1 Coding Style Guidelines 2 ======================= 3 4 These conventions have evolved over time. Some of the earlier code in both 5 projects doesnt strictly adhere to the guidelines. However, as the code evolves 6 we hope to make the existing code conform to the guildelines. 7 8 Files 9 ----- 10 11 We use .cpp and .h as extensions for c++ source and header files. We use 12 foo_impl.h for headers with inline definitions for class foo. 13 14 Headers that arent meant for public consumption should be placed in src 15 directories so that they arent in a clients search path. 16 17 We prefer to minimize includes. If forward declaring a name in a header is 18 sufficient then that is preferred to an include. 19 20 Forward declarations and file includes should be in alphabetical order (but we 21 aren't very strict about it). 22 23 <span id="no-define-before-sktypes"></span> 24 Do not use #if/#ifdef before including "SkTypes.h" (directly or indirectly). 25 26 We use spaces not tabs (4 of them). 27 28 We use Unix style endlines (LF). 29 30 We prefer no trailing whitespace but aren't very strict about it. 31 32 We wrap lines at 100 columns unless it is excessively ugly (use your judgement). 33 The soft line length limit was changed from 80 to 100 columns in June 2012. Thus, 34 most files still adhere to the 80 column limit. It is not necessary or worth 35 significant effort to promote 80 column wrapped files to 100 columns. Please 36 don't willy-nilly insert longer lines in 80 column wrapped files. Either be 37 consistent with the surrounding code or, if you really feel the need, promote 38 the surrounding code to 100 column wrapping. 39 40 Naming 41 ------ 42 43 Both projects use a prefix to designate that they are Skia prefix for classes, 44 enums, structs, typedefs etc is Sk. Ganeshs is Gr. Nested types should not be 45 prefixed. 46 47 <!--?prettify?--> 48 ~~~~ 49 class SkClass { 50 public: 51 class HelperClass { 52 ... 53 }; 54 }; 55 ~~~~ 56 57 Data fields in structs, classes, unions begin with lowercase f and are then 58 camel capped. 59 60 <!--?prettify?--> 61 ~~~~ 62 struct GrCar { 63 ... 64 float fMilesDriven; 65 ... 66 }; 67 ~~~~ 68 69 Globals variables are similar but prefixed with g and camel-capped 70 71 <!--?prettify?--> 72 ~~~~ 73 bool gLoggingEnabled 74 Local variables begin lowercases and are camel-capped. 75 76 int herdCats(const Array& cats) { 77 int numCats = cats.count(); 78 } 79 ~~~~ 80 81 Enum values are prefixed with k. Unscoped enum values are post fixed with 82 an underscore and singular name of the enum name. The enum itself should be 83 singular for exclusive values or plural for a bitfield. If a count is needed it 84 is k<singular enum name>Count and not be a member of the enum (see example): 85 86 <!--?prettify?--> 87 ~~~~ 88 enum class SkPancakeType { 89 kBlueberry, 90 kPlain, 91 kChocolateChip, 92 }; 93 ~~~~ 94 95 <!--?prettify?--> 96 ~~~~ 97 enum SkPancakeType { 98 kBlueberry_PancakeType, 99 kPlain_PancakeType, 100 kChocolateChip_PancakeType, 101 102 kLast_PancakeType = kChocolateChip_PancakeType 103 }; 104 105 static const SkPancakeType kPancakeTypeCount = kLast_PancakeType + 1; 106 ~~~~ 107 108 A bitfield: 109 110 <!--?prettify?--> 111 ~~~~ 112 enum SkSausageIngredientBits { 113 kFennel_SuasageIngredientBit = 0x1, 114 kBeef_SausageIngredientBit = 0x2 115 }; 116 ~~~~ 117 118 or: 119 120 <!--?prettify?--> 121 ~~~~ 122 enum SkMatrixFlags { 123 kTranslate_MatrixFlag = 0x1, 124 kRotate_MatrixFlag = 0x2 125 }; 126 ~~~~ 127 128 Exception: anonymous enums can be used to declare integral constants, e.g.: 129 130 <!--?prettify?--> 131 ~~~~ 132 enum { kFavoriteNumber = 7 }; 133 ~~~~ 134 135 Macros are all caps with underscores between words. Macros that have greater 136 than file scope should be prefixed SK or GR. 137 138 Static non-class functions in implementation files are lower case with 139 underscores separating words: 140 141 <!--?prettify?--> 142 ~~~~ 143 static inline bool tastes_like_chicken(Food food) { 144 return kIceCream_Food != food; 145 } 146 ~~~~ 147 148 Externed functions or static class functions are camel-capped with an initial cap: 149 150 <!--?prettify?--> 151 ~~~~ 152 bool SkIsOdd(int n); 153 154 class SkFoo { 155 public: 156 static int FooInstanceCount(); 157 }; 158 ~~~~ 159 160 Macros 161 ------ 162 163 Ganesh macros that are GL-specific should be prefixed GR_GL. 164 165 <!--?prettify?--> 166 ~~~~ 167 #define GR_GL_TEXTURE0 0xdeadbeef 168 ~~~~ 169 170 Ganesh prefers that macros are always defined and the use of #if MACRO rather than 171 #ifdef MACRO. 172 173 <!--?prettify?--> 174 ~~~~ 175 #define GR_GO_SLOWER 0 176 ... 177 #if GR_GO_SLOWER 178 Sleep(1000); 179 #endif 180 ~~~~ 181 182 Skia tends to use #ifdef SK_MACRO for boolean flags. 183 184 Braces 185 ------ 186 187 Open braces dont get a newline. else and else if appear on same line as 188 opening and closing braces unless preprocessor conditional compilation 189 interferes. Braces are always used with if, else, while, for, and do. 190 191 <!--?prettify?--> 192 ~~~~ 193 if (...) { 194 oneOrManyLines; 195 } 196 197 if (...) { 198 oneOrManyLines; 199 } else if (...) { 200 oneOrManyLines; 201 } else { 202 oneOrManyLines; 203 } 204 205 for (...) { 206 oneOrManyLines; 207 } 208 209 while (...) { 210 oneOrManyLines; 211 } 212 213 void function(...) { 214 oneOrManyLines; 215 } 216 217 if (!error) { 218 proceed_as_usual(); 219 } 220 #if HANDLE_ERROR 221 else { 222 freak_out(); 223 } 224 #endif 225 ~~~~ 226 227 Flow Control 228 ------------ 229 230 There is a space between flow control words and parentheses and between 231 parentheses and braces: 232 233 <!--?prettify?--> 234 ~~~~ 235 while (...) { 236 } 237 238 do { 239 } while(...); 240 241 switch (...) { 242 ... 243 } 244 ~~~~ 245 246 Cases and default in switch statements are indented from the switch. 247 248 <!--?prettify?--> 249 ~~~~ 250 switch (color) { 251 case kBlue: 252 ... 253 break; 254 case kGreen: 255 ... 256 break; 257 ... 258 default: 259 ... 260 break; 261 } 262 ~~~~ 263 264 Fallthrough from one case to the next is commented unless it is trivial: 265 266 <!--?prettify?--> 267 ~~~~ 268 switch (recipe) { 269 ... 270 case kCheeseOmelette_Recipe: 271 ingredients |= kCheese_Ingredient; 272 // fallthrough 273 case kPlainOmelette_Recipe: 274 ingredients |= (kEgg_Ingredient | kMilk_Ingredient); 275 break; 276 ... 277 } 278 ~~~~ 279 280 When a block is needed to declare variables within a case follow this pattern: 281 282 <!--?prettify?--> 283 ~~~~ 284 switch (filter) { 285 ... 286 case kGaussian_Filter: { 287 Bitmap srcCopy = src->makeCopy(); 288 ... 289 break; 290 } 291 ... 292 }; 293 ~~~~ 294 295 Classes 296 ------- 297 298 Unless there is a need for forward declaring something, class declarations 299 should be ordered public, protected, private. Each should be preceded by a 300 newline. Within each visibility section (public, private), fields should not be 301 intermixed with methods. 302 303 <!--?prettify?--> 304 ~~~~ 305 class SkFoo { 306 307 public: 308 ... 309 310 protected: 311 ... 312 313 private: 314 SkBar fBar; 315 ... 316 317 void barHelper(...); 318 ... 319 }; 320 ~~~~ 321 322 Subclasses should have a private typedef of their super class called INHERITED: 323 324 <!--?prettify?--> 325 ~~~~ 326 class GrDillPickle : public GrPickle { 327 ... 328 private: 329 typedef GrPickle INHERITED; 330 }; 331 ~~~~ 332 333 Virtual functions that are overridden in derived classes should use override 334 (and not the override keyword). The virtual keyword can be omitted. 335 336 <!--?prettify?--> 337 ~~~~ 338 void myVirtual() override { 339 } 340 ~~~~ 341 342 This should be the last element of their private section, and all references to 343 base-class implementations of a virtual function should be explicitly qualified: 344 345 <!--?prettify?--> 346 ~~~~ 347 void myVirtual() override { 348 ... 349 this->INHERITED::myVirtual(); 350 ... 351 } 352 ~~~~ 353 354 As in the above example, derived classes that redefine virtual functions should 355 use override to note that explicitly. 356 357 Constructor initializers should be one per line, indented, with punctuation 358 placed before the initializer. This is a fairly new rule so much of the existing 359 code is non-conforming. Please fix as you go! 360 361 <!--?prettify?--> 362 ~~~~ 363 GrDillPickle::GrDillPickle() 364 : GrPickle() 365 , fSize(kDefaultPickleSize) { 366 ... 367 } 368 ~~~~ 369 370 Constructors that take one argument should almost always be explicit, with 371 exceptions made only for the (rare) automatic compatibility class. 372 373 <!--?prettify?--> 374 ~~~~ 375 class Foo { 376 explicit Foo(int x); // Good. 377 Foo(float y); // Spooky implicit conversion from float to Foo. No no no! 378 ... 379 }; 380 ~~~~ 381 382 Method calls within method calls should be prefixed with dereference of the 383 'this' pointer. For example: 384 385 <!--?prettify?--> 386 ~~~~ 387 this->method(); 388 ~~~~ 389 390 Comparisons 391 ----------- 392 393 We prefer that equality operators between lvalues and rvalues place the lvalue 394 on the right: 395 396 <!--?prettify?--> 397 ~~~~ 398 if (7 == luckyNumber) { 399 ... 400 } 401 ~~~~ 402 403 However, inequality operators need not follow this rule: 404 405 <!--?prettify?--> 406 ~~~~ 407 if (count > 0) { 408 ... 409 } 410 ~~~~ 411 412 Comments 413 414 We use doxygen-style comments. 415 416 For grouping or separators in an implementation file we use 80 slashes 417 418 <!--?prettify?--> 419 ~~~~ 420 void SkClassA::foo() { 421 ... 422 } 423 424 //////////////////////////////////////////////////////////////// 425 426 void SkClassB::bar() { 427 ... 428 } 429 ~~~~ 430 431 Integer Types 432 ------------- 433 434 We follow the Google C++ guide for ints and are slowly making older code conform to this 435 436 (http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Integer_Types) 437 438 Summary: Use int unless you have need a guarantee on the bit count, then use 439 stdint.h types (int32_t, etc). Assert that counts, etc are not negative instead 440 of using unsigned. Bitfields use uint32_t unless they have to be made shorter 441 for packing or performance reasons. 442 443 nullptr, 0 444 ------- 445 446 Use nullptr for pointers, 0 for ints. We prefer explicit nullptr comparisons when 447 checking for nullptr pointers (as documentation): 448 449 <!--?prettify?--> 450 ~~~~ 451 if (nullptr == x) { // slightly preferred over if (!x) 452 ... 453 } 454 ~~~~ 455 456 When checking non-nullptr pointers explicit comparisons are not required because it 457 reads like a double negative: 458 459 <!--?prettify?--> 460 ~~~~ 461 if (x) { // slightly preferred over if (nullptr != x) 462 ... 463 } 464 ~~~~ 465 466 Returning structs 467 ----------------- 468 469 If the desired behavior is for a function to return a struct, we prefer using a 470 struct as an output parameter 471 472 <!--?prettify?--> 473 ~~~~ 474 void modify_foo(SkFoo* foo) { 475 // Modify foo 476 } 477 ~~~~ 478 479 Then the function can be called as followed: 480 481 <!--?prettify?--> 482 ~~~~ 483 SkFoo foo; 484 modify_foo(&foo); 485 ~~~~ 486 487 This way, if return value optimization cannot be used there is no performance 488 hit. It also means that modify_foo can actually return a boolean for whether the 489 call was successful. In this case, initialization of foo can potentially be 490 skipped on failure (assuming the constructor for SkFoo does no initialization). 491 492 <!--?prettify?--> 493 ~~~~ 494 bool modify_foo(SkFoo* foo) { 495 if (some_condition) { 496 // Modify foo 497 return true; 498 } 499 // Leave foo unmodified 500 return false; 501 } 502 ~~~~ 503 504 Function Parameters 505 ------------------- 506 507 Mandatory constant object parameters are passed to functions as const references 508 if they are not retained by the receiving function. Optional constant object 509 parameters are passed to functions as const pointers. Objects that the called 510 function will retain, either directly or indirectly, are passed as pointers. 511 Variable (i.e. mutable) object parameters are passed to functions as pointers. 512 513 <!--?prettify?--> 514 ~~~~ 515 // src and paint are optional 516 void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, 517 const SkRect& dst, const SkPaint* paint = nullptr); 518 // metrics is mutable (it is changed by the method) 519 SkScalar SkPaint::getFontMetrics(FontMetric* metrics, SkScalar scale) const; 520 // A reference to foo is retained by SkContainer 521 void SkContainer::insert(const SkFoo* foo); 522 ~~~~ 523 524 If function arguments or parameters do not all fit on one line, they may be 525 lined up with the first parameter on the same line 526 527 <!--?prettify?--> 528 ~~~~ 529 void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, 530 const SkPaint* paint = nullptr) { 531 this->drawBitmapRectToRect(bitmap, nullptr, dst, paint, 532 kNone_DrawBitmapRectFlag); 533 } 534 ~~~~ 535 536 or placed on the next line indented eight spaces 537 538 <!--?prettify?--> 539 ~~~~ 540 void drawBitmapRect( 541 const SkBitmap& bitmap, const SkRect& dst, 542 const SkPaint* paint = nullptr) { 543 this->drawBitmapRectToRect( 544 bitmap, nullptr, dst, paint, kNone_DrawBitmapRectFlag); 545 } 546 ~~~~ 547 548 Python 549 ------ 550 551 Python code follows the [Google Python Style Guide](http://google-styleguide.googlecode.com/svn/trunk/pyguide.html). 552 553