1 /////////////////////////////////////////////////////////////////////////// 2 // 3 // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas 4 // Digital Ltd. LLC 5 // 6 // All rights reserved. 7 // 8 // Redistribution and use in source and binary forms, with or without 9 // modification, are permitted provided that the following conditions are 10 // met: 11 // * Redistributions of source code must retain the above copyright 12 // notice, this list of conditions and the following disclaimer. 13 // * Redistributions in binary form must reproduce the above 14 // copyright notice, this list of conditions and the following disclaimer 15 // in the documentation and/or other materials provided with the 16 // distribution. 17 // * Neither the name of Industrial Light & Magic nor the names of 18 // its contributors may be used to endorse or promote products derived 19 // from this software without specific prior written permission. 20 // 21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 32 // 33 /////////////////////////////////////////////////////////////////////////// 34 35 36 #ifndef INCLUDED_IMF_SCAN_LINE_INPUT_FILE_H 37 #define INCLUDED_IMF_SCAN_LINE_INPUT_FILE_H 38 39 //----------------------------------------------------------------------------- 40 // 41 // class ScanLineInputFile 42 // 43 //----------------------------------------------------------------------------- 44 45 #include <ImfHeader.h> 46 #include <ImfFrameBuffer.h> 47 #include <ImfThreading.h> 48 49 namespace Imf { 50 51 52 class ScanLineInputFile 53 { 54 public: 55 56 //------------ 57 // Constructor 58 //------------ 59 60 ScanLineInputFile (const Header &header, IStream *is, 61 int numThreads = globalThreadCount()); 62 63 64 //----------------------------------------- 65 // Destructor -- deallocates internal data 66 // structures, but does not close the file. 67 //----------------------------------------- 68 69 virtual ~ScanLineInputFile (); 70 71 72 //------------------------ 73 // Access to the file name 74 //------------------------ 75 76 const char * fileName () const; 77 78 79 //-------------------------- 80 // Access to the file header 81 //-------------------------- 82 83 const Header & header () const; 84 85 86 //---------------------------------- 87 // Access to the file format version 88 //---------------------------------- 89 90 int version () const; 91 92 93 //----------------------------------------------------------- 94 // Set the current frame buffer -- copies the FrameBuffer 95 // object into the InputFile object. 96 // 97 // The current frame buffer is the destination for the pixel 98 // data read from the file. The current frame buffer must be 99 // set at least once before readPixels() is called. 100 // The current frame buffer can be changed after each call 101 // to readPixels(). 102 //----------------------------------------------------------- 103 104 void setFrameBuffer (const FrameBuffer &frameBuffer); 105 106 107 //----------------------------------- 108 // Access to the current frame buffer 109 //----------------------------------- 110 111 const FrameBuffer & frameBuffer () const; 112 113 114 //--------------------------------------------------------------- 115 // Check if the file is complete: 116 // 117 // isComplete() returns true if all pixels in the data window are 118 // present in the input file, or false if any pixels are missing. 119 // (Another program may still be busy writing the file, or file 120 // writing may have been aborted prematurely.) 121 //--------------------------------------------------------------- 122 123 bool isComplete () const; 124 125 126 //--------------------------------------------------------------- 127 // Read pixel data: 128 // 129 // readPixels(s1,s2) reads all scan lines with y coordinates 130 // in the interval [min (s1, s2), max (s1, s2)] from the file, 131 // and stores them in the current frame buffer. 132 // 133 // Both s1 and s2 must be within the interval 134 // [header().dataWindow().min.y, header.dataWindow().max.y] 135 // 136 // The scan lines can be read from the file in random order, and 137 // individual scan lines may be skipped or read multiple times. 138 // For maximum efficiency, the scan lines should be read in the 139 // order in which they were written to the file. 140 // 141 // readPixels(s) calls readPixels(s,s). 142 // 143 // If threading is enabled, readPixels (s1, s2) tries to perform 144 // decopmression of multiple scanlines in parallel. 145 // 146 //--------------------------------------------------------------- 147 148 void readPixels (int scanLine1, int scanLine2); 149 void readPixels (int scanLine); 150 151 152 //---------------------------------------------- 153 // Read a block of raw pixel data from the file, 154 // without uncompressing it (this function is 155 // used to implement OutputFile::copyPixels()). 156 //---------------------------------------------- 157 158 void rawPixelData (int firstScanLine, 159 const char *&pixelData, 160 int &pixelDataSize); 161 162 struct Data; 163 164 private: 165 166 Data * _data; 167 }; 168 169 170 } // namespace Imf 171 172 #endif 173