1 /* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith (at) tungstengraphics.com> 30 */ 31 32 33 #include "brw_context.h" 34 #include "brw_defines.h" 35 #include "brw_eu.h" 36 37 38 void brw_math_invert( struct brw_compile *p, 39 struct brw_reg dst, 40 struct brw_reg src) 41 { 42 brw_math( p, 43 dst, 44 BRW_MATH_FUNCTION_INV, 45 0, 46 src, 47 BRW_MATH_PRECISION_FULL, 48 BRW_MATH_DATA_VECTOR ); 49 } 50 51 52 53 void brw_copy4(struct brw_compile *p, 54 struct brw_reg dst, 55 struct brw_reg src, 56 GLuint count) 57 { 58 GLuint i; 59 60 dst = vec4(dst); 61 src = vec4(src); 62 63 for (i = 0; i < count; i++) 64 { 65 GLuint delta = i*32; 66 brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); 67 brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16)); 68 } 69 } 70 71 72 void brw_copy8(struct brw_compile *p, 73 struct brw_reg dst, 74 struct brw_reg src, 75 GLuint count) 76 { 77 GLuint i; 78 79 dst = vec8(dst); 80 src = vec8(src); 81 82 for (i = 0; i < count; i++) 83 { 84 GLuint delta = i*32; 85 brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); 86 } 87 } 88 89 90 void brw_copy_indirect_to_indirect(struct brw_compile *p, 91 struct brw_indirect dst_ptr, 92 struct brw_indirect src_ptr, 93 GLuint count) 94 { 95 GLuint i; 96 97 for (i = 0; i < count; i++) 98 { 99 GLuint delta = i*32; 100 brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta)); 101 brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16)); 102 } 103 } 104 105 106 void brw_copy_from_indirect(struct brw_compile *p, 107 struct brw_reg dst, 108 struct brw_indirect ptr, 109 GLuint count) 110 { 111 GLuint i; 112 113 dst = vec4(dst); 114 115 for (i = 0; i < count; i++) 116 { 117 GLuint delta = i*32; 118 brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta)); 119 brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16)); 120 } 121 } 122 123 124 125 126