1 /* 2 * The authors of this software are Rob Pike and Ken Thompson. 3 * Copyright (c) 2002 by Lucent Technologies. 4 * Portions Copyright 2009 The Go Authors. All rights reserved. 5 * Permission to use, copy, modify, and distribute this software for any 6 * purpose without fee is hereby granted, provided that this entire notice 7 * is included in all copies of any software which is or includes a copy 8 * or modification of this software and in all copies of the supporting 9 * documentation for such software. 10 * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED 11 * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY 12 * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY 13 * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. 14 */ 15 16 /* 17 * This code is copied, with slight editing due to type differences, 18 * from a subset of ../lib9/utf/rune.c [which no longer exists] 19 */ 20 21 package runtime 22 23 const ( 24 bit1 = 7 25 bitx = 6 26 bit2 = 5 27 bit3 = 4 28 bit4 = 3 29 bit5 = 2 30 31 t1 = ((1 << (bit1 + 1)) - 1) ^ 0xFF /* 0000 0000 */ 32 tx = ((1 << (bitx + 1)) - 1) ^ 0xFF /* 1000 0000 */ 33 t2 = ((1 << (bit2 + 1)) - 1) ^ 0xFF /* 1100 0000 */ 34 t3 = ((1 << (bit3 + 1)) - 1) ^ 0xFF /* 1110 0000 */ 35 t4 = ((1 << (bit4 + 1)) - 1) ^ 0xFF /* 1111 0000 */ 36 t5 = ((1 << (bit5 + 1)) - 1) ^ 0xFF /* 1111 1000 */ 37 38 rune1 = (1 << (bit1 + 0*bitx)) - 1 /* 0000 0000 0111 1111 */ 39 rune2 = (1 << (bit2 + 1*bitx)) - 1 /* 0000 0111 1111 1111 */ 40 rune3 = (1 << (bit3 + 2*bitx)) - 1 /* 1111 1111 1111 1111 */ 41 rune4 = (1 << (bit4 + 3*bitx)) - 1 /* 0001 1111 1111 1111 1111 1111 */ 42 43 maskx = (1 << bitx) - 1 /* 0011 1111 */ 44 testx = maskx ^ 0xFF /* 1100 0000 */ 45 46 runeerror = 0xFFFD 47 runeself = 0x80 48 49 surrogateMin = 0xD800 50 surrogateMax = 0xDFFF 51 52 bad = runeerror 53 54 runemax = 0x10FFFF /* maximum rune value */ 55 ) 56 57 /* 58 * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24 59 * This is a slower but "safe" version of the old chartorune 60 * that works on strings that are not necessarily null-terminated. 61 * 62 * If you know for sure that your string is null-terminated, 63 * chartorune will be a bit faster. 64 * 65 * It is guaranteed not to attempt to access "length" 66 * past the incoming pointer. This is to avoid 67 * possible access violations. If the string appears to be 68 * well-formed but incomplete (i.e., to get the whole Rune 69 * we'd need to read past str+length) then we'll set the Rune 70 * to Bad and return 0. 71 * 72 * Note that if we have decoding problems for other 73 * reasons, we return 1 instead of 0. 74 */ 75 func charntorune(s string) (rune, int) { 76 /* When we're not allowed to read anything */ 77 if len(s) <= 0 { 78 return bad, 1 79 } 80 81 /* 82 * one character sequence (7-bit value) 83 * 00000-0007F => T1 84 */ 85 c := s[0] 86 if c < tx { 87 return rune(c), 1 88 } 89 90 // If we can't read more than one character we must stop 91 if len(s) <= 1 { 92 return bad, 1 93 } 94 95 /* 96 * two character sequence (11-bit value) 97 * 0080-07FF => t2 tx 98 */ 99 c1 := s[1] ^ tx 100 if (c1 & testx) != 0 { 101 return bad, 1 102 } 103 if c < t3 { 104 if c < t2 { 105 return bad, 1 106 } 107 l := ((rune(c) << bitx) | rune(c1)) & rune2 108 if l <= rune1 { 109 return bad, 1 110 } 111 return l, 2 112 } 113 114 // If we can't read more than two characters we must stop 115 if len(s) <= 2 { 116 return bad, 1 117 } 118 119 /* 120 * three character sequence (16-bit value) 121 * 0800-FFFF => t3 tx tx 122 */ 123 c2 := s[2] ^ tx 124 if (c2 & testx) != 0 { 125 return bad, 1 126 } 127 if c < t4 { 128 l := ((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) & rune3 129 if l <= rune2 { 130 return bad, 1 131 } 132 if surrogateMin <= l && l <= surrogateMax { 133 return bad, 1 134 } 135 return l, 3 136 } 137 138 if len(s) <= 3 { 139 return bad, 1 140 } 141 142 /* 143 * four character sequence (21-bit value) 144 * 10000-1FFFFF => t4 tx tx tx 145 */ 146 c3 := s[3] ^ tx 147 if (c3 & testx) != 0 { 148 return bad, 1 149 } 150 if c < t5 { 151 l := ((((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) << bitx) | rune(c3)) & rune4 152 if l <= rune3 || l > runemax { 153 return bad, 1 154 } 155 return l, 4 156 } 157 158 // Support for 5-byte or longer UTF-8 would go here, but 159 // since we don't have that, we'll just return bad. 160 return bad, 1 161 } 162 163 // runetochar converts r to bytes and writes the result to str. 164 // returns the number of bytes generated. 165 func runetochar(str []byte, r rune) int { 166 /* runes are signed, so convert to unsigned for range check. */ 167 c := uint32(r) 168 /* 169 * one character sequence 170 * 00000-0007F => 00-7F 171 */ 172 if c <= rune1 { 173 str[0] = byte(c) 174 return 1 175 } 176 /* 177 * two character sequence 178 * 0080-07FF => t2 tx 179 */ 180 if c <= rune2 { 181 str[0] = byte(t2 | (c >> (1 * bitx))) 182 str[1] = byte(tx | (c & maskx)) 183 return 2 184 } 185 186 /* 187 * If the rune is out of range or a surrogate half, convert it to the error rune. 188 * Do this test here because the error rune encodes to three bytes. 189 * Doing it earlier would duplicate work, since an out of range 190 * rune wouldn't have fit in one or two bytes. 191 */ 192 if c > runemax { 193 c = runeerror 194 } 195 if surrogateMin <= c && c <= surrogateMax { 196 c = runeerror 197 } 198 199 /* 200 * three character sequence 201 * 0800-FFFF => t3 tx tx 202 */ 203 if c <= rune3 { 204 str[0] = byte(t3 | (c >> (2 * bitx))) 205 str[1] = byte(tx | ((c >> (1 * bitx)) & maskx)) 206 str[2] = byte(tx | (c & maskx)) 207 return 3 208 } 209 210 /* 211 * four character sequence (21-bit value) 212 * 10000-1FFFFF => t4 tx tx tx 213 */ 214 str[0] = byte(t4 | (c >> (3 * bitx))) 215 str[1] = byte(tx | ((c >> (2 * bitx)) & maskx)) 216 str[2] = byte(tx | ((c >> (1 * bitx)) & maskx)) 217 str[3] = byte(tx | (c & maskx)) 218 return 4 219 } 220