1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SKPBench.h" 9 #include "SkCommandLineFlags.h" 10 #include "SkMultiPictureDraw.h" 11 #include "SkSurface.h" 12 13 #if SK_SUPPORT_GPU 14 #include "GrContext.h" 15 #endif 16 17 // These CPU tile sizes are not good per se, but they are similar to what Chrome uses. 18 DEFINE_int32(CPUbenchTileW, 256, "Tile width used for CPU SKP playback."); 19 DEFINE_int32(CPUbenchTileH, 256, "Tile height used for CPU SKP playback."); 20 21 DEFINE_int32(GPUbenchTileW, 1600, "Tile width used for GPU SKP playback."); 22 DEFINE_int32(GPUbenchTileH, 512, "Tile height used for GPU SKP playback."); 23 24 SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale, 25 bool useMultiPictureDraw, bool doLooping) 26 : fPic(SkRef(pic)) 27 , fClip(clip) 28 , fScale(scale) 29 , fName(name) 30 , fUseMultiPictureDraw(useMultiPictureDraw) 31 , fDoLooping(doLooping) { 32 fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unqiue for perf.skia.org traces. 33 if (useMultiPictureDraw) { 34 fUniqueName.append("_mpd"); 35 } 36 } 37 38 SKPBench::~SKPBench() { 39 for (int i = 0; i < fSurfaces.count(); ++i) { 40 fSurfaces[i]->unref(); 41 } 42 } 43 44 const char* SKPBench::onGetName() { 45 return fName.c_str(); 46 } 47 48 const char* SKPBench::onGetUniqueName() { 49 return fUniqueName.c_str(); 50 } 51 52 void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) { 53 SkIRect bounds; 54 SkAssertResult(canvas->getClipDeviceBounds(&bounds)); 55 56 const bool gpu = canvas->getGrContext() != nullptr; 57 int tileW = gpu ? FLAGS_GPUbenchTileW : FLAGS_CPUbenchTileW, 58 tileH = gpu ? FLAGS_GPUbenchTileH : FLAGS_CPUbenchTileH; 59 60 tileW = SkTMin(tileW, bounds.width()); 61 tileH = SkTMin(tileH, bounds.height()); 62 63 int xTiles = SkScalarCeilToInt(bounds.width() / SkIntToScalar(tileW)); 64 int yTiles = SkScalarCeilToInt(bounds.height() / SkIntToScalar(tileH)); 65 66 fSurfaces.setReserve(xTiles * yTiles); 67 fTileRects.setReserve(xTiles * yTiles); 68 69 SkImageInfo ii = canvas->imageInfo().makeWH(tileW, tileH); 70 71 for (int y = bounds.fTop; y < bounds.fBottom; y += tileH) { 72 for (int x = bounds.fLeft; x < bounds.fRight; x += tileW) { 73 const SkIRect tileRect = SkIRect::MakeXYWH(x, y, tileW, tileH); 74 *fTileRects.append() = tileRect; 75 *fSurfaces.push() = canvas->newSurface(ii); 76 77 // Never want the contents of a tile to include stuff the parent 78 // canvas clips out 79 SkRect clip = SkRect::Make(bounds); 80 clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop)); 81 fSurfaces.top()->getCanvas()->clipRect(clip); 82 83 fSurfaces.top()->getCanvas()->setMatrix(canvas->getTotalMatrix()); 84 fSurfaces.top()->getCanvas()->scale(fScale, fScale); 85 } 86 } 87 } 88 89 void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) { 90 // Draw the last set of tiles into the master canvas in case we're 91 // saving the images 92 for (int i = 0; i < fTileRects.count(); ++i) { 93 SkAutoTUnref<SkImage> image(fSurfaces[i]->newImageSnapshot()); 94 canvas->drawImage(image, 95 SkIntToScalar(fTileRects[i].fLeft), SkIntToScalar(fTileRects[i].fTop)); 96 SkSafeSetNull(fSurfaces[i]); 97 } 98 99 fSurfaces.rewind(); 100 fTileRects.rewind(); 101 } 102 103 bool SKPBench::isSuitableFor(Backend backend) { 104 return backend != kNonRendering_Backend; 105 } 106 107 SkIPoint SKPBench::onGetSize() { 108 return SkIPoint::Make(fClip.width(), fClip.height()); 109 } 110 111 void SKPBench::onDraw(int loops, SkCanvas* canvas) { 112 SkASSERT(fDoLooping || 1 == loops); 113 while (1) { 114 if (fUseMultiPictureDraw) { 115 this->drawMPDPicture(); 116 } else { 117 this->drawPicture(); 118 } 119 if (0 == --loops) { 120 break; 121 } 122 #if SK_SUPPORT_GPU 123 // Ensure the GrContext doesn't batch across draw loops. 124 if (GrContext* context = canvas->getGrContext()) { 125 context->flush(); 126 } 127 #endif 128 } 129 } 130 131 void SKPBench::drawMPDPicture() { 132 SkMultiPictureDraw mpd; 133 134 for (int j = 0; j < fTileRects.count(); ++j) { 135 SkMatrix trans; 136 trans.setTranslate(-fTileRects[j].fLeft/fScale, 137 -fTileRects[j].fTop/fScale); 138 mpd.add(fSurfaces[j]->getCanvas(), fPic, &trans); 139 } 140 141 mpd.draw(); 142 143 for (int j = 0; j < fTileRects.count(); ++j) { 144 fSurfaces[j]->getCanvas()->flush(); 145 } 146 } 147 148 void SKPBench::drawPicture() { 149 for (int j = 0; j < fTileRects.count(); ++j) { 150 const SkMatrix trans = SkMatrix::MakeTrans(-fTileRects[j].fLeft / fScale, 151 -fTileRects[j].fTop / fScale); 152 fSurfaces[j]->getCanvas()->drawPicture(fPic, &trans, nullptr); 153 } 154 155 for (int j = 0; j < fTileRects.count(); ++j) { 156 fSurfaces[j]->getCanvas()->flush(); 157 } 158 } 159 160 #if SK_SUPPORT_GPU 161 #include "GrGpu.h" 162 static void draw_pic_for_stats(SkCanvas* canvas, GrContext* context, const SkPicture* picture, 163 SkTArray<SkString>* keys, SkTArray<double>* values, 164 const char* tag) { 165 context->resetGpuStats(); 166 canvas->drawPicture(picture); 167 canvas->flush(); 168 169 int offset = keys->count(); 170 context->dumpGpuStatsKeyValuePairs(keys, values); 171 context->dumpCacheStatsKeyValuePairs(keys, values); 172 173 // append tag, but only to new tags 174 for (int i = offset; i < keys->count(); i++, offset++) { 175 (*keys)[i].appendf("_%s", tag); 176 } 177 } 178 #endif 179 180 void SKPBench::getGpuStats(SkCanvas* canvas, SkTArray<SkString>* keys, SkTArray<double>* values) { 181 #if SK_SUPPORT_GPU 182 // we do a special single draw and then dump the key / value pairs 183 GrContext* context = canvas->getGrContext(); 184 if (!context) { 185 return; 186 } 187 188 // TODO refactor this out if we want to test other subclasses of skpbench 189 context->flush(); 190 context->freeGpuResources(); 191 context->resetContext(); 192 context->getGpu()->resetShaderCacheForTesting(); 193 draw_pic_for_stats(canvas, context, fPic, keys, values, "first_frame"); 194 195 // draw second frame 196 draw_pic_for_stats(canvas, context, fPic, keys, values, "second_frame"); 197 198 #endif 199 } 200