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      1 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 | FileCheck %s
      2 
      3 ; Check that the X86 stackmap shadow optimization is only outputting a 3-byte
      4 ; nop here. 8-bytes are requested, but 5 are covered by the code for the call to
      5 ; bar.  However, the frame teardown and the return do not count towards the
      6 ; stackmap shadow as the call return counts as a branch target so must flush
      7 ; the shadow.
      8 ; Note that in order for a thread to not return in to the patched space
      9 ; the call must be at the end of the shadow, so the required nop must be
     10 ; before the call, not after.
     11 define void @shadow_optimization_test() {
     12 entry:
     13 ; CHECK-LABEL:  shadow_optimization_test:
     14 ; CHECK:        callq   _bar
     15 ; CHECK:        nop
     16 ; CHECK:        callq   _bar
     17 ; CHECK-NOT:    nop
     18 ; CHECK:        callq   _bar
     19 ; CHECK-NOT:    nop
     20   call void @bar()
     21   tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 0, i32 8)
     22   call void @bar()
     23   call void @bar()
     24   ret void
     25 }
     26 
     27 declare void @llvm.experimental.stackmap(i64, i32, ...)
     28 declare void @bar()
     29