1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include <limits> 6 7 #include "src/ast/scopes.h" 8 #include "src/compiler/change-lowering.h" 9 #include "src/compiler/control-builders.h" 10 #include "src/compiler/js-graph.h" 11 #include "src/compiler/node-properties.h" 12 #include "src/compiler/pipeline.h" 13 #include "src/compiler/select-lowering.h" 14 #include "src/compiler/simplified-lowering.h" 15 #include "src/compiler/typer.h" 16 #include "src/compiler/verifier.h" 17 #include "src/execution.h" 18 #include "src/globals.h" 19 #include "src/parsing/parser.h" 20 #include "src/parsing/rewriter.h" 21 #include "test/cctest/cctest.h" 22 #include "test/cctest/compiler/codegen-tester.h" 23 #include "test/cctest/compiler/function-tester.h" 24 #include "test/cctest/compiler/graph-builder-tester.h" 25 #include "test/cctest/compiler/value-helper.h" 26 27 namespace v8 { 28 namespace internal { 29 namespace compiler { 30 31 template <typename ReturnType> 32 class ChangesLoweringTester : public GraphBuilderTester<ReturnType> { 33 public: 34 explicit ChangesLoweringTester(MachineType p0 = MachineType::None()) 35 : GraphBuilderTester<ReturnType>(p0), 36 javascript(this->zone()), 37 jsgraph(this->isolate(), this->graph(), this->common(), &javascript, 38 nullptr, this->machine()), 39 function(Handle<JSFunction>::null()) {} 40 41 JSOperatorBuilder javascript; 42 JSGraph jsgraph; 43 Handle<JSFunction> function; 44 45 Node* start() { return this->graph()->start(); } 46 47 template <typename T> 48 T* CallWithPotentialGC() { 49 // TODO(titzer): we wrap the code in a JSFunction here to reuse the 50 // JSEntryStub; that could be done with a special prologue or other stub. 51 if (function.is_null()) { 52 function = FunctionTester::ForMachineGraph(this->graph()); 53 } 54 Handle<Object>* args = NULL; 55 MaybeHandle<Object> result = 56 Execution::Call(this->isolate(), function, factory()->undefined_value(), 57 0, args, false); 58 return T::cast(*result.ToHandleChecked()); 59 } 60 61 void StoreFloat64(Node* node, double* ptr) { 62 Node* ptr_node = this->PointerConstant(ptr); 63 this->Store(MachineType::Float64(), ptr_node, node); 64 } 65 66 Node* LoadInt32(int32_t* ptr) { 67 Node* ptr_node = this->PointerConstant(ptr); 68 return this->Load(MachineType::Int32(), ptr_node); 69 } 70 71 Node* LoadUint32(uint32_t* ptr) { 72 Node* ptr_node = this->PointerConstant(ptr); 73 return this->Load(MachineType::Uint32(), ptr_node); 74 } 75 76 Node* LoadFloat64(double* ptr) { 77 Node* ptr_node = this->PointerConstant(ptr); 78 return this->Load(MachineType::Float64(), ptr_node); 79 } 80 81 void CheckNumber(double expected, Object* number) { 82 CHECK(this->isolate()->factory()->NewNumber(expected)->SameValue(number)); 83 } 84 85 void BuildAndLower(const Operator* op) { 86 // We build a graph by hand here, because the raw machine assembler 87 // does not add the correct control and effect nodes. 88 Node* p0 = this->Parameter(0); 89 Node* change = this->graph()->NewNode(op, p0); 90 Node* ret = this->graph()->NewNode(this->common()->Return(), change, 91 this->start(), this->start()); 92 Node* end = this->graph()->NewNode(this->common()->End(1), ret); 93 this->graph()->SetEnd(end); 94 LowerChange(change); 95 } 96 97 void BuildStoreAndLower(const Operator* op, const Operator* store_op, 98 void* location) { 99 // We build a graph by hand here, because the raw machine assembler 100 // does not add the correct control and effect nodes. 101 Node* p0 = this->Parameter(0); 102 Node* change = this->graph()->NewNode(op, p0); 103 Node* store = this->graph()->NewNode( 104 store_op, this->PointerConstant(location), this->Int32Constant(0), 105 change, this->start(), this->start()); 106 Node* ret = this->graph()->NewNode( 107 this->common()->Return(), this->Int32Constant(0), store, this->start()); 108 Node* end = this->graph()->NewNode(this->common()->End(1), ret); 109 this->graph()->SetEnd(end); 110 LowerChange(change); 111 } 112 113 void BuildLoadAndLower(const Operator* op, const Operator* load_op, 114 void* location) { 115 // We build a graph by hand here, because the raw machine assembler 116 // does not add the correct control and effect nodes. 117 Node* load = this->graph()->NewNode( 118 load_op, this->PointerConstant(location), this->Int32Constant(0), 119 this->start(), this->start()); 120 Node* change = this->graph()->NewNode(op, load); 121 Node* ret = this->graph()->NewNode(this->common()->Return(), change, 122 this->start(), this->start()); 123 Node* end = this->graph()->NewNode(this->common()->End(1), ret); 124 this->graph()->SetEnd(end); 125 LowerChange(change); 126 } 127 128 void LowerChange(Node* change) { 129 // Run the graph reducer with changes lowering on a single node. 130 Typer typer(this->isolate(), this->graph()); 131 typer.Run(); 132 ChangeLowering change_lowering(&jsgraph); 133 SelectLowering select_lowering(this->graph(), this->common()); 134 GraphReducer reducer(this->zone(), this->graph()); 135 reducer.AddReducer(&change_lowering); 136 reducer.AddReducer(&select_lowering); 137 reducer.ReduceNode(change); 138 Verifier::Run(this->graph(), Verifier::UNTYPED); 139 } 140 141 Factory* factory() { return this->isolate()->factory(); } 142 Heap* heap() { return this->isolate()->heap(); } 143 }; 144 145 146 TEST(RunChangeTaggedToInt32) { 147 // Build and lower a graph by hand. 148 ChangesLoweringTester<int32_t> t(MachineType::AnyTagged()); 149 t.BuildAndLower(t.simplified()->ChangeTaggedToInt32()); 150 151 FOR_INT32_INPUTS(i) { 152 int32_t input = *i; 153 154 if (Smi::IsValid(input)) { 155 int32_t result = t.Call(Smi::FromInt(input)); 156 CHECK_EQ(input, result); 157 } 158 159 { 160 Handle<Object> number = t.factory()->NewNumber(input); 161 int32_t result = t.Call(*number); 162 CHECK_EQ(input, result); 163 } 164 165 { 166 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input); 167 int32_t result = t.Call(*number); 168 CHECK_EQ(input, result); 169 } 170 } 171 } 172 173 174 TEST(RunChangeTaggedToUint32) { 175 // Build and lower a graph by hand. 176 ChangesLoweringTester<uint32_t> t(MachineType::AnyTagged()); 177 t.BuildAndLower(t.simplified()->ChangeTaggedToUint32()); 178 179 FOR_UINT32_INPUTS(i) { 180 uint32_t input = *i; 181 182 if (Smi::IsValid(input)) { 183 uint32_t result = t.Call(Smi::FromInt(input)); 184 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result)); 185 } 186 187 { 188 Handle<Object> number = t.factory()->NewNumber(input); 189 uint32_t result = t.Call(*number); 190 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result)); 191 } 192 193 { 194 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input); 195 uint32_t result = t.Call(*number); 196 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result)); 197 } 198 } 199 } 200 201 202 TEST(RunChangeTaggedToFloat64) { 203 ChangesLoweringTester<int32_t> t(MachineType::AnyTagged()); 204 double result; 205 206 t.BuildStoreAndLower(t.simplified()->ChangeTaggedToFloat64(), 207 t.machine()->Store(StoreRepresentation( 208 MachineRepresentation::kFloat64, kNoWriteBarrier)), 209 &result); 210 211 { 212 FOR_INT32_INPUTS(i) { 213 int32_t input = *i; 214 215 if (Smi::IsValid(input)) { 216 t.Call(Smi::FromInt(input)); 217 CHECK_EQ(input, static_cast<int32_t>(result)); 218 } 219 220 { 221 Handle<Object> number = t.factory()->NewNumber(input); 222 t.Call(*number); 223 CHECK_EQ(input, static_cast<int32_t>(result)); 224 } 225 226 { 227 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input); 228 t.Call(*number); 229 CHECK_EQ(input, static_cast<int32_t>(result)); 230 } 231 } 232 } 233 234 { 235 FOR_FLOAT64_INPUTS(i) { 236 double input = *i; 237 { 238 Handle<Object> number = t.factory()->NewNumber(input); 239 t.Call(*number); 240 CheckDoubleEq(input, result); 241 } 242 243 { 244 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input); 245 t.Call(*number); 246 CheckDoubleEq(input, result); 247 } 248 } 249 } 250 } 251 252 253 TEST(RunChangeBoolToBit) { 254 ChangesLoweringTester<int32_t> t(MachineType::AnyTagged()); 255 t.BuildAndLower(t.simplified()->ChangeBoolToBit()); 256 257 { 258 Object* true_obj = t.heap()->true_value(); 259 int32_t result = t.Call(true_obj); 260 CHECK_EQ(1, result); 261 } 262 263 { 264 Object* false_obj = t.heap()->false_value(); 265 int32_t result = t.Call(false_obj); 266 CHECK_EQ(0, result); 267 } 268 } 269 270 271 TEST(RunChangeBitToBool) { 272 ChangesLoweringTester<Object*> t(MachineType::Int32()); 273 t.BuildAndLower(t.simplified()->ChangeBitToBool()); 274 275 { 276 Object* result = t.Call(1); 277 Object* true_obj = t.heap()->true_value(); 278 CHECK_EQ(true_obj, result); 279 } 280 281 { 282 Object* result = t.Call(0); 283 Object* false_obj = t.heap()->false_value(); 284 CHECK_EQ(false_obj, result); 285 } 286 } 287 288 } // namespace compiler 289 } // namespace internal 290 } // namespace v8 291