1 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2 ; RUN: llc < %s -mcpu=x86-64 -mattr=-sse2 | FileCheck %s --check-prefix=SSE1 3 4 target triple = "x86_64-unknown-unknown" 5 6 define <4 x float> @shuffle_v4f32_0001(<4 x float> %a, <4 x float> %b) { 7 ; SSE1-LABEL: shuffle_v4f32_0001: 8 ; SSE1: # BB#0: 9 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,1] 10 ; SSE1-NEXT: retq 11 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1> 12 ret <4 x float> %shuffle 13 } 14 define <4 x float> @shuffle_v4f32_0020(<4 x float> %a, <4 x float> %b) { 15 ; SSE1-LABEL: shuffle_v4f32_0020: 16 ; SSE1: # BB#0: 17 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,0] 18 ; SSE1-NEXT: retq 19 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0> 20 ret <4 x float> %shuffle 21 } 22 define <4 x float> @shuffle_v4f32_0300(<4 x float> %a, <4 x float> %b) { 23 ; SSE1-LABEL: shuffle_v4f32_0300: 24 ; SSE1: # BB#0: 25 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3,0,0] 26 ; SSE1-NEXT: retq 27 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0> 28 ret <4 x float> %shuffle 29 } 30 define <4 x float> @shuffle_v4f32_1000(<4 x float> %a, <4 x float> %b) { 31 ; SSE1-LABEL: shuffle_v4f32_1000: 32 ; SSE1: # BB#0: 33 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,0,0,0] 34 ; SSE1-NEXT: retq 35 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0> 36 ret <4 x float> %shuffle 37 } 38 define <4 x float> @shuffle_v4f32_2200(<4 x float> %a, <4 x float> %b) { 39 ; SSE1-LABEL: shuffle_v4f32_2200: 40 ; SSE1: # BB#0: 41 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,2,0,0] 42 ; SSE1-NEXT: retq 43 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0> 44 ret <4 x float> %shuffle 45 } 46 define <4 x float> @shuffle_v4f32_3330(<4 x float> %a, <4 x float> %b) { 47 ; SSE1-LABEL: shuffle_v4f32_3330: 48 ; SSE1: # BB#0: 49 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,3,3,0] 50 ; SSE1-NEXT: retq 51 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0> 52 ret <4 x float> %shuffle 53 } 54 define <4 x float> @shuffle_v4f32_3210(<4 x float> %a, <4 x float> %b) { 55 ; SSE1-LABEL: shuffle_v4f32_3210: 56 ; SSE1: # BB#0: 57 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] 58 ; SSE1-NEXT: retq 59 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 60 ret <4 x float> %shuffle 61 } 62 define <4 x float> @shuffle_v4f32_0011(<4 x float> %a, <4 x float> %b) { 63 ; SSE1-LABEL: shuffle_v4f32_0011: 64 ; SSE1: # BB#0: 65 ; SSE1-NEXT: unpcklps {{.*#+}} xmm0 = xmm0[0,0,1,1] 66 ; SSE1-NEXT: retq 67 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 1, i32 1> 68 ret <4 x float> %shuffle 69 } 70 define <4 x float> @shuffle_v4f32_2233(<4 x float> %a, <4 x float> %b) { 71 ; SSE1-LABEL: shuffle_v4f32_2233: 72 ; SSE1: # BB#0: 73 ; SSE1-NEXT: unpckhps {{.*#+}} xmm0 = xmm0[2,2,3,3] 74 ; SSE1-NEXT: retq 75 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 3, i32 3> 76 ret <4 x float> %shuffle 77 } 78 define <4 x float> @shuffle_v4f32_0022(<4 x float> %a, <4 x float> %b) { 79 ; SSE1-LABEL: shuffle_v4f32_0022: 80 ; SSE1: # BB#0: 81 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,2] 82 ; SSE1-NEXT: retq 83 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2> 84 ret <4 x float> %shuffle 85 } 86 define <4 x float> @shuffle_v4f32_1133(<4 x float> %a, <4 x float> %b) { 87 ; SSE1-LABEL: shuffle_v4f32_1133: 88 ; SSE1: # BB#0: 89 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1,3,3] 90 ; SSE1-NEXT: retq 91 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3> 92 ret <4 x float> %shuffle 93 } 94 95 define <4 x float> @shuffle_v4f32_4zzz(<4 x float> %a) { 96 ; SSE1-LABEL: shuffle_v4f32_4zzz: 97 ; SSE1: # BB#0: 98 ; SSE1-NEXT: xorps %xmm1, %xmm1 99 ; SSE1-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] 100 ; SSE1-NEXT: movaps %xmm1, %xmm0 101 ; SSE1-NEXT: retq 102 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3> 103 ret <4 x float> %shuffle 104 } 105 106 define <4 x float> @shuffle_v4f32_z4zz(<4 x float> %a) { 107 ; SSE1-LABEL: shuffle_v4f32_z4zz: 108 ; SSE1: # BB#0: 109 ; SSE1-NEXT: xorps %xmm1, %xmm1 110 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] 111 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] 112 ; SSE1-NEXT: retq 113 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0> 114 ret <4 x float> %shuffle 115 } 116 117 define <4 x float> @shuffle_v4f32_zz4z(<4 x float> %a) { 118 ; SSE1-LABEL: shuffle_v4f32_zz4z: 119 ; SSE1: # BB#0: 120 ; SSE1-NEXT: xorps %xmm1, %xmm1 121 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] 122 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] 123 ; SSE1-NEXT: movaps %xmm1, %xmm0 124 ; SSE1-NEXT: retq 125 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0> 126 ret <4 x float> %shuffle 127 } 128 129 define <4 x float> @shuffle_v4f32_zuu4(<4 x float> %a) { 130 ; SSE1-LABEL: shuffle_v4f32_zuu4: 131 ; SSE1: # BB#0: 132 ; SSE1-NEXT: xorps %xmm1, %xmm1 133 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 134 ; SSE1-NEXT: movaps %xmm1, %xmm0 135 ; SSE1-NEXT: retq 136 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4> 137 ret <4 x float> %shuffle 138 } 139 140 define <4 x float> @shuffle_v4f32_zzz7(<4 x float> %a) { 141 ; SSE1-LABEL: shuffle_v4f32_zzz7: 142 ; SSE1: # BB#0: 143 ; SSE1-NEXT: xorps %xmm1, %xmm1 144 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] 145 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 146 ; SSE1-NEXT: movaps %xmm1, %xmm0 147 ; SSE1-NEXT: retq 148 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 7> 149 ret <4 x float> %shuffle 150 } 151 152 define <4 x float> @shuffle_v4f32_z6zz(<4 x float> %a) { 153 ; SSE1-LABEL: shuffle_v4f32_z6zz: 154 ; SSE1: # BB#0: 155 ; SSE1-NEXT: xorps %xmm1, %xmm1 156 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] 157 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] 158 ; SSE1-NEXT: retq 159 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3> 160 ret <4 x float> %shuffle 161 } 162 163 define <4 x float> @insert_reg_and_zero_v4f32(float %a) { 164 ; SSE1-LABEL: insert_reg_and_zero_v4f32: 165 ; SSE1: # BB#0: 166 ; SSE1-NEXT: xorps %xmm1, %xmm1 167 ; SSE1-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] 168 ; SSE1-NEXT: movaps %xmm1, %xmm0 169 ; SSE1-NEXT: retq 170 %v = insertelement <4 x float> undef, float %a, i32 0 171 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> 172 ret <4 x float> %shuffle 173 } 174 175 define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { 176 ; SSE1-LABEL: insert_mem_and_zero_v4f32: 177 ; SSE1: # BB#0: 178 ; SSE1-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 179 ; SSE1-NEXT: retq 180 %a = load float, float* %ptr 181 %v = insertelement <4 x float> undef, float %a, i32 0 182 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> 183 ret <4 x float> %shuffle 184 } 185 186 define <4 x float> @insert_mem_lo_v4f32(<2 x float>* %ptr, <4 x float> %b) { 187 ; SSE1-LABEL: insert_mem_lo_v4f32: 188 ; SSE1: # BB#0: 189 ; SSE1-NEXT: movq (%rdi), %rax 190 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 191 ; SSE1-NEXT: shrq $32, %rax 192 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 193 ; SSE1-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 194 ; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero 195 ; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1] 196 ; SSE1-NEXT: xorps %xmm2, %xmm2 197 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3] 198 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,3] 199 ; SSE1-NEXT: movaps %xmm1, %xmm0 200 ; SSE1-NEXT: retq 201 %a = load <2 x float>, <2 x float>* %ptr 202 %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 203 %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> 204 ret <4 x float> %shuffle 205 } 206 207 define <4 x float> @insert_mem_hi_v4f32(<2 x float>* %ptr, <4 x float> %b) { 208 ; SSE1-LABEL: insert_mem_hi_v4f32: 209 ; SSE1: # BB#0: 210 ; SSE1-NEXT: movq (%rdi), %rax 211 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 212 ; SSE1-NEXT: shrq $32, %rax 213 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 214 ; SSE1-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 215 ; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero 216 ; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1] 217 ; SSE1-NEXT: xorps %xmm2, %xmm2 218 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3] 219 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1] 220 ; SSE1-NEXT: retq 221 %a = load <2 x float>, <2 x float>* %ptr 222 %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 223 %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> 224 ret <4 x float> %shuffle 225 } 226 227 define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { 228 ; SSE1-LABEL: shuffle_mem_v4f32_3210: 229 ; SSE1: # BB#0: 230 ; SSE1-NEXT: movaps (%rdi), %xmm0 231 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] 232 ; SSE1-NEXT: retq 233 %a = load <4 x float>, <4 x float>* %ptr 234 %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 235 ret <4 x float> %shuffle 236 } 237