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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_PATH_CACHE_H
     18 #define ANDROID_HWUI_PATH_CACHE_H
     19 
     20 #include "Debug.h"
     21 #include "Texture.h"
     22 #include "thread/Task.h"
     23 #include "thread/TaskProcessor.h"
     24 #include "utils/Macros.h"
     25 #include "utils/Pair.h"
     26 
     27 #include <GLES2/gl2.h>
     28 #include <SkPaint.h>
     29 #include <SkPath.h>
     30 #include <utils/LruCache.h>
     31 #include <utils/Mutex.h>
     32 
     33 #include <vector>
     34 
     35 class SkBitmap;
     36 class SkCanvas;
     37 class SkPaint;
     38 struct SkRect;
     39 
     40 namespace android {
     41 namespace uirenderer {
     42 
     43 class Caches;
     44 
     45 ///////////////////////////////////////////////////////////////////////////////
     46 // Defines
     47 ///////////////////////////////////////////////////////////////////////////////
     48 
     49 // Debug
     50 #if DEBUG_PATHS
     51     #define PATH_LOGD(...) ALOGD(__VA_ARGS__)
     52 #else
     53     #define PATH_LOGD(...)
     54 #endif
     55 
     56 ///////////////////////////////////////////////////////////////////////////////
     57 // Classes
     58 ///////////////////////////////////////////////////////////////////////////////
     59 
     60 /**
     61  * Alpha texture used to represent a path.
     62  */
     63 struct PathTexture: public Texture {
     64     PathTexture(Caches& caches, float left, float top,
     65             float offset, int generation)
     66             : Texture(caches)
     67             , left(left)
     68             , top(top)
     69             , offset(offset) {
     70         this->generation = generation;
     71     }
     72     PathTexture(Caches& caches, int generation)
     73         : Texture(caches) {
     74         this->generation = generation;
     75     }
     76 
     77     ~PathTexture() {
     78         clearTask();
     79     }
     80 
     81     /**
     82      * Left coordinate of the path bounds.
     83      */
     84     float left = 0;
     85     /**
     86      * Top coordinate of the path bounds.
     87      */
     88     float top = 0;
     89     /**
     90      * Offset to draw the path at the correct origin.
     91      */
     92     float offset = 0;
     93 
     94     sp<Task<SkBitmap*> > task() const {
     95         return mTask;
     96     }
     97 
     98     void setTask(const sp<Task<SkBitmap*> >& task) {
     99         mTask = task;
    100     }
    101 
    102     void clearTask() {
    103         if (mTask != nullptr) {
    104             mTask.clear();
    105         }
    106     }
    107 
    108 private:
    109     sp<Task<SkBitmap*> > mTask;
    110 }; // struct PathTexture
    111 
    112 enum class ShapeType {
    113     None,
    114     Rect,
    115     RoundRect,
    116     Circle,
    117     Oval,
    118     Arc,
    119     Path
    120 };
    121 
    122 struct PathDescription {
    123     HASHABLE_TYPE(PathDescription);
    124     ShapeType type;
    125     SkPaint::Join join;
    126     SkPaint::Cap cap;
    127     SkPaint::Style style;
    128     float miter;
    129     float strokeWidth;
    130     SkPathEffect* pathEffect;
    131     union Shape {
    132         struct Path {
    133             uint32_t mGenerationID;
    134         } path;
    135         struct RoundRect {
    136             float mWidth;
    137             float mHeight;
    138             float mRx;
    139             float mRy;
    140         } roundRect;
    141         struct Circle {
    142             float mRadius;
    143         } circle;
    144         struct Oval {
    145             float mWidth;
    146             float mHeight;
    147         } oval;
    148         struct Rect {
    149             float mWidth;
    150             float mHeight;
    151         } rect;
    152         struct Arc {
    153             float mWidth;
    154             float mHeight;
    155             float mStartAngle;
    156             float mSweepAngle;
    157             bool mUseCenter;
    158         } arc;
    159     } shape;
    160 
    161     PathDescription();
    162     PathDescription(ShapeType shapeType, const SkPaint* paint);
    163 };
    164 
    165 /**
    166  * A simple LRU shape cache. The cache has a maximum size expressed in bytes.
    167  * Any texture added to the cache causing the cache to grow beyond the maximum
    168  * allowed size will also cause the oldest texture to be kicked out.
    169  */
    170 class PathCache: public OnEntryRemoved<PathDescription, PathTexture*> {
    171 public:
    172     PathCache();
    173     ~PathCache();
    174 
    175     /**
    176      * Used as a callback when an entry is removed from the cache.
    177      * Do not invoke directly.
    178      */
    179     void operator()(PathDescription& path, PathTexture*& texture) override;
    180 
    181     /**
    182      * Clears the cache. This causes all textures to be deleted.
    183      */
    184     void clear();
    185 
    186     /**
    187      * Returns the maximum size of the cache in bytes.
    188      */
    189     uint32_t getMaxSize();
    190     /**
    191      * Returns the current size of the cache in bytes.
    192      */
    193     uint32_t getSize();
    194 
    195     PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
    196     PathTexture* getCircle(float radius, const SkPaint* paint);
    197     PathTexture* getOval(float width, float height, const SkPaint* paint);
    198     PathTexture* getRect(float width, float height, const SkPaint* paint);
    199     PathTexture* getArc(float width, float height, float startAngle, float sweepAngle,
    200             bool useCenter, const SkPaint* paint);
    201     PathTexture* get(const SkPath* path, const SkPaint* paint);
    202     void         remove(const SkPath* path, const SkPaint* paint);
    203 
    204     /**
    205      * Removes the specified path. This is meant to be called from threads
    206      * that are not the EGL context thread.
    207      */
    208     ANDROID_API void removeDeferred(const SkPath* path);
    209     /**
    210      * Process deferred removals.
    211      */
    212     void clearGarbage();
    213     /**
    214      * Trims the contents of the cache, removing items until it's under its
    215      * specified limit.
    216      *
    217      * Trimming is used for caches that support pre-caching from a worker
    218      * thread. During pre-caching the maximum limit of the cache can be
    219      * exceeded for the duration of the frame. It is therefore required to
    220      * trim the cache at the end of the frame to keep the total amount of
    221      * memory used under control.
    222      */
    223     void trim();
    224 
    225     /**
    226      * Precaches the specified path using background threads.
    227      */
    228     void precache(const SkPath* path, const SkPaint* paint);
    229 
    230     static bool canDrawAsConvexPath(SkPath* path, const SkPaint* paint);
    231     static void computePathBounds(const SkPath* path, const SkPaint* paint,
    232             float& left, float& top, float& offset, uint32_t& width, uint32_t& height);
    233     static void computeBounds(const SkRect& bounds, const SkPaint* paint,
    234             float& left, float& top, float& offset, uint32_t& width, uint32_t& height);
    235 
    236 private:
    237     PathTexture* addTexture(const PathDescription& entry,
    238             const SkPath *path, const SkPaint* paint);
    239     PathTexture* addTexture(const PathDescription& entry, SkBitmap* bitmap);
    240 
    241     /**
    242      * Generates the texture from a bitmap into the specified texture structure.
    243      */
    244     void generateTexture(SkBitmap& bitmap, Texture* texture);
    245     void generateTexture(const PathDescription& entry, SkBitmap* bitmap, PathTexture* texture,
    246             bool addToCache = true);
    247 
    248     PathTexture* get(const PathDescription& entry) {
    249         return mCache.get(entry);
    250     }
    251 
    252     /**
    253      * Ensures there is enough space in the cache for a texture of the specified
    254      * dimensions.
    255      */
    256     void purgeCache(uint32_t width, uint32_t height);
    257 
    258     void removeTexture(PathTexture* texture);
    259 
    260     bool checkTextureSize(uint32_t width, uint32_t height) {
    261         if (width > mMaxTextureSize || height > mMaxTextureSize) {
    262             ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
    263                     width, height, mMaxTextureSize, mMaxTextureSize);
    264             return false;
    265         }
    266         return true;
    267     }
    268 
    269     void init();
    270 
    271     class PathTask: public Task<SkBitmap*> {
    272     public:
    273         PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture):
    274             path(*path), paint(*paint), texture(texture) {
    275         }
    276 
    277         ~PathTask() {
    278             delete future()->get();
    279         }
    280 
    281         // copied, since input path not guaranteed to survive for duration of task
    282         const SkPath path;
    283 
    284         // copied, since input paint may not be immutable
    285         const SkPaint paint;
    286         PathTexture* texture;
    287     };
    288 
    289     class PathProcessor: public TaskProcessor<SkBitmap*> {
    290     public:
    291         PathProcessor(Caches& caches);
    292         ~PathProcessor() { }
    293 
    294         virtual void onProcess(const sp<Task<SkBitmap*> >& task) override;
    295 
    296     private:
    297         uint32_t mMaxTextureSize;
    298     };
    299 
    300     LruCache<PathDescription, PathTexture*> mCache;
    301     uint32_t mSize;
    302     const uint32_t mMaxSize;
    303     GLuint mMaxTextureSize;
    304 
    305     bool mDebugEnabled;
    306 
    307     sp<PathProcessor> mProcessor;
    308 
    309     std::vector<uint32_t> mGarbage;
    310     mutable Mutex mLock;
    311 }; // class PathCache
    312 
    313 }; // namespace uirenderer
    314 }; // namespace android
    315 
    316 #endif // ANDROID_HWUI_PATH_CACHE_H
    317