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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkBlurMask.h"
      9 #include "SkBlurMaskFilter.h"
     10 #include "SkBlurDrawLooper.h"
     11 #include "SkCanvas.h"
     12 #include "SkEmbossMaskFilter.h"
     13 #include "SkLayerDrawLooper.h"
     14 #include "SkMath.h"
     15 #include "SkPaint.h"
     16 #include "SkPath.h"
     17 #include "Test.h"
     18 
     19 #if SK_SUPPORT_GPU
     20 #include "GrContextFactory.h"
     21 #include "SkGpuDevice.h"
     22 #endif
     23 
     24 #define WRITE_CSV 0
     25 
     26 ///////////////////////////////////////////////////////////////////////////////
     27 
     28 #define ILLEGAL_MODE    ((SkXfermode::Mode)-1)
     29 
     30 static const int outset = 100;
     31 static const SkColor bgColor = SK_ColorWHITE;
     32 static const int strokeWidth = 4;
     33 
     34 static void create(SkBitmap* bm, const SkIRect& bound) {
     35     bm->allocN32Pixels(bound.width(), bound.height());
     36 }
     37 
     38 static void drawBG(SkCanvas* canvas) {
     39     canvas->drawColor(bgColor);
     40 }
     41 
     42 
     43 struct BlurTest {
     44     void (*addPath)(SkPath*);
     45     int viewLen;
     46     SkIRect views[9];
     47 };
     48 
     49 //Path Draw Procs
     50 //Beware that paths themselves my draw differently depending on the clip.
     51 static void draw50x50Rect(SkPath* path) {
     52     path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
     53 }
     54 
     55 //Tests
     56 static BlurTest tests[] = {
     57     { draw50x50Rect, 3, {
     58         //inner half of blur
     59         { 0, 0, 50, 50 },
     60         //blur, but no path.
     61         { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
     62         //just an edge
     63         { 40, strokeWidth, 60, 50 - strokeWidth },
     64     }},
     65 };
     66 
     67 /** Assumes that the ref draw was completely inside ref canvas --
     68     implies that everything outside is "bgColor".
     69     Checks that all overlap is the same and that all non-overlap on the
     70     ref is "bgColor".
     71  */
     72 static bool compare(const SkBitmap& ref, const SkIRect& iref,
     73                     const SkBitmap& test, const SkIRect& itest)
     74 {
     75     const int xOff = itest.fLeft - iref.fLeft;
     76     const int yOff = itest.fTop - iref.fTop;
     77 
     78     SkAutoLockPixels alpRef(ref);
     79     SkAutoLockPixels alpTest(test);
     80 
     81     for (int y = 0; y < test.height(); ++y) {
     82         for (int x = 0; x < test.width(); ++x) {
     83             SkColor testColor = test.getColor(x, y);
     84             int refX = x + xOff;
     85             int refY = y + yOff;
     86             SkColor refColor;
     87             if (refX >= 0 && refX < ref.width() &&
     88                 refY >= 0 && refY < ref.height())
     89             {
     90                 refColor = ref.getColor(refX, refY);
     91             } else {
     92                 refColor = bgColor;
     93             }
     94             if (refColor != testColor) {
     95                 return false;
     96             }
     97         }
     98     }
     99     return true;
    100 }
    101 
    102 DEF_TEST(BlurDrawing, reporter) {
    103     SkPaint paint;
    104     paint.setColor(SK_ColorGRAY);
    105     paint.setStyle(SkPaint::kStroke_Style);
    106     paint.setStrokeWidth(SkIntToScalar(strokeWidth));
    107 
    108     SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
    109     for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
    110         SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
    111 
    112         const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
    113         for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
    114             SkMaskFilter* filter;
    115             filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags);
    116 
    117             paint.setMaskFilter(filter);
    118             filter->unref();
    119 
    120             for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
    121                 SkPath path;
    122                 tests[test].addPath(&path);
    123                 SkPath strokedPath;
    124                 paint.getFillPath(path, &strokedPath);
    125                 SkRect refBound = strokedPath.getBounds();
    126                 SkIRect iref;
    127                 refBound.roundOut(&iref);
    128                 iref.inset(-outset, -outset);
    129                 SkBitmap refBitmap;
    130                 create(&refBitmap, iref);
    131 
    132                 SkCanvas refCanvas(refBitmap);
    133                 refCanvas.translate(SkIntToScalar(-iref.fLeft),
    134                                     SkIntToScalar(-iref.fTop));
    135                 drawBG(&refCanvas);
    136                 refCanvas.drawPath(path, paint);
    137 
    138                 for (int view = 0; view < tests[test].viewLen; ++view) {
    139                     SkIRect itest = tests[test].views[view];
    140                     SkBitmap testBitmap;
    141                     create(&testBitmap, itest);
    142 
    143                     SkCanvas testCanvas(testBitmap);
    144                     testCanvas.translate(SkIntToScalar(-itest.fLeft),
    145                                          SkIntToScalar(-itest.fTop));
    146                     drawBG(&testCanvas);
    147                     testCanvas.drawPath(path, paint);
    148 
    149                     REPORTER_ASSERT(reporter,
    150                         compare(refBitmap, iref, testBitmap, itest));
    151                 }
    152             }
    153         }
    154     }
    155 }
    156 
    157 ///////////////////////////////////////////////////////////////////////////////
    158 
    159 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid
    160 // white rect. Return the right half of the middle row in 'result'.
    161 static void ground_truth_2d(int width, int height,
    162                             SkScalar sigma,
    163                             int* result, int resultCount) {
    164     SkMask src, dst;
    165 
    166     src.fBounds.set(0, 0, width, height);
    167     src.fFormat = SkMask::kA8_Format;
    168     src.fRowBytes = src.fBounds.width();
    169     src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
    170 
    171     memset(src.fImage, 0xff, src.computeTotalImageSize());
    172 
    173     if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) {
    174         return;
    175     }
    176 
    177     int midX = dst.fBounds.centerX();
    178     int midY = dst.fBounds.centerY();
    179     uint8_t* bytes = dst.getAddr8(midX, midY);
    180     int i;
    181     for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) {
    182         if (i < resultCount) {
    183             result[i] = bytes[i];
    184         }
    185     }
    186     for ( ; i < resultCount; ++i) {
    187         result[i] = 0;
    188     }
    189 
    190     SkMask::FreeImage(src.fImage);
    191     SkMask::FreeImage(dst.fImage);
    192 }
    193 
    194 // Implement a step function that is 255 between min and max; 0 elsewhere.
    195 static int step(int x, SkScalar min, SkScalar max) {
    196     if (min < x && x < max) {
    197         return 255;
    198     }
    199     return 0;
    200 }
    201 
    202 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'.
    203 static float gaussian(int x, SkScalar sigma) {
    204     float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI));
    205     float exponent = -(x * x) / (2 * sigma * sigma);
    206     return k * expf(exponent);
    207 }
    208 
    209 // Perform a brute force convolution of a step function with a Gaussian.
    210 // Return the right half in 'result'
    211 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax,
    212                            SkScalar gaussianSigma,
    213                            int* result, int resultCount) {
    214 
    215     int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma);
    216 
    217     for (int i = 0; i < resultCount; ++i) {
    218         SkScalar sum = 0.0f;
    219         for (int j = -gaussianRange; j < gaussianRange; ++j) {
    220             sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax);
    221         }
    222 
    223         result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255);
    224     }
    225 }
    226 
    227 static void blur_path(SkCanvas* canvas, const SkPath& path,
    228                       SkScalar gaussianSigma) {
    229 
    230     SkScalar midX = path.getBounds().centerX();
    231     SkScalar midY = path.getBounds().centerY();
    232 
    233     canvas->translate(-midX, -midY);
    234 
    235     SkPaint blurPaint;
    236     blurPaint.setColor(SK_ColorWHITE);
    237     SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
    238                                                     gaussianSigma,
    239                                                     SkBlurMaskFilter::kHighQuality_BlurFlag);
    240     blurPaint.setMaskFilter(filter)->unref();
    241 
    242     canvas->drawColor(SK_ColorBLACK);
    243     canvas->drawPath(path, blurPaint);
    244 }
    245 
    246 // Readback the blurred draw results from the canvas
    247 static void readback(SkCanvas* canvas, int* result, int resultCount) {
    248     SkBitmap readback;
    249     readback.allocN32Pixels(resultCount, 30);
    250 
    251     SkIRect readBackRect = { 0, 0, resultCount, 30 };
    252 
    253     canvas->readPixels(readBackRect, &readback);
    254 
    255     readback.lockPixels();
    256     SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15);
    257 
    258     for (int i = 0; i < resultCount; ++i) {
    259         result[i] = SkColorGetR(pixels[i]);
    260     }
    261 }
    262 
    263 // Draw a blurred version of the provided path.
    264 // Return the right half of the middle row in 'result'.
    265 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
    266                           int* result, int resultCount) {
    267 
    268     SkBitmap bitmap;
    269     bitmap.allocN32Pixels(resultCount, 30);
    270     SkCanvas canvas(bitmap);
    271 
    272     blur_path(&canvas, path, gaussianSigma);
    273     readback(&canvas, result, resultCount);
    274 }
    275 
    276 #if SK_SUPPORT_GPU
    277 #if 0
    278 // temporary disable; see below for explanation
    279 static bool gpu_blur_path(GrContext* context, const SkPath& path,
    280                           SkScalar gaussianSigma,
    281                           int* result, int resultCount) {
    282     GrSurfaceDesc desc;
    283     desc.fConfig = kSkia8888_GrPixelConfig;
    284     desc.fFlags = kRenderTarget_GrSurfaceFlag;
    285     desc.fWidth = resultCount;
    286     desc.fHeight = 30;
    287     desc.fSampleCnt = 0;
    288 
    289     SkAutoTUnref<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0));
    290     SkAutoTUnref<SkGpuDevice> device(new SkGpuDevice  (grContext, texture.get()));
    291     SkCanvas canvas(device.get());
    292 
    293     blur_path(&canvas, path, gaussianSigma);
    294     readback(&canvas, result, resultCount);
    295     return true;
    296 }
    297 #endif
    298 #endif
    299 
    300 #if WRITE_CSV
    301 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) {
    302     SkDebugf("%s_%.2f,", label, scale);
    303     for (int i = 0; i < count-1; ++i) {
    304         SkDebugf("%d,", data[i]);
    305     }
    306     SkDebugf("%d\n", data[count-1]);
    307 }
    308 #endif
    309 
    310 static bool match(int* first, int* second, int count, int tol) {
    311     int delta;
    312     for (int i = 0; i < count; ++i) {
    313         delta = first[i] - second[i];
    314         if (delta > tol || delta < -tol) {
    315             return false;
    316         }
    317     }
    318 
    319     return true;
    320 }
    321 
    322 // Test out the normal blur style with a wide range of sigmas
    323 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange, reporter, context) {
    324     static const int kSize = 100;
    325 
    326     // The geometry is offset a smidge to trigger:
    327     // https://code.google.com/p/chromium/issues/detail?id=282418
    328     SkPath rectPath;
    329     rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f);
    330 
    331     SkPoint polyPts[] = {
    332         { 0.3f, 0.3f },
    333         { 100.3f, 0.3f },
    334         { 100.3f, 100.3f },
    335         { 0.3f, 100.3f },
    336         { 2.3f, 50.3f }     // a little divet to throw off the rect special case
    337     };
    338     SkPath polyPath;
    339     polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true);
    340 
    341     int rectSpecialCaseResult[kSize];
    342     int generalCaseResult[kSize];
    343     int groundTruthResult[kSize];
    344     int bruteForce1DResult[kSize];
    345 
    346     SkScalar sigma = 10.0f;
    347 
    348     for (int i = 0; i < 4; ++i, sigma /= 10) {
    349 
    350         cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize);
    351         cpu_blur_path(polyPath, sigma, generalCaseResult, kSize);
    352 
    353         ground_truth_2d(100, 100, sigma, groundTruthResult, kSize);
    354         brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize);
    355 
    356         REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5));
    357         REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15));
    358 #if SK_SUPPORT_GPU
    359 #if 0
    360         int gpuResult[kSize];
    361         bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize);
    362         // Disabling this test for now -- I don't think it's a legit comparison.
    363         // Will continue to investigate this.
    364         if (haveGPUResult) {
    365             // 1 works everywhere but: Ubuntu13 & Nexus4
    366             REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10));
    367         }
    368 #endif
    369 #endif
    370         REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1));
    371 
    372 #if WRITE_CSV
    373         write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize);
    374         write_as_csv("GeneralCase", sigma, generalCaseResult, kSize);
    375 #if SK_SUPPORT_GPU
    376         write_as_csv("GPU", sigma, gpuResult, kSize);
    377 #endif
    378         write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize);
    379         write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize);
    380 #endif
    381     }
    382 }
    383 
    384 ///////////////////////////////////////////////////////////////////////////////////////////
    385 
    386 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
    387     return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
    388             kHigh_SkBlurQuality : kLow_SkBlurQuality;
    389 }
    390 
    391 static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
    392     const struct {
    393         uint32_t fBlurMaskFilterFlag;
    394         uint32_t fBlurDrawLooperFlag;
    395     } pairs[] = {
    396         { SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
    397         { SkBlurMaskFilter::kHighQuality_BlurFlag,     SkBlurDrawLooper::kHighQuality_BlurFlag },
    398     };
    399 
    400     uint32_t bdl = 0;
    401     for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
    402         if (bmf & pairs[i].fBlurMaskFilterFlag) {
    403             bdl |= pairs[i].fBlurDrawLooperFlag;
    404         }
    405     }
    406     return bdl;
    407 }
    408 
    409 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
    410                                 SkBlurStyle style, uint32_t blurMaskFilterFlags) {
    411     if (kNormal_SkBlurStyle != style) {
    412         return; // blurdrawlooper only supports normal
    413     }
    414 
    415     const SkColor color = 0xFF335577;
    416     const SkScalar dx = 10;
    417     const SkScalar dy = -5;
    418     const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
    419     uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
    420 
    421     SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
    422 
    423     const bool expectSuccess = sigma > 0 &&
    424                                0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
    425 
    426     if (nullptr == lp.get()) {
    427         REPORTER_ASSERT(reporter, sigma <= 0);
    428     } else {
    429         SkDrawLooper::BlurShadowRec rec;
    430         bool success = lp->asABlurShadow(&rec);
    431         REPORTER_ASSERT(reporter, success == expectSuccess);
    432         if (success) {
    433             REPORTER_ASSERT(reporter, rec.fSigma == sigma);
    434             REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
    435             REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
    436             REPORTER_ASSERT(reporter, rec.fColor == color);
    437             REPORTER_ASSERT(reporter, rec.fStyle == style);
    438             REPORTER_ASSERT(reporter, rec.fQuality == quality);
    439         }
    440     }
    441 }
    442 
    443 static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
    444                                SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
    445     SkDrawLooper::BlurShadowRec rec;
    446     bool success = lp->asABlurShadow(&rec);
    447     REPORTER_ASSERT(reporter, success == expectSuccess);
    448     if (success != expectSuccess) {
    449         lp->asABlurShadow(&rec);
    450     }
    451     if (success) {
    452         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
    453         REPORTER_ASSERT(reporter, rec.fStyle == style);
    454         REPORTER_ASSERT(reporter, rec.fQuality == quality);
    455     }
    456     lp->unref();
    457 }
    458 
    459 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
    460     SkLayerDrawLooper::LayerInfo info;
    461 
    462     info.fPaintBits = 0;
    463     info.fColorMode = SkXfermode::kDst_Mode;
    464     builder->addLayer(info);
    465 }
    466 
    467 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
    468     SkLayerDrawLooper::LayerInfo info;
    469 
    470     info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
    471     info.fColorMode = SkXfermode::kSrc_Mode;
    472     SkPaint* paint = builder->addLayer(info);
    473     paint->setMaskFilter(mf);
    474 }
    475 
    476 static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
    477                                  SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
    478 
    479     SkLayerDrawLooper::LayerInfo info;
    480     SkLayerDrawLooper::Builder builder;
    481 
    482     // 1 layer is too few
    483     make_noop_layer(&builder);
    484     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
    485 
    486     // 2 layers is good, but need blur
    487     make_noop_layer(&builder);
    488     make_noop_layer(&builder);
    489     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
    490 
    491     // 2 layers is just right
    492     make_noop_layer(&builder);
    493     make_blur_layer(&builder, mf);
    494     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
    495 
    496     // 3 layers is too many
    497     make_noop_layer(&builder);
    498     make_blur_layer(&builder, mf);
    499     make_noop_layer(&builder);
    500     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
    501 }
    502 
    503 DEF_TEST(BlurAsABlur, reporter) {
    504     const SkBlurStyle styles[] = {
    505         kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
    506     };
    507     const SkScalar sigmas[] = {
    508         // values <= 0 should not success for a blur
    509         -1, 0, 0.5f, 2
    510     };
    511 
    512     // Test asABlur for SkBlurMaskFilter
    513     //
    514     for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
    515         const SkBlurStyle style = (SkBlurStyle)styles[i];
    516         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
    517             const SkScalar sigma = sigmas[j];
    518             for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
    519                 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
    520 
    521                 SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
    522                 if (nullptr == mf.get()) {
    523                     REPORTER_ASSERT(reporter, sigma <= 0);
    524                 } else {
    525                     REPORTER_ASSERT(reporter, sigma > 0);
    526                     SkMaskFilter::BlurRec rec;
    527                     bool success = mf->asABlur(&rec);
    528                     if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
    529                         REPORTER_ASSERT(reporter, !success);
    530                     } else {
    531                         REPORTER_ASSERT(reporter, success);
    532                         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
    533                         REPORTER_ASSERT(reporter, rec.fStyle == style);
    534                         REPORTER_ASSERT(reporter, rec.fQuality == quality);
    535                     }
    536                     test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
    537                 }
    538                 test_blurDrawLooper(reporter, sigma, style, flags);
    539             }
    540         }
    541     }
    542 
    543     // Test asABlur for SkEmbossMaskFilter -- should never succeed
    544     //
    545     {
    546         SkEmbossMaskFilter::Light light = {
    547             { 1, 1, 1 }, 0, 127, 127
    548         };
    549         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
    550             const SkScalar sigma = sigmas[j];
    551             SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
    552             if (mf.get()) {
    553                 SkMaskFilter::BlurRec rec;
    554                 bool success = mf->asABlur(&rec);
    555                 REPORTER_ASSERT(reporter, !success);
    556             }
    557         }
    558     }
    559 }
    560 
    561 #if SK_SUPPORT_GPU
    562 
    563 // This exercises the problem discovered in crbug.com/570232. The return value from
    564 // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create
    565 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctx) {
    566 
    567     SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
    568     SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkBudgeted::kNo, info));
    569     SkCanvas* canvas = surface->getCanvas();
    570 
    571     SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
    572     SkRRect rr = SkRRect::MakeRectXY(r, 10, 10);
    573 
    574     SkPaint p;
    575     p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, 0.01f))->unref();
    576 
    577     canvas->drawRRect(rr, p);
    578 }
    579 
    580 #endif
    581 
    582 ///////////////////////////////////////////////////////////////////////////////////////////
    583