1 target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128" 2 target triple = "aarch64-linux-android" 3 4 declare float @llvm.sqrt.f32(float) 5 declare float @llvm.pow.f32(float, float) 6 declare float @llvm.fabs.f32(float) 7 declare <2 x float> @llvm.fabs.v2f32(<2 x float>) 8 declare <3 x float> @llvm.fabs.v3f32(<3 x float>) 9 declare <4 x float> @llvm.fabs.v4f32(<4 x float>) 10 11 define float @_Z4sqrtf(float %v) nounwind readnone alwaysinline { 12 %1 = tail call float @llvm.sqrt.f32(float %v) 13 ret float %1 14 } 15 16 define float @_Z3powff(float %v1, float %v2) nounwind readnone alwaysinline { 17 %1 = tail call float @llvm.pow.f32(float %v1, float %v2) 18 ret float %1 19 } 20