1 #include <unistd.h> 2 #include "tests/sys_mman.h" 3 #include <assert.h> 4 #include <stdlib.h> 5 6 #include "valgrind.h" 7 8 #define SUPERBLOCK_SIZE 100000 9 10 //------------------------------------------------------------------------- 11 // Allocator 12 //------------------------------------------------------------------------- 13 14 void* get_superblock(void) 15 { 16 void* p = mmap( 0, SUPERBLOCK_SIZE, PROT_READ|PROT_WRITE|PROT_EXEC, 17 MAP_PRIVATE|MAP_ANONYMOUS, -1, 0 ); 18 19 assert(p != ((void*)(-1))); 20 21 return p; 22 } 23 24 // has a redzone 25 static void* custom_alloc(int size) 26 { 27 #define RZ 8 28 static void* hp = 0; // current heap pointer 29 static void* hp_lim = 0; // maximum usable byte in current block 30 int size2 = size + RZ*2; 31 void* p; 32 33 if (hp + size2 > hp_lim) { 34 hp = get_superblock(); 35 hp_lim = hp + SUPERBLOCK_SIZE - 1; 36 } 37 38 p = hp + RZ; 39 hp += size2; 40 41 VALGRIND_MALLOCLIKE_BLOCK( p, size, RZ, /*is_zeroed*/1 ); 42 return (void*)p; 43 } 44 45 static void custom_free(void* p) 46 { 47 // don't actually free any memory... but mark it as freed 48 VALGRIND_FREELIKE_BLOCK( p, RZ ); 49 } 50 #undef RZ 51 52 53 54 //------------------------------------------------------------------------- 55 // Rest 56 //------------------------------------------------------------------------- 57 58 int main(void) 59 { 60 int* a = custom_alloc(400); // All sizes are divisible by 16 -- no slop. 61 custom_free(a); 62 63 a = custom_alloc(800); 64 custom_free(a); 65 66 a = malloc(400); 67 free(a); 68 69 a = malloc(800); 70 free(a); 71 72 return 0; 73 } 74