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      1 ; RUN: llc < %s -disable-fp-elim -mtriple=i686-pc-mingw32 -no-integrated-as
      2 
      3 %struct.__SEH2Frame = type {}
      4 
      5 define void @_SEH2FrameHandler() nounwind {
      6 entry:
      7   %target.addr.i = alloca i8*, align 4            ; <i8**> [#uses=2]
      8   %frame = alloca %struct.__SEH2Frame*, align 4   ; <%struct.__SEH2Frame**> [#uses=1]
      9   %tmp = load %struct.__SEH2Frame*, %struct.__SEH2Frame** %frame        ; <%struct.__SEH2Frame*> [#uses=1]
     10   %conv = bitcast %struct.__SEH2Frame* %tmp to i8* ; <i8*> [#uses=1]
     11   store i8* %conv, i8** %target.addr.i
     12   %tmp.i = load i8*, i8** %target.addr.i               ; <i8*> [#uses=1]
     13   call void asm sideeffect "push %ebp\0Apush $$0\0Apush $$0\0Apush $$Return${:uid}\0Apush $0\0Acall ${1:c}\0AReturn${:uid}: pop %ebp\0A", "imr,imr,~{ax},~{bx},~{cx},~{dx},~{si},~{di},~{flags},~{memory},~{dirflag},~{fpsr},~{flags}"(i8* %tmp.i, void (...)* @RtlUnwind) nounwind, !srcloc !0
     14   ret void
     15 }
     16 
     17 declare x86_stdcallcc void @RtlUnwind(...)
     18 
     19 !0 = !{i32 215}
     20