >= 2 && 80 ((S[0] == '\xff' && S[1] == '\xfe') || 81 (S[0] == '\xfe' && S[1] == '\xff'))); 82 } 83 84 bool convertUTF16ToUTF8String(ArrayRef<char> SrcBytes, std::string &Out) { 85 assert(Out.empty()); 86 87 // Error out on an uneven byte count. 88 if (SrcBytes.size() % 2) 89 return false; 90 91 // Avoid OOB by returning early on empty input. 92 if (SrcBytes.empty()) 93 return true; 94 95 const UTF16 *Src = reinterpret_cast<const UTF16 *>(SrcBytes.begin()); 96 const UTF16 *SrcEnd = reinterpret_cast<const UTF16 *>(SrcBytes.end()); 97 98 // Byteswap if necessary. 99 std::vector<UTF16> ByteSwapped; 100 if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_SWAPPED) { 101 ByteSwapped.insert(ByteSwapped.end(), Src, SrcEnd); 102 for (unsigned I = 0, E = ByteSwapped.size(); I != E; ++I) 103 ByteSwapped[I] = llvm::sys::SwapByteOrder_16(ByteSwapped[I]); 104 Src = &ByteSwapped[0]; 105 SrcEnd = &ByteSwapped[ByteSwapped.size() - 1] + 1; 106 } 107 108 // Skip the BOM for conversion. 109 if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE) 110 Src++; 111 112 // Just allocate enough space up front. We'll shrink it later. Allocate 113 // enough that we can fit a null terminator without reallocating. 114 Out.resize(SrcBytes.size() * UNI_MAX_UTF8_BYTES_PER_CODE_POINT + 1); 115 UTF8 *Dst = reinterpret_cast<UTF8 *>(&Out[0]); 116 UTF8 *DstEnd = Dst + Out.size(); 117 118 ConversionResult CR = 119 ConvertUTF16toUTF8(&Src, SrcEnd, &Dst, DstEnd, strictConversion); 120 assert(CR != targetExhausted); 121 122 if (CR != conversionOK) { 123 Out.clear(); 124 return false; 125 } 126 127 Out.resize(reinterpret_cast<char *>(Dst) - &Out[0]); 128 Out.push_back(0); 129 Out.pop_back(); 130 return true; 131 } 132 133 bool convertUTF8ToUTF16String(StringRef SrcUTF8, 134 SmallVectorImpl<UTF16> &DstUTF16) { 135 assert(DstUTF16.empty()); 136 137 // Avoid OOB by returning early on empty input. 138 if (SrcUTF8.empty()) { 139 DstUTF16.push_back(0); 140 DstUTF16.pop_back(); 141 return true; 142 } 143 144 const UTF8 *Src = reinterpret_cast<const UTF8 *>(SrcUTF8.begin()); 145 const UTF8 *SrcEnd = reinterpret_cast<const UTF8 *>(SrcUTF8.end()); 146 147 // Allocate the same number of UTF-16 code units as UTF-8 code units. Encoding 148 // as UTF-16 should always require the same amount or less code units than the 149 // UTF-8 encoding. Allocate one extra byte for the null terminator though, 150 // so that someone calling DstUTF16.data() gets a null terminated string. 151 // We resize down later so we don't have to worry that this over allocates. 152 DstUTF16.resize(SrcUTF8.size()+1); 153 UTF16 *Dst = &DstUTF16[0]; 154 UTF16 *DstEnd = Dst + DstUTF16.size(); 155 156 ConversionResult CR = 157 ConvertUTF8toUTF16(&Src, SrcEnd, &Dst, DstEnd, strictConversion); 158 assert(CR != targetExhausted); 159 160 if (CR != conversionOK) { 161 DstUTF16.clear(); 162 return false; 163 } 164 165 DstUTF16.resize(Dst - &DstUTF16[0]); 166 DstUTF16.push_back(0); 167 DstUTF16.pop_back(); 168 return true; 169 } 170 171 } // end namespace llvm 172 173