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      1 #ifndef __gl2ext_h_
      2 #define __gl2ext_h_ 1
      3 
      4 #include <GLES2/gl2.h>
      5 
      6 #ifdef __cplusplus
      7 extern "C" {
      8 #endif
      9 
     10 /*
     11 ** Copyright (c) 2013-2014 The Khronos Group Inc.
     12 **
     13 ** Permission is hereby granted, free of charge, to any person obtaining a
     14 ** copy of this software and/or associated documentation files (the
     15 ** "Materials"), to deal in the Materials without restriction, including
     16 ** without limitation the rights to use, copy, modify, merge, publish,
     17 ** distribute, sublicense, and/or sell copies of the Materials, and to
     18 ** permit persons to whom the Materials are furnished to do so, subject to
     19 ** the following conditions:
     20 **
     21 ** The above copyright notice and this permission notice shall be included
     22 ** in all copies or substantial portions of the Materials.
     23 **
     24 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     25 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     26 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     27 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     28 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     29 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     30 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
     31 */
     32 /*
     33 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
     34 ** API Registry. The current version of the Registry, generator scripts
     35 ** used to make the header, and the header can be found at
     36 **   http://www.opengl.org/registry/
     37 **
     38 ** Khronos $Revision$ on $Date$
     39 */
     40 
     41 #ifndef GL_APIENTRYP
     42 #define GL_APIENTRYP GL_APIENTRY*
     43 #endif
     44 
     45 /* Generated on date 20140519 */
     46 
     47 /* Generated C header for:
     48  * API: gles2
     49  * Profile: common
     50  * Versions considered: 2\.[0-9]
     51  * Versions emitted: _nomatch_^
     52  * Default extensions included: gles2
     53  * Additional extensions included: _nomatch_^
     54  * Extensions removed: _nomatch_^
     55  */
     56 
     57 #ifndef GL_KHR_blend_equation_advanced
     58 #define GL_KHR_blend_equation_advanced 1
     59 #define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
     60 #define GL_MULTIPLY_KHR                   0x9294
     61 #define GL_SCREEN_KHR                     0x9295
     62 #define GL_OVERLAY_KHR                    0x9296
     63 #define GL_DARKEN_KHR                     0x9297
     64 #define GL_LIGHTEN_KHR                    0x9298
     65 #define GL_COLORDODGE_KHR                 0x9299
     66 #define GL_COLORBURN_KHR                  0x929A
     67 #define GL_HARDLIGHT_KHR                  0x929B
     68 #define GL_SOFTLIGHT_KHR                  0x929C
     69 #define GL_DIFFERENCE_KHR                 0x929E
     70 #define GL_EXCLUSION_KHR                  0x92A0
     71 #define GL_HSL_HUE_KHR                    0x92AD
     72 #define GL_HSL_SATURATION_KHR             0x92AE
     73 #define GL_HSL_COLOR_KHR                  0x92AF
     74 #define GL_HSL_LUMINOSITY_KHR             0x92B0
     75 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
     76 #ifdef GL_GLEXT_PROTOTYPES
     77 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
     78 #endif
     79 #endif /* GL_KHR_blend_equation_advanced */
     80 
     81 #ifndef GL_KHR_debug
     82 #define GL_KHR_debug 1
     83 typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
     84 #define GL_SAMPLER                        0x82E6
     85 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
     86 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
     87 #define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
     88 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
     89 #define GL_DEBUG_SOURCE_API_KHR           0x8246
     90 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
     91 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
     92 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
     93 #define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
     94 #define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
     95 #define GL_DEBUG_TYPE_ERROR_KHR           0x824C
     96 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
     97 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
     98 #define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
     99 #define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
    100 #define GL_DEBUG_TYPE_OTHER_KHR           0x8251
    101 #define GL_DEBUG_TYPE_MARKER_KHR          0x8268
    102 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
    103 #define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
    104 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
    105 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
    106 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
    107 #define GL_BUFFER_KHR                     0x82E0
    108 #define GL_SHADER_KHR                     0x82E1
    109 #define GL_PROGRAM_KHR                    0x82E2
    110 #define GL_VERTEX_ARRAY_KHR               0x8074
    111 #define GL_QUERY_KHR                      0x82E3
    112 #define GL_SAMPLER_KHR                    0x82E6
    113 #define GL_MAX_LABEL_LENGTH_KHR           0x82E8
    114 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
    115 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
    116 #define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
    117 #define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
    118 #define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
    119 #define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
    120 #define GL_DEBUG_OUTPUT_KHR               0x92E0
    121 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
    122 #define GL_STACK_OVERFLOW_KHR             0x0503
    123 #define GL_STACK_UNDERFLOW_KHR            0x0504
    124 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    125 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    126 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
    127 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
    128 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
    129 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
    130 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
    131 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
    132 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
    133 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
    134 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
    135 #ifdef GL_GLEXT_PROTOTYPES
    136 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    137 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    138 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
    139 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
    140 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
    141 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
    142 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
    143 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
    144 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
    145 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
    146 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
    147 #endif
    148 #endif /* GL_KHR_debug */
    149 
    150 #ifndef GL_KHR_texture_compression_astc_hdr
    151 #define GL_KHR_texture_compression_astc_hdr 1
    152 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
    153 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
    154 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
    155 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
    156 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
    157 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
    158 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
    159 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
    160 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
    161 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
    162 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
    163 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
    164 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
    165 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
    166 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
    167 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
    168 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
    169 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
    170 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
    171 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
    172 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
    173 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
    174 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
    175 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
    176 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
    177 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
    178 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
    179 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
    180 #endif /* GL_KHR_texture_compression_astc_hdr */
    181 
    182 #ifndef GL_KHR_texture_compression_astc_ldr
    183 #define GL_KHR_texture_compression_astc_ldr 1
    184 #endif /* GL_KHR_texture_compression_astc_ldr */
    185 
    186 #ifndef GL_OES_EGL_image
    187 #define GL_OES_EGL_image 1
    188 typedef void *GLeglImageOES;
    189 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
    190 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
    191 #ifdef GL_GLEXT_PROTOTYPES
    192 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
    193 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
    194 #endif
    195 #endif /* GL_OES_EGL_image */
    196 
    197 #ifndef GL_OES_EGL_image_external
    198 #define GL_OES_EGL_image_external 1
    199 #define GL_TEXTURE_EXTERNAL_OES           0x8D65
    200 #define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
    201 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
    202 #define GL_SAMPLER_EXTERNAL_OES           0x8D66
    203 #endif /* GL_OES_EGL_image_external */
    204 
    205 #ifndef GL_OES_compressed_ETC1_RGB8_texture
    206 #define GL_OES_compressed_ETC1_RGB8_texture 1
    207 #define GL_ETC1_RGB8_OES                  0x8D64
    208 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
    209 
    210 #ifndef GL_OES_compressed_paletted_texture
    211 #define GL_OES_compressed_paletted_texture 1
    212 #define GL_PALETTE4_RGB8_OES              0x8B90
    213 #define GL_PALETTE4_RGBA8_OES             0x8B91
    214 #define GL_PALETTE4_R5_G6_B5_OES          0x8B92
    215 #define GL_PALETTE4_RGBA4_OES             0x8B93
    216 #define GL_PALETTE4_RGB5_A1_OES           0x8B94
    217 #define GL_PALETTE8_RGB8_OES              0x8B95
    218 #define GL_PALETTE8_RGBA8_OES             0x8B96
    219 #define GL_PALETTE8_R5_G6_B5_OES          0x8B97
    220 #define GL_PALETTE8_RGBA4_OES             0x8B98
    221 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
    222 #endif /* GL_OES_compressed_paletted_texture */
    223 
    224 #ifndef GL_OES_depth24
    225 #define GL_OES_depth24 1
    226 #define GL_DEPTH_COMPONENT24_OES          0x81A6
    227 #endif /* GL_OES_depth24 */
    228 
    229 #ifndef GL_OES_depth32
    230 #define GL_OES_depth32 1
    231 #define GL_DEPTH_COMPONENT32_OES          0x81A7
    232 #endif /* GL_OES_depth32 */
    233 
    234 #ifndef GL_OES_depth_texture
    235 #define GL_OES_depth_texture 1
    236 #endif /* GL_OES_depth_texture */
    237 
    238 #ifndef GL_OES_element_index_uint
    239 #define GL_OES_element_index_uint 1
    240 #endif /* GL_OES_element_index_uint */
    241 
    242 #ifndef GL_OES_fbo_render_mipmap
    243 #define GL_OES_fbo_render_mipmap 1
    244 #endif /* GL_OES_fbo_render_mipmap */
    245 
    246 #ifndef GL_OES_fragment_precision_high
    247 #define GL_OES_fragment_precision_high 1
    248 #endif /* GL_OES_fragment_precision_high */
    249 
    250 #ifndef GL_OES_get_program_binary
    251 #define GL_OES_get_program_binary 1
    252 #define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
    253 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
    254 #define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
    255 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    256 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
    257 #ifdef GL_GLEXT_PROTOTYPES
    258 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    259 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
    260 #endif
    261 #endif /* GL_OES_get_program_binary */
    262 
    263 #ifndef GL_OES_mapbuffer
    264 #define GL_OES_mapbuffer 1
    265 #define GL_WRITE_ONLY_OES                 0x88B9
    266 #define GL_BUFFER_ACCESS_OES              0x88BB
    267 #define GL_BUFFER_MAPPED_OES              0x88BC
    268 #define GL_BUFFER_MAP_POINTER_OES         0x88BD
    269 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
    270 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
    271 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
    272 #ifdef GL_GLEXT_PROTOTYPES
    273 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
    274 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
    275 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
    276 #endif
    277 #endif /* GL_OES_mapbuffer */
    278 
    279 #ifndef GL_OES_packed_depth_stencil
    280 #define GL_OES_packed_depth_stencil 1
    281 #define GL_DEPTH_STENCIL_OES              0x84F9
    282 #define GL_UNSIGNED_INT_24_8_OES          0x84FA
    283 #define GL_DEPTH24_STENCIL8_OES           0x88F0
    284 #endif /* GL_OES_packed_depth_stencil */
    285 
    286 #ifndef GL_OES_required_internalformat
    287 #define GL_OES_required_internalformat 1
    288 #define GL_ALPHA8_OES                     0x803C
    289 #define GL_DEPTH_COMPONENT16_OES          0x81A5
    290 #define GL_LUMINANCE4_ALPHA4_OES          0x8043
    291 #define GL_LUMINANCE8_ALPHA8_OES          0x8045
    292 #define GL_LUMINANCE8_OES                 0x8040
    293 #define GL_RGBA4_OES                      0x8056
    294 #define GL_RGB5_A1_OES                    0x8057
    295 #define GL_RGB565_OES                     0x8D62
    296 #define GL_RGB8_OES                       0x8051
    297 #define GL_RGBA8_OES                      0x8058
    298 #define GL_RGB10_EXT                      0x8052
    299 #define GL_RGB10_A2_EXT                   0x8059
    300 #endif /* GL_OES_required_internalformat */
    301 
    302 #ifndef GL_OES_rgb8_rgba8
    303 #define GL_OES_rgb8_rgba8 1
    304 #endif /* GL_OES_rgb8_rgba8 */
    305 
    306 #ifndef GL_OES_sample_shading
    307 #define GL_OES_sample_shading 1
    308 #define GL_SAMPLE_SHADING_OES             0x8C36
    309 #define GL_MIN_SAMPLE_SHADING_VALUE_OES   0x8C37
    310 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
    311 #ifdef GL_GLEXT_PROTOTYPES
    312 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
    313 #endif
    314 #endif /* GL_OES_sample_shading */
    315 
    316 #ifndef GL_OES_sample_variables
    317 #define GL_OES_sample_variables 1
    318 #endif /* GL_OES_sample_variables */
    319 
    320 #ifndef GL_OES_shader_image_atomic
    321 #define GL_OES_shader_image_atomic 1
    322 #endif /* GL_OES_shader_image_atomic */
    323 
    324 #ifndef GL_OES_shader_multisample_interpolation
    325 #define GL_OES_shader_multisample_interpolation 1
    326 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
    327 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
    328 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
    329 #endif /* GL_OES_shader_multisample_interpolation */
    330 
    331 #ifndef GL_OES_standard_derivatives
    332 #define GL_OES_standard_derivatives 1
    333 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
    334 #endif /* GL_OES_standard_derivatives */
    335 
    336 #ifndef GL_OES_stencil1
    337 #define GL_OES_stencil1 1
    338 #define GL_STENCIL_INDEX1_OES             0x8D46
    339 #endif /* GL_OES_stencil1 */
    340 
    341 #ifndef GL_OES_stencil4
    342 #define GL_OES_stencil4 1
    343 #define GL_STENCIL_INDEX4_OES             0x8D47
    344 #endif /* GL_OES_stencil4 */
    345 
    346 #ifndef GL_OES_surfaceless_context
    347 #define GL_OES_surfaceless_context 1
    348 #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
    349 #endif /* GL_OES_surfaceless_context */
    350 
    351 #ifndef GL_OES_texture_3D
    352 #define GL_OES_texture_3D 1
    353 #define GL_TEXTURE_WRAP_R_OES             0x8072
    354 #define GL_TEXTURE_3D_OES                 0x806F
    355 #define GL_TEXTURE_BINDING_3D_OES         0x806A
    356 #define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
    357 #define GL_SAMPLER_3D_OES                 0x8B5F
    358 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
    359 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    360 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    361 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    362 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    363 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    364 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    365 #ifdef GL_GLEXT_PROTOTYPES
    366 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    367 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    368 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    369 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    370 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    371 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    372 #endif
    373 #endif /* GL_OES_texture_3D */
    374 
    375 #ifndef GL_OES_texture_compression_astc
    376 #define GL_OES_texture_compression_astc 1
    377 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
    378 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
    379 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
    380 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
    381 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
    382 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
    383 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
    384 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
    385 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
    386 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
    387 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
    388 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
    389 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
    390 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
    391 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
    392 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
    393 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
    394 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
    395 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
    396 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
    397 #endif /* GL_OES_texture_compression_astc */
    398 
    399 #ifndef GL_OES_texture_float
    400 #define GL_OES_texture_float 1
    401 #endif /* GL_OES_texture_float */
    402 
    403 #ifndef GL_OES_texture_float_linear
    404 #define GL_OES_texture_float_linear 1
    405 #endif /* GL_OES_texture_float_linear */
    406 
    407 #ifndef GL_OES_texture_half_float
    408 #define GL_OES_texture_half_float 1
    409 #define GL_HALF_FLOAT_OES                 0x8D61
    410 #endif /* GL_OES_texture_half_float */
    411 
    412 #ifndef GL_OES_texture_half_float_linear
    413 #define GL_OES_texture_half_float_linear 1
    414 #endif /* GL_OES_texture_half_float_linear */
    415 
    416 #ifndef GL_OES_texture_npot
    417 #define GL_OES_texture_npot 1
    418 #endif /* GL_OES_texture_npot */
    419 
    420 #ifndef GL_OES_texture_stencil8
    421 #define GL_OES_texture_stencil8 1
    422 #define GL_STENCIL_INDEX_OES              0x1901
    423 #define GL_STENCIL_INDEX8_OES             0x8D48
    424 #endif /* GL_OES_texture_stencil8 */
    425 
    426 #ifndef GL_OES_texture_storage_multisample_2d_array
    427 #define GL_OES_texture_storage_multisample_2d_array 1
    428 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
    429 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
    430 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
    431 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
    432 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
    433 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
    434 #ifdef GL_GLEXT_PROTOTYPES
    435 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
    436 #endif
    437 #endif /* GL_OES_texture_storage_multisample_2d_array */
    438 
    439 #ifndef GL_OES_vertex_array_object
    440 #define GL_OES_vertex_array_object 1
    441 #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
    442 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
    443 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
    444 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
    445 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
    446 #ifdef GL_GLEXT_PROTOTYPES
    447 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
    448 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
    449 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
    450 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
    451 #endif
    452 #endif /* GL_OES_vertex_array_object */
    453 
    454 #ifndef GL_OES_vertex_half_float
    455 #define GL_OES_vertex_half_float 1
    456 #endif /* GL_OES_vertex_half_float */
    457 
    458 #ifndef GL_OES_vertex_type_10_10_10_2
    459 #define GL_OES_vertex_type_10_10_10_2 1
    460 #define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
    461 #define GL_INT_10_10_10_2_OES             0x8DF7
    462 #endif /* GL_OES_vertex_type_10_10_10_2 */
    463 
    464 #ifndef GL_AMD_compressed_3DC_texture
    465 #define GL_AMD_compressed_3DC_texture 1
    466 #define GL_3DC_X_AMD                      0x87F9
    467 #define GL_3DC_XY_AMD                     0x87FA
    468 #endif /* GL_AMD_compressed_3DC_texture */
    469 
    470 #ifndef GL_AMD_compressed_ATC_texture
    471 #define GL_AMD_compressed_ATC_texture 1
    472 #define GL_ATC_RGB_AMD                    0x8C92
    473 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
    474 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
    475 #endif /* GL_AMD_compressed_ATC_texture */
    476 
    477 #ifndef GL_AMD_performance_monitor
    478 #define GL_AMD_performance_monitor 1
    479 #define GL_COUNTER_TYPE_AMD               0x8BC0
    480 #define GL_COUNTER_RANGE_AMD              0x8BC1
    481 #define GL_UNSIGNED_INT64_AMD             0x8BC2
    482 #define GL_PERCENTAGE_AMD                 0x8BC3
    483 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
    484 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
    485 #define GL_PERFMON_RESULT_AMD             0x8BC6
    486 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    487 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    488 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    489 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    490 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
    491 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    492 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    493 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
    494 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
    495 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
    496 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    497 #ifdef GL_GLEXT_PROTOTYPES
    498 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    499 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    500 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    501 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    502 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
    503 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
    504 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
    505 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
    506 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
    507 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
    508 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    509 #endif
    510 #endif /* GL_AMD_performance_monitor */
    511 
    512 #ifndef GL_AMD_program_binary_Z400
    513 #define GL_AMD_program_binary_Z400 1
    514 #define GL_Z400_BINARY_AMD                0x8740
    515 #endif /* GL_AMD_program_binary_Z400 */
    516 
    517 #ifndef GL_ANGLE_depth_texture
    518 #define GL_ANGLE_depth_texture 1
    519 #endif /* GL_ANGLE_depth_texture */
    520 
    521 #ifndef GL_ANGLE_framebuffer_blit
    522 #define GL_ANGLE_framebuffer_blit 1
    523 #define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
    524 #define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
    525 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
    526 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
    527 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    528 #ifdef GL_GLEXT_PROTOTYPES
    529 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    530 #endif
    531 #endif /* GL_ANGLE_framebuffer_blit */
    532 
    533 #ifndef GL_ANGLE_framebuffer_multisample
    534 #define GL_ANGLE_framebuffer_multisample 1
    535 #define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
    536 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
    537 #define GL_MAX_SAMPLES_ANGLE              0x8D57
    538 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    539 #ifdef GL_GLEXT_PROTOTYPES
    540 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    541 #endif
    542 #endif /* GL_ANGLE_framebuffer_multisample */
    543 
    544 #ifndef GL_ANGLE_instanced_arrays
    545 #define GL_ANGLE_instanced_arrays 1
    546 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
    547 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
    548 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    549 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
    550 #ifdef GL_GLEXT_PROTOTYPES
    551 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
    552 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    553 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
    554 #endif
    555 #endif /* GL_ANGLE_instanced_arrays */
    556 
    557 #ifndef GL_ANGLE_pack_reverse_row_order
    558 #define GL_ANGLE_pack_reverse_row_order 1
    559 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
    560 #endif /* GL_ANGLE_pack_reverse_row_order */
    561 
    562 #ifndef GL_ANGLE_program_binary
    563 #define GL_ANGLE_program_binary 1
    564 #define GL_PROGRAM_BINARY_ANGLE           0x93A6
    565 #endif /* GL_ANGLE_program_binary */
    566 
    567 #ifndef GL_ANGLE_texture_compression_dxt3
    568 #define GL_ANGLE_texture_compression_dxt3 1
    569 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
    570 #endif /* GL_ANGLE_texture_compression_dxt3 */
    571 
    572 #ifndef GL_ANGLE_texture_compression_dxt5
    573 #define GL_ANGLE_texture_compression_dxt5 1
    574 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
    575 #endif /* GL_ANGLE_texture_compression_dxt5 */
    576 
    577 #ifndef GL_ANGLE_texture_usage
    578 #define GL_ANGLE_texture_usage 1
    579 #define GL_TEXTURE_USAGE_ANGLE            0x93A2
    580 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
    581 #endif /* GL_ANGLE_texture_usage */
    582 
    583 #ifndef GL_ANGLE_translated_shader_source
    584 #define GL_ANGLE_translated_shader_source 1
    585 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
    586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
    587 #ifdef GL_GLEXT_PROTOTYPES
    588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
    589 #endif
    590 #endif /* GL_ANGLE_translated_shader_source */
    591 
    592 #ifndef GL_APPLE_copy_texture_levels
    593 #define GL_APPLE_copy_texture_levels 1
    594 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
    595 #ifdef GL_GLEXT_PROTOTYPES
    596 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
    597 #endif
    598 #endif /* GL_APPLE_copy_texture_levels */
    599 
    600 #ifndef GL_APPLE_framebuffer_multisample
    601 #define GL_APPLE_framebuffer_multisample 1
    602 #define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
    603 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
    604 #define GL_MAX_SAMPLES_APPLE              0x8D57
    605 #define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
    606 #define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
    607 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
    608 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
    609 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    610 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
    611 #ifdef GL_GLEXT_PROTOTYPES
    612 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    613 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
    614 #endif
    615 #endif /* GL_APPLE_framebuffer_multisample */
    616 
    617 #ifndef GL_APPLE_rgb_422
    618 #define GL_APPLE_rgb_422 1
    619 #define GL_RGB_422_APPLE                  0x8A1F
    620 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
    621 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
    622 #define GL_RGB_RAW_422_APPLE              0x8A51
    623 #endif /* GL_APPLE_rgb_422 */
    624 
    625 #ifndef GL_APPLE_sync
    626 #define GL_APPLE_sync 1
    627 #define GL_SYNC_OBJECT_APPLE              0x8A53
    628 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
    629 #define GL_OBJECT_TYPE_APPLE              0x9112
    630 #define GL_SYNC_CONDITION_APPLE           0x9113
    631 #define GL_SYNC_STATUS_APPLE              0x9114
    632 #define GL_SYNC_FLAGS_APPLE               0x9115
    633 #define GL_SYNC_FENCE_APPLE               0x9116
    634 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
    635 #define GL_UNSIGNALED_APPLE               0x9118
    636 #define GL_SIGNALED_APPLE                 0x9119
    637 #define GL_ALREADY_SIGNALED_APPLE         0x911A
    638 #define GL_TIMEOUT_EXPIRED_APPLE          0x911B
    639 #define GL_CONDITION_SATISFIED_APPLE      0x911C
    640 #define GL_WAIT_FAILED_APPLE              0x911D
    641 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
    642 #define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
    643 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
    644 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
    645 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
    646 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
    647 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
    648 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
    649 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
    650 #ifdef GL_GLEXT_PROTOTYPES
    651 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
    652 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
    653 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
    654 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
    655 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
    656 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
    657 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
    658 #endif
    659 #endif /* GL_APPLE_sync */
    660 
    661 #ifndef GL_APPLE_texture_format_BGRA8888
    662 #define GL_APPLE_texture_format_BGRA8888 1
    663 #define GL_BGRA_EXT                       0x80E1
    664 #define GL_BGRA8_EXT                      0x93A1
    665 #endif /* GL_APPLE_texture_format_BGRA8888 */
    666 
    667 #ifndef GL_APPLE_texture_max_level
    668 #define GL_APPLE_texture_max_level 1
    669 #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
    670 #endif /* GL_APPLE_texture_max_level */
    671 
    672 #ifndef GL_ARM_mali_program_binary
    673 #define GL_ARM_mali_program_binary 1
    674 #define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
    675 #endif /* GL_ARM_mali_program_binary */
    676 
    677 #ifndef GL_ARM_mali_shader_binary
    678 #define GL_ARM_mali_shader_binary 1
    679 #define GL_MALI_SHADER_BINARY_ARM         0x8F60
    680 #endif /* GL_ARM_mali_shader_binary */
    681 
    682 #ifndef GL_ARM_rgba8
    683 #define GL_ARM_rgba8 1
    684 #endif /* GL_ARM_rgba8 */
    685 
    686 #ifndef GL_ARM_shader_framebuffer_fetch
    687 #define GL_ARM_shader_framebuffer_fetch 1
    688 #define GL_FETCH_PER_SAMPLE_ARM           0x8F65
    689 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
    690 #endif /* GL_ARM_shader_framebuffer_fetch */
    691 
    692 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
    693 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
    694 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
    695 
    696 #ifndef GL_DMP_shader_binary
    697 #define GL_DMP_shader_binary 1
    698 #define GL_SHADER_BINARY_DMP              0x9250
    699 #endif /* GL_DMP_shader_binary */
    700 
    701 #ifndef GL_EXT_blend_minmax
    702 #define GL_EXT_blend_minmax 1
    703 #define GL_MIN_EXT                        0x8007
    704 #define GL_MAX_EXT                        0x8008
    705 #endif /* GL_EXT_blend_minmax */
    706 
    707 #ifndef GL_EXT_color_buffer_half_float
    708 #define GL_EXT_color_buffer_half_float 1
    709 #define GL_RGBA16F_EXT                    0x881A
    710 #define GL_RGB16F_EXT                     0x881B
    711 #define GL_RG16F_EXT                      0x822F
    712 #define GL_R16F_EXT                       0x822D
    713 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
    714 #define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
    715 #endif /* GL_EXT_color_buffer_half_float */
    716 
    717 #ifndef GL_EXT_copy_image
    718 #define GL_EXT_copy_image 1
    719 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
    720 #ifdef GL_GLEXT_PROTOTYPES
    721 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
    722 #endif
    723 #endif /* GL_EXT_copy_image */
    724 
    725 #ifndef GL_EXT_debug_label
    726 #define GL_EXT_debug_label 1
    727 #define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
    728 #define GL_PROGRAM_OBJECT_EXT             0x8B40
    729 #define GL_SHADER_OBJECT_EXT              0x8B48
    730 #define GL_BUFFER_OBJECT_EXT              0x9151
    731 #define GL_QUERY_OBJECT_EXT               0x9153
    732 #define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
    733 #define GL_TRANSFORM_FEEDBACK             0x8E22
    734 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
    735 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
    736 #ifdef GL_GLEXT_PROTOTYPES
    737 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
    738 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
    739 #endif
    740 #endif /* GL_EXT_debug_label */
    741 
    742 #ifndef GL_EXT_debug_marker
    743 #define GL_EXT_debug_marker 1
    744 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
    745 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
    746 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
    747 #ifdef GL_GLEXT_PROTOTYPES
    748 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
    749 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
    750 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
    751 #endif
    752 #endif /* GL_EXT_debug_marker */
    753 
    754 #ifndef GL_EXT_discard_framebuffer
    755 #define GL_EXT_discard_framebuffer 1
    756 #define GL_COLOR_EXT                      0x1800
    757 #define GL_DEPTH_EXT                      0x1801
    758 #define GL_STENCIL_EXT                    0x1802
    759 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
    760 #ifdef GL_GLEXT_PROTOTYPES
    761 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
    762 #endif
    763 #endif /* GL_EXT_discard_framebuffer */
    764 
    765 #ifndef GL_EXT_disjoint_timer_query
    766 #define GL_EXT_disjoint_timer_query 1
    767 #define GL_QUERY_COUNTER_BITS_EXT         0x8864
    768 #define GL_CURRENT_QUERY_EXT              0x8865
    769 #define GL_QUERY_RESULT_EXT               0x8866
    770 #define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
    771 #define GL_TIME_ELAPSED_EXT               0x88BF
    772 #define GL_TIMESTAMP_EXT                  0x8E28
    773 #define GL_GPU_DISJOINT_EXT               0x8FBB
    774 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
    775 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
    776 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
    777 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
    778 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
    779 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
    780 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
    781 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
    782 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
    783 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
    784 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
    785 #ifdef GL_GLEXT_PROTOTYPES
    786 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
    787 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
    788 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
    789 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
    790 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
    791 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
    792 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
    793 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
    794 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
    795 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
    796 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
    797 #endif
    798 #endif /* GL_EXT_disjoint_timer_query */
    799 
    800 #ifndef GL_EXT_draw_buffers
    801 #define GL_EXT_draw_buffers 1
    802 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
    803 #define GL_MAX_DRAW_BUFFERS_EXT           0x8824
    804 #define GL_DRAW_BUFFER0_EXT               0x8825
    805 #define GL_DRAW_BUFFER1_EXT               0x8826
    806 #define GL_DRAW_BUFFER2_EXT               0x8827
    807 #define GL_DRAW_BUFFER3_EXT               0x8828
    808 #define GL_DRAW_BUFFER4_EXT               0x8829
    809 #define GL_DRAW_BUFFER5_EXT               0x882A
    810 #define GL_DRAW_BUFFER6_EXT               0x882B
    811 #define GL_DRAW_BUFFER7_EXT               0x882C
    812 #define GL_DRAW_BUFFER8_EXT               0x882D
    813 #define GL_DRAW_BUFFER9_EXT               0x882E
    814 #define GL_DRAW_BUFFER10_EXT              0x882F
    815 #define GL_DRAW_BUFFER11_EXT              0x8830
    816 #define GL_DRAW_BUFFER12_EXT              0x8831
    817 #define GL_DRAW_BUFFER13_EXT              0x8832
    818 #define GL_DRAW_BUFFER14_EXT              0x8833
    819 #define GL_DRAW_BUFFER15_EXT              0x8834
    820 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
    821 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
    822 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
    823 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
    824 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
    825 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
    826 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
    827 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
    828 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
    829 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
    830 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
    831 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
    832 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
    833 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
    834 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
    835 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
    836 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
    837 #ifdef GL_GLEXT_PROTOTYPES
    838 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
    839 #endif
    840 #endif /* GL_EXT_draw_buffers */
    841 
    842 #ifndef GL_EXT_draw_buffers_indexed
    843 #define GL_EXT_draw_buffers_indexed 1
    844 #define GL_MIN                            0x8007
    845 #define GL_MAX                            0x8008
    846 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
    847 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
    848 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
    849 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
    850 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
    851 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
    852 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
    853 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
    854 #ifdef GL_GLEXT_PROTOTYPES
    855 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
    856 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
    857 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
    858 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
    859 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
    860 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
    861 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
    862 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
    863 #endif
    864 #endif /* GL_EXT_draw_buffers_indexed */
    865 
    866 #ifndef GL_EXT_draw_instanced
    867 #define GL_EXT_draw_instanced 1
    868 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
    869 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    870 #ifdef GL_GLEXT_PROTOTYPES
    871 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
    872 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    873 #endif
    874 #endif /* GL_EXT_draw_instanced */
    875 
    876 #ifndef GL_EXT_geometry_shader
    877 #define GL_EXT_geometry_shader 1
    878 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
    879 #define GL_GEOMETRY_SHADER_BIT_EXT        0x00000004
    880 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
    881 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
    882 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
    883 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
    884 #define GL_LAYER_PROVOKING_VERTEX_EXT     0x825E
    885 #define GL_LINES_ADJACENCY_EXT            0x000A
    886 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
    887 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
    888 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
    889 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
    890 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
    891 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
    892 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
    893 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
    894 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
    895 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
    896 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
    897 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
    898 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
    899 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
    900 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
    901 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
    902 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
    903 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
    904 #define GL_UNDEFINED_VERTEX_EXT           0x8260
    905 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
    906 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
    907 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT     0x9317
    908 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
    909 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
    910 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
    911 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
    912 #ifdef GL_GLEXT_PROTOTYPES
    913 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
    914 #endif
    915 #endif /* GL_EXT_geometry_shader */
    916 
    917 #ifndef GL_EXT_gpu_shader5
    918 #define GL_EXT_gpu_shader5 1
    919 #endif /* GL_EXT_gpu_shader5 */
    920 
    921 #ifndef GL_EXT_instanced_arrays
    922 #define GL_EXT_instanced_arrays 1
    923 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
    924 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
    925 #ifdef GL_GLEXT_PROTOTYPES
    926 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
    927 #endif
    928 #endif /* GL_EXT_instanced_arrays */
    929 
    930 #ifndef GL_EXT_map_buffer_range
    931 #define GL_EXT_map_buffer_range 1
    932 #define GL_MAP_READ_BIT_EXT               0x0001
    933 #define GL_MAP_WRITE_BIT_EXT              0x0002
    934 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
    935 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
    936 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
    937 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
    938 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
    939 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
    940 #ifdef GL_GLEXT_PROTOTYPES
    941 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
    942 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
    943 #endif
    944 #endif /* GL_EXT_map_buffer_range */
    945 
    946 #ifndef GL_EXT_multi_draw_arrays
    947 #define GL_EXT_multi_draw_arrays 1
    948 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
    949 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
    950 #ifdef GL_GLEXT_PROTOTYPES
    951 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
    952 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
    953 #endif
    954 #endif /* GL_EXT_multi_draw_arrays */
    955 
    956 #ifndef GL_EXT_multisampled_render_to_texture
    957 #define GL_EXT_multisampled_render_to_texture 1
    958 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
    959 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
    960 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
    961 #define GL_MAX_SAMPLES_EXT                0x8D57
    962 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    963 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
    964 #ifdef GL_GLEXT_PROTOTYPES
    965 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    966 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
    967 #endif
    968 #endif /* GL_EXT_multisampled_render_to_texture */
    969 
    970 #ifndef GL_EXT_multiview_draw_buffers
    971 #define GL_EXT_multiview_draw_buffers 1
    972 #define GL_COLOR_ATTACHMENT_EXT           0x90F0
    973 #define GL_MULTIVIEW_EXT                  0x90F1
    974 #define GL_DRAW_BUFFER_EXT                0x0C01
    975 #define GL_READ_BUFFER_EXT                0x0C02
    976 #define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
    977 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
    978 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
    979 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
    980 #ifdef GL_GLEXT_PROTOTYPES
    981 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
    982 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
    983 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
    984 #endif
    985 #endif /* GL_EXT_multiview_draw_buffers */
    986 
    987 #ifndef GL_EXT_occlusion_query_boolean
    988 #define GL_EXT_occlusion_query_boolean 1
    989 #define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
    990 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
    991 #endif /* GL_EXT_occlusion_query_boolean */
    992 
    993 #ifndef GL_EXT_primitive_bounding_box
    994 #define GL_EXT_primitive_bounding_box 1
    995 #define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
    996 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
    997 #ifdef GL_GLEXT_PROTOTYPES
    998 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
    999 #endif
   1000 #endif /* GL_EXT_primitive_bounding_box */
   1001 
   1002 #ifndef GL_EXT_pvrtc_sRGB
   1003 #define GL_EXT_pvrtc_sRGB 1
   1004 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
   1005 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
   1006 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
   1007 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
   1008 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
   1009 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
   1010 #endif /* GL_EXT_pvrtc_sRGB */
   1011 
   1012 #ifndef GL_EXT_read_format_bgra
   1013 #define GL_EXT_read_format_bgra 1
   1014 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
   1015 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
   1016 #endif /* GL_EXT_read_format_bgra */
   1017 
   1018 #ifndef GL_EXT_robustness
   1019 #define GL_EXT_robustness 1
   1020 #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
   1021 #define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
   1022 #define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
   1023 #define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
   1024 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
   1025 #define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
   1026 #define GL_NO_RESET_NOTIFICATION_EXT      0x8261
   1027 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
   1028 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1029 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1030 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1031 #ifdef GL_GLEXT_PROTOTYPES
   1032 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
   1033 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1034 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1035 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1036 #endif
   1037 #endif /* GL_EXT_robustness */
   1038 
   1039 #ifndef GL_EXT_sRGB
   1040 #define GL_EXT_sRGB 1
   1041 #define GL_SRGB_EXT                       0x8C40
   1042 #define GL_SRGB_ALPHA_EXT                 0x8C42
   1043 #define GL_SRGB8_ALPHA8_EXT               0x8C43
   1044 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
   1045 #endif /* GL_EXT_sRGB */
   1046 
   1047 #ifndef GL_EXT_sRGB_write_control
   1048 #define GL_EXT_sRGB_write_control 1
   1049 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
   1050 #endif /* GL_EXT_sRGB_write_control */
   1051 
   1052 #ifndef GL_EXT_separate_shader_objects
   1053 #define GL_EXT_separate_shader_objects 1
   1054 #define GL_ACTIVE_PROGRAM_EXT             0x8259
   1055 #define GL_VERTEX_SHADER_BIT_EXT          0x00000001
   1056 #define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
   1057 #define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
   1058 #define GL_PROGRAM_SEPARABLE_EXT          0x8258
   1059 #define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
   1060 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
   1061 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1062 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
   1063 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
   1064 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
   1065 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1066 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
   1067 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1068 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
   1069 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
   1070 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1071 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
   1072 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1073 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1074 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1075 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
   1076 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1077 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1078 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1079 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1080 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1081 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1082 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1083 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1084 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1085 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1086 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1087 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1088 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
   1089 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1090 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
   1091 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
   1092 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1093 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1094 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1095 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1096 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1097 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1098 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1099 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1100 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1101 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1102 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1103 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1104 #ifdef GL_GLEXT_PROTOTYPES
   1105 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
   1106 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
   1107 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
   1108 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
   1109 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
   1110 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1111 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
   1112 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
   1113 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
   1114 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
   1115 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1116 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
   1117 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1118 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1119 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1120 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
   1121 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1122 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1123 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1124 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1125 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1126 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1127 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1128 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1129 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1130 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1131 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1132 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1133 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
   1134 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
   1135 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
   1136 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
   1137 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1138 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1139 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1140 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1141 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1142 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1143 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1144 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1145 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1146 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1147 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1148 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1149 #endif
   1150 #endif /* GL_EXT_separate_shader_objects */
   1151 
   1152 #ifndef GL_EXT_shader_framebuffer_fetch
   1153 #define GL_EXT_shader_framebuffer_fetch 1
   1154 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
   1155 #endif /* GL_EXT_shader_framebuffer_fetch */
   1156 
   1157 #ifndef GL_EXT_shader_implicit_conversions
   1158 #define GL_EXT_shader_implicit_conversions 1
   1159 #endif /* GL_EXT_shader_implicit_conversions */
   1160 
   1161 #ifndef GL_EXT_shader_integer_mix
   1162 #define GL_EXT_shader_integer_mix 1
   1163 #endif /* GL_EXT_shader_integer_mix */
   1164 
   1165 #ifndef GL_EXT_shader_io_blocks
   1166 #define GL_EXT_shader_io_blocks 1
   1167 #endif /* GL_EXT_shader_io_blocks */
   1168 
   1169 #ifndef GL_EXT_shader_pixel_local_storage
   1170 #define GL_EXT_shader_pixel_local_storage 1
   1171 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
   1172 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
   1173 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
   1174 #endif /* GL_EXT_shader_pixel_local_storage */
   1175 
   1176 #ifndef GL_EXT_shader_texture_lod
   1177 #define GL_EXT_shader_texture_lod 1
   1178 #endif /* GL_EXT_shader_texture_lod */
   1179 
   1180 #ifndef GL_EXT_shadow_samplers
   1181 #define GL_EXT_shadow_samplers 1
   1182 #define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
   1183 #define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
   1184 #define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
   1185 #define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
   1186 #endif /* GL_EXT_shadow_samplers */
   1187 
   1188 #ifndef GL_EXT_tessellation_shader
   1189 #define GL_EXT_tessellation_shader 1
   1190 #define GL_PATCHES_EXT                    0x000E
   1191 #define GL_PATCH_VERTICES_EXT             0x8E72
   1192 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
   1193 #define GL_TESS_GEN_MODE_EXT              0x8E76
   1194 #define GL_TESS_GEN_SPACING_EXT           0x8E77
   1195 #define GL_TESS_GEN_VERTEX_ORDER_EXT      0x8E78
   1196 #define GL_TESS_GEN_POINT_MODE_EXT        0x8E79
   1197 #define GL_ISOLINES_EXT                   0x8E7A
   1198 #define GL_QUADS_EXT                      0x0007
   1199 #define GL_FRACTIONAL_ODD_EXT             0x8E7B
   1200 #define GL_FRACTIONAL_EVEN_EXT            0x8E7C
   1201 #define GL_MAX_PATCH_VERTICES_EXT         0x8E7D
   1202 #define GL_MAX_TESS_GEN_LEVEL_EXT         0x8E7E
   1203 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
   1204 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
   1205 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
   1206 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
   1207 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
   1208 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT  0x8E84
   1209 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
   1210 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
   1211 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
   1212 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
   1213 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
   1214 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
   1215 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
   1216 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
   1217 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
   1218 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
   1219 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
   1220 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
   1221 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
   1222 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
   1223 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
   1224 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
   1225 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
   1226 #define GL_IS_PER_PATCH_EXT               0x92E7
   1227 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
   1228 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
   1229 #define GL_TESS_CONTROL_SHADER_EXT        0x8E88
   1230 #define GL_TESS_EVALUATION_SHADER_EXT     0x8E87
   1231 #define GL_TESS_CONTROL_SHADER_BIT_EXT    0x00000008
   1232 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
   1233 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
   1234 #ifdef GL_GLEXT_PROTOTYPES
   1235 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
   1236 #endif
   1237 #endif /* GL_EXT_tessellation_shader */
   1238 
   1239 #ifndef GL_EXT_texture_border_clamp
   1240 #define GL_EXT_texture_border_clamp 1
   1241 #define GL_TEXTURE_BORDER_COLOR_EXT       0x1004
   1242 #define GL_CLAMP_TO_BORDER_EXT            0x812D
   1243 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
   1244 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
   1245 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
   1246 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
   1247 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
   1248 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
   1249 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
   1250 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
   1251 #ifdef GL_GLEXT_PROTOTYPES
   1252 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
   1253 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
   1254 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
   1255 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
   1256 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
   1257 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
   1258 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
   1259 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
   1260 #endif
   1261 #endif /* GL_EXT_texture_border_clamp */
   1262 
   1263 #ifndef GL_EXT_texture_buffer
   1264 #define GL_EXT_texture_buffer 1
   1265 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
   1266 #define GL_TEXTURE_BUFFER_BINDING_EXT     0x8C2A
   1267 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
   1268 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
   1269 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
   1270 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
   1271 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
   1272 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
   1273 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
   1274 #define GL_IMAGE_BUFFER_EXT               0x9051
   1275 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
   1276 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
   1277 #define GL_TEXTURE_BUFFER_OFFSET_EXT      0x919D
   1278 #define GL_TEXTURE_BUFFER_SIZE_EXT        0x919E
   1279 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
   1280 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1281 #ifdef GL_GLEXT_PROTOTYPES
   1282 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
   1283 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1284 #endif
   1285 #endif /* GL_EXT_texture_buffer */
   1286 
   1287 #ifndef GL_EXT_texture_compression_dxt1
   1288 #define GL_EXT_texture_compression_dxt1 1
   1289 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
   1290 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
   1291 #endif /* GL_EXT_texture_compression_dxt1 */
   1292 
   1293 #ifndef GL_EXT_texture_compression_s3tc
   1294 #define GL_EXT_texture_compression_s3tc 1
   1295 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
   1296 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
   1297 #endif /* GL_EXT_texture_compression_s3tc */
   1298 
   1299 #ifndef GL_EXT_texture_cube_map_array
   1300 #define GL_EXT_texture_cube_map_array 1
   1301 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT     0x9009
   1302 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
   1303 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT     0x900C
   1304 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
   1305 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
   1306 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
   1307 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
   1308 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
   1309 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
   1310 #endif /* GL_EXT_texture_cube_map_array */
   1311 
   1312 #ifndef GL_EXT_texture_filter_anisotropic
   1313 #define GL_EXT_texture_filter_anisotropic 1
   1314 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
   1315 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
   1316 #endif /* GL_EXT_texture_filter_anisotropic */
   1317 
   1318 #ifndef GL_EXT_texture_format_BGRA8888
   1319 #define GL_EXT_texture_format_BGRA8888 1
   1320 #endif /* GL_EXT_texture_format_BGRA8888 */
   1321 
   1322 #ifndef GL_EXT_texture_rg
   1323 #define GL_EXT_texture_rg 1
   1324 #define GL_RED_EXT                        0x1903
   1325 #define GL_RG_EXT                         0x8227
   1326 #define GL_R8_EXT                         0x8229
   1327 #define GL_RG8_EXT                        0x822B
   1328 #endif /* GL_EXT_texture_rg */
   1329 
   1330 #ifndef GL_EXT_texture_sRGB_decode
   1331 #define GL_EXT_texture_sRGB_decode 1
   1332 #define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
   1333 #define GL_DECODE_EXT                     0x8A49
   1334 #define GL_SKIP_DECODE_EXT                0x8A4A
   1335 #endif /* GL_EXT_texture_sRGB_decode */
   1336 
   1337 #ifndef GL_EXT_texture_storage
   1338 #define GL_EXT_texture_storage 1
   1339 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
   1340 #define GL_ALPHA8_EXT                     0x803C
   1341 #define GL_LUMINANCE8_EXT                 0x8040
   1342 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
   1343 #define GL_RGBA32F_EXT                    0x8814
   1344 #define GL_RGB32F_EXT                     0x8815
   1345 #define GL_ALPHA32F_EXT                   0x8816
   1346 #define GL_LUMINANCE32F_EXT               0x8818
   1347 #define GL_LUMINANCE_ALPHA32F_EXT         0x8819
   1348 #define GL_ALPHA16F_EXT                   0x881C
   1349 #define GL_LUMINANCE16F_EXT               0x881E
   1350 #define GL_LUMINANCE_ALPHA16F_EXT         0x881F
   1351 #define GL_R32F_EXT                       0x822E
   1352 #define GL_RG32F_EXT                      0x8230
   1353 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   1354 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1355 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1356 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   1357 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1358 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1359 #ifdef GL_GLEXT_PROTOTYPES
   1360 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   1361 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1362 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1363 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   1364 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1365 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1366 #endif
   1367 #endif /* GL_EXT_texture_storage */
   1368 
   1369 #ifndef GL_EXT_texture_type_2_10_10_10_REV
   1370 #define GL_EXT_texture_type_2_10_10_10_REV 1
   1371 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
   1372 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
   1373 
   1374 #ifndef GL_EXT_texture_view
   1375 #define GL_EXT_texture_view 1
   1376 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT     0x82DB
   1377 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
   1378 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
   1379 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
   1380 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
   1381 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   1382 #ifdef GL_GLEXT_PROTOTYPES
   1383 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   1384 #endif
   1385 #endif /* GL_EXT_texture_view */
   1386 
   1387 #ifndef GL_EXT_unpack_subimage
   1388 #define GL_EXT_unpack_subimage 1
   1389 #define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
   1390 #define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
   1391 #define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
   1392 #endif /* GL_EXT_unpack_subimage */
   1393 
   1394 #ifndef GL_FJ_shader_binary_GCCSO
   1395 #define GL_FJ_shader_binary_GCCSO 1
   1396 #define GL_GCCSO_SHADER_BINARY_FJ         0x9260
   1397 #endif /* GL_FJ_shader_binary_GCCSO */
   1398 
   1399 #ifndef GL_IMG_multisampled_render_to_texture
   1400 #define GL_IMG_multisampled_render_to_texture 1
   1401 #define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
   1402 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
   1403 #define GL_MAX_SAMPLES_IMG                0x9135
   1404 #define GL_TEXTURE_SAMPLES_IMG            0x9136
   1405 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1406 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   1407 #ifdef GL_GLEXT_PROTOTYPES
   1408 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1409 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   1410 #endif
   1411 #endif /* GL_IMG_multisampled_render_to_texture */
   1412 
   1413 #ifndef GL_IMG_program_binary
   1414 #define GL_IMG_program_binary 1
   1415 #define GL_SGX_PROGRAM_BINARY_IMG         0x9130
   1416 #endif /* GL_IMG_program_binary */
   1417 
   1418 #ifndef GL_IMG_read_format
   1419 #define GL_IMG_read_format 1
   1420 #define GL_BGRA_IMG                       0x80E1
   1421 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
   1422 #endif /* GL_IMG_read_format */
   1423 
   1424 #ifndef GL_IMG_shader_binary
   1425 #define GL_IMG_shader_binary 1
   1426 #define GL_SGX_BINARY_IMG                 0x8C0A
   1427 #endif /* GL_IMG_shader_binary */
   1428 
   1429 #ifndef GL_IMG_texture_compression_pvrtc
   1430 #define GL_IMG_texture_compression_pvrtc 1
   1431 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
   1432 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
   1433 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
   1434 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
   1435 #endif /* GL_IMG_texture_compression_pvrtc */
   1436 
   1437 #ifndef GL_IMG_texture_compression_pvrtc2
   1438 #define GL_IMG_texture_compression_pvrtc2 1
   1439 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
   1440 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
   1441 #endif /* GL_IMG_texture_compression_pvrtc2 */
   1442 
   1443 #ifndef GL_INTEL_performance_query
   1444 #define GL_INTEL_performance_query 1
   1445 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
   1446 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
   1447 #define GL_PERFQUERY_WAIT_INTEL           0x83FB
   1448 #define GL_PERFQUERY_FLUSH_INTEL          0x83FA
   1449 #define GL_PERFQUERY_DONOT_FLUSH_INTEL    0x83F9
   1450 #define GL_PERFQUERY_COUNTER_EVENT_INTEL  0x94F0
   1451 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
   1452 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
   1453 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
   1454 #define GL_PERFQUERY_COUNTER_RAW_INTEL    0x94F4
   1455 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
   1456 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
   1457 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
   1458 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
   1459 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
   1460 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
   1461 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
   1462 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
   1463 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
   1464 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
   1465 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
   1466 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
   1467 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
   1468 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
   1469 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
   1470 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
   1471 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
   1472 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
   1473 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
   1474 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
   1475 #ifdef GL_GLEXT_PROTOTYPES
   1476 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
   1477 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
   1478 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
   1479 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
   1480 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
   1481 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
   1482 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
   1483 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
   1484 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
   1485 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
   1486 #endif
   1487 #endif /* GL_INTEL_performance_query */
   1488 
   1489 #ifndef GL_NV_blend_equation_advanced
   1490 #define GL_NV_blend_equation_advanced 1
   1491 #define GL_BLEND_OVERLAP_NV               0x9281
   1492 #define GL_BLEND_PREMULTIPLIED_SRC_NV     0x9280
   1493 #define GL_BLUE_NV                        0x1905
   1494 #define GL_COLORBURN_NV                   0x929A
   1495 #define GL_COLORDODGE_NV                  0x9299
   1496 #define GL_CONJOINT_NV                    0x9284
   1497 #define GL_CONTRAST_NV                    0x92A1
   1498 #define GL_DARKEN_NV                      0x9297
   1499 #define GL_DIFFERENCE_NV                  0x929E
   1500 #define GL_DISJOINT_NV                    0x9283
   1501 #define GL_DST_ATOP_NV                    0x928F
   1502 #define GL_DST_IN_NV                      0x928B
   1503 #define GL_DST_NV                         0x9287
   1504 #define GL_DST_OUT_NV                     0x928D
   1505 #define GL_DST_OVER_NV                    0x9289
   1506 #define GL_EXCLUSION_NV                   0x92A0
   1507 #define GL_GREEN_NV                       0x1904
   1508 #define GL_HARDLIGHT_NV                   0x929B
   1509 #define GL_HARDMIX_NV                     0x92A9
   1510 #define GL_HSL_COLOR_NV                   0x92AF
   1511 #define GL_HSL_HUE_NV                     0x92AD
   1512 #define GL_HSL_LUMINOSITY_NV              0x92B0
   1513 #define GL_HSL_SATURATION_NV              0x92AE
   1514 #define GL_INVERT_OVG_NV                  0x92B4
   1515 #define GL_INVERT_RGB_NV                  0x92A3
   1516 #define GL_LIGHTEN_NV                     0x9298
   1517 #define GL_LINEARBURN_NV                  0x92A5
   1518 #define GL_LINEARDODGE_NV                 0x92A4
   1519 #define GL_LINEARLIGHT_NV                 0x92A7
   1520 #define GL_MINUS_CLAMPED_NV               0x92B3
   1521 #define GL_MINUS_NV                       0x929F
   1522 #define GL_MULTIPLY_NV                    0x9294
   1523 #define GL_OVERLAY_NV                     0x9296
   1524 #define GL_PINLIGHT_NV                    0x92A8
   1525 #define GL_PLUS_CLAMPED_ALPHA_NV          0x92B2
   1526 #define GL_PLUS_CLAMPED_NV                0x92B1
   1527 #define GL_PLUS_DARKER_NV                 0x9292
   1528 #define GL_PLUS_NV                        0x9291
   1529 #define GL_RED_NV                         0x1903
   1530 #define GL_SCREEN_NV                      0x9295
   1531 #define GL_SOFTLIGHT_NV                   0x929C
   1532 #define GL_SRC_ATOP_NV                    0x928E
   1533 #define GL_SRC_IN_NV                      0x928A
   1534 #define GL_SRC_NV                         0x9286
   1535 #define GL_SRC_OUT_NV                     0x928C
   1536 #define GL_SRC_OVER_NV                    0x9288
   1537 #define GL_UNCORRELATED_NV                0x9282
   1538 #define GL_VIVIDLIGHT_NV                  0x92A6
   1539 #define GL_XOR_NV                         0x1506
   1540 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
   1541 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
   1542 #ifdef GL_GLEXT_PROTOTYPES
   1543 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
   1544 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
   1545 #endif
   1546 #endif /* GL_NV_blend_equation_advanced */
   1547 
   1548 #ifndef GL_NV_blend_equation_advanced_coherent
   1549 #define GL_NV_blend_equation_advanced_coherent 1
   1550 #define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
   1551 #endif /* GL_NV_blend_equation_advanced_coherent */
   1552 
   1553 #ifndef GL_NV_copy_buffer
   1554 #define GL_NV_copy_buffer 1
   1555 #define GL_COPY_READ_BUFFER_NV            0x8F36
   1556 #define GL_COPY_WRITE_BUFFER_NV           0x8F37
   1557 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   1558 #ifdef GL_GLEXT_PROTOTYPES
   1559 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   1560 #endif
   1561 #endif /* GL_NV_copy_buffer */
   1562 
   1563 #ifndef GL_NV_coverage_sample
   1564 #define GL_NV_coverage_sample 1
   1565 #define GL_COVERAGE_COMPONENT_NV          0x8ED0
   1566 #define GL_COVERAGE_COMPONENT4_NV         0x8ED1
   1567 #define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
   1568 #define GL_COVERAGE_BUFFERS_NV            0x8ED3
   1569 #define GL_COVERAGE_SAMPLES_NV            0x8ED4
   1570 #define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
   1571 #define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
   1572 #define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
   1573 #define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
   1574 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
   1575 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
   1576 #ifdef GL_GLEXT_PROTOTYPES
   1577 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
   1578 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
   1579 #endif
   1580 #endif /* GL_NV_coverage_sample */
   1581 
   1582 #ifndef GL_NV_depth_nonlinear
   1583 #define GL_NV_depth_nonlinear 1
   1584 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
   1585 #endif /* GL_NV_depth_nonlinear */
   1586 
   1587 #ifndef GL_NV_draw_buffers
   1588 #define GL_NV_draw_buffers 1
   1589 #define GL_MAX_DRAW_BUFFERS_NV            0x8824
   1590 #define GL_DRAW_BUFFER0_NV                0x8825
   1591 #define GL_DRAW_BUFFER1_NV                0x8826
   1592 #define GL_DRAW_BUFFER2_NV                0x8827
   1593 #define GL_DRAW_BUFFER3_NV                0x8828
   1594 #define GL_DRAW_BUFFER4_NV                0x8829
   1595 #define GL_DRAW_BUFFER5_NV                0x882A
   1596 #define GL_DRAW_BUFFER6_NV                0x882B
   1597 #define GL_DRAW_BUFFER7_NV                0x882C
   1598 #define GL_DRAW_BUFFER8_NV                0x882D
   1599 #define GL_DRAW_BUFFER9_NV                0x882E
   1600 #define GL_DRAW_BUFFER10_NV               0x882F
   1601 #define GL_DRAW_BUFFER11_NV               0x8830
   1602 #define GL_DRAW_BUFFER12_NV               0x8831
   1603 #define GL_DRAW_BUFFER13_NV               0x8832
   1604 #define GL_DRAW_BUFFER14_NV               0x8833
   1605 #define GL_DRAW_BUFFER15_NV               0x8834
   1606 #define GL_COLOR_ATTACHMENT0_NV           0x8CE0
   1607 #define GL_COLOR_ATTACHMENT1_NV           0x8CE1
   1608 #define GL_COLOR_ATTACHMENT2_NV           0x8CE2
   1609 #define GL_COLOR_ATTACHMENT3_NV           0x8CE3
   1610 #define GL_COLOR_ATTACHMENT4_NV           0x8CE4
   1611 #define GL_COLOR_ATTACHMENT5_NV           0x8CE5
   1612 #define GL_COLOR_ATTACHMENT6_NV           0x8CE6
   1613 #define GL_COLOR_ATTACHMENT7_NV           0x8CE7
   1614 #define GL_COLOR_ATTACHMENT8_NV           0x8CE8
   1615 #define GL_COLOR_ATTACHMENT9_NV           0x8CE9
   1616 #define GL_COLOR_ATTACHMENT10_NV          0x8CEA
   1617 #define GL_COLOR_ATTACHMENT11_NV          0x8CEB
   1618 #define GL_COLOR_ATTACHMENT12_NV          0x8CEC
   1619 #define GL_COLOR_ATTACHMENT13_NV          0x8CED
   1620 #define GL_COLOR_ATTACHMENT14_NV          0x8CEE
   1621 #define GL_COLOR_ATTACHMENT15_NV          0x8CEF
   1622 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
   1623 #ifdef GL_GLEXT_PROTOTYPES
   1624 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
   1625 #endif
   1626 #endif /* GL_NV_draw_buffers */
   1627 
   1628 #ifndef GL_NV_draw_instanced
   1629 #define GL_NV_draw_instanced 1
   1630 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
   1631 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   1632 #ifdef GL_GLEXT_PROTOTYPES
   1633 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
   1634 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   1635 #endif
   1636 #endif /* GL_NV_draw_instanced */
   1637 
   1638 #ifndef GL_NV_explicit_attrib_location
   1639 #define GL_NV_explicit_attrib_location 1
   1640 #endif /* GL_NV_explicit_attrib_location */
   1641 
   1642 #ifndef GL_NV_fbo_color_attachments
   1643 #define GL_NV_fbo_color_attachments 1
   1644 #define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
   1645 #endif /* GL_NV_fbo_color_attachments */
   1646 
   1647 #ifndef GL_NV_fence
   1648 #define GL_NV_fence 1
   1649 #define GL_ALL_COMPLETED_NV               0x84F2
   1650 #define GL_FENCE_STATUS_NV                0x84F3
   1651 #define GL_FENCE_CONDITION_NV             0x84F4
   1652 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
   1653 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
   1654 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
   1655 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
   1656 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
   1657 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
   1658 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
   1659 #ifdef GL_GLEXT_PROTOTYPES
   1660 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
   1661 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
   1662 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
   1663 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
   1664 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
   1665 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
   1666 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
   1667 #endif
   1668 #endif /* GL_NV_fence */
   1669 
   1670 #ifndef GL_NV_framebuffer_blit
   1671 #define GL_NV_framebuffer_blit 1
   1672 #define GL_READ_FRAMEBUFFER_NV            0x8CA8
   1673 #define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
   1674 #define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
   1675 #define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
   1676 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   1677 #ifdef GL_GLEXT_PROTOTYPES
   1678 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   1679 #endif
   1680 #endif /* GL_NV_framebuffer_blit */
   1681 
   1682 #ifndef GL_NV_framebuffer_multisample
   1683 #define GL_NV_framebuffer_multisample 1
   1684 #define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
   1685 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
   1686 #define GL_MAX_SAMPLES_NV                 0x8D57
   1687 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1688 #ifdef GL_GLEXT_PROTOTYPES
   1689 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1690 #endif
   1691 #endif /* GL_NV_framebuffer_multisample */
   1692 
   1693 #ifndef GL_NV_generate_mipmap_sRGB
   1694 #define GL_NV_generate_mipmap_sRGB 1
   1695 #endif /* GL_NV_generate_mipmap_sRGB */
   1696 
   1697 #ifndef GL_NV_instanced_arrays
   1698 #define GL_NV_instanced_arrays 1
   1699 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
   1700 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
   1701 #ifdef GL_GLEXT_PROTOTYPES
   1702 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
   1703 #endif
   1704 #endif /* GL_NV_instanced_arrays */
   1705 
   1706 #ifndef GL_NV_non_square_matrices
   1707 #define GL_NV_non_square_matrices 1
   1708 #define GL_FLOAT_MAT2x3_NV                0x8B65
   1709 #define GL_FLOAT_MAT2x4_NV                0x8B66
   1710 #define GL_FLOAT_MAT3x2_NV                0x8B67
   1711 #define GL_FLOAT_MAT3x4_NV                0x8B68
   1712 #define GL_FLOAT_MAT4x2_NV                0x8B69
   1713 #define GL_FLOAT_MAT4x3_NV                0x8B6A
   1714 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1715 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1716 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1717 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1718 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1719 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1720 #ifdef GL_GLEXT_PROTOTYPES
   1721 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1722 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1723 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1724 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1725 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1726 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1727 #endif
   1728 #endif /* GL_NV_non_square_matrices */
   1729 
   1730 #ifndef GL_NV_read_buffer
   1731 #define GL_NV_read_buffer 1
   1732 #define GL_READ_BUFFER_NV                 0x0C02
   1733 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
   1734 #ifdef GL_GLEXT_PROTOTYPES
   1735 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
   1736 #endif
   1737 #endif /* GL_NV_read_buffer */
   1738 
   1739 #ifndef GL_NV_read_buffer_front
   1740 #define GL_NV_read_buffer_front 1
   1741 #endif /* GL_NV_read_buffer_front */
   1742 
   1743 #ifndef GL_NV_read_depth
   1744 #define GL_NV_read_depth 1
   1745 #endif /* GL_NV_read_depth */
   1746 
   1747 #ifndef GL_NV_read_depth_stencil
   1748 #define GL_NV_read_depth_stencil 1
   1749 #endif /* GL_NV_read_depth_stencil */
   1750 
   1751 #ifndef GL_NV_read_stencil
   1752 #define GL_NV_read_stencil 1
   1753 #endif /* GL_NV_read_stencil */
   1754 
   1755 #ifndef GL_NV_sRGB_formats
   1756 #define GL_NV_sRGB_formats 1
   1757 #define GL_SLUMINANCE_NV                  0x8C46
   1758 #define GL_SLUMINANCE_ALPHA_NV            0x8C44
   1759 #define GL_SRGB8_NV                       0x8C41
   1760 #define GL_SLUMINANCE8_NV                 0x8C47
   1761 #define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
   1762 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
   1763 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
   1764 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
   1765 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
   1766 #define GL_ETC1_SRGB8_NV                  0x88EE
   1767 #endif /* GL_NV_sRGB_formats */
   1768 
   1769 #ifndef GL_NV_shadow_samplers_array
   1770 #define GL_NV_shadow_samplers_array 1
   1771 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
   1772 #endif /* GL_NV_shadow_samplers_array */
   1773 
   1774 #ifndef GL_NV_shadow_samplers_cube
   1775 #define GL_NV_shadow_samplers_cube 1
   1776 #define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
   1777 #endif /* GL_NV_shadow_samplers_cube */
   1778 
   1779 #ifndef GL_NV_texture_border_clamp
   1780 #define GL_NV_texture_border_clamp 1
   1781 #define GL_TEXTURE_BORDER_COLOR_NV        0x1004
   1782 #define GL_CLAMP_TO_BORDER_NV             0x812D
   1783 #endif /* GL_NV_texture_border_clamp */
   1784 
   1785 #ifndef GL_NV_texture_compression_s3tc_update
   1786 #define GL_NV_texture_compression_s3tc_update 1
   1787 #endif /* GL_NV_texture_compression_s3tc_update */
   1788 
   1789 #ifndef GL_NV_texture_npot_2D_mipmap
   1790 #define GL_NV_texture_npot_2D_mipmap 1
   1791 #endif /* GL_NV_texture_npot_2D_mipmap */
   1792 
   1793 #ifndef GL_QCOM_alpha_test
   1794 #define GL_QCOM_alpha_test 1
   1795 #define GL_ALPHA_TEST_QCOM                0x0BC0
   1796 #define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
   1797 #define GL_ALPHA_TEST_REF_QCOM            0x0BC2
   1798 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
   1799 #ifdef GL_GLEXT_PROTOTYPES
   1800 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
   1801 #endif
   1802 #endif /* GL_QCOM_alpha_test */
   1803 
   1804 #ifndef GL_QCOM_binning_control
   1805 #define GL_QCOM_binning_control 1
   1806 #define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
   1807 #define GL_CPU_OPTIMIZED_QCOM             0x8FB1
   1808 #define GL_GPU_OPTIMIZED_QCOM             0x8FB2
   1809 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
   1810 #endif /* GL_QCOM_binning_control */
   1811 
   1812 #ifndef GL_QCOM_driver_control
   1813 #define GL_QCOM_driver_control 1
   1814 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
   1815 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
   1816 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
   1817 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
   1818 #ifdef GL_GLEXT_PROTOTYPES
   1819 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
   1820 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
   1821 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
   1822 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
   1823 #endif
   1824 #endif /* GL_QCOM_driver_control */
   1825 
   1826 #ifndef GL_QCOM_extended_get
   1827 #define GL_QCOM_extended_get 1
   1828 #define GL_TEXTURE_WIDTH_QCOM             0x8BD2
   1829 #define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
   1830 #define GL_TEXTURE_DEPTH_QCOM             0x8BD4
   1831 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
   1832 #define GL_TEXTURE_FORMAT_QCOM            0x8BD6
   1833 #define GL_TEXTURE_TYPE_QCOM              0x8BD7
   1834 #define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
   1835 #define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
   1836 #define GL_TEXTURE_TARGET_QCOM            0x8BDA
   1837 #define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
   1838 #define GL_STATE_RESTORE                  0x8BDC
   1839 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
   1840 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
   1841 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
   1842 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
   1843 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
   1844 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
   1845 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
   1846 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
   1847 #ifdef GL_GLEXT_PROTOTYPES
   1848 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
   1849 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
   1850 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
   1851 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
   1852 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
   1853 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
   1854 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
   1855 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
   1856 #endif
   1857 #endif /* GL_QCOM_extended_get */
   1858 
   1859 #ifndef GL_QCOM_extended_get2
   1860 #define GL_QCOM_extended_get2 1
   1861 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
   1862 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
   1863 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
   1864 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
   1865 #ifdef GL_GLEXT_PROTOTYPES
   1866 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
   1867 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
   1868 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
   1869 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
   1870 #endif
   1871 #endif /* GL_QCOM_extended_get2 */
   1872 
   1873 #ifndef GL_QCOM_perfmon_global_mode
   1874 #define GL_QCOM_perfmon_global_mode 1
   1875 #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
   1876 #endif /* GL_QCOM_perfmon_global_mode */
   1877 
   1878 #ifndef GL_QCOM_tiled_rendering
   1879 #define GL_QCOM_tiled_rendering 1
   1880 #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
   1881 #define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
   1882 #define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
   1883 #define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
   1884 #define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
   1885 #define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
   1886 #define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
   1887 #define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
   1888 #define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
   1889 #define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
   1890 #define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
   1891 #define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
   1892 #define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
   1893 #define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
   1894 #define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
   1895 #define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
   1896 #define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
   1897 #define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
   1898 #define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
   1899 #define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
   1900 #define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
   1901 #define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
   1902 #define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
   1903 #define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
   1904 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
   1905 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
   1906 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
   1907 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
   1908 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
   1909 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
   1910 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
   1911 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
   1912 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
   1913 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
   1914 #ifdef GL_GLEXT_PROTOTYPES
   1915 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
   1916 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
   1917 #endif
   1918 #endif /* GL_QCOM_tiled_rendering */
   1919 
   1920 #ifndef GL_QCOM_writeonly_rendering
   1921 #define GL_QCOM_writeonly_rendering 1
   1922 #define GL_WRITEONLY_RENDERING_QCOM       0x8823
   1923 #endif /* GL_QCOM_writeonly_rendering */
   1924 
   1925 #ifndef GL_VIV_shader_binary
   1926 #define GL_VIV_shader_binary 1
   1927 #define GL_SHADER_BINARY_VIV              0x8FC4
   1928 #endif /* GL_VIV_shader_binary */
   1929 
   1930 #ifdef __cplusplus
   1931 }
   1932 #endif
   1933 
   1934 #endif
   1935