1 /************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27 /* Authors: 28 * Michel Dnzer 29 */ 30 31 32 #include "pipe/p_context.h" 33 #include "pipe/p_state.h" 34 35 36 /** 37 * Clear the given buffers to the specified values. 38 * No masking, no scissor (clear entire buffer). 39 */ 40 static INLINE void 41 util_clear(struct pipe_context *pipe, 42 struct pipe_framebuffer_state *framebuffer, unsigned buffers, 43 const union pipe_color_union *color, double depth, unsigned stencil) 44 { 45 if (buffers & PIPE_CLEAR_COLOR) { 46 unsigned i; 47 for (i = 0; i < framebuffer->nr_cbufs; i++) { 48 struct pipe_surface *ps = framebuffer->cbufs[i]; 49 pipe->clear_render_target(pipe, ps, color, 0, 0, ps->width, ps->height); 50 } 51 } 52 53 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { 54 struct pipe_surface *ps = framebuffer->zsbuf; 55 pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL, 56 depth, stencil, 57 0, 0, ps->width, ps->height); 58 } 59 } 60