1 /* 2 ** 3 ** Copyright 2009, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 // This source file is automatically generated 19 20 package android.opengl; 21 22 import java.nio.Buffer; 23 24 public class GLES11 extends GLES10 { 25 public static final int GL_ACTIVE_TEXTURE = 0x84E0; 26 public static final int GL_ADD_SIGNED = 0x8574; 27 public static final int GL_ALPHA_SCALE = 0x0D1C; 28 public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; 29 public static final int GL_ALPHA_TEST_REF = 0x0BC2; 30 public static final int GL_ARRAY_BUFFER = 0x8892; 31 public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; 32 public static final int GL_BLEND_DST = 0x0BE0; 33 public static final int GL_BLEND_SRC = 0x0BE1; 34 public static final int GL_BUFFER_ACCESS = 0x88BB; 35 public static final int GL_BUFFER_SIZE = 0x8764; 36 public static final int GL_BUFFER_USAGE = 0x8765; 37 public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; 38 public static final int GL_CLIP_PLANE0 = 0x3000; 39 public static final int GL_CLIP_PLANE1 = 0x3001; 40 public static final int GL_CLIP_PLANE2 = 0x3002; 41 public static final int GL_CLIP_PLANE3 = 0x3003; 42 public static final int GL_CLIP_PLANE4 = 0x3004; 43 public static final int GL_CLIP_PLANE5 = 0x3005; 44 public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; 45 public static final int GL_COLOR_ARRAY_POINTER = 0x8090; 46 public static final int GL_COLOR_ARRAY_SIZE = 0x8081; 47 public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; 48 public static final int GL_COLOR_ARRAY_TYPE = 0x8082; 49 public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; 50 public static final int GL_COLOR_WRITEMASK = 0x0C23; 51 public static final int GL_COMBINE = 0x8570; 52 public static final int GL_COMBINE_ALPHA = 0x8572; 53 public static final int GL_COMBINE_RGB = 0x8571; 54 public static final int GL_CONSTANT = 0x8576; 55 public static final int GL_COORD_REPLACE_OES = 0x8862; 56 public static final int GL_CULL_FACE_MODE = 0x0B45; 57 public static final int GL_CURRENT_COLOR = 0x0B00; 58 public static final int GL_CURRENT_NORMAL = 0x0B02; 59 public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; 60 public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; 61 public static final int GL_DEPTH_FUNC = 0x0B74; 62 public static final int GL_DEPTH_RANGE = 0x0B70; 63 public static final int GL_DEPTH_WRITEMASK = 0x0B72; 64 public static final int GL_DOT3_RGB = 0x86AE; 65 public static final int GL_DOT3_RGBA = 0x86AF; 66 public static final int GL_DYNAMIC_DRAW = 0x88E8; 67 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; 68 public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; 69 public static final int GL_FRONT_FACE = 0x0B46; 70 public static final int GL_GENERATE_MIPMAP = 0x8191; 71 public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; 72 public static final int GL_INTERPOLATE = 0x8575; 73 public static final int GL_LINE_WIDTH = 0x0B21; 74 public static final int GL_LOGIC_OP_MODE = 0x0BF0; 75 public static final int GL_MATRIX_MODE = 0x0BA0; 76 public static final int GL_MAX_CLIP_PLANES = 0x0D32; 77 public static final int GL_MODELVIEW_MATRIX = 0x0BA6; 78 public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; 79 public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; 80 public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; 81 public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; 82 public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; 83 public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; 84 public static final int GL_OPERAND0_ALPHA = 0x8598; 85 public static final int GL_OPERAND0_RGB = 0x8590; 86 public static final int GL_OPERAND1_ALPHA = 0x8599; 87 public static final int GL_OPERAND1_RGB = 0x8591; 88 public static final int GL_OPERAND2_ALPHA = 0x859A; 89 public static final int GL_OPERAND2_RGB = 0x8592; 90 public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; 91 public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; 92 public static final int GL_POINT_SIZE = 0x0B11; 93 public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; 94 public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; 95 public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; 96 public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; 97 public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; 98 public static final int GL_POINT_SIZE_MAX = 0x8127; 99 public static final int GL_POINT_SIZE_MIN = 0x8126; 100 public static final int GL_POINT_SPRITE_OES = 0x8861; 101 public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; 102 public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; 103 public static final int GL_PREVIOUS = 0x8578; 104 public static final int GL_PRIMARY_COLOR = 0x8577; 105 public static final int GL_PROJECTION_MATRIX = 0x0BA7; 106 public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; 107 public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; 108 public static final int GL_RGB_SCALE = 0x8573; 109 public static final int GL_SAMPLE_BUFFERS = 0x80A8; 110 public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; 111 public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; 112 public static final int GL_SAMPLES = 0x80A9; 113 public static final int GL_SCISSOR_BOX = 0x0C10; 114 public static final int GL_SHADE_MODEL = 0x0B54; 115 public static final int GL_SRC0_ALPHA = 0x8588; 116 public static final int GL_SRC0_RGB = 0x8580; 117 public static final int GL_SRC1_ALPHA = 0x8589; 118 public static final int GL_SRC1_RGB = 0x8581; 119 public static final int GL_SRC2_ALPHA = 0x858A; 120 public static final int GL_SRC2_RGB = 0x8582; 121 public static final int GL_STATIC_DRAW = 0x88E4; 122 public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; 123 public static final int GL_STENCIL_FAIL = 0x0B94; 124 public static final int GL_STENCIL_FUNC = 0x0B92; 125 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; 126 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; 127 public static final int GL_STENCIL_REF = 0x0B97; 128 public static final int GL_STENCIL_VALUE_MASK = 0x0B93; 129 public static final int GL_STENCIL_WRITEMASK = 0x0B98; 130 public static final int GL_SUBTRACT = 0x84E7; 131 public static final int GL_TEXTURE_BINDING_2D = 0x8069; 132 public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; 133 public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; 134 public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; 135 public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; 136 public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; 137 public static final int GL_TEXTURE_MATRIX = 0x0BA8; 138 public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; 139 public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; 140 public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; 141 public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; 142 public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; 143 public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; 144 public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; 145 public static final int GL_VIEWPORT = 0x0BA2; 146 public static final int GL_WRITE_ONLY = 0x88B9; 147 148 native private static void _nativeClassInit(); 149 static { 150 _nativeClassInit(); 151 } 152 153 private static Buffer _pointSizePointerOES; 154