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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define TRACE_TAG TRANSPORT
     18 
     19 #include "sysdeps.h"
     20 #include "transport.h"
     21 
     22 #include <errno.h>
     23 #include <stdio.h>
     24 #include <stdlib.h>
     25 #include <string.h>
     26 #include <sys/types.h>
     27 
     28 #include <android-base/stringprintf.h>
     29 #include <cutils/sockets.h>
     30 
     31 #if !ADB_HOST
     32 #include "cutils/properties.h"
     33 #endif
     34 
     35 #include "adb.h"
     36 #include "adb_io.h"
     37 #include "adb_utils.h"
     38 
     39 #if ADB_HOST
     40 
     41 // Android Wear has been using port 5601 in all of its documentation/tooling,
     42 // but we search for emulators on ports [5554, 5555 + ADB_LOCAL_TRANSPORT_MAX].
     43 // Avoid stomping on their port by limiting the number of emulators that can be
     44 // connected.
     45 #define ADB_LOCAL_TRANSPORT_MAX 16
     46 
     47 ADB_MUTEX_DEFINE(local_transports_lock);
     48 
     49 /* we keep a list of opened transports. The atransport struct knows to which
     50  * local transport it is connected. The list is used to detect when we're
     51  * trying to connect twice to a given local transport.
     52  */
     53 static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
     54 #endif /* ADB_HOST */
     55 
     56 static int remote_read(apacket *p, atransport *t)
     57 {
     58     if(!ReadFdExactly(t->sfd, &p->msg, sizeof(amessage))){
     59         D("remote local: read terminated (message)");
     60         return -1;
     61     }
     62 
     63     if(check_header(p, t)) {
     64         D("bad header: terminated (data)");
     65         return -1;
     66     }
     67 
     68     if(!ReadFdExactly(t->sfd, p->data, p->msg.data_length)){
     69         D("remote local: terminated (data)");
     70         return -1;
     71     }
     72 
     73     if(check_data(p)) {
     74         D("bad data: terminated (data)");
     75         return -1;
     76     }
     77 
     78     return 0;
     79 }
     80 
     81 static int remote_write(apacket *p, atransport *t)
     82 {
     83     int   length = p->msg.data_length;
     84 
     85     if(!WriteFdExactly(t->sfd, &p->msg, sizeof(amessage) + length)) {
     86         D("remote local: write terminated");
     87         return -1;
     88     }
     89 
     90     return 0;
     91 }
     92 
     93 void local_connect(int port) {
     94     std::string dummy;
     95     local_connect_arbitrary_ports(port-1, port, &dummy);
     96 }
     97 
     98 int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error) {
     99     int fd = -1;
    100 
    101 #if ADB_HOST
    102     if (find_emulator_transport_by_adb_port(adb_port) != nullptr) {
    103         return -1;
    104     }
    105 
    106     const char *host = getenv("ADBHOST");
    107     if (host) {
    108         fd = network_connect(host, adb_port, SOCK_STREAM, 0, error);
    109     }
    110 #endif
    111     if (fd < 0) {
    112         fd = network_loopback_client(adb_port, SOCK_STREAM, error);
    113     }
    114 
    115     if (fd >= 0) {
    116         D("client: connected on remote on fd %d", fd);
    117         close_on_exec(fd);
    118         disable_tcp_nagle(fd);
    119         std::string serial = android::base::StringPrintf("emulator-%d", console_port);
    120         if (register_socket_transport(fd, serial.c_str(), adb_port, 1) == 0) {
    121             return 0;
    122         }
    123         adb_close(fd);
    124     }
    125     return -1;
    126 }
    127 
    128 #if ADB_HOST
    129 static void client_socket_thread(void* x) {
    130     adb_thread_setname("client_socket_thread");
    131     D("transport: client_socket_thread() starting");
    132     while (true) {
    133         int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
    134         int count = ADB_LOCAL_TRANSPORT_MAX;
    135 
    136         // Try to connect to any number of running emulator instances.
    137         for ( ; count > 0; count--, port += 2 ) {
    138             local_connect(port);
    139         }
    140         sleep(1);
    141     }
    142 }
    143 
    144 #else // ADB_HOST
    145 
    146 static void server_socket_thread(void* arg) {
    147     int serverfd, fd;
    148     sockaddr_storage ss;
    149     sockaddr *addrp = reinterpret_cast<sockaddr*>(&ss);
    150     socklen_t alen;
    151     int port = (int) (uintptr_t) arg;
    152 
    153     adb_thread_setname("server socket");
    154     D("transport: server_socket_thread() starting");
    155     serverfd = -1;
    156     for(;;) {
    157         if(serverfd == -1) {
    158             std::string error;
    159             serverfd = network_inaddr_any_server(port, SOCK_STREAM, &error);
    160             if(serverfd < 0) {
    161                 D("server: cannot bind socket yet: %s", error.c_str());
    162                 adb_sleep_ms(1000);
    163                 continue;
    164             }
    165             close_on_exec(serverfd);
    166         }
    167 
    168         alen = sizeof(ss);
    169         D("server: trying to get new connection from %d", port);
    170         fd = adb_socket_accept(serverfd, addrp, &alen);
    171         if(fd >= 0) {
    172             D("server: new connection on fd %d", fd);
    173             close_on_exec(fd);
    174             disable_tcp_nagle(fd);
    175             register_socket_transport(fd, "host", port, 1);
    176         }
    177     }
    178     D("transport: server_socket_thread() exiting");
    179 }
    180 
    181 /* This is relevant only for ADB daemon running inside the emulator. */
    182 /*
    183  * Redefine open and write for qemu_pipe.h that contains inlined references
    184  * to those routines. We will redifine them back after qemu_pipe.h inclusion.
    185  */
    186 #undef open
    187 #undef write
    188 #define open    adb_open
    189 #define write   adb_write
    190 #include <hardware/qemu_pipe.h>
    191 #undef open
    192 #undef write
    193 #define open    ___xxx_open
    194 #define write   ___xxx_write
    195 
    196 /* A worker thread that monitors host connections, and registers a transport for
    197  * every new host connection. This thread replaces server_socket_thread on
    198  * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
    199  * pipe to communicate with adbd daemon inside the guest. This is done in order
    200  * to provide more robust communication channel between ADB host and guest. The
    201  * main issue with server_socket_thread approach is that it runs on top of TCP,
    202  * and thus is sensitive to network disruptions. For instance, the
    203  * ConnectionManager may decide to reset all network connections, in which case
    204  * the connection between ADB host and guest will be lost. To make ADB traffic
    205  * independent from the network, we use here 'adb' QEMUD service to transfer data
    206  * between the host, and the guest. See external/qemu/android/adb-*.* that
    207  * implements the emulator's side of the protocol. Another advantage of using
    208  * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
    209  * anymore on network being set up.
    210  * The guest side of the protocol contains the following phases:
    211  * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
    212  *   is opened, and it becomes clear whether or not emulator supports that
    213  *   protocol.
    214  * - Wait for the ADB host to create connection with the guest. This is done by
    215  *   sending an 'accept' request to the adb QEMUD service, and waiting on
    216  *   response.
    217  * - When new ADB host connection is accepted, the connection with adb QEMUD
    218  *   service is registered as the transport, and a 'start' request is sent to the
    219  *   adb QEMUD service, indicating that the guest is ready to receive messages.
    220  *   Note that the guest will ignore messages sent down from the emulator before
    221  *   the transport registration is completed. That's why we need to send the
    222  *   'start' request after the transport is registered.
    223  */
    224 static void qemu_socket_thread(void* arg) {
    225     /* 'accept' request to the adb QEMUD service. */
    226     static const char _accept_req[] = "accept";
    227     /* 'start' request to the adb QEMUD service. */
    228     static const char _start_req[] = "start";
    229     /* 'ok' reply from the adb QEMUD service. */
    230     static const char _ok_resp[] = "ok";
    231 
    232     const int port = (int) (uintptr_t) arg;
    233     int fd;
    234     char tmp[256];
    235     char con_name[32];
    236 
    237     adb_thread_setname("qemu socket");
    238     D("transport: qemu_socket_thread() starting");
    239 
    240     /* adb QEMUD service connection request. */
    241     snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
    242 
    243     /* Connect to the adb QEMUD service. */
    244     fd = qemu_pipe_open(con_name);
    245     if (fd < 0) {
    246         /* This could be an older version of the emulator, that doesn't
    247          * implement adb QEMUD service. Fall back to the old TCP way. */
    248         D("adb service is not available. Falling back to TCP socket.");
    249         adb_thread_create(server_socket_thread, arg);
    250         return;
    251     }
    252 
    253     for(;;) {
    254         /*
    255          * Wait till the host creates a new connection.
    256          */
    257 
    258         /* Send the 'accept' request. */
    259         if (WriteFdExactly(fd, _accept_req, strlen(_accept_req))) {
    260             /* Wait for the response. In the response we expect 'ok' on success,
    261              * or 'ko' on failure. */
    262             if (!ReadFdExactly(fd, tmp, 2) || memcmp(tmp, _ok_resp, 2)) {
    263                 D("Accepting ADB host connection has failed.");
    264                 adb_close(fd);
    265             } else {
    266                 /* Host is connected. Register the transport, and start the
    267                  * exchange. */
    268                 std::string serial = android::base::StringPrintf("host-%d", fd);
    269                 register_socket_transport(fd, serial.c_str(), port, 1);
    270                 if (!WriteFdExactly(fd, _start_req, strlen(_start_req))) {
    271                     adb_close(fd);
    272                 }
    273             }
    274 
    275             /* Prepare for accepting of the next ADB host connection. */
    276             fd = qemu_pipe_open(con_name);
    277             if (fd < 0) {
    278                 D("adb service become unavailable.");
    279                 return;
    280             }
    281         } else {
    282             D("Unable to send the '%s' request to ADB service.", _accept_req);
    283             return;
    284         }
    285     }
    286     D("transport: qemu_socket_thread() exiting");
    287     return;
    288 }
    289 #endif  // !ADB_HOST
    290 
    291 void local_init(int port)
    292 {
    293     adb_thread_func_t func;
    294     const char* debug_name = "";
    295 
    296 #if ADB_HOST
    297     func = client_socket_thread;
    298     debug_name = "client";
    299 #else
    300     /* For the adbd daemon in the system image we need to distinguish
    301      * between the device, and the emulator. */
    302     char is_qemu[PROPERTY_VALUE_MAX];
    303     property_get("ro.kernel.qemu", is_qemu, "");
    304     if (!strcmp(is_qemu, "1")) {
    305         /* Running inside the emulator: use QEMUD pipe as the transport. */
    306         func = qemu_socket_thread;
    307     } else {
    308         /* Running inside the device: use TCP socket as the transport. */
    309         func = server_socket_thread;
    310     }
    311     debug_name = "server";
    312 #endif // !ADB_HOST
    313 
    314     D("transport: local %s init", debug_name);
    315     if (!adb_thread_create(func, (void *) (uintptr_t) port)) {
    316         fatal_errno("cannot create local socket %s thread", debug_name);
    317     }
    318 }
    319 
    320 static void remote_kick(atransport *t)
    321 {
    322     int fd = t->sfd;
    323     t->sfd = -1;
    324     adb_shutdown(fd);
    325     adb_close(fd);
    326 
    327 #if ADB_HOST
    328     int  nn;
    329     adb_mutex_lock( &local_transports_lock );
    330     for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
    331         if (local_transports[nn] == t) {
    332             local_transports[nn] = NULL;
    333             break;
    334         }
    335     }
    336     adb_mutex_unlock( &local_transports_lock );
    337 #endif
    338 }
    339 
    340 static void remote_close(atransport *t)
    341 {
    342     int fd = t->sfd;
    343     if (fd != -1) {
    344         t->sfd = -1;
    345         adb_close(fd);
    346     }
    347 }
    348 
    349 
    350 #if ADB_HOST
    351 /* Only call this function if you already hold local_transports_lock. */
    352 atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
    353 {
    354     int i;
    355     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
    356         if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
    357             return local_transports[i];
    358         }
    359     }
    360     return NULL;
    361 }
    362 
    363 atransport* find_emulator_transport_by_adb_port(int adb_port)
    364 {
    365     adb_mutex_lock( &local_transports_lock );
    366     atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
    367     adb_mutex_unlock( &local_transports_lock );
    368     return result;
    369 }
    370 
    371 /* Only call this function if you already hold local_transports_lock. */
    372 int get_available_local_transport_index_locked()
    373 {
    374     int i;
    375     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
    376         if (local_transports[i] == NULL) {
    377             return i;
    378         }
    379     }
    380     return -1;
    381 }
    382 
    383 int get_available_local_transport_index()
    384 {
    385     adb_mutex_lock( &local_transports_lock );
    386     int result = get_available_local_transport_index_locked();
    387     adb_mutex_unlock( &local_transports_lock );
    388     return result;
    389 }
    390 #endif
    391 
    392 int init_socket_transport(atransport *t, int s, int adb_port, int local)
    393 {
    394     int  fail = 0;
    395 
    396     t->SetKickFunction(remote_kick);
    397     t->close = remote_close;
    398     t->read_from_remote = remote_read;
    399     t->write_to_remote = remote_write;
    400     t->sfd = s;
    401     t->sync_token = 1;
    402     t->connection_state = kCsOffline;
    403     t->type = kTransportLocal;
    404     t->adb_port = 0;
    405 
    406 #if ADB_HOST
    407     if (local) {
    408         adb_mutex_lock( &local_transports_lock );
    409         {
    410             t->adb_port = adb_port;
    411             atransport* existing_transport =
    412                     find_emulator_transport_by_adb_port_locked(adb_port);
    413             int index = get_available_local_transport_index_locked();
    414             if (existing_transport != NULL) {
    415                 D("local transport for port %d already registered (%p)?",
    416                 adb_port, existing_transport);
    417                 fail = -1;
    418             } else if (index < 0) {
    419                 // Too many emulators.
    420                 D("cannot register more emulators. Maximum is %d",
    421                         ADB_LOCAL_TRANSPORT_MAX);
    422                 fail = -1;
    423             } else {
    424                 local_transports[index] = t;
    425             }
    426        }
    427        adb_mutex_unlock( &local_transports_lock );
    428     }
    429 #endif
    430     return fail;
    431 }
    432