1 /** 2 * Mouse test suite 3 */ 4 5 #include <stdio.h> 6 #include <limits.h> 7 8 #include "SDL.h" 9 #include "SDL_test.h" 10 11 /* ================= Test Case Implementation ================== */ 12 13 /* Test case functions */ 14 15 /* Helper to evaluate state returned from SDL_GetMouseState */ 16 int _mouseStateCheck(Uint32 state) 17 { 18 return (state == 0) || 19 (state == SDL_BUTTON(SDL_BUTTON_LEFT)) || 20 (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) || 21 (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) || 22 (state == SDL_BUTTON(SDL_BUTTON_X1)) || 23 (state == SDL_BUTTON(SDL_BUTTON_X2)); 24 } 25 26 /** 27 * @brief Check call to SDL_GetMouseState 28 * 29 */ 30 int 31 mouse_getMouseState(void *arg) 32 { 33 int x; 34 int y; 35 Uint32 state; 36 37 /* Pump some events to update mouse state */ 38 SDL_PumpEvents(); 39 SDLTest_AssertPass("Call to SDL_PumpEvents()"); 40 41 /* Case where x, y pointer is NULL */ 42 state = SDL_GetMouseState(NULL, NULL); 43 SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); 44 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 45 46 /* Case where x pointer is not NULL */ 47 x = INT_MIN; 48 state = SDL_GetMouseState(&x, NULL); 49 SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)"); 50 SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); 51 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 52 53 /* Case where y pointer is not NULL */ 54 y = INT_MIN; 55 state = SDL_GetMouseState(NULL, &y); 56 SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)"); 57 SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); 58 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 59 60 /* Case where x and y pointer is not NULL */ 61 x = INT_MIN; 62 y = INT_MIN; 63 state = SDL_GetMouseState(&x, &y); 64 SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)"); 65 SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); 66 SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); 67 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 68 69 return TEST_COMPLETED; 70 } 71 72 /** 73 * @brief Check call to SDL_GetRelativeMouseState 74 * 75 */ 76 int 77 mouse_getRelativeMouseState(void *arg) 78 { 79 int x; 80 int y; 81 Uint32 state; 82 83 /* Pump some events to update mouse state */ 84 SDL_PumpEvents(); 85 SDLTest_AssertPass("Call to SDL_PumpEvents()"); 86 87 /* Case where x, y pointer is NULL */ 88 state = SDL_GetRelativeMouseState(NULL, NULL); 89 SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); 90 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 91 92 /* Case where x pointer is not NULL */ 93 x = INT_MIN; 94 state = SDL_GetRelativeMouseState(&x, NULL); 95 SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)"); 96 SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); 97 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 98 99 /* Case where y pointer is not NULL */ 100 y = INT_MIN; 101 state = SDL_GetRelativeMouseState(NULL, &y); 102 SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)"); 103 SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); 104 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 105 106 /* Case where x and y pointer is not NULL */ 107 x = INT_MIN; 108 y = INT_MIN; 109 state = SDL_GetRelativeMouseState(&x, &y); 110 SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)"); 111 SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); 112 SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); 113 SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); 114 115 return TEST_COMPLETED; 116 } 117 118 119 /* XPM definition of mouse Cursor */ 120 static const char *_mouseArrowData[] = { 121 /* pixels */ 122 "X ", 123 "XX ", 124 "X.X ", 125 "X..X ", 126 "X...X ", 127 "X....X ", 128 "X.....X ", 129 "X......X ", 130 "X.......X ", 131 "X........X ", 132 "X.....XXXXX ", 133 "X..X..X ", 134 "X.X X..X ", 135 "XX X..X ", 136 "X X..X ", 137 " X..X ", 138 " X..X ", 139 " X..X ", 140 " XX ", 141 " ", 142 " ", 143 " ", 144 " ", 145 " ", 146 " ", 147 " ", 148 " ", 149 " ", 150 " ", 151 " ", 152 " ", 153 " " 154 }; 155 156 /* Helper that creates a new mouse cursor from an XPM */ 157 static SDL_Cursor *_initArrowCursor(const char *image[]) 158 { 159 SDL_Cursor *cursor; 160 int i, row, col; 161 Uint8 data[4*32]; 162 Uint8 mask[4*32]; 163 164 i = -1; 165 for ( row=0; row<32; ++row ) { 166 for ( col=0; col<32; ++col ) { 167 if ( col % 8 ) { 168 data[i] <<= 1; 169 mask[i] <<= 1; 170 } else { 171 ++i; 172 data[i] = mask[i] = 0; 173 } 174 switch (image[row][col]) { 175 case 'X': 176 data[i] |= 0x01; 177 mask[i] |= 0x01; 178 break; 179 case '.': 180 mask[i] |= 0x01; 181 break; 182 case ' ': 183 break; 184 } 185 } 186 } 187 188 cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0); 189 return cursor; 190 } 191 192 /** 193 * @brief Check call to SDL_CreateCursor and SDL_FreeCursor 194 * 195 * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor 196 * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor 197 */ 198 int 199 mouse_createFreeCursor(void *arg) 200 { 201 SDL_Cursor *cursor; 202 203 /* Create a cursor */ 204 cursor = _initArrowCursor(_mouseArrowData); 205 SDLTest_AssertPass("Call to SDL_CreateCursor()"); 206 SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); 207 if (cursor == NULL) { 208 return TEST_ABORTED; 209 } 210 211 /* Free cursor again */ 212 SDL_FreeCursor(cursor); 213 SDLTest_AssertPass("Call to SDL_FreeCursor()"); 214 215 return TEST_COMPLETED; 216 } 217 218 /** 219 * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor 220 * 221 * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor 222 * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor 223 */ 224 int 225 mouse_createFreeColorCursor(void *arg) 226 { 227 SDL_Surface *face; 228 SDL_Cursor *cursor; 229 230 /* Get sample surface */ 231 face = SDLTest_ImageFace(); 232 SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); 233 if (face == NULL) return TEST_ABORTED; 234 235 /* Create a color cursor from surface */ 236 cursor = SDL_CreateColorCursor(face, 0, 0); 237 SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); 238 SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); 239 if (cursor == NULL) { 240 SDL_FreeSurface(face); 241 return TEST_ABORTED; 242 } 243 244 /* Free cursor again */ 245 SDL_FreeCursor(cursor); 246 SDLTest_AssertPass("Call to SDL_FreeCursor()"); 247 248 /* Clean up */ 249 SDL_FreeSurface(face); 250 251 return TEST_COMPLETED; 252 } 253 254 /* Helper that changes cursor visibility */ 255 void _changeCursorVisibility(int state) 256 { 257 int oldState; 258 int newState; 259 int result; 260 261 oldState = SDL_ShowCursor(SDL_QUERY); 262 SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); 263 264 result = SDL_ShowCursor(state); 265 SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE"); 266 SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i", 267 (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result); 268 269 newState = SDL_ShowCursor(SDL_QUERY); 270 SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); 271 SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i", 272 state, newState); 273 } 274 275 /** 276 * @brief Check call to SDL_ShowCursor 277 * 278 * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor 279 */ 280 int 281 mouse_showCursor(void *arg) 282 { 283 int currentState; 284 285 /* Get current state */ 286 currentState = SDL_ShowCursor(SDL_QUERY); 287 SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); 288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, 289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); 290 if (currentState == SDL_DISABLE) { 291 /* Show the cursor, then hide it again */ 292 _changeCursorVisibility(SDL_ENABLE); 293 _changeCursorVisibility(SDL_DISABLE); 294 } else if (currentState == SDL_ENABLE) { 295 /* Hide the cursor, then show it again */ 296 _changeCursorVisibility(SDL_DISABLE); 297 _changeCursorVisibility(SDL_ENABLE); 298 } else { 299 return TEST_ABORTED; 300 } 301 302 return TEST_COMPLETED; 303 } 304 305 /** 306 * @brief Check call to SDL_SetCursor 307 * 308 * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor 309 */ 310 int 311 mouse_setCursor(void *arg) 312 { 313 SDL_Cursor *cursor; 314 315 /* Create a cursor */ 316 cursor = _initArrowCursor(_mouseArrowData); 317 SDLTest_AssertPass("Call to SDL_CreateCursor()"); 318 SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); 319 if (cursor == NULL) { 320 return TEST_ABORTED; 321 } 322 323 /* Set the arrow cursor */ 324 SDL_SetCursor(cursor); 325 SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); 326 327 /* Force redraw */ 328 SDL_SetCursor(NULL); 329 SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); 330 331 /* Free cursor again */ 332 SDL_FreeCursor(cursor); 333 SDLTest_AssertPass("Call to SDL_FreeCursor()"); 334 335 return TEST_COMPLETED; 336 } 337 338 /** 339 * @brief Check call to SDL_GetCursor 340 * 341 * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor 342 */ 343 int 344 mouse_getCursor(void *arg) 345 { 346 SDL_Cursor *cursor; 347 348 /* Get current cursor */ 349 cursor = SDL_GetCursor(); 350 SDLTest_AssertPass("Call to SDL_GetCursor()"); 351 SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); 352 353 return TEST_COMPLETED; 354 } 355 356 /** 357 * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode 358 * 359 * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode 360 * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode 361 */ 362 int 363 mouse_getSetRelativeMouseMode(void *arg) 364 { 365 int result; 366 int i; 367 SDL_bool initialState; 368 SDL_bool currentState; 369 370 /* Capture original state so we can revert back to it later */ 371 initialState = SDL_GetRelativeMouseMode(); 372 SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); 373 374 /* Repeat twice to check D->D transition */ 375 for (i=0; i<2; i++) { 376 /* Disable - should always be supported */ 377 result = SDL_SetRelativeMouseMode(SDL_FALSE); 378 SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); 379 SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); 380 currentState = SDL_GetRelativeMouseMode(); 381 SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); 382 SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); 383 } 384 385 /* Repeat twice to check D->E->E transition */ 386 for (i=0; i<2; i++) { 387 /* Enable - may not be supported */ 388 result = SDL_SetRelativeMouseMode(SDL_TRUE); 389 SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)"); 390 if (result != -1) { 391 SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); 392 currentState = SDL_GetRelativeMouseMode(); 393 SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); 394 SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState); 395 } 396 } 397 398 /* Disable to check E->D transition */ 399 result = SDL_SetRelativeMouseMode(SDL_FALSE); 400 SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); 401 SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); 402 currentState = SDL_GetRelativeMouseMode(); 403 SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); 404 SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); 405 406 /* Revert to original state - ignore result */ 407 result = SDL_SetRelativeMouseMode(initialState); 408 409 return TEST_COMPLETED; 410 } 411 412 #define MOUSE_TESTWINDOW_WIDTH 320 413 #define MOUSE_TESTWINDOW_HEIGHT 200 414 415 /** 416 * Creates a test window 417 */ 418 SDL_Window *_createMouseSuiteTestWindow() 419 { 420 int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT; 421 SDL_Window *window; 422 window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0); 423 SDLTest_AssertPass("SDL_CreateWindow()"); 424 SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); 425 return window; 426 } 427 428 /* 429 * Destroy test window 430 */ 431 void _destroyMouseSuiteTestWindow(SDL_Window *window) 432 { 433 if (window != NULL) { 434 SDL_DestroyWindow(window); 435 window = NULL; 436 SDLTest_AssertPass("SDL_DestroyWindow()"); 437 } 438 } 439 440 /** 441 * @brief Check call to SDL_WarpMouseInWindow 442 * 443 * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow 444 */ 445 int 446 mouse_warpMouseInWindow(void *arg) 447 { 448 const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; 449 int numPositions = 6; 450 int xPositions[] = {-1, 0, 1, w-1, w, w+1 }; 451 int yPositions[] = {-1, 0, 1, h-1, h, h+1 }; 452 int x, y, i, j; 453 SDL_Window *window; 454 455 /* Create test window */ 456 window = _createMouseSuiteTestWindow(); 457 if (window == NULL) return TEST_ABORTED; 458 459 /* Mouse to random position inside window */ 460 x = SDLTest_RandomIntegerInRange(1, w-1); 461 y = SDLTest_RandomIntegerInRange(1, h-1); 462 SDL_WarpMouseInWindow(window, x, y); 463 SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); 464 465 /* Same position again */ 466 SDL_WarpMouseInWindow(window, x, y); 467 SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); 468 469 /* Mouse to various boundary positions */ 470 for (i=0; i<numPositions; i++) { 471 for (j=0; j<numPositions; j++) { 472 x = xPositions[i]; 473 y = yPositions[j]; 474 SDL_WarpMouseInWindow(window, x, y); 475 SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); 476 477 /* TODO: add tracking of events and check that each call generates a mouse motion event */ 478 SDL_PumpEvents(); 479 SDLTest_AssertPass("SDL_PumpEvents()"); 480 } 481 } 482 483 484 /* Clean up test window */ 485 _destroyMouseSuiteTestWindow(window); 486 487 return TEST_COMPLETED; 488 } 489 490 /** 491 * @brief Check call to SDL_GetMouseFocus 492 * 493 * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus 494 */ 495 int 496 mouse_getMouseFocus(void *arg) 497 { 498 const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; 499 int x, y; 500 SDL_Window *window; 501 SDL_Window *focusWindow; 502 503 /* Get focus - focus non-deterministic */ 504 focusWindow = SDL_GetMouseFocus(); 505 SDLTest_AssertPass("SDL_GetMouseFocus()"); 506 507 /* Create test window */ 508 window = _createMouseSuiteTestWindow(); 509 if (window == NULL) return TEST_ABORTED; 510 511 /* Mouse to random position inside window */ 512 x = SDLTest_RandomIntegerInRange(1, w-1); 513 y = SDLTest_RandomIntegerInRange(1, h-1); 514 SDL_WarpMouseInWindow(window, x, y); 515 SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); 516 517 /* Pump events to update focus state */ 518 SDL_PumpEvents(); 519 SDLTest_AssertPass("SDL_PumpEvents()"); 520 521 /* Get focus with explicit window setup - focus deterministic */ 522 focusWindow = SDL_GetMouseFocus(); 523 SDLTest_AssertPass("SDL_GetMouseFocus()"); 524 SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); 525 SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); 526 527 /* Mouse to random position outside window */ 528 x = SDLTest_RandomIntegerInRange(-9, -1); 529 y = SDLTest_RandomIntegerInRange(-9, -1); 530 SDL_WarpMouseInWindow(window, x, y); 531 SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); 532 533 /* Clean up test window */ 534 _destroyMouseSuiteTestWindow(window); 535 536 /* Pump events to update focus state */ 537 SDL_PumpEvents(); 538 SDLTest_AssertPass("SDL_PumpEvents()"); 539 540 /* Get focus for non-existing window */ 541 focusWindow = SDL_GetMouseFocus(); 542 SDLTest_AssertPass("SDL_GetMouseFocus()"); 543 SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); 544 545 546 return TEST_COMPLETED; 547 } 548 549 /* ================= Test References ================== */ 550 551 /* Mouse test cases */ 552 static const SDLTest_TestCaseReference mouseTest1 = 553 { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED }; 554 555 static const SDLTest_TestCaseReference mouseTest2 = 556 { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED }; 557 558 static const SDLTest_TestCaseReference mouseTest3 = 559 { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED }; 560 561 static const SDLTest_TestCaseReference mouseTest4 = 562 { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED }; 563 564 static const SDLTest_TestCaseReference mouseTest5 = 565 { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED }; 566 567 static const SDLTest_TestCaseReference mouseTest6 = 568 { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED }; 569 570 static const SDLTest_TestCaseReference mouseTest7 = 571 { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED }; 572 573 static const SDLTest_TestCaseReference mouseTest8 = 574 { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED }; 575 576 static const SDLTest_TestCaseReference mouseTest9 = 577 { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED }; 578 579 static const SDLTest_TestCaseReference mouseTest10 = 580 { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED }; 581 582 /* Sequence of Mouse test cases */ 583 static const SDLTest_TestCaseReference *mouseTests[] = { 584 &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, 585 &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL 586 }; 587 588 /* Mouse test suite (global) */ 589 SDLTest_TestSuiteReference mouseTestSuite = { 590 "Mouse", 591 NULL, 592 mouseTests, 593 NULL 594 }; 595