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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <!-- Note: no GLX protocol info yet. -->
      5 
      6 
      7 <OpenGLAPI>
      8 
      9 <category name="GL_ARB_draw_elements_base_vertex" number="62">
     10 
     11     <function name="DrawElementsBaseVertex" offset="assign">
     12         <param name="mode" type="GLenum"/>
     13         <param name="count" type="GLsizei"/>
     14         <param name="type" type="GLenum"/>
     15         <param name="indices" type="const GLvoid *"/>
     16         <param name="basevertex" type="GLint"/>
     17     </function>
     18 
     19     <function name="DrawRangeElementsBaseVertex" offset="assign">
     20         <param name="mode" type="GLenum"/>
     21         <param name="start" type="GLuint"/>
     22         <param name="end" type="GLuint"/>
     23         <param name="count" type="GLsizei"/>
     24         <param name="type" type="GLenum"/>
     25         <param name="indices" type="const GLvoid *"/>
     26         <param name="basevertex" type="GLint"/>
     27     </function>
     28 
     29     <function name="MultiDrawElementsBaseVertex" offset="assign">
     30         <param name="mode" type="GLenum"/>
     31         <param name="count" type="const GLsizei *"/>
     32         <param name="type" type="GLenum"/>
     33         <param name="indices" type="const GLvoid * const *"/>
     34         <param name="primcount" type="GLsizei"/>
     35         <param name="basevertex" type="const GLint *"/>
     36     </function>
     37 
     38     <function name="DrawElementsInstancedBaseVertex" offset="assign">
     39         <param name="mode" type="GLenum"/>
     40         <param name="count" type="GLsizei"/>
     41         <param name="type" type="GLenum"/>
     42         <param name="indices" type="const GLvoid *"/>
     43         <param name="primcount" type="GLsizei"/>
     44         <param name="basevertex" type="GLint"/>
     45     </function>
     46 
     47 </category>
     48 
     49 </OpenGLAPI>
     50