1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <gtest/gtest.h> 18 19 #include <RenderProperties.h> 20 21 using namespace android; 22 using namespace android::uirenderer; 23 24 TEST(RenderProperties, layerValidity) { 25 DeviceInfo::initialize(); 26 27 const int maxTextureSize = DeviceInfo::get()->maxTextureSize(); 28 ASSERT_LE(2048, maxTextureSize); 29 ASSERT_GT(100000, maxTextureSize); 30 31 RenderProperties props; 32 33 // simple cases that all should fit on layers 34 props.setLeftTopRightBottom(0, 0, 100, 100); 35 ASSERT_TRUE(props.fitsOnLayer()); 36 props.setLeftTopRightBottom(100, 2000, 300, 4000); 37 ASSERT_TRUE(props.fitsOnLayer()); 38 props.setLeftTopRightBottom(-10, -10, 510, 512); 39 ASSERT_TRUE(props.fitsOnLayer()); 40 41 // Too big - can't have layer bigger than max texture size 42 props.setLeftTopRightBottom(0, 0, maxTextureSize + 1, maxTextureSize + 1); 43 ASSERT_FALSE(props.fitsOnLayer()); 44 45 // Too small, but still 'fits'. Not fitting is an error case, so don't report empty as such. 46 props.setLeftTopRightBottom(0, 0, 100, 0); 47 ASSERT_TRUE(props.fitsOnLayer()); 48 } 49