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      1 <html><head><title>toybox source code walkthrough</title></head>
      2 <!--#include file="header.html" -->
      3 
      4 <p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
      5 
      6 <p>The primary goal of toybox is _simple_ code. Keeping the code small is
      7 second, with speed and lots of features coming in somewhere after that.
      8 (For more on that, see the <a href=design.html>design</a> page.)</p>
      9 
     10 <p>A simple implementation usually takes up fewer lines of source code,
     11 meaning more code can fit on the screen at once, meaning the programmer can
     12 see more of it on the screen and thus keep more if in their head at once.
     13 This helps code auditing and thus reduces bugs. That said, sometimes being
     14 more explicit is preferable to being clever enough to outsmart yourself:
     15 don't be so terse your code is unreadable.</p>
     16 
     17 <p>Toybox has an actual coding style guide over on
     18 <a href=design.html#codestyle>the design page</a>, but in general we just
     19 want the code to be consistent.</p>
     20 
     21 <p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
     22 
     23 <p>Toybox is configured using the Kconfig language pioneered by the Linux
     24 kernel, and adopted by many other projects (uClibc, OpenEmbedded, etc).
     25 This generates a ".config" file containing the selected options, which
     26 controls which features are included when compiling toybox.</p>
     27 
     28 <p>Each configuration option has a default value. The defaults indicate the
     29 "maximum sane configuration", I.E. if the feature defaults to "n" then it
     30 either isn't complete or is a special-purpose option (such as debugging
     31 code) that isn't intended for general purpose use.</p>
     32 
     33 <p>For a more compact human-editable version .config files, you can use the
     34 <a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a>
     35 format.</p>
     36 
     37 <p>The standard build invocation is:</p>
     38 
     39 <ul>
     40 <li>make defconfig #(or menuconfig)</li>
     41 <li>make</li>
     42 <li>make install</li>
     43 </ul>
     44 
     45 <p>Type "make help" to see all available build options.</p>
     46 
     47 <p>The file "configure" contains a number of environment variable definitions
     48 which influence the build, such as specifying which compiler to use or where
     49 to install the resulting binaries. This file is included by the build, but
     50 accepts existing definitions of the environment variables, so it may be sourced
     51 or modified by the developer before building and the definitions exported
     52 to the environment will take precedence.</p>
     53 
     54 <p>(To clarify: ".config" lists the features selected by defconfig/menuconfig,
     55 I.E. "what to build", and "configure" describes the build and installation
     56 environment, I.E. "how to build it".)</p>
     57 
     58 <p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
     59 
     60 <h2>main</h2>
     61 
     62 <p>The toybox main() function is at the end of main.c at the top level. It has
     63 two possible codepaths, only one of which is configured into any given build
     64 of toybox.</p>
     65 
     66 <p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
     67 command, so most of the normal setup can be skipped. In this case the
     68 multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
     69 to set up global state and parse command line arguments, calls the command's
     70 main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
     71 it flushes stdout (detecting error) and returns toys.exitval.</p>
     72 
     73 <p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
     74 name it was run as, shifts its argument list one to the right so it lines up
     75 with where the multiplexer function expects it, and calls toybox_main(). This
     76 leverages the multiplexer command's infrastructure to find and run the
     77 appropriate command. (A command name starting with "toybox" will
     78 recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
     79 if you want to...)</p>
     80 
     81 <h2>toybox_main</h2>
     82 
     83 <p>The toybox_main() function is also in main,c. It handles a possible
     84 --help option ("toybox --help ls"), prints the list of available commands if no
     85 arguments were provided to the multiplexer (or with full path names if any
     86 other option is provided before a command name, ala "toybox --list").
     87 Otherwise it calls toy_exec() on its argument list.</p>
     88 
     89 <p>Note that the multiplexer is the first entry in toy_list (the rest of the
     90 list is sorted alphabetically to allow binary search), so toybox_main can
     91 cheat and just grab the first entry to quickly set up its context without
     92 searching. Since all command names go through the multiplexer at least once
     93 in the non-TOYBOX_SINGLE case, this avoids a redundant search of
     94 the list.</p>
     95 
     96 <p>The toy_exec() function is also in main.c. It performs toy_find() to
     97 perform a binary search on the toy_list array to look up the command's
     98 entry by name and saves it in the global variable which, calls toy_init()
     99 to parse command line arguments and set up global state (using which->options),
    100 and calls the appropriate command's main() function (which->toy_main). On
    101 return it flushes all pending ansi FILE * I/O, detects if stdout had an
    102 error, and then calls xexit() (which uses toys.exitval).</p>
    103 
    104 <p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
    105 
    106 <p>The toybox source code is in following directories:</p>
    107 <ul>
    108 <li>The <a href="#top">top level directory</a> contains the file main.c (were
    109 execution starts), the header file toys.h (included by every command), and
    110 other global infrastructure.</li>
    111 <li>The <a href="#lib">lib directory</a> contains common functions shared by
    112 multiple commands:</li>
    113 <ul>
    114 <li><a href="#lib_lib">lib/lib.c</a></li>
    115 <li><a href="#lib_xwrap">lib/xwrap.c</a></li>
    116 <li><a href="#lib_llist">lib/llist.c</a></li>
    117 <li><a href="#lib_args">lib/args.c</a></li>
    118 <li><a href="#lib_dirtree">lib/dirtree.c</a></li>
    119 </ul>
    120 <li>The <a href="#toys">toys directory</a> contains the C files implementating
    121 each command. Currently it contains five subdirectories categorizing the
    122 commands: posix, lsb, other, example, and pending.</li>
    123 <li>The <a href="#scripts">scripts directory</a> contains the build and
    124 test infrastructure.</li>
    125 <li>The <a href="#kconfig">kconfig directory</a> contains the configuration
    126 infrastructure implementing menuconfig (copied from the Linux kernel).</li>
    127 <li>The <a href="#generated">generated directory</a> contains intermediate
    128 files generated from other parts of the source code.</li>
    129 </ul>
    130 
    131 <a name="adding" />
    132 <p><h1><a href="#adding">Adding a new command</a></h1></p>
    133 <p>To add a new command to toybox, add a C file implementing that command to
    134 one of the subdirectories under the toys directory.  No other files need to
    135 be modified; the build extracts all the information it needs (such as command
    136 line arguments) from specially formatted comments and macros in the C file.
    137 (See the description of the <a href="#generated">"generated" directory</a>
    138 for details.)</p>
    139 
    140 <p>Currently there are five subdirectories under "toys", one for commands
    141 defined by the POSIX standard, one for commands defined by the Linux Standard
    142 Base, an "other" directory for commands not covered by an obvious standard,
    143 a directory of example commands (templates to use when starting new commands),
    144 and a "pending" directory of commands that need further review/cleanup
    145 before moving to one of the other directories (run these at your own risk,
    146 cleanup patches welcome).
    147 These directories are just for developer convenience sorting the commands,
    148 the directories are otherwise functionally identical. To add a new category,
    149 create the appropriate directory with a README file in it whose first line
    150 is the description menuconfig should use for the directory.)</p>
    151 
    152 <p>An easy way to start a new command is copy the file "toys/example/hello.c"
    153 to the name of the new command, and modify this copy to implement the new
    154 command (more or less by turning every instance of "hello" into the
    155 name of your command, updating the command line arguments, globals, and
    156 help data, and then filling out its "main" function with code that does
    157 something interesting).</p> 
    158 
    159 <p>You could also start with "toys/example/skeleton.c", which provides a lot
    160 more example code (showing several variants of command line option
    161 parsing, how to implement multiple commands in the same file, and so on).
    162 But usually it's just more stuff to delete.</p>
    163 
    164 <p>Here's a checklist of steps to turn hello.c into another command:</p>
    165 
    166 <ul>
    167 <li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
    168 the new file in your preferred text editor.</p>
    169 <ul><li><p>Note that the
    170 name of the new file is significant: it's the name of the new command you're
    171 adding to toybox. The build includes all *.c files under toys/*/ whose
    172 names are a case insensitive match for an enabled config symbol. So
    173 toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
    174 </ul></p></li>
    175 
    176 <li><p>Change the one line comment at the top of the file (currently
    177 "hello.c - A hello world program") to describe your new file.</p></li>
    178 
    179 <li><p>Change the copyright notice to your name, email, and the current
    180 year.</p></li>
    181 
    182 <li><p>Give a URL to the relevant standards document, where applicable.
    183 (Sample links to SUSv4 and LSB are provided, feel free to link to other
    184 documentation or standards as appropriate.)</p></li>
    185 
    186 <li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
    187 The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
    188 structure.  The arguments to the NEWTOY macro are:</p>
    189 
    190 <ol>
    191 <li><p>the name used to run your command</p></li>
    192 <li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
    193 <li><p>a bitfield of TOYFLAG values
    194 (defined in toys.h) providing additional information such as where your
    195 command should be installed on a running system, whether to blank umask
    196 before running, whether or not the command must run as root (and thus should
    197 retain root access if installed SUID), and so on.</p></li>
    198 </ol>
    199 </li>
    200 
    201 <li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
    202 comment block) to supply your command's configuration and help
    203 information.  The uppper case config symbols are used by menuconfig, and are
    204 also what the CFG_ and USE_() macros are generated from (see [TODO]).  The
    205 help information here is used by menuconfig, and also by the "help" command to
    206 describe your new command.  (See [TODO] for details.)  By convention,
    207 unfinished commands default to "n" and finished commands default to "y",
    208 so "make defconfig" selects all finished commands.  (Note, "finished" means
    209 "ready to be used", not that it'll never change again.)<p>
    210 
    211 <p>Each help block should start with a "usage: yourcommand" line explaining
    212 any command line arguments added by this config option.  The "help" command
    213 outputs this text, and scripts/config2help.c in the build infrastructure
    214 collates these usage lines for commands with multiple configuration
    215 options when producing generated/help.h.</p>
    216 </li>
    217 
    218 <li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
    219 before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
    220 does a "#define TT this.yourcommand" so you can access the global variables
    221 out of the space-saving union of structures. If you aren't using any command
    222 flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
    223 
    224 <li><p>Update the GLOBALS() macro to contain your command's global
    225 variables. If your command has no global variables, delete this macro.</p>
    226 
    227 <p>Variables in the GLOBALS() block are are stored in a space saving
    228 <a href="#toy_union">union of structures</a> format, which may be accessed
    229 using the TT macro as if TT were a global structure (so TT.membername).
    230 If you specified two-character command line arguments in
    231 NEWTOY(), the first few global variables will be initialized by the automatic
    232 argument parsing logic, and the type and order of these variables must
    233 correspond to the arguments specified in NEWTOY().
    234 (See <a href="#lib_args">lib/args.c</a> for details.)</p></li>
    235 
    236 <li><p>Rename hello_main() to yourcommand_main().  This is the main() function
    237 where execution of your command starts. Your command line options are
    238 already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
    239 as appropriate by the time this function is called. (See
    240 <a href="#lib_args">get_optflags()</a> for details.)</p></li>
    241 
    242 <li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu)
    243 the first time you build and run your new command. If anything is wrong
    244 with your option string, that will give you error messages.</p>
    245 
    246 <p>Otherwise it'll just segfault without
    247 explanation when it falls off the end because it didn't find a matching
    248 end parantheses for a longopt, or you put a nonexistent option in a square
    249 bracket grouping... Since these kind of errors can only be caused by a
    250 developer, not by end users, we don't normally want runtime checks for
    251 them. Once you're happy with your option string, you can switch TOYBOX_DEBUG
    252 back off.</p></li>
    253 </ul>
    254 
    255 <a name="headers" /><h2><a href="#headers">Headers.</a></h2>
    256 
    257 <p>Commands generally don't have their own headers. If it's common code
    258 it can live in lib/, if it isn't put it in the command's .c file. (The line
    259 between implementing multiple commands in a C file via OLDTOY() to share
    260 infrastructure and moving that shared infrastructure to lib/ is a judgement
    261 call. Try to figure out which is simplest.)</p>
    262 
    263 <p>The top level toys.h should #include all the standard (posix) headers
    264 that any command uses. (Partly this is friendly to ccache and partly this
    265 makes the command implementations shorter.) Individual commands should only
    266 need to include nonstandard headers that might prevent that command from
    267 building in some context we'd care about (and thus requiring that command to
    268 be disabled to avoid a build break).</p>
    269 
    270 <p>Target-specific stuff (differences between compiler versions, libc versions,
    271 or operating systems) should be confined to lib/portability.h and
    272 lib/portability.c. (There's even some minimal compile-time environment probing
    273 that writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
    274 
    275 <p>Only include linux/*.h headers from individual commands (not from other
    276 headers), and only if you really need to. Data that varies per architecture
    277 is a good reason to include a header. If you just need a couple constants
    278 that haven't changed since the 1990's, it's ok to #define them yourself or
    279 just use the constant inline with a comment explaining what it is. (A
    280 #define that's only used once isn't really helping.)</p>
    281 
    282 <p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
    283 
    284 <p>This directory contains global infrastructure.</p>
    285 
    286 <h3>toys.h</h3>
    287 <p>Each command #includes "toys.h" as part of its standard prolog. It
    288 may "#define FOR_commandname" before doing so to get some extra entries
    289 specific to this command.</p>
    290 
    291 <p>This file sucks in most of the commonly used standard #includes, so
    292 individual files can just #include "toys.h" and not have to worry about
    293 stdargs.h and so on.  Individual commands still need to #include
    294 special-purpose headers that may not be present on all systems (and thus would
    295 prevent toybox from building that command on such a system with that command
    296 enabled).  Examples include regex support, any "linux/" or "asm/" headers, mtab
    297 support (mntent.h and sys/mount.h), and so on.</p>
    298 
    299 <p>The toys.h header also defines structures for most of the global variables
    300 provided to each command by toybox_main().  These are described in
    301 detail in the description for main.c, where they are initialized.</p>
    302 
    303 <p>The global variables are grouped into structures (and a union) for space
    304 savings, to more easily track the amount of memory consumed by them,
    305 so that they may be automatically cleared/initialized as needed, and so
    306 that access to global variables is more easily distinguished from access to
    307 local variables.</p>
    308 
    309 <h3>main.c</h3>
    310 <p>Contains the main() function where execution starts, plus
    311 common infrastructure to initialize global variables and select which command
    312 to run.  The "toybox" multiplexer command also lives here.  (This is the
    313 only command defined outside of the toys directory.)</p>
    314 
    315 <p>Execution starts in main() which trims any path off of the first command
    316 name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
    317 and toy_init() before calling the appropriate command's function from
    318 toy_list[] (via toys.which->toy_main()).
    319 If the command is "toybox", execution recurses into toybox_main(), otherwise
    320 the call goes to the appropriate commandname_main() from a C file in the toys
    321 directory.</p>
    322 
    323 <p>The following global variables are defined in main.c:</p>
    324 <ul>
    325 <a name="toy_list" />
    326 <li><p><b>struct toy_list toy_list[]</b> - array describing all the
    327 commands currently configured into toybox.  The first entry (toy_list[0]) is
    328 for the "toybox" multiplexer command, which runs all the other built-in commands
    329 without symlinks by using its first argument as the name of the command to
    330 run and the rest as that command's argument list (ala "./toybox echo hello").
    331 The remaining entries are the commands in alphabetical order (for efficient
    332 binary search).</p>
    333 
    334 <p>This is a read-only array initialized at compile time by
    335 defining macros and #including generated/newtoys.h.</p>
    336 
    337 <p>Members of struct toy_list (defined in "toys.h") include:</p>
    338 <ul>
    339 <li><p>char *<b>name</b> - the name of this command.</p></li>
    340 <li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
    341 command.</p></li>
    342 <li><p>char *<b>options</b> - command line option string (used by
    343 get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
    344 entries in the toy's GLOBALS struct).  When this is NULL, no option
    345 parsing is done before calling toy_main().</p></li>
    346 <li><p>int <b>flags</b> - Behavior flags for this command.  The following flags are currently understood:</p>
    347 
    348 <ul>
    349 <li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
    350 <li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
    351 <li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
    352 <li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
    353 <li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
    354 <li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
    355 <li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
    356 </ul>
    357 <br>
    358 
    359 <p>These flags are combined with | (or).  For example, to install a command
    360 in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
    361 </ul>
    362 </li>
    363 
    364 <li><p><b>struct toy_context toys</b> - global structure containing information
    365 common to all commands, initializd by toy_init() and defined in "toys.h".
    366 Members of this structure include:</p>
    367 <ul>
    368 <li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
    369 structure.  Mostly used to grab the name of the running command
    370 (toys->which.name).</p>
    371 </li>
    372 <li><p>int <b>exitval</b> - Exit value of this command.  Defaults to zero.  The
    373 error_exit() functions will return 1 if this is zero, otherwise they'll
    374 return this value.</p></li>
    375 <li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
    376 unmodified string array passed in to main().  Note that modifying this changes
    377 "ps" output, and is not recommended.  This array is null terminated; a NULL
    378 entry indicates the end of the array.</p>
    379 <p>Most commands don't use this field, instead the use optargs, optflags,
    380 and the fields in the GLOBALS struct initialized by get_optflags().</p>
    381 </li>
    382 <li><p>unsigned <b>optflags</b> - Command line option flags, set by
    383 <a href="#lib_args">get_optflags()</a>.  Indicates which of the command line options listed in
    384 toys->which.options occurred this time.</p>
    385 
    386 <p>The rightmost command line argument listed in toys->which.options sets bit
    387 1, the next one sets bit 2, and so on.  This means the bits are set in the same
    388 order the binary digits would be listed if typed out as a string.  For example,
    389 the option string "abcd" would parse the command line "-c" to set optflags to 2,
    390 "-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
    391 
    392 <p>Only letters are relevant to optflags.  In the string "a*b:c#d", d=1, c=2,
    393 b=4, a=8.  Punctuation after a letter initializes global variables at the
    394 start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
    395 for details).</p>
    396 
    397 <p>The build infrastructure creates FLAG_ macros for each option letter,
    398 corresponding to the bit position, so you can check (toys.optflags & FLAG_x)
    399 to see if a flag was specified. (The correct set of FLAG_ macros is selected
    400 by defining FOR_mycommand before #including toys.h. The macros live in
    401 toys/globals.h which is generated by scripts/make.sh.)</p>
    402 
    403 <p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
    404 
    405 </li>
    406 <li><p>char **<b>optargs</b> - Null terminated array of arguments left over
    407 after get_optflags() removed all the ones it understood.  Note: optarg[0] is
    408 the first argument, not the command name.  Use toys.which->name for the command
    409 name.</p></li>
    410 <li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
    411 optargs[].<p></li>
    412 </ul>
    413 
    414 <a name="toy_union" />
    415 <li><p><b>union toy_union this</b> - Union of structures containing each
    416 command's global variables.</p>
    417 
    418 <p>Global variables are useful: they reduce the overhead of passing extra
    419 command line arguments between functions, they conveniently start prezeroed to
    420 save initialization costs, and the command line argument parsing infrastructure
    421 can also initialize global variables with its results.</p>
    422 
    423 <p>But since each toybox process can only run one command at a time, allocating
    424 space for global variables belonging to other commands you aren't currently
    425 running would be wasteful.</p>
    426 
    427 <p>Toybox handles this by encapsulating each command's global variables in
    428 a structure, and declaring a union of those structures with a single global
    429 instance (called "this").  The GLOBALS() macro contains the global
    430 variables that should go in the current command's global structure.  Each
    431 variable can then be accessed as "this.commandname.varname".
    432 If you #defined FOR_commandname before including toys.h, the macro TT is
    433 #defined to this.commandname so the variable can then be accessed as
    434 "TT.variable".  See toys/hello.c for an example.</p>
    435 
    436 <p>A command that needs global variables should declare a structure to
    437 contain them all, and add that structure to this union.  A command should never
    438 declare global variables outside of this, because such global variables would
    439 allocate memory when running other commands that don't use those global
    440 variables.</p>
    441 
    442 <p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
    443 as specified by the options field off this command's toy_list entry.  See
    444 the get_optargs() description in lib/args.c for details.</p>
    445 </li>
    446 
    447 <li><b>char toybuf[4096]</b> - a common scratch space buffer so
    448 commands don't need to allocate their own.  Any command is free to use this,
    449 and it should never be directly referenced by functions in lib/ (although
    450 commands are free to pass toybuf in to a library function as an argument).</li>
    451 </ul>
    452 
    453 <p>The following functions are defined in main.c:</p>
    454 <ul>
    455 <li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
    456 structure for this command name, or NULL if not found.</p></li>
    457 <li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
    458 the global toys structure, calling get_optargs() if necessary.</p></li>
    459 <li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
    460 arguments.</p>
    461 <p>Calls toy_find() on argv[0] (which must be just a command name
    462 without path).  Returns if it can't find this command, otherwise calls
    463 toy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
    464 
    465 <p>Use the library function xexec() to fall back to external executables
    466 in $PATH if toy_exec() can't find a built-in command.  Note that toy_exec()
    467 does not strip paths before searching for a command, so "./command" will
    468 never match an internal command.</li>
    469 
    470 <li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
    471 command (I.E. "toybox").  Given a command name as its first argument, calls
    472 toy_exec() on its arguments.  With no arguments, it lists available commands.
    473 If the first argument starts with "-" it lists each command with its default
    474 install path prepended.</p></li>
    475 
    476 </ul>
    477 
    478 <h3>Config.in</h3>
    479 
    480 <p>Top level configuration file in a stylized variant of
    481 <a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format.  Includes generated/Config.in.</p>
    482 
    483 <p>These files are directly used by "make menuconfig" to select which commands
    484 to build into toybox (thus generating a .config file), and by
    485 scripts/config2help.py to create generated/help.h.</p>
    486 
    487 <a name="generated" />
    488 <h1><a href="#generated">Temporary files:</a></h1>
    489 
    490 <p>There is one temporary file in the top level source directory:</p>
    491 <ul>
    492 <li><p><b>.config</b> - Configuration file generated by kconfig, indicating
    493 which commands (and options to commands) are currently enabled.  Used
    494 to make generated/config.h and determine which toys/*/*.c files to build.</p>
    495 
    496 <p>You can create a human readable "miniconfig" version of this file using
    497 <a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
    498 instructions</a>.</p>
    499 </li>
    500 </ul>
    501 
    502 <p><h2>Directory generated/</h2></p>
    503 
    504 <p>The remaining temporary files live in the "generated/" directory,
    505 which is for files generated at build time from other source files.</p>
    506 
    507 <ul>
    508 <li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
    509 from the top level Config.in. The help text here is used to generate
    510 help.h.</p>
    511 
    512 <p>Each command has a configuration entry with an upper case version of
    513 the command name. Options to commands start with the command
    514 name followed by an underscore and the option name. Global options are attached
    515 to the "toybox" command, and thus use the prefix "TOYBOX_".  This organization
    516 is used by scripts/cfg2files to select which toys/*/*.c files to compile for a
    517 given .config.</p>
    518 </li>
    519 
    520 <li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
    521 generated from .config by a sed invocation in scripts/make.sh.</p>
    522 
    523 <p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
    524 disabled symbols. This allows the use of normal if() statements to remove
    525 code at compile time via the optimizer's dead code elimination (which removes
    526 from the binary any code that cannot be reached). This saves space without
    527 cluttering the code with #ifdefs or leading to configuration dependent build
    528 breaks. (See the 1992 Usenix paper
    529 <a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
    530 Considered Harmful</a> for more information.)</p>
    531 
    532 <p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
    533 provides a less intrusive alternative, evaluating to the code in parentheses
    534 when the symbol is enabled, and nothing when the symbol is disabled. This
    535 is most commonly used around NEWTOY() declarations (so only the enabled
    536 commands show up in toy_list), and in option strings. This can also be used
    537 for things like varargs or structure members which can't always be
    538 eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
    539 this is really just a variant of #ifdef, and can still result in configuration
    540 dependent build breaks. Use with caution.</p>
    541 </li>
    542 
    543 <li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
    544 line options were seen. The option parsing in lib/args.c sets bits in
    545 toys.optflags, which can be tested by anding with the appropriate FLAG_
    546 macro. (Bare longopts, which have no corresponding short option, will
    547 have the longopt name after FLAG_. All others use the single letter short
    548 option.)</p>
    549 
    550 <p>To get the appropriate macros for your command, #define FOR_commandname
    551 before #including toys.h. To switch macro sets (because you have an OLDTOY()
    552 with different options in the same .c file), #define CLEANUP_oldcommand
    553 and also #define FOR_newcommand, then #include "generated/flags.h" to switch.
    554 </p>
    555 </li>
    556 
    557 <li><p><b>generated/globals.h</b> -
    558 Declares structures to hold the contents of each command's GLOBALS(),
    559 and combines them into "global_union this". (Yes, the name was
    560 chosen to piss off C++ developers who think that C
    561 is merely a subset of C++, not a language in its own right.)</p>
    562 
    563 <p>The union reuses the same memory for each command's global struct:
    564 since only one command's globals are in use at any given time, collapsing
    565 them together saves space. The headers #define TT to the appropriate
    566 "this.commandname", so you can refer to the current command's global
    567 variables out of "this" as TT.variablename.</p>
    568 
    569 <p>The globals start zeroed, and the first few are filled out by the 
    570 lib/args.c argument parsing code called from main.c.</p>
    571 </li>
    572 
    573 <li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
    574 --help options. This file #defines a help_symbolname string for each
    575 symbolname, but only the symbolnames matching command names get used
    576 by show_help() in lib/help.c to display help for commands.</p>
    577 
    578 <p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
    579 into the binary generated/config2help, and then runs it against the top
    580 level .config and Config.in files to extract the help text from each config
    581 entry and collate together dependent options.</p>
    582 
    583 <p>This file contains help text for all commands, regardless of current
    584 configuration, but only the ones currently enabled in the .config file
    585 wind up in the help_data[] array, and only the enabled dependent options
    586 have their help text added to the command they depend on.</p>
    587 </li>
    588 
    589 <li><p><b>generated/newtoys.h</b> - 
    590 All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
    591 is the first entry, the rest are in alphabetical order. Each line should be
    592 inside an appropriate USE_ macro, so code that #includes this file only sees
    593 the currently enabled commands.</p>
    594 
    595 <p>By #definining NEWTOY() to various things before #including this file,
    596 it may be used to create function prototypes (in toys.h), initialize the
    597 help_data array (in lib/help.c),  initialize the toy_list array (in main.c,
    598 the alphabetical order lets toy_find() do a binary search, the exception to
    599 the alphabetical order lets it use the multiplexer without searching), and so
    600 on.  (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
    601 or 0 for each command using command line option parsing, which is ORed together
    602 to allow compile-time dead code elimination to remove the whole of
    603 lib/args.c if nothing currently enabled is using it.)<p>
    604 
    605 <p>Each NEWTOY and OLDTOY macro contains the command name, command line
    606 option string (telling lib/args.c how to parse command line options for
    607 this command), recommended install location, and miscelaneous data such
    608 as whether this command should retain root permissions if installed suid.</p>
    609 </li>
    610 
    611 <li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
    612 string for each NEWTOY. This allows an OLDTOY that's just an alias for an
    613 existing command to refer to the existing option string instead of
    614 having to repeat it.</p>
    615 </li>
    616 </ul>
    617 
    618 <a name="lib">
    619 <h2>Directory lib/</h2>
    620 
    621 <p>TODO: document lots more here.</p>
    622 
    623 <p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
    624 strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
    625 itoa().</p>
    626 
    627 
    628 
    629 <a name="lib_xwrap"><h3>lib/xwrap.c</h3>
    630 
    631 <p>Functions prefixed with the letter x call perror_exit() when they hit
    632 errors, to eliminate common error checking. This prints an error message
    633 and the strerror() string for the errno encountered.</p>
    634 
    635 <p>You can intercept this exit by assigning a setjmp/longjmp buffer to
    636 toys.rebound (set it back to zero to restore the default behavior).
    637 If you do this, cleaning up resource leaks is your problem.</p>
    638 
    639 <ul>
    640 <li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
    641 <li><b>void xexit(void)</b></li>
    642 <li><b>void *xmalloc(size_t size)</b></li>
    643 <li><b>void *xzalloc(size_t size)</b></li>
    644 <li><b>void *xrealloc(void *ptr, size_t size)</b></li>
    645 <li><b>char *xstrndup(char *s, size_t n)</b></li>
    646 <li><b>char *xstrdup(char *s)</b></li>
    647 <li><b>char *xmprintf(char *format, ...)</b></li>
    648 <li><b>void xprintf(char *format, ...)</b></li>
    649 <li><b>void xputs(char *s)</b></li>
    650 <li><b>void xputc(char c)</b></li>
    651 <li><b>void xflush(void)</b></li>
    652 <li><b>pid_t xfork(void)</b></li>
    653 <li><b>void xexec_optargs(int skip)</b></li>
    654 <li><b>void xexec(char **argv)</b></li>
    655 <li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
    656 <li><b>int xpclose(pid_t pid, int *pipes)</b></li>
    657 <li><b>void xaccess(char *path, int flags)</b></li>
    658 <li><b>void xunlink(char *path)</b></li>
    659 <li><p><b>int xcreate(char *path, int flags, int mode)<br />
    660 int xopen(char *path, int flags)</b></p>
    661 
    662 <p>The xopen() and xcreate() functions open an existing file (exiting if
    663 it's not there) and create a new file (exiting if it can't).</p>
    664 
    665 <p>They default to O_CLOEXEC so the filehandles aren't passed on to child
    666 processes. Feed in O_CLOEXEC to disable this.</p>
    667 </li>
    668 <li><p><b>void xclose(int fd)</b></p>
    669 
    670 <p>Because NFS is broken, and won't necessarily perform the requested
    671 operation (and report the error) until you close the file. Of course, this
    672 being NFS, it's not guaranteed to report the error there either, but it
    673 _can_.</p>
    674 
    675 <p>Nothing else ever reports an error on close, everywhere else it's just a
    676 VFS operation freeing some resources. NFS is _special_, in a way that
    677 other network filesystems like smbfs and v9fs aren't..</p>
    678 </li>
    679 <li><b>int xdup(int fd)</b></li>
    680 <li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
    681 
    682 <p>Can return 0, but not -1.</p>
    683 </li>
    684 <li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
    685 
    686 <p>Reads the entire len-sized buffer, retrying to complete short
    687 reads. Exits if it can't get enough data.</p></li>
    688 
    689 <li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
    690 
    691 <p>Retries short writes, exits if can't write the entire buffer.</p></li>
    692 
    693 <li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
    694 <li><b>char *xgetcwd(void)</b></li>
    695 <li><b>void xstat(char *path, struct stat *st)</b></li>
    696 <li><p><b>char *xabspath(char *path, int exact) </b></p>
    697 
    698 <p>After several years of
    699 <a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
    700 <a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(), 
    701 I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
    702 my own</a> implementation that doesn't use the one in libc. As I explained:
    703 
    704 <blockquote><p>If the path ends with a broken link,
    705 readlink -f should show where the link points to, not where the broken link
    706 lives. (The point of readlink -f is "if I write here, where would it attempt
    707 to create a file".) The problem is, realpath() returns NULL for a path ending
    708 with a broken link, and I can't beat different behavior out of code locked
    709 away in libc.</p></blockquote>
    710 
    711 <p>
    712 </li>
    713 <li><b>void xchdir(char *path)</b></li>
    714 <li><b>void xchroot(char *path)</b></li>
    715 
    716 <li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
    717 struct group *xgetgrgid(gid_t gid)<br />
    718 struct passwd *xgetpwnam(char *name)</b></p>
    719 
    720 <p></p>
    721 </li>
    722 
    723 
    724 
    725 <li><b>void xsetuser(struct passwd *pwd)</b></li>
    726 <li><b>char *xreadlink(char *name)</b></li>
    727 <li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
    728 <li><b>int xioctl(int fd, int request, void *data)</b></li>
    729 <li><b>void xpidfile(char *name)</b></li>
    730 <li><b>void xsendfile(int in, int out)</b></li>
    731 <li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
    732 <li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
    733 </ul>
    734 
    735 <a name="lib_lib"><h3>lib/lib.c</h3>
    736 <p>Eight gazillion common functions:</p>
    737 
    738 <ul>
    739 <li><b>void verror_msg(char *msg, int err, va_list va)</b></li>
    740 <li><b>void error_msg(char *msg, ...)</b></li>
    741 <li><b>void perror_msg(char *msg, ...)</b></li>
    742 <li><b>void error_exit(char *msg, ...)</b></li>
    743 <li><b>void perror_exit(char *msg, ...)</b></li>
    744 <li><b>ssize_t readall(int fd, void *buf, size_t len)</b></li>
    745 <li><b>ssize_t writeall(int fd, void *buf, size_t len)</b></li>
    746 <li><b>off_t lskip(int fd, off_t offset)</b></li>
    747 <li><b>int mkpathat(int atfd, char *dir, mode_t lastmode, int flags)</b></li>
    748 <li><b>struct string_list **splitpath(char *path, struct string_list **list)</b></li>
    749 <li><b>struct string_list *find_in_path(char *path, char *filename)</b></li>
    750 <li><b>long atolx(char *numstr)</b></li>
    751 <li><b>long atolx_range(char *numstr, long low, long high)</b></li>
    752 <li><b>int numlen(long l)</b></li>
    753 <li><b>int stridx(char *haystack, char needle)</b></li>
    754 <li><b>int strstart(char **a, char *b)</b></li>
    755 <li><b>off_t fdlength(int fd)</b></li>
    756 <li><b>char *readfile(char *name, char *ibuf, off_t len)</b></li>
    757 <li><b>void msleep(long miliseconds)</b></li>
    758 <li><b>int64_t peek_le(void *ptr, unsigned size)</b></li>
    759 <li><b>int64_t peek_be(void *ptr, unsigned size)</b></li>
    760 <li><b>int64_t peek(void *ptr, unsigned size)</b></li>
    761 <li><b>void poke(void *ptr, uint64_t val, int size)</b></li>
    762 <li><b>void loopfiles_rw(char **argv, int flags, int permissions, int failok,</b></li>
    763 <li><b>void loopfiles(char **argv, void (*function)(int fd, char *name))</b></li>
    764 <li><b>char *get_rawline(int fd, long *plen, char end)</b></li>
    765 <li><b>char *get_line(int fd)</b></li>
    766 <li><b>int wfchmodat(int fd, char *name, mode_t mode)</b></li>
    767 <li><b>static void tempfile_handler(int i)</b></li>
    768 <li><b>int copy_tempfile(int fdin, char *name, char **tempname)</b></li>
    769 <li><b>void delete_tempfile(int fdin, int fdout, char **tempname)</b></li>
    770 <li><b>void replace_tempfile(int fdin, int fdout, char **tempname)</b></li>
    771 <li><b>void crc_init(unsigned int *crc_table, int little_endian)</b></li>
    772 <li><b>int terminal_size(unsigned *xx, unsigned *yy)</b></li>
    773 <li><b>int yesno(char *prompt, int def)</b></li>
    774 <li><b>void generic_signal(int sig)</b></li>
    775 <li><b>void sigatexit(void *handler)</b></li>
    776 <li><b>int sig_to_num(char *pidstr)</b></li>
    777 <li><b>char *num_to_sig(int sig)</b></li>
    778 <li><b>mode_t string_to_mode(char *modestr, mode_t mode)</b></li>
    779 <li><b>void mode_to_string(mode_t mode, char *buf)</b></li>
    780 <li><b>void names_to_pid(char **names, int (*callback)(pid_t pid, char *name))</b></li>
    781 <li><b>int human_readable(char *buf, unsigned long long num)</b></li>
    782 </ul>
    783 
    784 <h3>lib/portability.h</h3>
    785 
    786 <p>This file is automatically included from the top of toys.h, and smooths
    787 over differences between platforms (hardware targets, compilers, C libraries,
    788 operating systems, etc).</p>
    789 
    790 <p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
    791 
    792 <p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
    793 endian 32 bit value, so perform the translation to/from whatever the native
    794 32-bit format is".  You do the swap once on the way in, and once on the way
    795 out. If your target is already little endian, the macro is a NOP.</p>
    796 
    797 <p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
    798 In each case, the name of the macro refers to the _external_ representation,
    799 and converts to/from whatever your native representation happens to be (which
    800 can vary depending on what you're currently compiling for).</p>
    801 
    802 <a name="lib_llist"><h3>lib/llist.c</h3>
    803 
    804 <p>Some generic single and doubly linked list functions, which take
    805 advantage of a couple properties of C:</p>
    806 
    807 <ul>
    808 <li><p>Structure elements are laid out in memory in the order listed, and
    809 the first element has no padding. This means you can always treat (typecast)
    810 a pointer to a structure as a pointer to the first element of the structure,
    811 even if you don't know anything about the data following it.</p></li>
    812 
    813 <li><p>An array of length zero at the end of a structure adds no space
    814 to the sizeof() the structure, but if you calculate how much extra space
    815 you want when you malloc() the structure it will be available at the end.
    816 Since C has no bounds checking, this means each struct can have one variable
    817 length array.</p></li>
    818 </ul>
    819 
    820 <p>Toybox's list structures always have their <b>next</b> pointer as
    821 the first entry of each struct, and singly linked lists end with a NULL pointer.
    822 This allows generic code to traverse such lists without knowing anything
    823 else about the specific structs composing them: if your pointer isn't NULL
    824 typecast it to void ** and dereference once to get the next entry.</p>
    825 
    826 <p><b>lib/lib.h</b> defines three structure types:</p>
    827 <ul>
    828 <li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
    829 memory for which is allocated as part of the node. (I.E. llist_traverse(list,
    830 free); can clean up after this type of list.)</p></li>
    831 
    832 <li><p><b>struct arg_list</b> - stores a pointer to a single string
    833 (<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
    834 
    835 <li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
    836 *prev</b> along with a <b>char *data</b> for payload.</p></li>
    837 </ul>
    838 
    839 <b>List Functions</b>
    840 
    841 <ul>
    842 <li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
    843 <b>node = llist_pop(&list);</b>  This doesn't modify the list contents,
    844 but does advance the pointer you feed it (which is why you pass the _address_
    845 of that pointer, not the pointer itself).</p></li>
    846 
    847 <li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
    848 iterate through a list calling a function on each node.</p></li>
    849 
    850 <li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
    851 - append an entry to a circular linked list.
    852 This function allocates a new struct double_list wrapper and returns the
    853 pointer to the new entry (which you can usually ignore since it's llist->prev,
    854 but if llist was NULL you need it). The argument is the ->data field for the
    855 new node.</p></li>
    856 <ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
    857 struct double_list *new) - append existing struct double_list to
    858 list, does not allocate anything.</p></li></ul>
    859 </ul>
    860 
    861 <b>List code trivia questions:</b>
    862 
    863 <ul>
    864 <li><p><b>Why do arg_list and double_list contain a char * payload instead of
    865 a void *?</b> - Because you always have to typecast a void * to use it, and
    866 typecasting a char * does no harm. Since strings are the most common
    867 payload, and doing math on the pointer ala
    868 "(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
    869 anyway (at least according to the C standard), defaulting to char * saves
    870 a typecast.</p>
    871 </li>
    872 
    873 <li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
    874 you to keep track of which one you're using, calling free(node->str) would
    875 be bad, and _failing_ to free(node->arg) leaks memory.</p></li>
    876 
    877 <li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
    878 because the stupid compiler complains about "type punned pointers" when
    879 you typecast and dereference on the same line,
    880 due to insane FSF developers hardwiring limitations of their optimizer
    881 into gcc's warning system. Since C automatically typecasts any other
    882 pointer type to and from void *, the current code works fine. It's sad that it
    883 won't warn you if you forget the &, but the code crashes pretty quickly in
    884 that case.</p></li>
    885 
    886 <li><p><b>How do I assemble a singly-linked-list in order?</b> - use
    887 a double_list, dlist_add() your entries, and then break the circle with
    888 <b>list->prev->next = NULL;</b> when done.</li>
    889 </ul>
    890 
    891 <a name="lib_args"><h3>lib/args.c</h3>
    892 
    893 <p>Toybox's main.c automatically parses command line options before calling the
    894 command's main function. Option parsing starts in get_optflags(), which stores
    895 results in the global structures "toys" (optflags and optargs) and "this".</p>
    896 
    897 <p>The option parsing infrastructure stores a bitfield in toys.optflags to
    898 indicate which options the current command line contained, and defines FLAG
    899 macros code can use to check whether each argument's bit is set. Arguments
    900 attached to those options are saved into the command's global structure
    901 ("this"). Any remaining command line arguments are collected together into
    902 the null-terminated array toys.optargs, with the length in toys.optc. (Note
    903 that toys.optargs does not contain the current command name at position zero,
    904 use "toys.which->name" for that.) The raw command line arguments get_optflags()
    905 parsed are retained unmodified in toys.argv[].</p>
    906 
    907 <p>Toybox's option parsing logic is controlled by an "optflags" string, using
    908 a format reminiscent of getopt's optargs but with several important differences.
    909 Toybox does not use the getopt()
    910 function out of the C library, get_optflags() is an independent implementation
    911 which doesn't permute the original arguments (and thus doesn't change how the
    912 command is displayed in ps and top), and has many features not present in
    913 libc optargs() (such as the ability to describe long options in the same string
    914 as normal options).</p>
    915 
    916 <p>Each command's NEWTOY() macro has an optflags string as its middle argument,
    917 which sets toy_list.options for that command to tell get_optflags() what
    918 command line arguments to look for, and what to do with them.
    919 If a command has no option
    920 definition string (I.E. the argument is NULL), option parsing is skipped
    921 for that command, which must look at the raw data in toys.argv to parse its
    922 own arguments. (If no currently enabled command uses option parsing,
    923 get_optflags() is optimized out of the resulting binary by the compiler's
    924 --gc-sections option.)</p>
    925 
    926 <p>You don't have to free the option strings, which point into the environment
    927 space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
    928 that uses the linked list type "*" should free the list objects but not
    929 the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
    930 NOFORK, exit() will free all the malloced data anyway unless you want
    931 to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
    932 
    933 <h4>Optflags format string</h4>
    934 
    935 <p>Note: the optflags option description string format is much more
    936 concisely described by a large comment at the top of lib/args.c.</p>
    937 
    938 <p>The general theory is that letters set optflags, and punctuation describes
    939 other actions the option parsing logic should take.</p>
    940 
    941 <p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
    942 is parsed using the optflags string "<b>a#b:c:d</b>".  (I.E.
    943 toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
    944 "walrus", "-a", "42"]).  When get_optflags() returns, the following data is
    945 available to command_main():
    946 
    947 <ul>
    948 <li><p>In <b>struct toys</b>:
    949 <ul>
    950 <li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
    951 <li>toys.optargs[0] = "walrus"; // leftover argument</li>
    952 <li>toys.optargs[1] = NULL; // end of list</li>
    953 <li>toys.optc = 1; // there was 1 leftover argument</li>
    954 <li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
    955 </ul>
    956 <p></li>
    957 
    958 <li><p>In <b>union this</b> (treated as <b>long this[]</b>):
    959 <ul>
    960 <li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
    961 <li>this[1] = (long)"fruit"; // argument to -b</li>
    962 <li>this[2] = 42; // argument to -a</li>
    963 </ul>
    964 </p></li>
    965 </ul>
    966 
    967 <p>If the command's globals are:</p>
    968 
    969 <blockquote><pre>
    970 GLOBALS(
    971 	char *c;
    972 	char *b;
    973 	long a;
    974 )
    975 </pre></blockquote>
    976 
    977 <p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42.  (Remember,
    978 each entry that receives an argument must be a long or pointer, to line up
    979 with the array position.  Right to left in the optflags string corresponds to
    980 top to bottom in GLOBALS().</p>
    981 
    982 <p>Put globals not filled out by the option parsing logic at the end of the
    983 GLOBALS block. Common practice is to list the options one per line (to
    984 make the ordering explicit, first to last in globals corresponds to right
    985 to left in the option string), then leave a blank line before any non-option
    986 globals.</p>
    987 
    988 <p><b>long toys.optflags</b></p>
    989 
    990 <p>Each option in the optflags string corresponds to a bit position in
    991 toys.optflags, with the same value as a corresponding binary digit.  The
    992 rightmost argument is (1<<0), the next to last is (1<<1) and so on.  If
    993 the option isn't encountered while parsing argv[], its bit remains 0.</p>
    994 
    995 <p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
    996 with no corresponding short option have a FLAG_longopt macro for the long
    997 optionname. Commands enable these macros by #defining FOR_commandname before
    998 #including <toys.h>. When multiple commands are implemented in the same
    999 source file, you can switch flag contexts later in the file by
   1000 #defining CLEANUP_oldcommand and #defining FOR_newcommand, then
   1001 #including <generated/flags.h>.</p>
   1002 
   1003 <p>Options disabled in the current configuration (wrapped in
   1004 a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
   1005 corresponding FLAG macro set to zero, so code checking them ala
   1006 if (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
   1007 #defining FORCE_FLAGS when switching flag context disables this
   1008 behavior: the flag is never zero even if the config is disabled. This
   1009 allows code shared between multiple commands to use the same flag
   1010 values, as long as the common flags match up right to left in both option
   1011 strings.</p>
   1012 
   1013 <p>For example,
   1014 the optflags string "abcd" would parse the command line argument "-c" to set
   1015 optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
   1016 6 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
   1017 was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
   1018 (See the toys/examples directory for more.)</p>
   1019 
   1020 <p>Only letters are relevant to optflags, punctuation is skipped: in the
   1021 string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
   1022 usually indicate that the option takes an argument.</p>
   1023 
   1024 <p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
   1025 the amount a long would have on 32-bit platforms anyway; 64 bit code on
   1026 32 bit platforms is too expensive to require in common code used by almost
   1027 all commands.) Bit positions beyond the 1<<31 aren't recorded, but
   1028 parsing higher options can still set global variables.</p>
   1029 
   1030 <p><b>Automatically setting global variables from arguments (union this)</b></p>
   1031 
   1032 <p>The following punctuation characters may be appended to an optflags
   1033 argument letter, indicating the option takes an additional argument:</p>
   1034 
   1035 <ul>
   1036 <li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
   1037 <li><b>*</b> - plus a string argument, appended to a linked list.</li>
   1038 <li><b>@</b> - plus an occurrence counter (stored in a long)</li>
   1039 <li><b>#</b> - plus a signed long argument.
   1040 <li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
   1041 <li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
   1042 <ul>The following can be appended to a float or double:
   1043 <li><b>&lt;123</b> - error if argument is less than this</li>
   1044 <li><b>&gt;123</b> - error if argument is greater than this</li>
   1045 <li><b>=123</b> - default value if argument not supplied</li>
   1046 </ul>
   1047 </ul>
   1048 
   1049 <p><b>GLOBALS</b></p>
   1050 
   1051 <p>Options which have an argument fill in the corresponding slot in the global
   1052 union "this" (see generated/globals.h), treating it as an array of longs
   1053 with the rightmost saved in this[0].  As described above, using "a*b:c#d",
   1054 "-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
   1055 slot is left NULL if the corresponding argument is not encountered.</p>
   1056 
   1057 <p>This behavior is useful because the LP64 standard ensures long and pointer
   1058 are the same size. C99 guarantees structure members will occur in memory
   1059 in the same order they're declared, and that padding won't be inserted between
   1060 consecutive variables of register size.  Thus the first few entries can
   1061 be longs or pointers corresponding to the saved arguments.</p>
   1062 
   1063 <p>See toys/example/*.c for longer examples of parsing options into the
   1064 GLOBALS block.</p>
   1065 
   1066 <p><b>char *toys.optargs[]</b></p>
   1067 
   1068 <p>Command line arguments in argv[] which are not consumed by option parsing
   1069 (I.E. not recognized either as -flags or arguments to -flags) will be copied
   1070 to toys.optargs[], with the length of that array in toys.optc.
   1071 (When toys.optc is 0, no unrecognized command line arguments remain.)
   1072 The order of entries is preserved, and as with argv[] this new array is also
   1073 terminated by a NULL entry.</p>
   1074 
   1075 <p>Option parsing can require a minimum or maximum number of optargs left
   1076 over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
   1077 start of the optflags string.</p>
   1078 
   1079 <p>The special argument "--" terminates option parsing, storing all remaining
   1080 arguments in optargs.  The "--" itself is consumed.</p>
   1081 
   1082 <p><b>Other optflags control characters</b></p>
   1083 
   1084 <p>The following characters may occur at the start of each command's
   1085 optflags string, before any options that would set a bit in toys.optflags:</p>
   1086 
   1087 <ul>
   1088 <li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
   1089 <li><b>?</b> - allow unknown arguments (pass non-option arguments starting
   1090 with - through to optargs instead of erroring out).</li>
   1091 <li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps.  If given twice, all arguments have imaginary dash.)</li>
   1092 <li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
   1093 <li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
   1094 </ul>
   1095 
   1096 <p>The following characters may be appended to an option character, but do
   1097 not by themselves indicate an extra argument should be saved in this[].
   1098 (Technically any character not recognized as a control character sets an
   1099 optflag, but letters are never control characters.)</p>
   1100 
   1101 <ul>
   1102 <li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
   1103 <li><b>|</b> - this option is required.  If more than one marked, only one is required.</li>
   1104 </ul>
   1105 
   1106 <p>The following may be appended to a float or double:</p>
   1107 
   1108 <ul>
   1109 <li><b>&lt;123</b> - error if argument is less than this</li>
   1110 <li><b>&gt;123</b> - error if argument is greater than this</li>
   1111 <li><b>=123</b> - default value if argument not supplied</li>
   1112 </ul>
   1113 
   1114 <p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
   1115 is enabled. (Otherwise the code to determine where floating point constants
   1116 end drops out.  When disabled, it can reserve a global data slot for the
   1117 argument so offsets won't change, but will never fill it out.) You can handle
   1118 this by using the USE_BLAH() macros with C string concatenation, ala:</p>
   1119 
   1120 <blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
   1121 
   1122 <p><b>--longopts</b></p>
   1123 
   1124 <p>The optflags string can contain long options, which are enclosed in
   1125 parentheses. They may be appended to an existing option character, in
   1126 which case the --longopt is a synonym for that option, ala "a:(--fred)"
   1127 which understands "-a blah" or "--fred blah" as synonyms.</p>
   1128 
   1129 <p>Longopts may also appear before any other options in the optflags string,
   1130 in which case they have no corresponding short argument, but instead set
   1131 their own bit based on position. So for "(walrus)#(blah)xy:z", "command
   1132 --walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
   1133 and would assign this[1] = 42;</p>
   1134 
   1135 <p>A short option may have multiple longopt synonyms, "a(one)(two)", but
   1136 each "bare longopt" (ala "(one)(two)abc" before any option characters)
   1137 always sets its own bit (although you can group them with +X).</p>
   1138 
   1139 <p>Only bare longopts have a FLAG_ macro with the longopt name
   1140 (ala --fred would #define FLAG_fred). Other longopts use the short
   1141 option's FLAG macro to test the toys.optflags bit.</p>
   1142 
   1143 <p>Options with a semicolon ";" after their data type can only set their
   1144 corresponding GLOBALS() entry via "--longopt=value". For example, option
   1145 string "x(boing): y" would set TT.x if it saw "--boing=value", but would
   1146 treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
   1147 and keeping "value" in toys.optargs[]. (This lets "ls --color" and
   1148 "ls --color=auto" both work.)</p>
   1149 
   1150 <p><b>[groups]</b></p>
   1151 
   1152 <p>At the end of the option string, square bracket groups can define
   1153 relationships between existing options. (This only applies to short
   1154 options, bare --longopts can't participate.)</p>
   1155 
   1156 <p>The first character of the group defines the type, the remaining
   1157 characters are options it applies to:</p>
   1158 
   1159 <ul>
   1160 <li><b>-</b> - Exclusive, switch off all others in this group.</li>
   1161 <li><b>+</b> - Inclusive, switch on all others in this group.</li>
   1162 <li><b>!</b> - Error, fail if more than one defined.</li>
   1163 </ul>
   1164 
   1165 <p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
   1166 means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
   1167 with -a"). Note that [-] groups clear the GLOBALS option slot of
   1168 options they're switching back off, but [+] won't set options it didn't see
   1169 (just the optflags).</p>
   1170 
   1171 <p><b>whitespace</b></p>
   1172 
   1173 <p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
   1174 The command line argument "-abc" may be interepreted many different ways:
   1175 the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
   1176 and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
   1177 "c" as the argument to -b.</p>
   1178 
   1179 <p>Note that &amp; changes whitespace handling, so that the command line
   1180 "tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
   1181 "tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
   1182 one two three" would equal "tar -c -v -f Cj one two three". (This matches
   1183 historical usage.)</p>
   1184 
   1185 <p>Appending a space to the option in the option string ("a: b") makes it
   1186 require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
   1187 differs from "kill -s top".</p>
   1188 
   1189 <p>Appending ; to a longopt in the option string makes its argument optional,
   1190 and only settable with =, so in ls "(color):;" can accept "ls --color" and
   1191 "ls --color=auto" without complaining that the first has no argument.</p>
   1192 
   1193 <a name="lib_dirtree"><h3>lib/dirtree.c</h3>
   1194 
   1195 <p>The directory tree traversal code should be sufficiently generic
   1196 that commands never need to use readdir(), scandir(), or the fts.h family
   1197 of functions.</p>
   1198 
   1199 <p>These functions do not call chdir() or rely on PATH_MAX. Instead they
   1200 use openat() and friends, using one filehandle per directory level to
   1201 recurseinto subdirectories. (I.E. they can descend 1000 directories deep
   1202 if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
   1203 in /proc/self/limits is generally 1024.)</p>
   1204 
   1205 <p>The basic dirtree functions are:</p>
   1206 
   1207 <ul>
   1208 <li><p><b>dirtree_read(char *path, int (*callback)(struct dirtree node))</b> -
   1209 recursively read directories, either applying callback() or returning
   1210 a tree of struct dirtree if callback is NULL.</p></li>
   1211 
   1212 <li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
   1213 string containing the path from the root of this tree to this node. If
   1214 plen isn't NULL then *plen is how many extra bytes to malloc at the end
   1215 of string.</p></li>
   1216 
   1217 <li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
   1218 containing directory, for use with openat() and such.</p></li>
   1219 </ul>
   1220 
   1221 <p>The <b>dirtree_read()</b> function takes two arguments, a starting path for
   1222 the root of the tree, and a callback function. The callback takes a
   1223 <b>struct dirtree *</b> (from lib/lib.h) as its argument. If the callback is
   1224 NULL, the traversal uses a default callback (dirtree_notdotdot()) which
   1225 recursively assembles a tree of struct dirtree nodes for all files under
   1226 this directory and subdirectories (filtering out "." and ".." entries),
   1227 after which dirtree_read() returns the pointer to the root node of this
   1228 snapshot tree.</p>
   1229 
   1230 <p>Otherwise the callback() is called on each entry in the directory,
   1231 with struct dirtree * as its argument. This includes the initial
   1232 node created by dirtree_read() at the top of the tree.</p>
   1233 
   1234 <p><b>struct dirtree</b></p>
   1235 
   1236 <p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
   1237 st</b> entries describing a file, plus a <b>char *symlink</b>
   1238 which is NULL for non-symlinks.</p>
   1239 
   1240 <p>During a callback function, the <b>int data</b> field of directory nodes
   1241 contains a dirfd (for use with the openat() family of functions). This is
   1242 generally used by calling dirtree_parentfd() on the callback's node argument.
   1243 For symlinks, data contains the length of the symlink string. On the second
   1244 callback from DIRTREE_COMEAGAIN (depth-first traversal) data = -1 for
   1245 all nodes (that's how you can tell it's the second callback).</p>
   1246 
   1247 <p>Users of this code may put anything they like into the <b>long extra</b>
   1248 field. For example, "cp" and "mv" use this to store a dirfd for the destination
   1249 directory (and use DIRTREE_COMEAGAIN to get the second callback so they can
   1250 close(node->extra) to avoid running out of filehandles).
   1251 This field is not directly used by the dirtree code, and
   1252 thanks to LP64 it's large enough to store a typecast pointer to an
   1253 arbitrary struct.</p>
   1254 
   1255 <p>The return value of the callback combines flags (with boolean or) to tell
   1256 the traversal infrastructure how to behave:</p>
   1257 
   1258 <ul>
   1259 <li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
   1260 this the struct dirtree is freed after the callback returns. Filtering out
   1261 siblings is fine, but discarding a parent while keeping its child leaks
   1262 memory.)</p></li>
   1263 <li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
   1264 directory. (Does not propagate up tree: to abort entire traversal,
   1265 return DIRTREE_ABORT from parent callbacks too.)</p></li>
   1266 <li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
   1267 non-directory entries. The remaining flags only take effect when
   1268 recursing into the children of a directory.</p></li>
   1269 <li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback a second time after
   1270 examining all directory contents, allowing depth-first traversal.
   1271 On the second call, dirtree->data = -1.</p></li>
   1272 <li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
   1273 <b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
   1274 dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
   1275 directories as directories. (Avoiding infinite recursion is the callback's
   1276 problem: the non-NULL dirtree->symlink can still distinguish between
   1277 them.)</p></li>
   1278 </ul>
   1279 
   1280 <p>Each struct dirtree contains three pointers (next, parent, and child)
   1281 to other struct dirtree.</p>
   1282 
   1283 <p>The <b>parent</b> pointer indicates the directory
   1284 containing this entry; even when not assembling a persistent tree of
   1285 nodes the parent entries remain live up to the root of the tree while
   1286 child nodes are active. At the top of the tree the parent pointer is
   1287 NULL, meaning the node's name[] is either an absolute path or relative
   1288 to cwd. The function dirtree_parentfd() gets the directory file descriptor
   1289 for use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
   1290 
   1291 <p>The <b>child</b> pointer points to the first node of the list of contents of
   1292 this directory. If the directory contains no files, or the entry isn't
   1293 a directory, child is NULL.</p>
   1294 
   1295 <p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
   1296 node, and since it's the first entry in the struct the llist.c traversal
   1297 mechanisms work to iterate over sibling nodes. Each dirtree node is a
   1298 single malloc() (even char *symlink points to memory at the end of the node),
   1299 so llist_free() works but its callback must descend into child nodes (freeing
   1300 a tree, not just a linked list), plus whatever the user stored in extra.</p>
   1301 
   1302 <p>The <b>dirtree_read</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
   1303 to create a root node relative to the current directory, then calling
   1304 <b>handle_callback</b>() on that node (which recurses as instructed by the callback
   1305 return flags). Some commands (such as chgrp) bypass this wrapper, for example
   1306 to control whether or not to follow symlinks to the root node; symlinks
   1307 listed on the command line are often treated differently than symlinks
   1308 encountered during recursive directory traversal).
   1309 
   1310 <p>The ls command not only bypasses the wrapper, but never returns
   1311 <b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
   1312 from elsewhere in the program. This gives ls -lR manual control
   1313 of traversal order, which is neither depth first nor breadth first but
   1314 instead a sort of FIFO order requried by the ls standard.</p>
   1315 
   1316 <a name="toys">
   1317 <h1><a href="#toys">Directory toys/</a></h1>
   1318 
   1319 <p>This directory contains command implementations. Each command is a single
   1320 self-contained file. Adding a new command involves adding a single
   1321 file, and removing a command involves removing that file. Commands use
   1322 shared infrastructure from the lib/ and generated/ directories.</p>
   1323 
   1324 <p>Currently there are five subdirectories under "toys/" containing "posix"
   1325 commands described in POSIX-2008, "lsb" commands described in the Linux
   1326 Standard Base 4.1, "other" commands not described by either standard,
   1327 "pending" commands awaiting cleanup (which default to "n" in menuconfig
   1328 because they don't necessarily work right yet), and "example" code showing
   1329 how toybox infrastructure works and providing template/skeleton files to
   1330 start new commands.</p>
   1331 
   1332 <p>The only difference directory location makes is which menu the command
   1333 shows up in during "make menuconfig", the directories are otherwise identical.
   1334 Note that the commands exist within a single namespace at runtime, so you can't
   1335 have the same command in multiple subdirectories. (The build tries to fail
   1336 informatively when you do that.)</p>
   1337 
   1338 <p>There is one more sub-menus in "make menuconfig" containing global
   1339 configuration options for toybox. This menu is defined in the top level
   1340 Config.in.</p>
   1341 
   1342 <p>See <a href="#adding">adding a new command</a> for details on the
   1343 layout of a command file.</p>
   1344 
   1345 <h2>Directory scripts/</h2>
   1346 
   1347 <p>Build infrastructure. The makefile calls scripts/make.sh for "make"
   1348 and scripts/install.sh for "make install".</p>
   1349 
   1350 <p>There's also a test suite, "make test" calls make/test.sh, which runs all
   1351 the tests in make/test/*. You can run individual tests via
   1352 "scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
   1353 that test against the host implementation instead of the toybox one.</p>
   1354 
   1355 <h3>scripts/cfg2files.sh</h3>
   1356 
   1357 <p>Run .config through this filter to get a list of enabled commands, which
   1358 is turned into a list of files in toys via a sed invocation in the top level
   1359 Makefile.
   1360 </p>
   1361 
   1362 <h2>Directory kconfig/</h2>
   1363 
   1364 <p>Menuconfig infrastructure copied from the Linux kernel.  See the
   1365 Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
   1366 
   1367 <!-- todo
   1368 
   1369 Better OLDTOY and multiple command explanation. From Config.in:
   1370 
   1371 <p>A command with multiple names (or multiple similar commands implemented in
   1372 the same .c file) should have config symbols prefixed with the name of their
   1373 C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
   1374 have config symbols they must be options (symbols with an underscore and
   1375 suffix) to the NEWTOY() name. (See generated/toylist.h)</p>
   1376 -->
   1377 
   1378 <!--#include file="footer.html" -->
   1379