1 // Copyright 2015 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_NODE_MARKER_H_ 6 #define V8_COMPILER_NODE_MARKER_H_ 7 8 #include "src/compiler/node.h" 9 10 namespace v8 { 11 namespace internal { 12 namespace compiler { 13 14 // Forward declarations. 15 class Graph; 16 17 18 // Base class for templatized NodeMarkers. 19 class NodeMarkerBase { 20 public: 21 NodeMarkerBase(Graph* graph, uint32_t num_states); 22 23 V8_INLINE Mark Get(Node* node) { 24 Mark mark = node->mark(); 25 if (mark < mark_min_) { 26 mark = mark_min_; 27 node->set_mark(mark_min_); 28 } 29 DCHECK_LT(mark, mark_max_); 30 return mark - mark_min_; 31 } 32 V8_INLINE void Set(Node* node, Mark mark) { 33 DCHECK_LT(mark, mark_max_ - mark_min_); 34 DCHECK_LT(node->mark(), mark_max_); 35 node->set_mark(mark + mark_min_); 36 } 37 38 private: 39 Mark const mark_min_; 40 Mark const mark_max_; 41 42 DISALLOW_COPY_AND_ASSIGN(NodeMarkerBase); 43 }; 44 45 46 // A NodeMarker uses monotonically increasing marks to assign local "states" 47 // to nodes. Only one NodeMarker per graph is valid at a given time. 48 template <typename State> 49 class NodeMarker : public NodeMarkerBase { 50 public: 51 V8_INLINE NodeMarker(Graph* graph, uint32_t num_states) 52 : NodeMarkerBase(graph, num_states) {} 53 54 V8_INLINE State Get(Node* node) { 55 return static_cast<State>(NodeMarkerBase::Get(node)); 56 } 57 58 V8_INLINE void Set(Node* node, State state) { 59 NodeMarkerBase::Set(node, static_cast<Mark>(state)); 60 } 61 }; 62 63 } // namespace compiler 64 } // namespace internal 65 } // namespace v8 66 67 #endif // V8_COMPILER_NODE_MARKER_H_ 68