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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_IAUDIOFLINGER_H
     18 #define ANDROID_IAUDIOFLINGER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 #include <unistd.h>
     23 
     24 #include <utils/RefBase.h>
     25 #include <utils/Errors.h>
     26 #include <binder/IInterface.h>
     27 #include <media/IAudioTrack.h>
     28 #include <media/IAudioRecord.h>
     29 #include <media/IAudioFlingerClient.h>
     30 #include <system/audio.h>
     31 #include <system/audio_policy.h>
     32 #include <hardware/audio_policy.h>
     33 #include <hardware/audio_effect.h>
     34 #include <media/IEffect.h>
     35 #include <media/IEffectClient.h>
     36 #include <utils/String8.h>
     37 
     38 namespace android {
     39 
     40 // ----------------------------------------------------------------------------
     41 
     42 class IAudioFlinger : public IInterface
     43 {
     44 public:
     45     DECLARE_META_INTERFACE(AudioFlinger);
     46 
     47 
     48     // invariant on exit for all APIs that return an sp<>:
     49     //   (return value != 0) == (*status == NO_ERROR)
     50 
     51     /* create an audio track and registers it with AudioFlinger.
     52      * return null if the track cannot be created.
     53      */
     54     virtual sp<IAudioTrack> createTrack(
     55                                 audio_stream_type_t streamType,
     56                                 uint32_t sampleRate,
     57                                 audio_format_t format,
     58                                 audio_channel_mask_t channelMask,
     59                                 size_t *pFrameCount,
     60                                 audio_output_flags_t *flags,
     61                                 const sp<IMemory>& sharedBuffer,
     62                                 // On successful return, AudioFlinger takes over the handle
     63                                 // reference and will release it when the track is destroyed.
     64                                 // However on failure, the client is responsible for release.
     65                                 audio_io_handle_t output,
     66                                 pid_t pid,
     67                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     68                                 audio_session_t *sessionId,
     69                                 int clientUid,
     70                                 status_t *status) = 0;
     71 
     72     virtual sp<IAudioRecord> openRecord(
     73                                 // On successful return, AudioFlinger takes over the handle
     74                                 // reference and will release it when the track is destroyed.
     75                                 // However on failure, the client is responsible for release.
     76                                 audio_io_handle_t input,
     77                                 uint32_t sampleRate,
     78                                 audio_format_t format,
     79                                 audio_channel_mask_t channelMask,
     80                                 const String16& callingPackage,
     81                                 size_t *pFrameCount,
     82                                 audio_input_flags_t *flags,
     83                                 pid_t pid,
     84                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     85                                 int clientUid,
     86                                 audio_session_t *sessionId,
     87                                 size_t *notificationFrames,
     88                                 sp<IMemory>& cblk,
     89                                 sp<IMemory>& buffers,   // return value 0 means it follows cblk
     90                                 status_t *status) = 0;
     91 
     92     // FIXME Surprisingly, format/latency don't work for input handles
     93 
     94     /* query the audio hardware state. This state never changes,
     95      * and therefore can be cached.
     96      */
     97     virtual     uint32_t    sampleRate(audio_io_handle_t ioHandle) const = 0;
     98 
     99     // reserved; formerly channelCount()
    100 
    101     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
    102     virtual     size_t      frameCount(audio_io_handle_t ioHandle) const = 0;
    103 
    104     // return estimated latency in milliseconds
    105     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
    106 
    107     /* set/get the audio hardware state. This will probably be used by
    108      * the preference panel, mostly.
    109      */
    110     virtual     status_t    setMasterVolume(float value) = 0;
    111     virtual     status_t    setMasterMute(bool muted) = 0;
    112 
    113     virtual     float       masterVolume() const = 0;
    114     virtual     bool        masterMute() const = 0;
    115 
    116     /* set/get stream type state. This will probably be used by
    117      * the preference panel, mostly.
    118      */
    119     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
    120                                     audio_io_handle_t output) = 0;
    121     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    122 
    123     virtual     float       streamVolume(audio_stream_type_t stream,
    124                                     audio_io_handle_t output) const = 0;
    125     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
    126 
    127     // set audio mode
    128     virtual     status_t    setMode(audio_mode_t mode) = 0;
    129 
    130     // mic mute/state
    131     virtual     status_t    setMicMute(bool state) = 0;
    132     virtual     bool        getMicMute() const = 0;
    133 
    134     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
    135                                     const String8& keyValuePairs) = 0;
    136     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
    137                                     const = 0;
    138 
    139     // Register an object to receive audio input/output change and track notifications.
    140     // For a given calling pid, AudioFlinger disregards any registrations after the first.
    141     // Thus the IAudioFlingerClient must be a singleton per process.
    142     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
    143 
    144     // retrieve the audio recording buffer size
    145     // FIXME This API assumes a route, and so should be deprecated.
    146     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
    147             audio_channel_mask_t channelMask) const = 0;
    148 
    149     virtual status_t openOutput(audio_module_handle_t module,
    150                                 audio_io_handle_t *output,
    151                                 audio_config_t *config,
    152                                 audio_devices_t *devices,
    153                                 const String8& address,
    154                                 uint32_t *latencyMs,
    155                                 audio_output_flags_t flags) = 0;
    156     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
    157                                     audio_io_handle_t output2) = 0;
    158     virtual status_t closeOutput(audio_io_handle_t output) = 0;
    159     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
    160     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
    161 
    162     virtual status_t openInput(audio_module_handle_t module,
    163                                audio_io_handle_t *input,
    164                                audio_config_t *config,
    165                                audio_devices_t *device,
    166                                const String8& address,
    167                                audio_source_t source,
    168                                audio_input_flags_t flags) = 0;
    169     virtual status_t closeInput(audio_io_handle_t input) = 0;
    170 
    171     virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
    172 
    173     virtual status_t setVoiceVolume(float volume) = 0;
    174 
    175     virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
    176                                     audio_io_handle_t output) const = 0;
    177 
    178     virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
    179 
    180     virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) = 0;
    181 
    182     virtual void acquireAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
    183     virtual void releaseAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
    184 
    185     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
    186 
    187     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
    188 
    189     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
    190                                         effect_descriptor_t *pDescriptor) const = 0;
    191 
    192     virtual sp<IEffect> createEffect(
    193                                     effect_descriptor_t *pDesc,
    194                                     const sp<IEffectClient>& client,
    195                                     int32_t priority,
    196                                     // AudioFlinger doesn't take over handle reference from client
    197                                     audio_io_handle_t output,
    198                                     audio_session_t sessionId,
    199                                     const String16& callingPackage,
    200                                     status_t *status,
    201                                     int *id,
    202                                     int *enabled) = 0;
    203 
    204     virtual status_t moveEffects(audio_session_t session, audio_io_handle_t srcOutput,
    205                                     audio_io_handle_t dstOutput) = 0;
    206 
    207     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
    208 
    209     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
    210     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
    211     // that looks on primary device for a stream with fast flag, primary flag, or first one.
    212     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
    213     virtual size_t getPrimaryOutputFrameCount() = 0;
    214 
    215     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
    216     // and should be called at most once.  For a definition of what "low RAM" means, see
    217     // android.app.ActivityManager.isLowRamDevice().
    218     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
    219 
    220     /* List available audio ports and their attributes */
    221     virtual status_t listAudioPorts(unsigned int *num_ports,
    222                                     struct audio_port *ports) = 0;
    223 
    224     /* Get attributes for a given audio port */
    225     virtual status_t getAudioPort(struct audio_port *port) = 0;
    226 
    227     /* Create an audio patch between several source and sink ports */
    228     virtual status_t createAudioPatch(const struct audio_patch *patch,
    229                                        audio_patch_handle_t *handle) = 0;
    230 
    231     /* Release an audio patch */
    232     virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
    233 
    234     /* List existing audio patches */
    235     virtual status_t listAudioPatches(unsigned int *num_patches,
    236                                       struct audio_patch *patches) = 0;
    237     /* Set audio port configuration */
    238     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
    239 
    240     /* Get the HW synchronization source used for an audio session */
    241     virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) = 0;
    242 
    243     /* Indicate JAVA services are ready (scheduling, power management ...) */
    244     virtual status_t systemReady() = 0;
    245 
    246     // Returns the number of frames per audio HAL buffer.
    247     virtual size_t frameCountHAL(audio_io_handle_t ioHandle) const = 0;
    248 };
    249 
    250 
    251 // ----------------------------------------------------------------------------
    252 
    253 class BnAudioFlinger : public BnInterface<IAudioFlinger>
    254 {
    255 public:
    256     virtual status_t    onTransact( uint32_t code,
    257                                     const Parcel& data,
    258                                     Parcel* reply,
    259                                     uint32_t flags = 0);
    260 };
    261 
    262 // ----------------------------------------------------------------------------
    263 
    264 }; // namespace android
    265 
    266 #endif // ANDROID_IAUDIOFLINGER_H
    267