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Lines Matching refs:Reference

208   // reference to a string that is about to be swept.
210 // Enable the reference processing slow path, needs to be done with mutators paused since there
224 // following happens during a reference write:
229 // This causes the GC to age the card but not necessarily mark the reference which the mutator
232 // reference write are visible to the GC before the card is scanned (this is due to locks being
638 void operator()(mirror::Class* klass, mirror::Reference* ref) const
926 // as a side effect when a Reference object is encountered and
1006 // RecursiveMark will build the lists of known instances of the Reference classes. See
1319 // Process the "referent" field in a java.lang.ref.Reference. If the referent has not yet been
1321 void MarkSweep::DelayReferenceReferent(mirror::Class* klass, mirror::Reference* ref) {
1363 // Scans an object reference. Determines the type of the reference
1445 << " no reference objects=" << no_reference_class_count_.LoadRelaxed()