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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <OpenGLAPI>
      5 
      6 <category name="GL_ARB_depth_buffer_float" number="43">
      7 
      8     <enum name="DEPTH_COMPONENT32F"        value = "0x8CAC"/>
      9     <enum name="DEPTH32F_STENCIL8"         value = "0x8CAD"/>
     10 
     11     <enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/>
     12 
     13 </category>
     14 
     15 </OpenGLAPI>
     16