1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_X87_INSTRUCTION_CODES_X87_H_ 6 #define V8_COMPILER_X87_INSTRUCTION_CODES_X87_H_ 7 8 #include "src/compiler/instruction.h" 9 #include "src/compiler/instruction-codes.h" 10 namespace v8 { 11 namespace internal { 12 namespace compiler { 13 14 // X87-specific opcodes that specify which assembly sequence to emit. 15 // Most opcodes specify a single instruction. 16 #define TARGET_ARCH_OPCODE_LIST(V) \ 17 V(X87Add) \ 18 V(X87And) \ 19 V(X87Cmp) \ 20 V(X87Test) \ 21 V(X87Or) \ 22 V(X87Xor) \ 23 V(X87Sub) \ 24 V(X87Imul) \ 25 V(X87ImulHigh) \ 26 V(X87UmulHigh) \ 27 V(X87Idiv) \ 28 V(X87Udiv) \ 29 V(X87Not) \ 30 V(X87Neg) \ 31 V(X87Shl) \ 32 V(X87Shr) \ 33 V(X87Sar) \ 34 V(X87Ror) \ 35 V(X87Lzcnt) \ 36 V(X87Popcnt) \ 37 V(X87Float32Cmp) \ 38 V(X87Float32Add) \ 39 V(X87Float32Sub) \ 40 V(X87Float32Mul) \ 41 V(X87Float32Div) \ 42 V(X87Float32Max) \ 43 V(X87Float32Min) \ 44 V(X87Float32Abs) \ 45 V(X87Float32Sqrt) \ 46 V(X87Float32Round) \ 47 V(X87LoadFloat64Constant) \ 48 V(X87Float64Add) \ 49 V(X87Float64Sub) \ 50 V(X87Float64Mul) \ 51 V(X87Float64Div) \ 52 V(X87Float64Mod) \ 53 V(X87Float64Max) \ 54 V(X87Float64Min) \ 55 V(X87Float64Abs) \ 56 V(X87Int32ToFloat64) \ 57 V(X87Float32ToFloat64) \ 58 V(X87Uint32ToFloat64) \ 59 V(X87Float64ToInt32) \ 60 V(X87Float64ToFloat32) \ 61 V(X87Float64ToUint32) \ 62 V(X87Float64ExtractHighWord32) \ 63 V(X87Float64ExtractLowWord32) \ 64 V(X87Float64InsertHighWord32) \ 65 V(X87Float64InsertLowWord32) \ 66 V(X87Float64Sqrt) \ 67 V(X87Float64Round) \ 68 V(X87Float64Cmp) \ 69 V(X87Movsxbl) \ 70 V(X87Movzxbl) \ 71 V(X87Movb) \ 72 V(X87Movsxwl) \ 73 V(X87Movzxwl) \ 74 V(X87Movw) \ 75 V(X87Movl) \ 76 V(X87Movss) \ 77 V(X87Movsd) \ 78 V(X87Lea) \ 79 V(X87BitcastFI) \ 80 V(X87BitcastIF) \ 81 V(X87Push) \ 82 V(X87PushFloat64) \ 83 V(X87PushFloat32) \ 84 V(X87Poke) \ 85 V(X87StackCheck) 86 87 88 // Addressing modes represent the "shape" of inputs to an instruction. 89 // Many instructions support multiple addressing modes. Addressing modes 90 // are encoded into the InstructionCode of the instruction and tell the 91 // code generator after register allocation which assembler method to call. 92 // 93 // We use the following local notation for addressing modes: 94 // 95 // M = memory operand 96 // R = base register 97 // N = index register * N for N in {1, 2, 4, 8} 98 // I = immediate displacement (int32_t) 99 100 #define TARGET_ADDRESSING_MODE_LIST(V) \ 101 V(MR) /* [%r1 ] */ \ 102 V(MRI) /* [%r1 + K] */ \ 103 V(MR1) /* [%r1 + %r2*1 ] */ \ 104 V(MR2) /* [%r1 + %r2*2 ] */ \ 105 V(MR4) /* [%r1 + %r2*4 ] */ \ 106 V(MR8) /* [%r1 + %r2*8 ] */ \ 107 V(MR1I) /* [%r1 + %r2*1 + K] */ \ 108 V(MR2I) /* [%r1 + %r2*2 + K] */ \ 109 V(MR4I) /* [%r1 + %r2*3 + K] */ \ 110 V(MR8I) /* [%r1 + %r2*4 + K] */ \ 111 V(M1) /* [ %r2*1 ] */ \ 112 V(M2) /* [ %r2*2 ] */ \ 113 V(M4) /* [ %r2*4 ] */ \ 114 V(M8) /* [ %r2*8 ] */ \ 115 V(M1I) /* [ %r2*1 + K] */ \ 116 V(M2I) /* [ %r2*2 + K] */ \ 117 V(M4I) /* [ %r2*4 + K] */ \ 118 V(M8I) /* [ %r2*8 + K] */ \ 119 V(MI) /* [ K] */ 120 121 } // namespace compiler 122 } // namespace internal 123 } // namespace v8 124 125 #endif // V8_COMPILER_X87_INSTRUCTION_CODES_X87_H_ 126