1 /* A splay-tree datatype. 2 Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010 3 Free Software Foundation, Inc. 4 Contributed by Mark Mitchell (mark (at) markmitchell.com). 5 6 This file is part of GCC. 7 8 GCC is free software; you can redistribute it and/or modify it 9 under the terms of the GNU General Public License as published by 10 the Free Software Foundation; either version 2, or (at your option) 11 any later version. 12 13 GCC is distributed in the hope that it will be useful, but 14 WITHOUT ANY WARRANTY; without even the implied warranty of 15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 General Public License for more details. 17 18 You should have received a copy of the GNU General Public License 19 along with GCC; see the file COPYING. If not, write to 20 the Free Software Foundation, 51 Franklin Street - Fifth Floor, 21 Boston, MA 02110-1301, USA. */ 22 23 /* For an easily readable description of splay-trees, see: 24 25 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their 26 Algorithms. Harper-Collins, Inc. 1991. 27 28 The major feature of splay trees is that all basic tree operations 29 are amortized O(log n) time for a tree with n nodes. */ 30 31 #ifndef _SPLAY_TREE_H 32 #define _SPLAY_TREE_H 33 34 #ifdef __cplusplus 35 extern "C" { 36 #endif /* __cplusplus */ 37 38 #include "ansidecl.h" 39 40 #ifdef HAVE_STDINT_H 41 #include <stdint.h> 42 #endif 43 #ifdef HAVE_INTTYPES_H 44 #include <inttypes.h> 45 #endif 46 47 #ifndef GTY 48 #define GTY(X) 49 #endif 50 51 /* Use typedefs for the key and data types to facilitate changing 52 these types, if necessary. These types should be sufficiently wide 53 that any pointer or scalar can be cast to these types, and then 54 cast back, without loss of precision. */ 55 typedef uintptr_t splay_tree_key; 56 typedef uintptr_t splay_tree_value; 57 58 /* Forward declaration for a node in the tree. */ 59 typedef struct splay_tree_node_s *splay_tree_node; 60 61 /* The type of a function which compares two splay-tree keys. The 62 function should return values as for qsort. */ 63 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); 64 65 /* The type of a function used to deallocate any resources associated 66 with the key. */ 67 typedef void (*splay_tree_delete_key_fn) (splay_tree_key); 68 69 /* The type of a function used to deallocate any resources associated 70 with the value. */ 71 typedef void (*splay_tree_delete_value_fn) (splay_tree_value); 72 73 /* The type of a function used to iterate over the tree. */ 74 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); 75 76 /* The type of a function used to allocate memory for tree root and 77 node structures. The first argument is the number of bytes needed; 78 the second is a data pointer the splay tree functions pass through 79 to the allocator. This function must never return zero. */ 80 typedef void *(*splay_tree_allocate_fn) (int, void *); 81 82 /* The type of a function used to free memory allocated using the 83 corresponding splay_tree_allocate_fn. The first argument is the 84 memory to be freed; the latter is a data pointer the splay tree 85 functions pass through to the freer. */ 86 typedef void (*splay_tree_deallocate_fn) (void *, void *); 87 88 /* The nodes in the splay tree. */ 89 struct GTY(()) splay_tree_node_s { 90 /* The key. */ 91 splay_tree_key GTY ((use_param1)) key; 92 93 /* The value. */ 94 splay_tree_value GTY ((use_param2)) value; 95 96 /* The left and right children, respectively. */ 97 splay_tree_node GTY ((use_params)) left; 98 splay_tree_node GTY ((use_params)) right; 99 }; 100 101 /* The splay tree itself. */ 102 struct GTY(()) splay_tree_s { 103 /* The root of the tree. */ 104 splay_tree_node GTY ((use_params)) root; 105 106 /* The comparision function. */ 107 splay_tree_compare_fn comp; 108 109 /* The deallocate-key function. NULL if no cleanup is necessary. */ 110 splay_tree_delete_key_fn delete_key; 111 112 /* The deallocate-value function. NULL if no cleanup is necessary. */ 113 splay_tree_delete_value_fn delete_value; 114 115 /* Node allocate function. Takes allocate_data as a parameter. */ 116 splay_tree_allocate_fn allocate; 117 118 /* Free function for nodes and trees. Takes allocate_data as a parameter. */ 119 splay_tree_deallocate_fn deallocate; 120 121 /* Parameter for allocate/free functions. */ 122 void * GTY((skip)) allocate_data; 123 }; 124 125 typedef struct splay_tree_s *splay_tree; 126 127 extern splay_tree splay_tree_new (splay_tree_compare_fn, 128 splay_tree_delete_key_fn, 129 splay_tree_delete_value_fn); 130 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, 131 splay_tree_delete_key_fn, 132 splay_tree_delete_value_fn, 133 splay_tree_allocate_fn, 134 splay_tree_deallocate_fn, 135 void *); 136 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, 137 splay_tree_delete_key_fn, 138 splay_tree_delete_value_fn, 139 splay_tree_allocate_fn, 140 splay_tree_allocate_fn, 141 splay_tree_deallocate_fn, 142 void *); 143 extern void splay_tree_delete (splay_tree); 144 extern splay_tree_node splay_tree_insert (splay_tree, 145 splay_tree_key, 146 splay_tree_value); 147 extern void splay_tree_remove (splay_tree, splay_tree_key); 148 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); 149 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); 150 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); 151 extern splay_tree_node splay_tree_max (splay_tree); 152 extern splay_tree_node splay_tree_min (splay_tree); 153 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); 154 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); 155 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); 156 157 #ifdef __cplusplus 158 } 159 #endif /* __cplusplus */ 160 161 #endif /* _SPLAY_TREE_H */ 162