1 <?xml version="1.0"?> 2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4 <OpenGLAPI> 5 6 <category name="GL_ARB_depth_buffer_float" number="43"> 7 8 <enum name="DEPTH_COMPONENT32F" value = "0x8CAC"/> 9 <enum name="DEPTH32F_STENCIL8" value = "0x8CAD"/> 10 11 <enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/> 12 13 </category> 14 15 </OpenGLAPI> 16